… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.96'; |
9 | our $VERSION = '1.1'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
… | |
… | |
16 | use File::Spec; |
16 | use File::Spec; |
17 | use List::Util qw(min max); |
17 | use List::Util qw(min max); |
18 | use Storable qw(freeze thaw); |
18 | use Storable qw(freeze thaw); |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch |
|
|
22 | *ARCH $TILE *FACE *FACEDATA |
|
|
23 | TILESIZE CACHESTRIDE |
|
|
24 | editor_archs arch_extents |
22 | ); |
25 | ); |
23 | |
26 | |
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
27 | use JSON::XS qw(from_json to_json); |
25 | |
|
|
26 | sub from_json($) { |
|
|
27 | $JSON::Syck::ImplicitUnicode = 1; |
|
|
28 | JSON::Syck::Load $_[0] |
|
|
29 | } |
|
|
30 | |
|
|
31 | sub to_json($) { |
|
|
32 | $JSON::Syck::ImplicitUnicode = 0; |
|
|
33 | JSON::Syck::Dump $_[0] |
|
|
34 | } |
|
|
35 | |
28 | |
36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
29 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
37 | |
30 | |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
31 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
39 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
32 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
40 | : File::Spec->tmpdir . "/crossfire"; |
33 | : File::Spec->tmpdir . "/crossfire"; |
41 | |
34 | |
42 | mkdir $VARDIR, 0777; |
35 | mkdir $VARDIR, 0777; |
43 | |
36 | |
44 | sub TILESIZE (){ 32 } |
37 | sub TILESIZE (){ 32 } |
|
|
38 | sub CACHESTRIDE (){ 64 } |
45 | |
39 | |
46 | our %ARCH; |
40 | our %ARCH; |
|
|
41 | our %FACE; # face32 |
47 | our %FACE; |
42 | our %FACEDATA; |
48 | our $TILE; |
43 | our $TILE; |
49 | |
44 | |
50 | our %FIELD_MULTILINE = ( |
45 | our %FIELD_MULTILINE = ( |
51 | msg => "endmsg", |
46 | msg => "endmsg", |
52 | lore => "endlore", |
47 | lore => "endlore", |
… | |
… | |
68 | outdoor temp pressure humid windspeed winddir sky nosmooth |
63 | outdoor temp pressure humid windspeed winddir sky nosmooth |
69 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
64 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
70 | )); |
65 | )); |
71 | |
66 | |
72 | our @FIELD_ORDER = (qw( |
67 | our @FIELD_ORDER = (qw( |
|
|
68 | inherit |
|
|
69 | |
73 | elevation |
70 | elevation |
74 | |
71 | |
75 | name name_pl custom_name attach title race |
72 | name name_pl custom_name attach title race |
76 | slaying skill msg lore other_arch face |
73 | slaying skill msg lore other_arch |
77 | #todo-events |
|
|
78 | animation is_animated |
74 | face animation is_animated |
|
|
75 | magicmap smoothlevel smoothface |
79 | str dex con wis pow cha int |
76 | str dex con wis pow cha int |
80 | hp maxhp sp maxsp grace maxgrace |
77 | hp maxhp sp maxsp grace maxgrace |
81 | exp perm_exp expmul |
78 | exp perm_exp expmul |
82 | food dam luck wc ac x y speed speed_left move_state attack_movement |
79 | food dam luck wc ac x y speed speed_left move_state attack_movement |
83 | nrof level direction type subtype attacktype |
80 | nrof level direction type subtype attacktype |
… | |
… | |
91 | resist_life_stealing resist_disease |
88 | resist_life_stealing resist_disease |
92 | |
89 | |
93 | path_attuned path_repelled path_denied material materialname |
90 | path_attuned path_repelled path_denied material materialname |
94 | value carrying weight invisible state magic |
91 | value carrying weight invisible state magic |
95 | last_heal last_sp last_grace last_eat |
92 | last_heal last_sp last_grace last_eat |
96 | connected glow_radius randomitems npx_status npc_program |
93 | connected glow_radius randomitems tresure_env npx_status npc_program |
97 | run_away pick_up container will_apply smoothlevel |
94 | run_away pick_up container will_apply smoothlevel |
98 | current_weapon_script weapontype tooltype elevation client_type |
95 | current_weapon_script weapontype tooltype elevation client_type |
99 | item_power duration range |
96 | item_power duration range |
100 | range_modifier duration_modifier dam_modifier gen_sp_armour |
97 | range_modifier duration_modifier dam_modifier gen_sp_armour |
101 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
98 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
… | |
… | |
112 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
109 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
113 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
110 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
114 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
111 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
115 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
112 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
116 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
113 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
|
|
114 | precious |
117 | |
115 | |
118 | body_range body_arm body_torso body_head body_neck body_skill |
116 | body_range body_arm body_torso body_head body_neck body_skill |
119 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
117 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
120 | )); |
118 | )); |
121 | |
119 | |
… | |
… | |
138 | sub MOVE_FLY_LOW (){ 0x02 } |
136 | sub MOVE_FLY_LOW (){ 0x02 } |
139 | sub MOVE_FLY_HIGH (){ 0x04 } |
137 | sub MOVE_FLY_HIGH (){ 0x04 } |
140 | sub MOVE_FLYING (){ 0x06 } |
138 | sub MOVE_FLYING (){ 0x06 } |
141 | sub MOVE_SWIM (){ 0x08 } |
139 | sub MOVE_SWIM (){ 0x08 } |
142 | sub MOVE_BOAT (){ 0x10 } |
140 | sub MOVE_BOAT (){ 0x10 } |
|
|
141 | sub MOVE_SHIP (){ 0x20 } |
143 | sub MOVE_KNOWN (){ 0x1f } # all of above |
142 | sub MOVE_KNOWN (){ 0x3f } # all of above |
144 | sub MOVE_ALLBIT (){ 0x10000 } |
|
|
145 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
143 | sub MOVE_ALL (){ 0x10000 } # very special value |
|
|
144 | |
|
|
145 | our %MOVE_TYPE = ( |
|
|
146 | walk => MOVE_WALK, |
|
|
147 | fly_low => MOVE_FLY_LOW, |
|
|
148 | fly_high => MOVE_FLY_HIGH, |
|
|
149 | flying => MOVE_FLYING, |
|
|
150 | swim => MOVE_SWIM, |
|
|
151 | boat => MOVE_BOAT, |
|
|
152 | ship => MOVE_SHIP, |
|
|
153 | all => MOVE_ALL, |
|
|
154 | ); |
|
|
155 | |
|
|
156 | our @MOVE_TYPE = keys %MOVE_TYPE; |
|
|
157 | |
|
|
158 | { |
|
|
159 | package Crossfire::MoveType; |
|
|
160 | |
|
|
161 | use overload |
|
|
162 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
|
|
163 | '""' => \&as_string, |
|
|
164 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
|
|
165 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
|
|
166 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
|
167 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
|
168 | 'x=' => sub { |
|
|
169 | my $cur = $_[0] >= $_[1]; |
|
|
170 | if (!defined $cur) { |
|
|
171 | if ($_[0] >= "all") { |
|
|
172 | $_[0] -= $_[1]; |
|
|
173 | } else { |
|
|
174 | $_[0] += $_[1]; |
|
|
175 | } |
|
|
176 | } elsif ($cur) { |
|
|
177 | $_[0] -= $_[1]; |
|
|
178 | } else { |
|
|
179 | $_[0] /= $_[1]; |
|
|
180 | } |
|
|
181 | |
|
|
182 | $_[0] |
|
|
183 | }, |
|
|
184 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
|
|
185 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
|
|
186 | ; |
|
|
187 | } |
|
|
188 | |
|
|
189 | sub Crossfire::MoveType::new { |
|
|
190 | my ($class, $string) = @_; |
|
|
191 | |
|
|
192 | my $mask; |
|
|
193 | my $value; |
|
|
194 | |
|
|
195 | if ($string =~ /^\s*\d+\s*$/) { |
|
|
196 | $mask = MOVE_ALL; |
|
|
197 | $value = $string+0; |
|
|
198 | } else { |
|
|
199 | for (split /\s+/, lc $string) { |
|
|
200 | if (s/^-//) { |
|
|
201 | $mask |= $MOVE_TYPE{$_}; |
|
|
202 | $value &= ~$MOVE_TYPE{$_}; |
|
|
203 | } else { |
|
|
204 | $mask |= $MOVE_TYPE{$_}; |
|
|
205 | $value |= $MOVE_TYPE{$_}; |
|
|
206 | } |
|
|
207 | } |
|
|
208 | } |
|
|
209 | |
|
|
210 | (bless [$mask, $value], $class)->normalise |
|
|
211 | } |
|
|
212 | |
|
|
213 | sub Crossfire::MoveType::normalise { |
|
|
214 | my ($self) = @_; |
|
|
215 | |
|
|
216 | if ($self->[0] & MOVE_ALL) { |
|
|
217 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
|
|
218 | $self->[0] &= $mask; |
|
|
219 | $self->[1] &= $mask; |
|
|
220 | } |
|
|
221 | |
|
|
222 | $self->[1] &= $self->[0]; |
|
|
223 | |
|
|
224 | $self |
|
|
225 | } |
|
|
226 | |
|
|
227 | sub Crossfire::MoveType::as_string { |
|
|
228 | my ($self) = @_; |
|
|
229 | |
|
|
230 | my @res; |
|
|
231 | |
|
|
232 | my ($mask, $value) = @$self; |
|
|
233 | |
|
|
234 | for (@Crossfire::MOVE_TYPE) { |
|
|
235 | my $bit = $Crossfire::MOVE_TYPE{$_}; |
|
|
236 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
|
|
237 | $mask &= ~$bit; |
|
|
238 | push @res, $value & $bit ? $_ : "-$_"; |
|
|
239 | } |
|
|
240 | } |
|
|
241 | |
|
|
242 | join " ", @res |
|
|
243 | } |
146 | |
244 | |
147 | sub load_ref($) { |
245 | sub load_ref($) { |
148 | my ($path) = @_; |
246 | my ($path) = @_; |
149 | |
247 | |
150 | open my $fh, "<:raw:perlio", $path |
248 | open my $fh, "<:raw:perlio", $path |
… | |
… | |
254 | } else { |
352 | } else { |
255 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
353 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
256 | } |
354 | } |
257 | } |
355 | } |
258 | |
356 | |
|
|
357 | # check whether attachment is the same as in the archetype |
|
|
358 | if (exists $ob->{attach}) { |
|
|
359 | my $arch = $ARCH{$ob->{_name}}; |
|
|
360 | my $js = JSON::XS->new->utf8->canonical (1); |
|
|
361 | |
|
|
362 | if (defined $arch->{attach} |
|
|
363 | && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) { |
|
|
364 | delete $ob->{attach} |
|
|
365 | } |
|
|
366 | } |
|
|
367 | |
|
|
368 | # color_fg is used as default for magicmap if magicmap does not exist |
|
|
369 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
|
|
370 | |
259 | # nuke outdated or never supported fields |
371 | # nuke outdated or never supported fields |
260 | delete @$ob{qw( |
372 | delete @$ob{qw( |
261 | can_knockback can_parry can_impale can_cut can_dam_armour |
373 | can_knockback can_parry can_impale can_cut can_dam_armour |
262 | can_apply pass_thru can_pass_thru |
374 | can_apply pass_thru can_pass_thru color_bg color_fg |
263 | )}; |
375 | )}; |
264 | |
376 | |
265 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
377 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
266 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
378 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
267 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
379 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
268 | |
380 | |
269 | # convert movement strings to bitsets |
381 | # convert movement strings to bitsets |
270 | for my $attr (keys %FIELD_MOVEMENT) { |
382 | for my $attr (keys %FIELD_MOVEMENT) { |
271 | next unless exists $ob->{$attr}; |
383 | next unless exists $ob->{$attr}; |
272 | |
384 | |
273 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
385 | $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; |
274 | |
|
|
275 | next if $ob->{$attr} =~ /^\d+$/; |
|
|
276 | |
|
|
277 | my $flags = 0; |
|
|
278 | |
|
|
279 | # assume list |
|
|
280 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
|
|
281 | $flags |= MOVE_WALK if $flag eq "walk"; |
|
|
282 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
|
|
283 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
|
|
284 | $flags |= MOVE_FLYING if $flag eq "flying"; |
|
|
285 | $flags |= MOVE_SWIM if $flag eq "swim"; |
|
|
286 | $flags |= MOVE_BOAT if $flag eq "boat"; |
|
|
287 | $flags |= MOVE_ALL if $flag eq "all"; |
|
|
288 | |
|
|
289 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
|
|
290 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
|
|
291 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
|
|
292 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
|
|
293 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
|
|
294 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
|
|
295 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
|
|
296 | } |
|
|
297 | |
|
|
298 | $ob->{$attr} = $flags; |
|
|
299 | } |
386 | } |
300 | |
387 | |
301 | # convert outdated movement flags to new movement sets |
388 | # convert outdated movement flags to new movement sets |
302 | if (defined (my $v = delete $ob->{no_pass})) { |
389 | if (defined (my $v = delete $ob->{no_pass})) { |
303 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
390 | $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; |
304 | } |
391 | } |
305 | if (defined (my $v = delete $ob->{slow_move})) { |
392 | if (defined (my $v = delete $ob->{slow_move})) { |
306 | $ob->{move_slow} |= MOVE_WALK; |
393 | $ob->{move_slow} += "walk"; |
307 | $ob->{move_slow_penalty} = $v; |
394 | $ob->{move_slow_penalty} = $v; |
308 | } |
395 | } |
309 | if (defined (my $v = delete $ob->{walk_on})) { |
396 | if (defined (my $v = delete $ob->{walk_on})) { |
310 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
397 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
311 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
|
|
312 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
313 | } |
398 | } |
314 | if (defined (my $v = delete $ob->{walk_off})) { |
399 | if (defined (my $v = delete $ob->{walk_off})) { |
315 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
400 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
316 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
|
|
317 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
318 | } |
401 | } |
319 | if (defined (my $v = delete $ob->{fly_on})) { |
402 | if (defined (my $v = delete $ob->{fly_on})) { |
320 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
403 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
321 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
|
|
322 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
323 | } |
404 | } |
324 | if (defined (my $v = delete $ob->{fly_off})) { |
405 | if (defined (my $v = delete $ob->{fly_off})) { |
325 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
406 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
326 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
|
|
327 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
328 | } |
407 | } |
329 | if (defined (my $v = delete $ob->{flying})) { |
408 | if (defined (my $v = delete $ob->{flying})) { |
330 | $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; |
409 | $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
331 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
|
|
332 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
333 | } |
410 | } |
334 | |
411 | |
335 | # convert idiotic event_xxx things into objects |
412 | # convert idiotic event_xxx things into objects |
336 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
413 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
337 | if (exists $ob->{"event_${event}_plugin"}) { |
414 | if (exists $ob->{"event_${event}_plugin"}) { |
… | |
… | |
593 | my ($k, $v) = @$_; |
670 | my ($k, $v) = @$_; |
594 | |
671 | |
595 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
672 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
596 | $v =~ s/\n$//; |
673 | $v =~ s/\n$//; |
597 | $str .= "$k\n$v\n$end\n"; |
674 | $str .= "$k\n$v\n$end\n"; |
598 | } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) { |
|
|
599 | if ($v & ~Crossfire::MOVE_ALL or !$v) { |
|
|
600 | $str .= "$k $v\n"; |
|
|
601 | |
|
|
602 | } elsif ($v & Crossfire::MOVE_ALLBIT) { |
|
|
603 | $str .= "$k all"; |
|
|
604 | |
|
|
605 | $str .= " -walk" unless $v & Crossfire::MOVE_WALK; |
|
|
606 | $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW; |
|
|
607 | $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH; |
|
|
608 | $str .= " -swim" unless $v & Crossfire::MOVE_SWIM; |
|
|
609 | $str .= " -boat" unless $v & Crossfire::MOVE_BOAT; |
|
|
610 | |
|
|
611 | $str .= "\n"; |
|
|
612 | |
|
|
613 | } else { |
|
|
614 | $str .= $k; |
|
|
615 | |
|
|
616 | $str .= " walk" if $v & Crossfire::MOVE_WALK; |
|
|
617 | $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW; |
|
|
618 | $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH; |
|
|
619 | $str .= " swim" if $v & Crossfire::MOVE_SWIM; |
|
|
620 | $str .= " boat" if $v & Crossfire::MOVE_BOAT; |
|
|
621 | |
|
|
622 | $str .= "\n"; |
|
|
623 | } |
|
|
624 | } else { |
675 | } else { |
625 | $str .= "$k $v\n"; |
676 | $str .= "$k $v\n"; |
626 | } |
677 | } |
627 | } |
678 | } |
628 | |
679 | |
… | |
… | |
757 | |
808 | |
758 | my (%ignore); |
809 | my (%ignore); |
759 | my (@section_order, %section, @attr_order); |
810 | my (@section_order, %section, @attr_order); |
760 | |
811 | |
761 | while (my $type = shift @import) { |
812 | while (my $type = shift @import) { |
|
|
813 | push @import, |
|
|
814 | grep $_, |
|
|
815 | map $Crossfire::Data::TYPE{$_}, |
762 | push @import, @{$type->{import} || []}; |
816 | @{$type->{import} || []}; |
763 | |
817 | |
764 | $attr->{$_} ||= $type->{$_} |
818 | $attr->{$_} ||= $type->{$_} |
765 | for qw(name desc use); |
819 | for qw(name desc use); |
766 | |
820 | |
767 | for (@{$type->{ignore} || []}) { |
821 | for (@{$type->{ignore} || []}) { |
… | |
… | |
796 | ]; |
850 | ]; |
797 | |
851 | |
798 | $attr |
852 | $attr |
799 | } |
853 | } |
800 | |
854 | |
801 | sub arch_edit_sections { |
|
|
802 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
803 | # edit_type = 0; |
|
|
804 | # else if (edit_type != 0) { |
|
|
805 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
806 | # edit_type &= ~check_type; |
|
|
807 | # } |
|
|
808 | # |
|
|
809 | # } |
|
|
810 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
811 | # getAttributeValue("alive", defarch) == 1 && |
|
|
812 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
813 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
814 | # // Monster: monsters/npcs/generators |
|
|
815 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
816 | # } |
|
|
817 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
818 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
819 | # // Walls |
|
|
820 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
821 | # } |
|
|
822 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
823 | # getAttributeValue("connected", defarch) != 0) { |
|
|
824 | # // Connected Objects |
|
|
825 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
826 | # } |
|
|
827 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
828 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
829 | # // Exit: teleporter/exit/trapdoors |
|
|
830 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
831 | # } |
|
|
832 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
833 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
834 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
835 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
836 | # arch_type == 124 || arch_type == 130)) { |
|
|
837 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
838 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
839 | # } |
|
|
840 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
841 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
842 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
843 | # // Door: door/special door/gates + keys |
|
|
844 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
845 | # } |
|
|
846 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
847 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
848 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
849 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
850 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
851 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
852 | # arch_type == 122 || arch_type == 3)) { |
|
|
853 | # // Equipment: weapons/armour/wands/rods |
|
|
854 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
855 | # } |
|
|
856 | # |
|
|
857 | # return(edit_type); |
|
|
858 | # |
|
|
859 | # |
|
|
860 | } |
|
|
861 | |
|
|
862 | sub cache_file($$&&) { |
855 | sub cache_file($$&&) { |
863 | my ($src, $cache, $load, $create) = @_; |
856 | my ($src, $cache, $load, $create) = @_; |
864 | |
857 | |
865 | my ($size, $mtime) = (stat $src)[7,9] |
858 | my ($size, $mtime) = (stat $src)[7,9] |
866 | or Carp::croak "$src: $!"; |
859 | or Carp::croak "$src: $!"; |
… | |
… | |
914 | }, sub { |
907 | }, sub { |
915 | read_arch "$LIB/archetypes" |
908 | read_arch "$LIB/archetypes" |
916 | }; |
909 | }; |
917 | } |
910 | } |
918 | |
911 | |
|
|
912 | sub construct_tilecache_pb { |
|
|
913 | my ($idx, $cache) = @_; |
|
|
914 | |
|
|
915 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE; |
|
|
916 | |
|
|
917 | while (my ($name, $tile) = each %$cache) { |
|
|
918 | my $tpb = delete $tile->{pb}; |
|
|
919 | my $ofs = $tile->{idx}; |
|
|
920 | |
|
|
921 | for my $x (0 .. $tile->{w} - 1) { |
|
|
922 | for my $y (0 .. $tile->{h} - 1) { |
|
|
923 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
924 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
925 | $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE); |
|
|
926 | } |
|
|
927 | } |
|
|
928 | } |
|
|
929 | |
|
|
930 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
931 | |
|
|
932 | $cache |
|
|
933 | } |
|
|
934 | |
|
|
935 | sub use_tilecache { |
|
|
936 | my ($face) = @_; |
|
|
937 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
938 | or die "$VARDIR/tilecache.png: $!"; |
|
|
939 | *FACE = $_[0]; |
|
|
940 | } |
|
|
941 | |
919 | =item load_tilecache |
942 | =item load_tilecache |
920 | |
943 | |
921 | (Re-)Load %TILE and %FACE. |
944 | (Re-)Load %TILE and %FACE. |
922 | |
945 | |
923 | =cut |
946 | =cut |
924 | |
947 | |
925 | sub load_tilecache() { |
948 | sub load_tilecache() { |
926 | require Gtk2; |
949 | require Gtk2; |
927 | |
950 | |
928 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
951 | cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, |
929 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
930 | or die "$VARDIR/tilecache.png: $!"; |
|
|
931 | *FACE = $_[0]; |
|
|
932 | }, sub { |
952 | sub { |
933 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
934 | |
|
|
935 | my %cache; |
953 | my %cache; |
|
|
954 | my $facedata = Storable::retrieve "$LIB/facedata"; |
936 | |
955 | |
|
|
956 | $facedata->{version} == 2 |
|
|
957 | or die "$LIB/facedata: version mismatch, cannot proceed."; |
|
|
958 | |
|
|
959 | my $faces = $facedata->{faceinfo}; |
937 | my $idx = 0; |
960 | my $idx = 0; |
938 | |
961 | |
939 | for my $name (sort keys %$tile) { |
962 | for (sort keys %$faces) { |
|
|
963 | my ($face, $info) = ($_, $faces->{$_}); |
|
|
964 | |
940 | my $pb = new Gtk2::Gdk::PixbufLoader; |
965 | my $pb = new Gtk2::Gdk::PixbufLoader; |
941 | $pb->write ($tile->{$name}); |
966 | $pb->write ($info->{data32}); |
942 | $pb->close; |
967 | $pb->close; |
943 | my $pb = $pb->get_pixbuf; |
968 | my $pb = $pb->get_pixbuf; |
944 | |
969 | |
945 | my $tile = $cache{$name} = { |
970 | my $tile = $cache{$face} = { |
946 | pb => $pb, |
971 | pb => $pb, |
947 | idx => $idx, |
972 | idx => $idx, |
948 | w => int $pb->get_width / TILESIZE, |
973 | w => int $pb->get_width / TILESIZE, |
949 | h => int $pb->get_height / TILESIZE, |
974 | h => int $pb->get_height / TILESIZE, |
950 | }; |
975 | }; |
951 | |
|
|
952 | |
976 | |
953 | $idx += $tile->{w} * $tile->{h}; |
977 | $idx += $tile->{w} * $tile->{h}; |
|
|
978 | } |
|
|
979 | |
|
|
980 | construct_tilecache_pb $idx, \%cache; |
|
|
981 | |
|
|
982 | \%cache |
954 | } |
983 | }; |
955 | |
|
|
956 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
957 | |
|
|
958 | while (my ($name, $tile) = each %cache) { |
|
|
959 | my $tpb = delete $tile->{pb}; |
|
|
960 | my $ofs = $tile->{idx}; |
|
|
961 | |
|
|
962 | for my $x (0 .. $tile->{w} - 1) { |
|
|
963 | for my $y (0 .. $tile->{h} - 1) { |
|
|
964 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
965 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
966 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
967 | } |
|
|
968 | } |
|
|
969 | } |
|
|
970 | |
|
|
971 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
972 | |
|
|
973 | \%cache |
|
|
974 | }; |
|
|
975 | } |
984 | } |
976 | |
985 | |
977 | =head1 AUTHOR |
986 | =head1 AUTHOR |
978 | |
987 | |
979 | Marc Lehmann <schmorp@schmorp.de> |
988 | Marc Lehmann <schmorp@schmorp.de> |
… | |
… | |
983 | http://www.ta-sa.org/ |
992 | http://www.ta-sa.org/ |
984 | |
993 | |
985 | =cut |
994 | =cut |
986 | |
995 | |
987 | 1 |
996 | 1 |
|
|
997 | |