… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.96'; |
9 | our $VERSION = '0.98'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
… | |
… | |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
22 | ); |
22 | ); |
23 | |
23 | |
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
24 | use JSON::XS qw(from_json to_json); |
25 | |
|
|
26 | sub from_json($) { |
|
|
27 | $JSON::Syck::ImplicitUnicode = 1; |
|
|
28 | JSON::Syck::Load $_[0] |
|
|
29 | } |
|
|
30 | |
|
|
31 | sub to_json($) { |
|
|
32 | $JSON::Syck::ImplicitUnicode = 0; |
|
|
33 | JSON::Syck::Dump $_[0] |
|
|
34 | } |
|
|
35 | |
25 | |
36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
26 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
37 | |
27 | |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
28 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
39 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
29 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
… | |
… | |
68 | outdoor temp pressure humid windspeed winddir sky nosmooth |
58 | outdoor temp pressure humid windspeed winddir sky nosmooth |
69 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
59 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
70 | )); |
60 | )); |
71 | |
61 | |
72 | our @FIELD_ORDER = (qw( |
62 | our @FIELD_ORDER = (qw( |
|
|
63 | inherit |
|
|
64 | |
73 | elevation |
65 | elevation |
74 | |
66 | |
75 | name name_pl custom_name attach title race |
67 | name name_pl custom_name attach title race |
76 | slaying skill msg lore other_arch face |
68 | slaying skill msg lore other_arch |
77 | #todo-events |
|
|
78 | animation is_animated |
69 | face animation is_animated |
|
|
70 | magicmap smoothlevel smoothface |
79 | str dex con wis pow cha int |
71 | str dex con wis pow cha int |
80 | hp maxhp sp maxsp grace maxgrace |
72 | hp maxhp sp maxsp grace maxgrace |
81 | exp perm_exp expmul |
73 | exp perm_exp expmul |
82 | food dam luck wc ac x y speed speed_left move_state attack_movement |
74 | food dam luck wc ac x y speed speed_left move_state attack_movement |
83 | nrof level direction type subtype attacktype |
75 | nrof level direction type subtype attacktype |
… | |
… | |
91 | resist_life_stealing resist_disease |
83 | resist_life_stealing resist_disease |
92 | |
84 | |
93 | path_attuned path_repelled path_denied material materialname |
85 | path_attuned path_repelled path_denied material materialname |
94 | value carrying weight invisible state magic |
86 | value carrying weight invisible state magic |
95 | last_heal last_sp last_grace last_eat |
87 | last_heal last_sp last_grace last_eat |
96 | connected glow_radius randomitems npx_status npc_program |
88 | connected glow_radius randomitems tresure_env npx_status npc_program |
97 | run_away pick_up container will_apply smoothlevel |
89 | run_away pick_up container will_apply smoothlevel |
98 | current_weapon_script weapontype tooltype elevation client_type |
90 | current_weapon_script weapontype tooltype elevation client_type |
99 | item_power duration range |
91 | item_power duration range |
100 | range_modifier duration_modifier dam_modifier gen_sp_armour |
92 | range_modifier duration_modifier dam_modifier gen_sp_armour |
101 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
93 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
… | |
… | |
112 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
104 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
113 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
105 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
114 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
106 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
115 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
107 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
116 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
108 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
|
|
109 | precious |
117 | |
110 | |
118 | body_range body_arm body_torso body_head body_neck body_skill |
111 | body_range body_arm body_torso body_head body_neck body_skill |
119 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
112 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
120 | )); |
113 | )); |
121 | |
114 | |
… | |
… | |
138 | sub MOVE_FLY_LOW (){ 0x02 } |
131 | sub MOVE_FLY_LOW (){ 0x02 } |
139 | sub MOVE_FLY_HIGH (){ 0x04 } |
132 | sub MOVE_FLY_HIGH (){ 0x04 } |
140 | sub MOVE_FLYING (){ 0x06 } |
133 | sub MOVE_FLYING (){ 0x06 } |
141 | sub MOVE_SWIM (){ 0x08 } |
134 | sub MOVE_SWIM (){ 0x08 } |
142 | sub MOVE_BOAT (){ 0x10 } |
135 | sub MOVE_BOAT (){ 0x10 } |
|
|
136 | sub MOVE_SHIP (){ 0x20 } |
143 | sub MOVE_KNOWN (){ 0x1f } # all of above |
137 | sub MOVE_KNOWN (){ 0x3f } # all of above |
144 | sub MOVE_ALLBIT (){ 0x10000 } |
|
|
145 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
138 | sub MOVE_ALL (){ 0x10000 } # very special value |
|
|
139 | |
|
|
140 | our %MOVE_TYPE = ( |
|
|
141 | walk => MOVE_WALK, |
|
|
142 | fly_low => MOVE_FLY_LOW, |
|
|
143 | fly_high => MOVE_FLY_HIGH, |
|
|
144 | flying => MOVE_FLYING, |
|
|
145 | swim => MOVE_SWIM, |
|
|
146 | boat => MOVE_BOAT, |
|
|
147 | ship => MOVE_SHIP, |
|
|
148 | all => MOVE_ALL, |
|
|
149 | ); |
|
|
150 | |
|
|
151 | our @MOVE_TYPE = keys %MOVE_TYPE; |
|
|
152 | |
|
|
153 | { |
|
|
154 | package Crossfire::MoveType; |
|
|
155 | |
|
|
156 | use overload |
|
|
157 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
|
|
158 | '""' => \&as_string, |
|
|
159 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
|
|
160 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
|
|
161 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
|
162 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
|
163 | 'x=' => sub { |
|
|
164 | my $cur = $_[0] >= $_[1]; |
|
|
165 | if (!defined $cur) { |
|
|
166 | if ($_[0] >= "all") { |
|
|
167 | $_[0] -= $_[1]; |
|
|
168 | } else { |
|
|
169 | $_[0] += $_[1]; |
|
|
170 | } |
|
|
171 | } elsif ($cur) { |
|
|
172 | $_[0] -= $_[1]; |
|
|
173 | } else { |
|
|
174 | $_[0] /= $_[1]; |
|
|
175 | } |
|
|
176 | |
|
|
177 | $_[0] |
|
|
178 | }, |
|
|
179 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
|
|
180 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
|
|
181 | ; |
|
|
182 | } |
|
|
183 | |
|
|
184 | sub Crossfire::MoveType::new { |
|
|
185 | my ($class, $string) = @_; |
|
|
186 | |
|
|
187 | my $mask; |
|
|
188 | my $value; |
|
|
189 | |
|
|
190 | if ($string =~ /^\s*\d+\s*$/) { |
|
|
191 | $mask = MOVE_ALL; |
|
|
192 | $value = $string+0; |
|
|
193 | } else { |
|
|
194 | for (split /\s+/, lc $string) { |
|
|
195 | if (s/^-//) { |
|
|
196 | $mask |= $MOVE_TYPE{$_}; |
|
|
197 | $value &= ~$MOVE_TYPE{$_}; |
|
|
198 | } else { |
|
|
199 | $mask |= $MOVE_TYPE{$_}; |
|
|
200 | $value |= $MOVE_TYPE{$_}; |
|
|
201 | } |
|
|
202 | } |
|
|
203 | } |
|
|
204 | |
|
|
205 | (bless [$mask, $value], $class)->normalise |
|
|
206 | } |
|
|
207 | |
|
|
208 | sub Crossfire::MoveType::normalise { |
|
|
209 | my ($self) = @_; |
|
|
210 | |
|
|
211 | if ($self->[0] & MOVE_ALL) { |
|
|
212 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
|
|
213 | $self->[0] &= $mask; |
|
|
214 | $self->[1] &= $mask; |
|
|
215 | } |
|
|
216 | |
|
|
217 | $self->[1] &= $self->[0]; |
|
|
218 | |
|
|
219 | $self |
|
|
220 | } |
|
|
221 | |
|
|
222 | sub Crossfire::MoveType::as_string { |
|
|
223 | my ($self) = @_; |
|
|
224 | |
|
|
225 | my @res; |
|
|
226 | |
|
|
227 | my ($mask, $value) = @$self; |
|
|
228 | |
|
|
229 | for (@Crossfire::MOVE_TYPE) { |
|
|
230 | my $bit = $Crossfire::MOVE_TYPE{$_}; |
|
|
231 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
|
|
232 | $mask &= ~$bit; |
|
|
233 | push @res, $value & $bit ? $_ : "-$_"; |
|
|
234 | } |
|
|
235 | } |
|
|
236 | |
|
|
237 | join " ", @res |
|
|
238 | } |
146 | |
239 | |
147 | sub load_ref($) { |
240 | sub load_ref($) { |
148 | my ($path) = @_; |
241 | my ($path) = @_; |
149 | |
242 | |
150 | open my $fh, "<:raw:perlio", $path |
243 | open my $fh, "<:raw:perlio", $path |
… | |
… | |
254 | } else { |
347 | } else { |
255 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
348 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
256 | } |
349 | } |
257 | } |
350 | } |
258 | |
351 | |
|
|
352 | # check whether attachment is the same as in the archetype |
|
|
353 | if (exists $ob->{attach}) { |
|
|
354 | my $arch = $ARCH{$ob->{_name}}; |
|
|
355 | my $js = JSON::XS->new->utf8->canonical (1); |
|
|
356 | |
|
|
357 | if ($js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) { |
|
|
358 | delete $ob->{attach} |
|
|
359 | } |
|
|
360 | } |
|
|
361 | |
|
|
362 | # color_fg is used as default for magicmap if magicmap does not exist |
|
|
363 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
|
|
364 | |
259 | # nuke outdated or never supported fields |
365 | # nuke outdated or never supported fields |
260 | delete @$ob{qw( |
366 | delete @$ob{qw( |
261 | can_knockback can_parry can_impale can_cut can_dam_armour |
367 | can_knockback can_parry can_impale can_cut can_dam_armour |
262 | can_apply pass_thru can_pass_thru |
368 | can_apply pass_thru can_pass_thru color_bg color_fg |
263 | )}; |
369 | )}; |
264 | |
370 | |
265 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
371 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
266 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
372 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
267 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
373 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
268 | |
374 | |
269 | # convert movement strings to bitsets |
375 | # convert movement strings to bitsets |
270 | for my $attr (keys %FIELD_MOVEMENT) { |
376 | for my $attr (keys %FIELD_MOVEMENT) { |
271 | next unless exists $ob->{$attr}; |
377 | next unless exists $ob->{$attr}; |
272 | |
378 | |
273 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
379 | $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; |
274 | |
|
|
275 | next if $ob->{$attr} =~ /^\d+$/; |
|
|
276 | |
|
|
277 | my $flags = 0; |
|
|
278 | |
|
|
279 | # assume list |
|
|
280 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
|
|
281 | $flags |= MOVE_WALK if $flag eq "walk"; |
|
|
282 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
|
|
283 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
|
|
284 | $flags |= MOVE_FLYING if $flag eq "flying"; |
|
|
285 | $flags |= MOVE_SWIM if $flag eq "swim"; |
|
|
286 | $flags |= MOVE_BOAT if $flag eq "boat"; |
|
|
287 | $flags |= MOVE_ALL if $flag eq "all"; |
|
|
288 | |
|
|
289 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
|
|
290 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
|
|
291 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
|
|
292 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
|
|
293 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
|
|
294 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
|
|
295 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
|
|
296 | } |
|
|
297 | |
|
|
298 | $ob->{$attr} = $flags; |
|
|
299 | } |
380 | } |
300 | |
381 | |
301 | # convert outdated movement flags to new movement sets |
382 | # convert outdated movement flags to new movement sets |
302 | if (defined (my $v = delete $ob->{no_pass})) { |
383 | if (defined (my $v = delete $ob->{no_pass})) { |
303 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
384 | $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; |
304 | } |
385 | } |
305 | if (defined (my $v = delete $ob->{slow_move})) { |
386 | if (defined (my $v = delete $ob->{slow_move})) { |
306 | $ob->{move_slow} |= MOVE_WALK; |
387 | $ob->{move_slow} += "walk"; |
307 | $ob->{move_slow_penalty} = $v; |
388 | $ob->{move_slow_penalty} = $v; |
308 | } |
389 | } |
309 | if (defined (my $v = delete $ob->{walk_on})) { |
390 | if (defined (my $v = delete $ob->{walk_on})) { |
310 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
391 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
311 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
|
|
312 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
313 | } |
392 | } |
314 | if (defined (my $v = delete $ob->{walk_off})) { |
393 | if (defined (my $v = delete $ob->{walk_off})) { |
315 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
394 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
316 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
|
|
317 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
318 | } |
395 | } |
319 | if (defined (my $v = delete $ob->{fly_on})) { |
396 | if (defined (my $v = delete $ob->{fly_on})) { |
320 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
397 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
321 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
|
|
322 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
323 | } |
398 | } |
324 | if (defined (my $v = delete $ob->{fly_off})) { |
399 | if (defined (my $v = delete $ob->{fly_off})) { |
325 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
400 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
326 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
|
|
327 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
328 | } |
401 | } |
329 | if (defined (my $v = delete $ob->{flying})) { |
402 | if (defined (my $v = delete $ob->{flying})) { |
330 | $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; |
403 | $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
331 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
|
|
332 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
333 | } |
404 | } |
334 | |
405 | |
335 | # convert idiotic event_xxx things into objects |
406 | # convert idiotic event_xxx things into objects |
336 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
407 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
337 | if (exists $ob->{"event_${event}_plugin"}) { |
408 | if (exists $ob->{"event_${event}_plugin"}) { |
… | |
… | |
593 | my ($k, $v) = @$_; |
664 | my ($k, $v) = @$_; |
594 | |
665 | |
595 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
666 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
596 | $v =~ s/\n$//; |
667 | $v =~ s/\n$//; |
597 | $str .= "$k\n$v\n$end\n"; |
668 | $str .= "$k\n$v\n$end\n"; |
598 | } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) { |
|
|
599 | if ($v & ~Crossfire::MOVE_ALL or !$v) { |
|
|
600 | $str .= "$k $v\n"; |
|
|
601 | |
|
|
602 | } elsif ($v & Crossfire::MOVE_ALLBIT) { |
|
|
603 | $str .= "$k all"; |
|
|
604 | |
|
|
605 | $str .= " -walk" unless $v & Crossfire::MOVE_WALK; |
|
|
606 | $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW; |
|
|
607 | $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH; |
|
|
608 | $str .= " -swim" unless $v & Crossfire::MOVE_SWIM; |
|
|
609 | $str .= " -boat" unless $v & Crossfire::MOVE_BOAT; |
|
|
610 | |
|
|
611 | $str .= "\n"; |
|
|
612 | |
|
|
613 | } else { |
|
|
614 | $str .= $k; |
|
|
615 | |
|
|
616 | $str .= " walk" if $v & Crossfire::MOVE_WALK; |
|
|
617 | $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW; |
|
|
618 | $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH; |
|
|
619 | $str .= " swim" if $v & Crossfire::MOVE_SWIM; |
|
|
620 | $str .= " boat" if $v & Crossfire::MOVE_BOAT; |
|
|
621 | |
|
|
622 | $str .= "\n"; |
|
|
623 | } |
|
|
624 | } else { |
669 | } else { |
625 | $str .= "$k $v\n"; |
670 | $str .= "$k $v\n"; |
626 | } |
671 | } |
627 | } |
672 | } |
628 | |
673 | |
… | |
… | |
796 | ]; |
841 | ]; |
797 | |
842 | |
798 | $attr |
843 | $attr |
799 | } |
844 | } |
800 | |
845 | |
801 | sub arch_edit_sections { |
|
|
802 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
803 | # edit_type = 0; |
|
|
804 | # else if (edit_type != 0) { |
|
|
805 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
806 | # edit_type &= ~check_type; |
|
|
807 | # } |
|
|
808 | # |
|
|
809 | # } |
|
|
810 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
811 | # getAttributeValue("alive", defarch) == 1 && |
|
|
812 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
813 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
814 | # // Monster: monsters/npcs/generators |
|
|
815 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
816 | # } |
|
|
817 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
818 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
819 | # // Walls |
|
|
820 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
821 | # } |
|
|
822 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
823 | # getAttributeValue("connected", defarch) != 0) { |
|
|
824 | # // Connected Objects |
|
|
825 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
826 | # } |
|
|
827 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
828 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
829 | # // Exit: teleporter/exit/trapdoors |
|
|
830 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
831 | # } |
|
|
832 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
833 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
834 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
835 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
836 | # arch_type == 124 || arch_type == 130)) { |
|
|
837 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
838 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
839 | # } |
|
|
840 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
841 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
842 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
843 | # // Door: door/special door/gates + keys |
|
|
844 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
845 | # } |
|
|
846 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
847 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
848 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
849 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
850 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
851 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
852 | # arch_type == 122 || arch_type == 3)) { |
|
|
853 | # // Equipment: weapons/armour/wands/rods |
|
|
854 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
855 | # } |
|
|
856 | # |
|
|
857 | # return(edit_type); |
|
|
858 | # |
|
|
859 | # |
|
|
860 | } |
|
|
861 | |
|
|
862 | sub cache_file($$&&) { |
846 | sub cache_file($$&&) { |
863 | my ($src, $cache, $load, $create) = @_; |
847 | my ($src, $cache, $load, $create) = @_; |
864 | |
848 | |
865 | my ($size, $mtime) = (stat $src)[7,9] |
849 | my ($size, $mtime) = (stat $src)[7,9] |
866 | or Carp::croak "$src: $!"; |
850 | or Carp::croak "$src: $!"; |
… | |
… | |
914 | }, sub { |
898 | }, sub { |
915 | read_arch "$LIB/archetypes" |
899 | read_arch "$LIB/archetypes" |
916 | }; |
900 | }; |
917 | } |
901 | } |
918 | |
902 | |
|
|
903 | sub construct_tilecache_pb { |
|
|
904 | my ($idx, $cache) = @_; |
|
|
905 | |
|
|
906 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
907 | |
|
|
908 | while (my ($name, $tile) = each %$cache) { |
|
|
909 | my $tpb = delete $tile->{pb}; |
|
|
910 | my $ofs = $tile->{idx}; |
|
|
911 | |
|
|
912 | for my $x (0 .. $tile->{w} - 1) { |
|
|
913 | for my $y (0 .. $tile->{h} - 1) { |
|
|
914 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
915 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
916 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
917 | } |
|
|
918 | } |
|
|
919 | } |
|
|
920 | |
|
|
921 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
922 | |
|
|
923 | $cache |
|
|
924 | } |
|
|
925 | |
|
|
926 | sub use_tilecache { |
|
|
927 | my ($face) = @_; |
|
|
928 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
929 | or die "$VARDIR/tilecache.png: $!"; |
|
|
930 | *FACE = $_[0]; |
|
|
931 | } |
|
|
932 | |
919 | =item load_tilecache |
933 | =item load_tilecache |
920 | |
934 | |
921 | (Re-)Load %TILE and %FACE. |
935 | (Re-)Load %TILE and %FACE. |
922 | |
936 | |
923 | =cut |
937 | =cut |
924 | |
938 | |
925 | sub load_tilecache() { |
939 | sub load_tilecache() { |
926 | require Gtk2; |
940 | require Gtk2; |
927 | |
941 | |
|
|
942 | if (-e "$LIB/crossfire.0") { # Crossfire1 version |
928 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
943 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", \&use_tilecache, |
929 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
944 | sub { |
930 | or die "$VARDIR/tilecache.png: $!"; |
|
|
931 | *FACE = $_[0]; |
|
|
932 | }, sub { |
|
|
933 | my $tile = read_pak "$LIB/crossfire.0"; |
945 | my $tile = read_pak "$LIB/crossfire.0"; |
934 | |
946 | |
935 | my %cache; |
947 | my %cache; |
936 | |
948 | |
937 | my $idx = 0; |
949 | my $idx = 0; |
938 | |
950 | |
939 | for my $name (sort keys %$tile) { |
951 | for my $name (sort keys %$tile) { |
940 | my $pb = new Gtk2::Gdk::PixbufLoader; |
952 | my $pb = new Gtk2::Gdk::PixbufLoader; |
941 | $pb->write ($tile->{$name}); |
953 | $pb->write ($tile->{$name}); |
942 | $pb->close; |
954 | $pb->close; |
943 | my $pb = $pb->get_pixbuf; |
955 | my $pb = $pb->get_pixbuf; |
944 | |
956 | |
945 | my $tile = $cache{$name} = { |
957 | my $tile = $cache{$name} = { |
946 | pb => $pb, |
958 | pb => $pb, |
947 | idx => $idx, |
959 | idx => $idx, |
948 | w => int $pb->get_width / TILESIZE, |
960 | w => int $pb->get_width / TILESIZE, |
949 | h => int $pb->get_height / TILESIZE, |
961 | h => int $pb->get_height / TILESIZE, |
|
|
962 | }; |
|
|
963 | |
|
|
964 | $idx += $tile->{w} * $tile->{h}; |
|
|
965 | } |
|
|
966 | |
|
|
967 | construct_tilecache_pb $idx, \%cache; |
|
|
968 | |
|
|
969 | \%cache |
950 | }; |
970 | }; |
|
|
971 | |
|
|
972 | } else { # Crossfire+ version |
|
|
973 | cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, |
|
|
974 | sub { |
|
|
975 | my %cache; |
|
|
976 | my $facedata = Storable::retrieve "$LIB/facedata"; |
|
|
977 | |
|
|
978 | $facedata->{version} == 2 |
|
|
979 | or die "$LIB/facedata: version mismatch, cannot proceed."; |
|
|
980 | |
|
|
981 | my $faces = $facedata->{faceinfo}; |
|
|
982 | my $idx = 0; |
|
|
983 | |
|
|
984 | for (sort keys %$faces) { |
|
|
985 | my ($face, $info) = ($_, $faces->{$_}); |
|
|
986 | |
|
|
987 | my $pb = new Gtk2::Gdk::PixbufLoader; |
|
|
988 | $pb->write ($info->{data32}); |
|
|
989 | $pb->close; |
|
|
990 | my $pb = $pb->get_pixbuf; |
|
|
991 | |
|
|
992 | my $tile = $cache{$face} = { |
|
|
993 | pb => $pb, |
|
|
994 | idx => $idx, |
|
|
995 | w => int $pb->get_width / TILESIZE, |
|
|
996 | h => int $pb->get_height / TILESIZE, |
951 | |
997 | }; |
952 | |
998 | |
953 | $idx += $tile->{w} * $tile->{h}; |
999 | $idx += $tile->{w} * $tile->{h}; |
954 | } |
|
|
955 | |
|
|
956 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
957 | |
|
|
958 | while (my ($name, $tile) = each %cache) { |
|
|
959 | my $tpb = delete $tile->{pb}; |
|
|
960 | my $ofs = $tile->{idx}; |
|
|
961 | |
|
|
962 | for my $x (0 .. $tile->{w} - 1) { |
|
|
963 | for my $y (0 .. $tile->{h} - 1) { |
|
|
964 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
965 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
966 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
967 | } |
1000 | } |
|
|
1001 | |
|
|
1002 | construct_tilecache_pb $idx, \%cache; |
|
|
1003 | |
|
|
1004 | \%cache |
968 | } |
1005 | }; |
969 | } |
|
|
970 | |
|
|
971 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
972 | |
|
|
973 | \%cache |
|
|
974 | }; |
1006 | } |
975 | } |
1007 | } |
976 | |
1008 | |
977 | =head1 AUTHOR |
1009 | =head1 AUTHOR |
978 | |
1010 | |
979 | Marc Lehmann <schmorp@schmorp.de> |
1011 | Marc Lehmann <schmorp@schmorp.de> |