… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.1'; |
9 | our $VERSION = '0.96'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
15 | use Carp (); |
15 | use Carp (); |
16 | use File::Spec; |
16 | use File::Spec; |
17 | use List::Util qw(min max); |
17 | use List::Util qw(min max); |
18 | use Storable; |
18 | use Storable qw(freeze thaw); |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
22 | ); |
22 | ); |
23 | |
23 | |
|
|
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
|
|
25 | |
|
|
26 | sub from_json($) { |
|
|
27 | $JSON::Syck::ImplicitUnicode = 1; |
|
|
28 | JSON::Syck::Load $_[0] |
|
|
29 | } |
|
|
30 | |
|
|
31 | sub to_json($) { |
|
|
32 | $JSON::Syck::ImplicitUnicode = 0; |
|
|
33 | JSON::Syck::Dump $_[0] |
|
|
34 | } |
|
|
35 | |
24 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
25 | |
37 | |
26 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
|
|
39 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
|
|
40 | : File::Spec->tmpdir . "/crossfire"; |
27 | |
41 | |
28 | mkdir $VARDIR, 0777; |
42 | mkdir $VARDIR, 0777; |
29 | |
43 | |
30 | sub TILESIZE (){ 32 } |
44 | sub TILESIZE (){ 32 } |
31 | |
45 | |
… | |
… | |
37 | msg => "endmsg", |
51 | msg => "endmsg", |
38 | lore => "endlore", |
52 | lore => "endlore", |
39 | maplore => "endmaplore", |
53 | maplore => "endmaplore", |
40 | ); |
54 | ); |
41 | |
55 | |
42 | # not used yet, maybe alphabetical is ok |
56 | # movement bit type, PITA |
|
|
57 | our %FIELD_MOVEMENT = map +($_ => undef), |
|
|
58 | qw(move_type move_block move_allow move_on move_off move_slow); |
|
|
59 | |
|
|
60 | # same as in server save routine, to (hopefully) be compatible |
|
|
61 | # to the other editors. |
|
|
62 | our @FIELD_ORDER_MAP = (qw( |
|
|
63 | file_format_version |
|
|
64 | name attach swap_time reset_timeout fixed_resettime difficulty region |
|
|
65 | shopitems shopgreed shopmin shopmax shoprace |
|
|
66 | darkness width height enter_x enter_y msg maplore |
|
|
67 | unique template |
|
|
68 | outdoor temp pressure humid windspeed winddir sky nosmooth |
|
|
69 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
|
|
70 | )); |
|
|
71 | |
43 | our @FIELD_ORDER = (qw(name name_pl)); |
72 | our @FIELD_ORDER = (qw( |
|
|
73 | elevation |
|
|
74 | |
|
|
75 | name name_pl custom_name attach title race |
|
|
76 | slaying skill msg lore other_arch face |
|
|
77 | #todo-events |
|
|
78 | animation is_animated |
|
|
79 | str dex con wis pow cha int |
|
|
80 | hp maxhp sp maxsp grace maxgrace |
|
|
81 | exp perm_exp expmul |
|
|
82 | food dam luck wc ac x y speed speed_left move_state attack_movement |
|
|
83 | nrof level direction type subtype attacktype |
|
|
84 | |
|
|
85 | resist_physical resist_magic resist_fire resist_electricity |
|
|
86 | resist_cold resist_confusion resist_acid resist_drain |
|
|
87 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
|
|
88 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
|
|
89 | resist_deplete resist_death resist_chaos resist_counterspell |
|
|
90 | resist_godpower resist_holyword resist_blind resist_internal |
|
|
91 | resist_life_stealing resist_disease |
|
|
92 | |
|
|
93 | path_attuned path_repelled path_denied material materialname |
|
|
94 | value carrying weight invisible state magic |
|
|
95 | last_heal last_sp last_grace last_eat |
|
|
96 | connected glow_radius randomitems npx_status npc_program |
|
|
97 | run_away pick_up container will_apply smoothlevel |
|
|
98 | current_weapon_script weapontype tooltype elevation client_type |
|
|
99 | item_power duration range |
|
|
100 | range_modifier duration_modifier dam_modifier gen_sp_armour |
|
|
101 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
|
|
102 | |
|
|
103 | alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster |
|
|
104 | friendly generator is_thrown auto_apply treasure player sold see_invisible |
|
|
105 | can_roll overlay_floor is_turnable is_used_up identified reflecting changing |
|
|
106 | splitting hitback startequip blocksview undead scared unaggressive |
|
|
107 | reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down |
|
|
108 | run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range |
|
|
109 | can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range |
|
|
110 | has_ready_bow xrays is_floor lifesave no_strength sleep stand_still |
|
|
111 | random_move only_attack confused stealth cursed damned see_anywhere |
|
|
112 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
|
|
113 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
|
|
114 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
|
|
115 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
|
|
116 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
|
|
117 | |
|
|
118 | body_range body_arm body_torso body_head body_neck body_skill |
|
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119 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
|
|
120 | )); |
|
|
121 | |
|
|
122 | our %EVENT_TYPE = ( |
|
|
123 | apply => 1, |
|
|
124 | attack => 2, |
|
|
125 | death => 3, |
|
|
126 | drop => 4, |
|
|
127 | pickup => 5, |
|
|
128 | say => 6, |
|
|
129 | stop => 7, |
|
|
130 | time => 8, |
|
|
131 | throw => 9, |
|
|
132 | trigger => 10, |
|
|
133 | close => 11, |
|
|
134 | timer => 12, |
|
|
135 | ); |
44 | |
136 | |
45 | sub MOVE_WALK (){ 0x01 } |
137 | sub MOVE_WALK (){ 0x01 } |
46 | sub MOVE_FLY_LOW (){ 0x02 } |
138 | sub MOVE_FLY_LOW (){ 0x02 } |
47 | sub MOVE_FLY_HIGH (){ 0x04 } |
139 | sub MOVE_FLY_HIGH (){ 0x04 } |
48 | sub MOVE_FLYING (){ 0x06 } |
140 | sub MOVE_FLYING (){ 0x06 } |
49 | sub MOVE_SWIM (){ 0x08 } |
141 | sub MOVE_SWIM (){ 0x08 } |
50 | sub MOVE_BOAT (){ 0x10 } |
142 | sub MOVE_BOAT (){ 0x10 } |
|
|
143 | sub MOVE_KNOWN (){ 0x1f } # all of above |
51 | sub MOVE_ALL (){ 0xff } |
144 | sub MOVE_ALLBIT (){ 0x10000 } |
|
|
145 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
52 | |
146 | |
53 | sub load_ref($) { |
147 | sub load_ref($) { |
54 | my ($path) = @_; |
148 | my ($path) = @_; |
55 | |
149 | |
56 | open my $fh, "<", $path |
150 | open my $fh, "<:raw:perlio", $path |
57 | or die "$path: $!"; |
151 | or die "$path: $!"; |
58 | binmode $fh; |
|
|
59 | local $/; |
152 | local $/; |
60 | |
153 | |
61 | Storable::thaw <$fh> |
154 | thaw <$fh> |
62 | } |
155 | } |
63 | |
156 | |
64 | sub save_ref($$) { |
157 | sub save_ref($$) { |
65 | my ($ref, $path) = @_; |
158 | my ($ref, $path) = @_; |
66 | |
159 | |
67 | open my $fh, ">", "$path~" |
160 | open my $fh, ">:raw:perlio", "$path~" |
68 | or die "$path~: $!"; |
161 | or die "$path~: $!"; |
69 | binmode $fh; |
|
|
70 | print $fh Storable::freeze $ref; |
162 | print $fh freeze $ref; |
71 | close $fh; |
163 | close $fh; |
72 | rename "$path~", $path |
164 | rename "$path~", $path |
73 | or die "$path: $!"; |
165 | or die "$path: $!"; |
74 | } |
166 | } |
75 | |
167 | |
|
|
168 | my %attack_mask = ( |
|
|
169 | physical => 0x00000001, |
|
|
170 | magic => 0x00000002, |
|
|
171 | fire => 0x00000004, |
|
|
172 | electricity => 0x00000008, |
|
|
173 | cold => 0x00000010, |
|
|
174 | confusion => 0x00000020, |
|
|
175 | acid => 0x00000040, |
|
|
176 | drain => 0x00000080, |
|
|
177 | weaponmagic => 0x00000100, |
|
|
178 | ghosthit => 0x00000200, |
|
|
179 | poison => 0x00000400, |
|
|
180 | slow => 0x00000800, |
|
|
181 | paralyze => 0x00001000, |
|
|
182 | turn_undead => 0x00002000, |
|
|
183 | fear => 0x00004000, |
|
|
184 | cancellation => 0x00008000, |
|
|
185 | deplete => 0x00010000, |
|
|
186 | death => 0x00020000, |
|
|
187 | chaos => 0x00040000, |
|
|
188 | counterspell => 0x00080000, |
|
|
189 | godpower => 0x00100000, |
|
|
190 | holyword => 0x00200000, |
|
|
191 | blind => 0x00400000, |
|
|
192 | internal => 0x00800000, |
|
|
193 | life_stealing => 0x01000000, |
|
|
194 | disease => 0x02000000, |
|
|
195 | ); |
|
|
196 | |
|
|
197 | sub _add_resist($$$) { |
|
|
198 | my ($ob, $mask, $value) = @_; |
|
|
199 | |
|
|
200 | while (my ($k, $v) = each %attack_mask) { |
|
|
201 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
|
|
202 | } |
|
|
203 | } |
|
|
204 | |
|
|
205 | my %MATERIAL = reverse |
|
|
206 | paper => 1, |
|
|
207 | iron => 2, |
|
|
208 | glass => 4, |
|
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209 | leather => 8, |
|
|
210 | wood => 16, |
|
|
211 | organic => 32, |
|
|
212 | stone => 64, |
|
|
213 | cloth => 128, |
|
|
214 | adamant => 256, |
|
|
215 | liquid => 512, |
|
|
216 | tin => 1024, |
|
|
217 | bone => 2048, |
|
|
218 | ice => 4096, |
|
|
219 | |
|
|
220 | # guesses |
|
|
221 | runestone => 12, |
|
|
222 | bronze => 18, |
|
|
223 | "ancient wood" => 20, |
|
|
224 | glass => 36, |
|
|
225 | marble => 66, |
|
|
226 | ice => 68, |
|
|
227 | stone => 70, |
|
|
228 | stone => 80, |
|
|
229 | cloth => 136, |
|
|
230 | ironwood => 144, |
|
|
231 | adamantium => 258, |
|
|
232 | glacium => 260, |
|
|
233 | blood => 544, |
|
|
234 | ; |
|
|
235 | |
|
|
236 | # object as in "Object xxx", i.e. archetypes |
|
|
237 | sub normalize_object($) { |
|
|
238 | my ($ob) = @_; |
|
|
239 | |
|
|
240 | # convert material bitset to materialname, if possible |
|
|
241 | if (exists $ob->{material}) { |
|
|
242 | if (!$ob->{material}) { |
|
|
243 | delete $ob->{material}; |
|
|
244 | } elsif (exists $ob->{materialname}) { |
|
|
245 | if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) { |
|
|
246 | delete $ob->{material}; |
|
|
247 | } else { |
|
|
248 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
|
|
249 | delete $ob->{material}; # assume materilname is more specific and nuke material |
|
|
250 | } |
|
|
251 | } elsif (my $name = $MATERIAL{$ob->{material}}) { |
|
|
252 | delete $ob->{material}; |
|
|
253 | $ob->{materialname} = $name; |
|
|
254 | } else { |
|
|
255 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
|
|
256 | } |
|
|
257 | } |
|
|
258 | |
|
|
259 | # nuke outdated or never supported fields |
|
|
260 | delete @$ob{qw( |
|
|
261 | can_knockback can_parry can_impale can_cut can_dam_armour |
|
|
262 | can_apply pass_thru can_pass_thru |
|
|
263 | )}; |
|
|
264 | |
|
|
265 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
|
|
266 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
|
|
267 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
|
|
268 | |
|
|
269 | # convert movement strings to bitsets |
|
|
270 | for my $attr (keys %FIELD_MOVEMENT) { |
|
|
271 | next unless exists $ob->{$attr}; |
|
|
272 | |
|
|
273 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
|
|
274 | |
|
|
275 | next if $ob->{$attr} =~ /^\d+$/; |
|
|
276 | |
|
|
277 | my $flags = 0; |
|
|
278 | |
|
|
279 | # assume list |
|
|
280 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
|
|
281 | $flags |= MOVE_WALK if $flag eq "walk"; |
|
|
282 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
|
|
283 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
|
|
284 | $flags |= MOVE_FLYING if $flag eq "flying"; |
|
|
285 | $flags |= MOVE_SWIM if $flag eq "swim"; |
|
|
286 | $flags |= MOVE_BOAT if $flag eq "boat"; |
|
|
287 | $flags |= MOVE_ALL if $flag eq "all"; |
|
|
288 | |
|
|
289 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
|
|
290 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
|
|
291 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
|
|
292 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
|
|
293 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
|
|
294 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
|
|
295 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
|
|
296 | } |
|
|
297 | |
|
|
298 | $ob->{$attr} = $flags; |
|
|
299 | } |
|
|
300 | |
|
|
301 | # convert outdated movement flags to new movement sets |
|
|
302 | if (defined (my $v = delete $ob->{no_pass})) { |
|
|
303 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
|
|
304 | } |
|
|
305 | if (defined (my $v = delete $ob->{slow_move})) { |
|
|
306 | $ob->{move_slow} |= MOVE_WALK; |
|
|
307 | $ob->{move_slow_penalty} = $v; |
|
|
308 | } |
|
|
309 | if (defined (my $v = delete $ob->{walk_on})) { |
|
|
310 | $ob->{move_on} = MOVE_NONE unless exists $ob->{move_on}; |
|
|
311 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
|
|
312 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
313 | } |
|
|
314 | if (defined (my $v = delete $ob->{walk_off})) { |
|
|
315 | $ob->{move_off} = MOVE_NONE unless exists $ob->{move_off}; |
|
|
316 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
|
|
317 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
318 | } |
|
|
319 | if (defined (my $v = delete $ob->{fly_on})) { |
|
|
320 | $ob->{move_on} = MOVE_NONE unless exists $ob->{move_on}; |
|
|
321 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
|
|
322 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
323 | } |
|
|
324 | if (defined (my $v = delete $ob->{fly_off})) { |
|
|
325 | $ob->{move_off} = MOVE_NONE unless exists $ob->{move_off}; |
|
|
326 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
|
|
327 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
328 | } |
|
|
329 | if (defined (my $v = delete $ob->{flying})) { |
|
|
330 | $ob->{move_type} = MOVE_NONE unless exists $ob->{move_type}; |
|
|
331 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
|
|
332 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
333 | } |
|
|
334 | |
|
|
335 | # convert idiotic event_xxx things into objects |
|
|
336 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
|
|
337 | if (exists $ob->{"event_${event}_plugin"}) { |
|
|
338 | push @{$ob->{inventory}}, { |
|
|
339 | _name => "event_$event", |
|
|
340 | title => delete $ob->{"event_${event}_plugin"}, |
|
|
341 | slaying => delete $ob->{"event_${event}"}, |
|
|
342 | name => delete $ob->{"event_${event}_options"}, |
|
|
343 | }; |
|
|
344 | } |
|
|
345 | } |
|
|
346 | |
|
|
347 | # some archetypes had "+3" instead of the canonical "3", so fix |
|
|
348 | $ob->{dam} *= 1 if exists $ob->{dam}; |
|
|
349 | |
|
|
350 | $ob |
|
|
351 | } |
|
|
352 | |
|
|
353 | # arch as in "arch xxx", ie.. objects |
76 | sub normalize_arch($) { |
354 | sub normalize_arch($) { |
77 | my ($ob) = @_; |
355 | my ($ob) = @_; |
78 | |
356 | |
|
|
357 | normalize_object $ob; |
|
|
358 | |
79 | my $arch = $ARCH{$ob->{_name}} |
359 | my $arch = $ARCH{$ob->{_name}} |
80 | or (warn "$ob->{_name}: no such archetype", return $ob); |
360 | or (warn "$ob->{_name}: no such archetype", return $ob); |
81 | |
|
|
82 | delete $ob->{$_} for qw( |
|
|
83 | can_knockback can_parry can_impale can_cut can_dam_armour |
|
|
84 | can_apply pass_thru can_pass_thru |
|
|
85 | ); |
|
|
86 | |
361 | |
87 | if ($arch->{type} == 22) { # map |
362 | if ($arch->{type} == 22) { # map |
88 | my %normalize = ( |
363 | my %normalize = ( |
89 | "enter_x" => "hp", |
364 | "enter_x" => "hp", |
90 | "enter_y" => "sp", |
365 | "enter_y" => "sp", |
… | |
… | |
100 | while (my ($k2, $k1) = each %normalize) { |
375 | while (my ($k2, $k1) = each %normalize) { |
101 | if (defined (my $v = delete $ob->{$k1})) { |
376 | if (defined (my $v = delete $ob->{$k1})) { |
102 | $ob->{$k2} = $v; |
377 | $ob->{$k2} = $v; |
103 | } |
378 | } |
104 | } |
379 | } |
105 | } |
380 | } else { |
106 | |
|
|
107 | for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { |
|
|
108 | next unless exists $ob->{$attr}; |
|
|
109 | next if $ob->{$attr} =~ /^\d+$/; |
|
|
110 | |
|
|
111 | my $flags = 0; |
|
|
112 | |
|
|
113 | # assume list |
|
|
114 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
|
|
115 | $flags |= MOVE_WALK if $flag eq "walk"; |
|
|
116 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
|
|
117 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
|
|
118 | $flags |= MOVE_FLYING if $flag eq "flying"; |
|
|
119 | $flags |= MOVE_SWIM if $flag eq "swim"; |
|
|
120 | $flags |= MOVE_BOAT if $flag eq "boat"; |
|
|
121 | $flags |= MOVE_ALL if $flag eq "all"; |
|
|
122 | |
|
|
123 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
|
|
124 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
|
|
125 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
|
|
126 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
|
|
127 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
|
|
128 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
|
|
129 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
|
|
130 | } |
|
|
131 | |
|
|
132 | $ob->{$attr} = $flags; |
|
|
133 | } |
|
|
134 | |
|
|
135 | if (defined (my $v = delete $ob->{no_pass})) { |
|
|
136 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
|
|
137 | } |
|
|
138 | if (defined (my $v = delete $ob->{slow_move})) { |
|
|
139 | $ob->{move_slow} |= MOVE_WALK; |
|
|
140 | $ob->{move_slow_penalty} = $v; |
|
|
141 | } |
|
|
142 | if (defined (my $v = delete $ob->{walk_on})) { |
|
|
143 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
|
|
144 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
145 | } |
|
|
146 | if (defined (my $v = delete $ob->{walk_off})) { |
|
|
147 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
|
|
148 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
149 | } |
|
|
150 | if (defined (my $v = delete $ob->{fly_on})) { |
|
|
151 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
|
|
152 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
153 | } |
|
|
154 | if (defined (my $v = delete $ob->{fly_off})) { |
|
|
155 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
|
|
156 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
157 | } |
|
|
158 | if (defined (my $v = delete $ob->{flying})) { |
|
|
159 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
|
|
160 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
161 | } |
|
|
162 | |
|
|
163 | # if value matches archetype default, delete |
381 | # if value matches archetype default, delete |
164 | while (my ($k, $v) = each %$ob) { |
382 | while (my ($k, $v) = each %$ob) { |
165 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
383 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
166 | next if $k eq "_name"; |
384 | next if $k eq "_name"; |
167 | delete $ob->{$k}; |
385 | delete $ob->{$k}; |
168 | } |
386 | } |
|
|
387 | } |
169 | } |
388 | } |
|
|
389 | |
|
|
390 | # a speciality for the editor |
|
|
391 | if (exists $ob->{attack_movement}) { |
|
|
392 | my $am = delete $ob->{attack_movement}; |
|
|
393 | $ob->{attack_movement_bits_0_3} = $am & 15; |
|
|
394 | $ob->{attack_movement_bits_4_7} = $am & 240; |
|
|
395 | } |
|
|
396 | |
|
|
397 | $ob |
|
|
398 | } |
|
|
399 | |
|
|
400 | sub attr_thaw($) { |
|
|
401 | my ($ob) = @_; |
|
|
402 | |
|
|
403 | $ob->{attach} = from_json $ob->{attach} |
|
|
404 | if exists $ob->{attach}; |
|
|
405 | |
|
|
406 | $ob |
|
|
407 | } |
|
|
408 | |
|
|
409 | sub attr_freeze($) { |
|
|
410 | my ($ob) = @_; |
|
|
411 | |
|
|
412 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
|
|
413 | if exists $ob->{attach}; |
170 | |
414 | |
171 | $ob |
415 | $ob |
172 | } |
416 | } |
173 | |
417 | |
174 | sub read_pak($) { |
418 | sub read_pak($) { |
175 | my ($path) = @_; |
419 | my ($path) = @_; |
176 | |
420 | |
177 | my %pak; |
421 | my %pak; |
178 | |
422 | |
179 | open my $fh, "<", $path |
423 | open my $fh, "<:raw:perlio", $path |
180 | or Carp::croak "$_[0]: $!"; |
424 | or Carp::croak "$_[0]: $!"; |
181 | binmode $fh; |
425 | binmode $fh; |
182 | while (<$fh>) { |
426 | while (<$fh>) { |
183 | my ($type, $id, $len, $path) = split; |
427 | my ($type, $id, $len, $path) = split; |
184 | $path =~ s/.*\///; |
428 | $path =~ s/.*\///; |
… | |
… | |
186 | } |
430 | } |
187 | |
431 | |
188 | \%pak |
432 | \%pak |
189 | } |
433 | } |
190 | |
434 | |
191 | sub read_arch($) { |
435 | sub read_arch($;$) { |
192 | my ($path) = @_; |
436 | my ($path, $toplevel) = @_; |
193 | |
437 | |
194 | my %arc; |
438 | my %arc; |
195 | my ($more, $prev); |
439 | my ($more, $prev); |
|
|
440 | my $comment; |
196 | |
441 | |
197 | open my $fh, "<", $path |
442 | open my $fh, "<:raw:perlio:utf8", $path |
198 | or Carp::croak "$path: $!"; |
443 | or Carp::croak "$path: $!"; |
199 | |
444 | |
200 | binmode $fh; |
445 | # binmode $fh; |
201 | |
446 | |
202 | my $parse_block; $parse_block = sub { |
447 | my $parse_block; $parse_block = sub { |
203 | my %arc = @_; |
448 | my %arc = @_; |
204 | |
449 | |
205 | while (<$fh>) { |
450 | while (<$fh>) { |
206 | s/\s+$//; |
451 | s/\s+$//; |
207 | if (/^end$/i) { |
452 | if (/^end$/i) { |
208 | last; |
453 | last; |
|
|
454 | |
209 | } elsif (/^arch (\S+)$/) { |
455 | } elsif (/^arch (\S+)$/i) { |
210 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
456 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
|
|
457 | |
211 | } elsif (/^lore$/) { |
458 | } elsif (/^lore$/i) { |
212 | while (<$fh>) { |
459 | while (<$fh>) { |
213 | last if /^endlore\s*$/i; |
460 | last if /^endlore\s*$/i; |
214 | $arc{lore} .= $_; |
461 | $arc{lore} .= $_; |
215 | } |
462 | } |
216 | } elsif (/^msg$/) { |
463 | } elsif (/^msg$/i) { |
217 | while (<$fh>) { |
464 | while (<$fh>) { |
218 | last if /^endmsg\s*$/i; |
465 | last if /^endmsg\s*$/i; |
219 | $arc{msg} .= $_; |
466 | $arc{msg} .= $_; |
220 | } |
467 | } |
|
|
468 | } elsif (/^anim$/i) { |
|
|
469 | while (<$fh>) { |
|
|
470 | last if /^mina\s*$/i; |
|
|
471 | chomp; |
|
|
472 | push @{ $arc{anim} }, $_; |
|
|
473 | } |
221 | } elsif (/^(\S+)\s*(.*)$/) { |
474 | } elsif (/^(\S+)\s*(.*)$/) { |
222 | $arc{lc $1} = $2; |
475 | $arc{lc $1} = $2; |
223 | } elsif (/^\s*($|#)/) { |
476 | } elsif (/^\s*#/) { |
|
|
477 | $arc{_comment} .= "$_\n"; |
|
|
478 | |
|
|
479 | } elsif (/^\s*$/) { |
224 | # |
480 | # |
225 | } else { |
481 | } else { |
226 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
482 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
227 | } |
483 | } |
228 | } |
484 | } |
… | |
… | |
234 | s/\s+$//; |
490 | s/\s+$//; |
235 | if (/^more$/i) { |
491 | if (/^more$/i) { |
236 | $more = $prev; |
492 | $more = $prev; |
237 | } elsif (/^object (\S+)$/i) { |
493 | } elsif (/^object (\S+)$/i) { |
238 | my $name = $1; |
494 | my $name = $1; |
239 | my $arc = $parse_block->(_name => $name); |
495 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
|
|
496 | undef $comment; |
|
|
497 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
498 | $arc->{_atype} = 'object'; |
240 | |
499 | |
241 | if ($more) { |
500 | if ($more) { |
242 | $more->{more} = $arc; |
501 | $more->{more} = $arc; |
243 | } else { |
502 | } else { |
244 | $arc{$name} = $arc; |
503 | $arc{$name} = $arc; |
245 | } |
504 | } |
246 | $prev = $arc; |
505 | $prev = $arc; |
247 | $more = undef; |
506 | $more = undef; |
248 | } elsif (/^arch (\S+)$/i) { |
507 | } elsif (/^arch (\S+)$/i) { |
249 | push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); |
508 | my $name = $1; |
|
|
509 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
|
|
510 | undef $comment; |
|
|
511 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
512 | $arc->{_atype} = 'arch'; |
|
|
513 | |
|
|
514 | if ($more) { |
|
|
515 | $more->{more} = $arc; |
|
|
516 | } else { |
|
|
517 | push @{ $arc{arch} }, $arc; |
|
|
518 | } |
|
|
519 | $prev = $arc; |
|
|
520 | $more = undef; |
|
|
521 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
|
|
522 | if ($1 eq "lev_array") { |
|
|
523 | while (<$fh>) { |
|
|
524 | last if /^endplst\s*$/; |
|
|
525 | push @{$toplevel->{lev_array}}, $_+0; |
|
|
526 | } |
|
|
527 | } else { |
|
|
528 | $toplevel->{$1} = $2; |
|
|
529 | } |
|
|
530 | } elsif (/^\s*#/) { |
|
|
531 | $comment .= "$_\n"; |
250 | } elsif (/^\s*($|#)/) { |
532 | } elsif (/^\s*($|#)/) { |
251 | # |
533 | # |
252 | } else { |
534 | } else { |
253 | warn "$path: unparseable top-level line '$_'"; |
535 | die "$path: unparseable top-level line '$_'"; |
254 | } |
536 | } |
255 | } |
537 | } |
256 | |
538 | |
257 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
539 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
258 | |
540 | |
259 | \%arc |
541 | \%arc |
|
|
542 | } |
|
|
543 | |
|
|
544 | sub archlist_to_string { |
|
|
545 | my ($arch) = @_; |
|
|
546 | |
|
|
547 | my $str; |
|
|
548 | |
|
|
549 | my $append; $append = sub { |
|
|
550 | my %a = %{$_[0]}; |
|
|
551 | |
|
|
552 | Crossfire::attr_freeze \%a; |
|
|
553 | Crossfire::normalize_arch \%a; |
|
|
554 | |
|
|
555 | # undo the bit-split we did before |
|
|
556 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
557 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
558 | | (delete $a{attack_movement_bits_4_7}); |
|
|
559 | } |
|
|
560 | |
|
|
561 | if (my $comment = delete $a{_comment}) { |
|
|
562 | if ($comment =~ /[^\n\s#]/) { |
|
|
563 | $str .= $comment; |
|
|
564 | } |
|
|
565 | } |
|
|
566 | |
|
|
567 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
568 | |
|
|
569 | my $inv = delete $a{inventory}; |
|
|
570 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
571 | my $anim = delete $a{anim}; |
|
|
572 | |
|
|
573 | if ($a{_atype} eq 'object') { |
|
|
574 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
575 | if $anim; |
|
|
576 | } |
|
|
577 | |
|
|
578 | my @kv; |
|
|
579 | |
|
|
580 | for ($a{_name} eq "map" |
|
|
581 | ? @Crossfire::FIELD_ORDER_MAP |
|
|
582 | : @Crossfire::FIELD_ORDER) { |
|
|
583 | push @kv, [$_, delete $a{$_}] |
|
|
584 | if exists $a{$_}; |
|
|
585 | } |
|
|
586 | |
|
|
587 | for (sort keys %a) { |
|
|
588 | next if /^_/; # ignore our _-keys |
|
|
589 | push @kv, [$_, delete $a{$_}]; |
|
|
590 | } |
|
|
591 | |
|
|
592 | for (@kv) { |
|
|
593 | my ($k, $v) = @$_; |
|
|
594 | |
|
|
595 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
|
|
596 | $v =~ s/\n$//; |
|
|
597 | $str .= "$k\n$v\n$end\n"; |
|
|
598 | } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) { |
|
|
599 | if ($v & ~Crossfire::MOVE_ALL or !$v) { |
|
|
600 | $str .= "$k $v\n"; |
|
|
601 | |
|
|
602 | } elsif ($v & Crossfire::MOVE_ALLBIT) { |
|
|
603 | $str .= "$k all"; |
|
|
604 | |
|
|
605 | $str .= " -walk" unless $v & Crossfire::MOVE_WALK; |
|
|
606 | $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW; |
|
|
607 | $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH; |
|
|
608 | $str .= " -swim" unless $v & Crossfire::MOVE_SWIM; |
|
|
609 | $str .= " -boat" unless $v & Crossfire::MOVE_BOAT; |
|
|
610 | |
|
|
611 | $str .= "\n"; |
|
|
612 | |
|
|
613 | } else { |
|
|
614 | $str .= $k; |
|
|
615 | |
|
|
616 | $str .= " walk" if $v & Crossfire::MOVE_WALK; |
|
|
617 | $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW; |
|
|
618 | $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH; |
|
|
619 | $str .= " swim" if $v & Crossfire::MOVE_SWIM; |
|
|
620 | $str .= " boat" if $v & Crossfire::MOVE_BOAT; |
|
|
621 | |
|
|
622 | $str .= "\n"; |
|
|
623 | } |
|
|
624 | } else { |
|
|
625 | $str .= "$k $v\n"; |
|
|
626 | } |
|
|
627 | } |
|
|
628 | |
|
|
629 | if ($inv) { |
|
|
630 | $append->($_) for @$inv; |
|
|
631 | } |
|
|
632 | |
|
|
633 | $str .= "end\n"; |
|
|
634 | |
|
|
635 | if ($a{_atype} eq 'object') { |
|
|
636 | if ($more) { |
|
|
637 | $str .= "more\n"; |
|
|
638 | $append->($more) if $more; |
|
|
639 | } else { |
|
|
640 | $str .= "\n"; |
|
|
641 | } |
|
|
642 | } |
|
|
643 | }; |
|
|
644 | |
|
|
645 | for (@$arch) { |
|
|
646 | $append->($_); |
|
|
647 | } |
|
|
648 | |
|
|
649 | $str |
260 | } |
650 | } |
261 | |
651 | |
262 | # put all archs into a hash with editor_face as it's key |
652 | # put all archs into a hash with editor_face as it's key |
263 | # NOTE: the arrays in the hash values are references to |
653 | # NOTE: the arrays in the hash values are references to |
264 | # the archs from $ARCH |
654 | # the archs from $ARCH |
265 | sub editor_archs { |
655 | sub editor_archs { |
266 | my %paths; |
656 | my %paths; |
267 | |
657 | |
268 | for (keys %ARCH) { |
658 | for (keys %ARCH) { |
269 | my $arch = $ARCH{$_}; |
659 | my $arch = $ARCH{$_}; |
270 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
660 | push @{$paths{$arch->{editor_folder}}}, $arch; |
271 | } |
661 | } |
272 | |
662 | |
273 | \%paths |
663 | \%paths |
274 | } |
664 | } |
275 | |
665 | |
… | |
… | |
285 | my ($a) = @_; |
675 | my ($a) = @_; |
286 | |
676 | |
287 | my $o = $ARCH{$a->{_name}} |
677 | my $o = $ARCH{$a->{_name}} |
288 | or return; |
678 | or return; |
289 | |
679 | |
290 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
680 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}; |
|
|
681 | unless ($face) { |
|
|
682 | $face = $FACE{"blank.x11"} |
291 | or (warn "no face data found for arch '$a->{_name}'"), return; |
683 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
684 | } |
292 | |
685 | |
293 | if ($face->{w} > 1 || $face->{h} > 1) { |
686 | if ($face->{w} > 1 || $face->{h} > 1) { |
294 | # bigface |
687 | # bigface |
295 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
688 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
296 | |
689 | |
… | |
… | |
340 | my $type = $obj->{type} || $arch->{type}; |
733 | my $type = $obj->{type} || $arch->{type}; |
341 | |
734 | |
342 | if ($type > 0) { |
735 | if ($type > 0) { |
343 | $root = $Crossfire::Data::ATTR{$type}; |
736 | $root = $Crossfire::Data::ATTR{$type}; |
344 | } else { |
737 | } else { |
|
|
738 | my %a = (%$arch, %$obj); |
|
|
739 | |
|
|
740 | if ($a{is_floor} && !$a{alive}) { |
|
|
741 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
742 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
743 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
744 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
745 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
746 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
747 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
748 | } else { |
345 | $root = $Crossfire::Data::TYPE{Misc}; |
749 | $root = $Crossfire::Data::TYPE{Misc}; |
346 | |
|
|
347 | type: |
|
|
348 | for (@Crossfire::Data::ATTR0) { |
|
|
349 | my $req = $_->{required} |
|
|
350 | or die "internal error: ATTR0 without 'required'"; |
|
|
351 | |
|
|
352 | keys %$req; |
|
|
353 | while (my ($k, $v) = each %$req) { |
|
|
354 | next type |
|
|
355 | unless $obj->{$k} == $v || $arch->{$k} == $v; |
|
|
356 | } |
|
|
357 | |
|
|
358 | $root = $_; |
|
|
359 | } |
750 | } |
360 | } |
751 | } |
361 | |
752 | |
362 | my @import = ($root); |
753 | my @import = ($root); |
363 | |
754 | |
… | |
… | |
405 | ]; |
796 | ]; |
406 | |
797 | |
407 | $attr |
798 | $attr |
408 | } |
799 | } |
409 | |
800 | |
410 | sub arch_edit_sections { |
|
|
411 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
412 | # edit_type = 0; |
|
|
413 | # else if (edit_type != 0) { |
|
|
414 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
415 | # edit_type &= ~check_type; |
|
|
416 | # } |
|
|
417 | # |
|
|
418 | # } |
|
|
419 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
420 | # getAttributeValue("alive", defarch) == 1 && |
|
|
421 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
422 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
423 | # // Monster: monsters/npcs/generators |
|
|
424 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
425 | # } |
|
|
426 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
427 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
428 | # // Walls |
|
|
429 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
430 | # } |
|
|
431 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
432 | # getAttributeValue("connected", defarch) != 0) { |
|
|
433 | # // Connected Objects |
|
|
434 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
435 | # } |
|
|
436 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
437 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
438 | # // Exit: teleporter/exit/trapdoors |
|
|
439 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
440 | # } |
|
|
441 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
442 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
443 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
444 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
445 | # arch_type == 124 || arch_type == 130)) { |
|
|
446 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
447 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
448 | # } |
|
|
449 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
450 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
451 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
452 | # // Door: door/special door/gates + keys |
|
|
453 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
454 | # } |
|
|
455 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
456 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
457 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
458 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
459 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
460 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
461 | # arch_type == 122 || arch_type == 3)) { |
|
|
462 | # // Equipment: weapons/armour/wands/rods |
|
|
463 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
464 | # } |
|
|
465 | # |
|
|
466 | # return(edit_type); |
|
|
467 | # |
|
|
468 | # |
|
|
469 | } |
|
|
470 | |
|
|
471 | sub cache_file($$&&) { |
801 | sub cache_file($$&&) { |
472 | my ($src, $cache, $load, $create) = @_; |
802 | my ($src, $cache, $load, $create) = @_; |
473 | |
|
|
474 | warn "<@_>\n";#d# |
|
|
475 | |
803 | |
476 | my ($size, $mtime) = (stat $src)[7,9] |
804 | my ($size, $mtime) = (stat $src)[7,9] |
477 | or Carp::croak "$src: $!"; |
805 | or Carp::croak "$src: $!"; |
478 | |
806 | |
479 | if (-e $cache) { |
807 | if (-e $cache) { |
… | |
… | |
539 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
867 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
540 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
868 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
541 | or die "$VARDIR/tilecache.png: $!"; |
869 | or die "$VARDIR/tilecache.png: $!"; |
542 | *FACE = $_[0]; |
870 | *FACE = $_[0]; |
543 | }, sub { |
871 | }, sub { |
544 | require File::Temp; |
|
|
545 | |
|
|
546 | my $tile = read_pak "$LIB/crossfire.0"; |
872 | my $tile = read_pak "$LIB/crossfire.0"; |
547 | |
873 | |
548 | my %cache; |
874 | my %cache; |
549 | |
875 | |
550 | my $idx = 0; |
876 | my $idx = 0; |
551 | |
877 | |
552 | for my $name (sort keys %$tile) { |
878 | for my $name (sort keys %$tile) { |
553 | my ($fh, $filename) = File::Temp::tempfile (); |
879 | my $pb = new Gtk2::Gdk::PixbufLoader; |
554 | print $fh $tile->{$name}; |
880 | $pb->write ($tile->{$name}); |
555 | close $fh; |
881 | $pb->close; |
556 | my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; |
882 | my $pb = $pb->get_pixbuf; |
557 | unlink $filename; |
|
|
558 | |
883 | |
559 | my $tile = $cache{$name} = { |
884 | my $tile = $cache{$name} = { |
560 | pb => $pb, |
885 | pb => $pb, |
561 | idx => $idx, |
886 | idx => $idx, |
562 | w => int $pb->get_width / TILESIZE, |
887 | w => int $pb->get_width / TILESIZE, |
… | |
… | |
580 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
905 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
581 | } |
906 | } |
582 | } |
907 | } |
583 | } |
908 | } |
584 | |
909 | |
585 | $pb->save ("$VARDIR/tilecache.png", "png"); |
910 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
586 | |
911 | |
587 | \%cache |
912 | \%cache |
588 | }; |
913 | }; |
589 | } |
914 | } |
590 | |
915 | |