… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.9'; |
9 | our $VERSION = '0.96'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
… | |
… | |
33 | JSON::Syck::Dump $_[0] |
33 | JSON::Syck::Dump $_[0] |
34 | } |
34 | } |
35 | |
35 | |
36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
37 | |
37 | |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
|
|
39 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
|
|
40 | : File::Spec->tmpdir . "/crossfire"; |
39 | |
41 | |
40 | mkdir $VARDIR, 0777; |
42 | mkdir $VARDIR, 0777; |
41 | |
43 | |
42 | sub TILESIZE (){ 32 } |
44 | sub TILESIZE (){ 32 } |
43 | |
45 | |
… | |
… | |
56 | qw(move_type move_block move_allow move_on move_off move_slow); |
58 | qw(move_type move_block move_allow move_on move_off move_slow); |
57 | |
59 | |
58 | # same as in server save routine, to (hopefully) be compatible |
60 | # same as in server save routine, to (hopefully) be compatible |
59 | # to the other editors. |
61 | # to the other editors. |
60 | our @FIELD_ORDER_MAP = (qw( |
62 | our @FIELD_ORDER_MAP = (qw( |
|
|
63 | file_format_version |
61 | name attach swap_time reset_timeout fixed_resettime difficulty region |
64 | name attach swap_time reset_timeout fixed_resettime difficulty region |
62 | shopitems shopgreed shopmin shopmax shoprace |
65 | shopitems shopgreed shopmin shopmax shoprace |
63 | darkness width height enter_x enter_y msg maplore |
66 | darkness width height enter_x enter_y msg maplore |
64 | unique template |
67 | unique template |
65 | outdoor temp pressure humid windspeed winddir sky nosmooth |
68 | outdoor temp pressure humid windspeed winddir sky nosmooth |
… | |
… | |
160 | close $fh; |
163 | close $fh; |
161 | rename "$path~", $path |
164 | rename "$path~", $path |
162 | or die "$path: $!"; |
165 | or die "$path: $!"; |
163 | } |
166 | } |
164 | |
167 | |
|
|
168 | my %attack_mask = ( |
|
|
169 | physical => 0x00000001, |
|
|
170 | magic => 0x00000002, |
|
|
171 | fire => 0x00000004, |
|
|
172 | electricity => 0x00000008, |
|
|
173 | cold => 0x00000010, |
|
|
174 | confusion => 0x00000020, |
|
|
175 | acid => 0x00000040, |
|
|
176 | drain => 0x00000080, |
|
|
177 | weaponmagic => 0x00000100, |
|
|
178 | ghosthit => 0x00000200, |
|
|
179 | poison => 0x00000400, |
|
|
180 | slow => 0x00000800, |
|
|
181 | paralyze => 0x00001000, |
|
|
182 | turn_undead => 0x00002000, |
|
|
183 | fear => 0x00004000, |
|
|
184 | cancellation => 0x00008000, |
|
|
185 | deplete => 0x00010000, |
|
|
186 | death => 0x00020000, |
|
|
187 | chaos => 0x00040000, |
|
|
188 | counterspell => 0x00080000, |
|
|
189 | godpower => 0x00100000, |
|
|
190 | holyword => 0x00200000, |
|
|
191 | blind => 0x00400000, |
|
|
192 | internal => 0x00800000, |
|
|
193 | life_stealing => 0x01000000, |
|
|
194 | disease => 0x02000000, |
|
|
195 | ); |
|
|
196 | |
|
|
197 | sub _add_resist($$$) { |
|
|
198 | my ($ob, $mask, $value) = @_; |
|
|
199 | |
|
|
200 | while (my ($k, $v) = each %attack_mask) { |
|
|
201 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
|
|
202 | } |
|
|
203 | } |
|
|
204 | |
|
|
205 | my %MATERIAL = reverse |
|
|
206 | paper => 1, |
|
|
207 | iron => 2, |
|
|
208 | glass => 4, |
|
|
209 | leather => 8, |
|
|
210 | wood => 16, |
|
|
211 | organic => 32, |
|
|
212 | stone => 64, |
|
|
213 | cloth => 128, |
|
|
214 | adamant => 256, |
|
|
215 | liquid => 512, |
|
|
216 | tin => 1024, |
|
|
217 | bone => 2048, |
|
|
218 | ice => 4096, |
|
|
219 | |
|
|
220 | # guesses |
|
|
221 | runestone => 12, |
|
|
222 | bronze => 18, |
|
|
223 | "ancient wood" => 20, |
|
|
224 | glass => 36, |
|
|
225 | marble => 66, |
|
|
226 | ice => 68, |
|
|
227 | stone => 70, |
|
|
228 | stone => 80, |
|
|
229 | cloth => 136, |
|
|
230 | ironwood => 144, |
|
|
231 | adamantium => 258, |
|
|
232 | glacium => 260, |
|
|
233 | blood => 544, |
|
|
234 | ; |
|
|
235 | |
165 | # object as in "Object xxx", i.e. archetypes |
236 | # object as in "Object xxx", i.e. archetypes |
166 | sub normalize_object($) { |
237 | sub normalize_object($) { |
167 | my ($ob) = @_; |
238 | my ($ob) = @_; |
168 | |
239 | |
|
|
240 | # convert material bitset to materialname, if possible |
|
|
241 | if (exists $ob->{material}) { |
|
|
242 | if (!$ob->{material}) { |
|
|
243 | delete $ob->{material}; |
|
|
244 | } elsif (exists $ob->{materialname}) { |
|
|
245 | if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) { |
|
|
246 | delete $ob->{material}; |
|
|
247 | } else { |
|
|
248 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
|
|
249 | delete $ob->{material}; # assume materilname is more specific and nuke material |
|
|
250 | } |
|
|
251 | } elsif (my $name = $MATERIAL{$ob->{material}}) { |
|
|
252 | delete $ob->{material}; |
|
|
253 | $ob->{materialname} = $name; |
|
|
254 | } else { |
|
|
255 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
|
|
256 | } |
|
|
257 | } |
|
|
258 | |
169 | # nuke outdated or never supported fields |
259 | # nuke outdated or never supported fields |
170 | delete $ob->{$_} for qw( |
260 | delete @$ob{qw( |
171 | can_knockback can_parry can_impale can_cut can_dam_armour |
261 | can_knockback can_parry can_impale can_cut can_dam_armour |
172 | can_apply pass_thru can_pass_thru |
262 | can_apply pass_thru can_pass_thru |
173 | ); |
263 | )}; |
|
|
264 | |
|
|
265 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
|
|
266 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
|
|
267 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
174 | |
268 | |
175 | # convert movement strings to bitsets |
269 | # convert movement strings to bitsets |
176 | for my $attr (keys %FIELD_MOVEMENT) { |
270 | for my $attr (keys %FIELD_MOVEMENT) { |
177 | next unless exists $ob->{$attr}; |
271 | next unless exists $ob->{$attr}; |
178 | |
272 | |
… | |
… | |
211 | if (defined (my $v = delete $ob->{slow_move})) { |
305 | if (defined (my $v = delete $ob->{slow_move})) { |
212 | $ob->{move_slow} |= MOVE_WALK; |
306 | $ob->{move_slow} |= MOVE_WALK; |
213 | $ob->{move_slow_penalty} = $v; |
307 | $ob->{move_slow_penalty} = $v; |
214 | } |
308 | } |
215 | if (defined (my $v = delete $ob->{walk_on})) { |
309 | if (defined (my $v = delete $ob->{walk_on})) { |
216 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
310 | $ob->{move_on} = MOVE_NONE unless exists $ob->{move_on}; |
217 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
311 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
218 | : $ob->{move_on} & ~MOVE_WALK; |
312 | : $ob->{move_on} & ~MOVE_WALK; |
219 | } |
313 | } |
220 | if (defined (my $v = delete $ob->{walk_off})) { |
314 | if (defined (my $v = delete $ob->{walk_off})) { |
221 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
315 | $ob->{move_off} = MOVE_NONE unless exists $ob->{move_off}; |
222 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
316 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
223 | : $ob->{move_off} & ~MOVE_WALK; |
317 | : $ob->{move_off} & ~MOVE_WALK; |
224 | } |
318 | } |
225 | if (defined (my $v = delete $ob->{fly_on})) { |
319 | if (defined (my $v = delete $ob->{fly_on})) { |
226 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
320 | $ob->{move_on} = MOVE_NONE unless exists $ob->{move_on}; |
227 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
321 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
228 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
322 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
229 | } |
323 | } |
230 | if (defined (my $v = delete $ob->{fly_off})) { |
324 | if (defined (my $v = delete $ob->{fly_off})) { |
231 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
325 | $ob->{move_off} = MOVE_NONE unless exists $ob->{move_off}; |
232 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
326 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
233 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
327 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
234 | } |
328 | } |
235 | if (defined (my $v = delete $ob->{flying})) { |
329 | if (defined (my $v = delete $ob->{flying})) { |
236 | $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; |
330 | $ob->{move_type} = MOVE_NONE unless exists $ob->{move_type}; |
237 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
331 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
238 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
332 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
239 | } |
333 | } |
240 | |
334 | |
241 | # convert idiotic event_xxx things into objects |
335 | # convert idiotic event_xxx things into objects |
… | |
… | |
247 | slaying => delete $ob->{"event_${event}"}, |
341 | slaying => delete $ob->{"event_${event}"}, |
248 | name => delete $ob->{"event_${event}_options"}, |
342 | name => delete $ob->{"event_${event}_options"}, |
249 | }; |
343 | }; |
250 | } |
344 | } |
251 | } |
345 | } |
|
|
346 | |
|
|
347 | # some archetypes had "+3" instead of the canonical "3", so fix |
|
|
348 | $ob->{dam} *= 1 if exists $ob->{dam}; |
252 | |
349 | |
253 | $ob |
350 | $ob |
254 | } |
351 | } |
255 | |
352 | |
256 | # arch as in "arch xxx", ie.. objects |
353 | # arch as in "arch xxx", ie.. objects |
… | |
… | |
338 | sub read_arch($;$) { |
435 | sub read_arch($;$) { |
339 | my ($path, $toplevel) = @_; |
436 | my ($path, $toplevel) = @_; |
340 | |
437 | |
341 | my %arc; |
438 | my %arc; |
342 | my ($more, $prev); |
439 | my ($more, $prev); |
|
|
440 | my $comment; |
343 | |
441 | |
344 | open my $fh, "<:raw:perlio:utf8", $path |
442 | open my $fh, "<:raw:perlio:utf8", $path |
345 | or Carp::croak "$path: $!"; |
443 | or Carp::croak "$path: $!"; |
346 | |
444 | |
347 | # binmode $fh; |
445 | # binmode $fh; |
… | |
… | |
351 | |
449 | |
352 | while (<$fh>) { |
450 | while (<$fh>) { |
353 | s/\s+$//; |
451 | s/\s+$//; |
354 | if (/^end$/i) { |
452 | if (/^end$/i) { |
355 | last; |
453 | last; |
|
|
454 | |
356 | } elsif (/^arch (\S+)$/i) { |
455 | } elsif (/^arch (\S+)$/i) { |
357 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
456 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
|
|
457 | |
358 | } elsif (/^lore$/i) { |
458 | } elsif (/^lore$/i) { |
359 | while (<$fh>) { |
459 | while (<$fh>) { |
360 | last if /^endlore\s*$/i; |
460 | last if /^endlore\s*$/i; |
361 | $arc{lore} .= $_; |
461 | $arc{lore} .= $_; |
362 | } |
462 | } |
… | |
… | |
371 | chomp; |
471 | chomp; |
372 | push @{ $arc{anim} }, $_; |
472 | push @{ $arc{anim} }, $_; |
373 | } |
473 | } |
374 | } elsif (/^(\S+)\s*(.*)$/) { |
474 | } elsif (/^(\S+)\s*(.*)$/) { |
375 | $arc{lc $1} = $2; |
475 | $arc{lc $1} = $2; |
376 | } elsif (/^\s*($|#)/) { |
476 | } elsif (/^\s*#/) { |
|
|
477 | $arc{_comment} .= "$_\n"; |
|
|
478 | |
|
|
479 | } elsif (/^\s*$/) { |
377 | # |
480 | # |
378 | } else { |
481 | } else { |
379 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
482 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
380 | } |
483 | } |
381 | } |
484 | } |
… | |
… | |
387 | s/\s+$//; |
490 | s/\s+$//; |
388 | if (/^more$/i) { |
491 | if (/^more$/i) { |
389 | $more = $prev; |
492 | $more = $prev; |
390 | } elsif (/^object (\S+)$/i) { |
493 | } elsif (/^object (\S+)$/i) { |
391 | my $name = $1; |
494 | my $name = $1; |
392 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name); |
495 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
|
|
496 | undef $comment; |
|
|
497 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
498 | $arc->{_atype} = 'object'; |
393 | |
499 | |
394 | if ($more) { |
500 | if ($more) { |
395 | $more->{more} = $arc; |
501 | $more->{more} = $arc; |
396 | } else { |
502 | } else { |
397 | $arc{$name} = $arc; |
503 | $arc{$name} = $arc; |
398 | } |
504 | } |
399 | $prev = $arc; |
505 | $prev = $arc; |
400 | $more = undef; |
506 | $more = undef; |
401 | } elsif (/^arch (\S+)$/i) { |
507 | } elsif (/^arch (\S+)$/i) { |
402 | my $name = $1; |
508 | my $name = $1; |
403 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name); |
509 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
|
|
510 | undef $comment; |
|
|
511 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
512 | $arc->{_atype} = 'arch'; |
404 | |
513 | |
405 | if ($more) { |
514 | if ($more) { |
406 | $more->{more} = $arc; |
515 | $more->{more} = $arc; |
407 | } else { |
516 | } else { |
408 | push @{ $arc{arch} }, $arc; |
517 | push @{ $arc{arch} }, $arc; |
… | |
… | |
416 | push @{$toplevel->{lev_array}}, $_+0; |
525 | push @{$toplevel->{lev_array}}, $_+0; |
417 | } |
526 | } |
418 | } else { |
527 | } else { |
419 | $toplevel->{$1} = $2; |
528 | $toplevel->{$1} = $2; |
420 | } |
529 | } |
|
|
530 | } elsif (/^\s*#/) { |
|
|
531 | $comment .= "$_\n"; |
421 | } elsif (/^\s*($|#)/) { |
532 | } elsif (/^\s*($|#)/) { |
422 | # |
533 | # |
423 | } else { |
534 | } else { |
424 | die "$path: unparseable top-level line '$_'"; |
535 | die "$path: unparseable top-level line '$_'"; |
425 | } |
536 | } |
426 | } |
537 | } |
427 | |
538 | |
428 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
539 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
429 | |
540 | |
430 | \%arc |
541 | \%arc |
|
|
542 | } |
|
|
543 | |
|
|
544 | sub archlist_to_string { |
|
|
545 | my ($arch) = @_; |
|
|
546 | |
|
|
547 | my $str; |
|
|
548 | |
|
|
549 | my $append; $append = sub { |
|
|
550 | my %a = %{$_[0]}; |
|
|
551 | |
|
|
552 | Crossfire::attr_freeze \%a; |
|
|
553 | Crossfire::normalize_arch \%a; |
|
|
554 | |
|
|
555 | # undo the bit-split we did before |
|
|
556 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
557 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
558 | | (delete $a{attack_movement_bits_4_7}); |
|
|
559 | } |
|
|
560 | |
|
|
561 | if (my $comment = delete $a{_comment}) { |
|
|
562 | if ($comment =~ /[^\n\s#]/) { |
|
|
563 | $str .= $comment; |
|
|
564 | } |
|
|
565 | } |
|
|
566 | |
|
|
567 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
568 | |
|
|
569 | my $inv = delete $a{inventory}; |
|
|
570 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
571 | my $anim = delete $a{anim}; |
|
|
572 | |
|
|
573 | if ($a{_atype} eq 'object') { |
|
|
574 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
575 | if $anim; |
|
|
576 | } |
|
|
577 | |
|
|
578 | my @kv; |
|
|
579 | |
|
|
580 | for ($a{_name} eq "map" |
|
|
581 | ? @Crossfire::FIELD_ORDER_MAP |
|
|
582 | : @Crossfire::FIELD_ORDER) { |
|
|
583 | push @kv, [$_, delete $a{$_}] |
|
|
584 | if exists $a{$_}; |
|
|
585 | } |
|
|
586 | |
|
|
587 | for (sort keys %a) { |
|
|
588 | next if /^_/; # ignore our _-keys |
|
|
589 | push @kv, [$_, delete $a{$_}]; |
|
|
590 | } |
|
|
591 | |
|
|
592 | for (@kv) { |
|
|
593 | my ($k, $v) = @$_; |
|
|
594 | |
|
|
595 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
|
|
596 | $v =~ s/\n$//; |
|
|
597 | $str .= "$k\n$v\n$end\n"; |
|
|
598 | } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) { |
|
|
599 | if ($v & ~Crossfire::MOVE_ALL or !$v) { |
|
|
600 | $str .= "$k $v\n"; |
|
|
601 | |
|
|
602 | } elsif ($v & Crossfire::MOVE_ALLBIT) { |
|
|
603 | $str .= "$k all"; |
|
|
604 | |
|
|
605 | $str .= " -walk" unless $v & Crossfire::MOVE_WALK; |
|
|
606 | $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW; |
|
|
607 | $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH; |
|
|
608 | $str .= " -swim" unless $v & Crossfire::MOVE_SWIM; |
|
|
609 | $str .= " -boat" unless $v & Crossfire::MOVE_BOAT; |
|
|
610 | |
|
|
611 | $str .= "\n"; |
|
|
612 | |
|
|
613 | } else { |
|
|
614 | $str .= $k; |
|
|
615 | |
|
|
616 | $str .= " walk" if $v & Crossfire::MOVE_WALK; |
|
|
617 | $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW; |
|
|
618 | $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH; |
|
|
619 | $str .= " swim" if $v & Crossfire::MOVE_SWIM; |
|
|
620 | $str .= " boat" if $v & Crossfire::MOVE_BOAT; |
|
|
621 | |
|
|
622 | $str .= "\n"; |
|
|
623 | } |
|
|
624 | } else { |
|
|
625 | $str .= "$k $v\n"; |
|
|
626 | } |
|
|
627 | } |
|
|
628 | |
|
|
629 | if ($inv) { |
|
|
630 | $append->($_) for @$inv; |
|
|
631 | } |
|
|
632 | |
|
|
633 | $str .= "end\n"; |
|
|
634 | |
|
|
635 | if ($a{_atype} eq 'object') { |
|
|
636 | if ($more) { |
|
|
637 | $str .= "more\n"; |
|
|
638 | $append->($more) if $more; |
|
|
639 | } else { |
|
|
640 | $str .= "\n"; |
|
|
641 | } |
|
|
642 | } |
|
|
643 | }; |
|
|
644 | |
|
|
645 | for (@$arch) { |
|
|
646 | $append->($_); |
|
|
647 | } |
|
|
648 | |
|
|
649 | $str |
431 | } |
650 | } |
432 | |
651 | |
433 | # put all archs into a hash with editor_face as it's key |
652 | # put all archs into a hash with editor_face as it's key |
434 | # NOTE: the arrays in the hash values are references to |
653 | # NOTE: the arrays in the hash values are references to |
435 | # the archs from $ARCH |
654 | # the archs from $ARCH |
… | |
… | |
456 | my ($a) = @_; |
675 | my ($a) = @_; |
457 | |
676 | |
458 | my $o = $ARCH{$a->{_name}} |
677 | my $o = $ARCH{$a->{_name}} |
459 | or return; |
678 | or return; |
460 | |
679 | |
461 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
680 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}; |
|
|
681 | unless ($face) { |
|
|
682 | $face = $FACE{"blank.x11"} |
462 | or (warn "no face data found for arch '$a->{_name}'"), return; |
683 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
684 | } |
463 | |
685 | |
464 | if ($face->{w} > 1 || $face->{h} > 1) { |
686 | if ($face->{w} > 1 || $face->{h} > 1) { |
465 | # bigface |
687 | # bigface |
466 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
688 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
467 | |
689 | |
… | |
… | |
574 | ]; |
796 | ]; |
575 | |
797 | |
576 | $attr |
798 | $attr |
577 | } |
799 | } |
578 | |
800 | |
579 | sub arch_edit_sections { |
|
|
580 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
581 | # edit_type = 0; |
|
|
582 | # else if (edit_type != 0) { |
|
|
583 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
584 | # edit_type &= ~check_type; |
|
|
585 | # } |
|
|
586 | # |
|
|
587 | # } |
|
|
588 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
589 | # getAttributeValue("alive", defarch) == 1 && |
|
|
590 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
591 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
592 | # // Monster: monsters/npcs/generators |
|
|
593 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
594 | # } |
|
|
595 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
596 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
597 | # // Walls |
|
|
598 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
599 | # } |
|
|
600 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
601 | # getAttributeValue("connected", defarch) != 0) { |
|
|
602 | # // Connected Objects |
|
|
603 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
604 | # } |
|
|
605 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
606 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
607 | # // Exit: teleporter/exit/trapdoors |
|
|
608 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
609 | # } |
|
|
610 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
611 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
612 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
613 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
614 | # arch_type == 124 || arch_type == 130)) { |
|
|
615 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
616 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
617 | # } |
|
|
618 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
619 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
620 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
621 | # // Door: door/special door/gates + keys |
|
|
622 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
623 | # } |
|
|
624 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
625 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
626 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
627 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
628 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
629 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
630 | # arch_type == 122 || arch_type == 3)) { |
|
|
631 | # // Equipment: weapons/armour/wands/rods |
|
|
632 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
633 | # } |
|
|
634 | # |
|
|
635 | # return(edit_type); |
|
|
636 | # |
|
|
637 | # |
|
|
638 | } |
|
|
639 | |
|
|
640 | sub cache_file($$&&) { |
801 | sub cache_file($$&&) { |
641 | my ($src, $cache, $load, $create) = @_; |
802 | my ($src, $cache, $load, $create) = @_; |
642 | |
803 | |
643 | my ($size, $mtime) = (stat $src)[7,9] |
804 | my ($size, $mtime) = (stat $src)[7,9] |
644 | or Carp::croak "$src: $!"; |
805 | or Carp::croak "$src: $!"; |