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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.89 by root, Tue Feb 27 23:29:59 2007 UTC vs.
Revision 1.96 by root, Sun Mar 11 00:14:44 2007 UTC

4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Crossfire;
8 8
9our $VERSION = '0.96'; 9our $VERSION = '0.97';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
139sub MOVE_FLY_HIGH (){ 0x04 } 139sub MOVE_FLY_HIGH (){ 0x04 }
140sub MOVE_FLYING (){ 0x06 } 140sub MOVE_FLYING (){ 0x06 }
141sub MOVE_SWIM (){ 0x08 } 141sub MOVE_SWIM (){ 0x08 }
142sub MOVE_BOAT (){ 0x10 } 142sub MOVE_BOAT (){ 0x10 }
143sub MOVE_KNOWN (){ 0x1f } # all of above 143sub MOVE_KNOWN (){ 0x1f } # all of above
144sub MOVE_ALLBIT (){ 0x10000 }
145sub MOVE_ALL (){ 0x1001f } # very special value, more PITA 144sub MOVE_ALL (){ 0x10000 } # very special value
145
146our %MOVE_TYPE = (
147 walk => MOVE_WALK,
148 fly_low => MOVE_FLY_LOW,
149 fly_high => MOVE_FLY_HIGH,
150 flying => MOVE_FLYING,
151 swim => MOVE_SWIM,
152 boat => MOVE_BOAT,
153 all => MOVE_ALL,
154);
155
156our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat);
157
158{
159 package Crossfire::MoveType;
160
161 use overload
162 '=' => sub { bless [@{$_[0]}], ref $_[0] },
163 '""' => \&as_string,
164 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
165 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
166 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
167 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
168 'x=' => sub {
169 my $cur = $_[0] >= $_[1];
170 if (!defined $cur) {
171 if ($_[0] >= "all") {
172 $_[0] -= $_[1];
173 } else {
174 $_[0] += $_[1];
175 }
176 } elsif ($cur) {
177 $_[0] -= $_[1];
178 } else {
179 $_[0] /= $_[1];
180 }
181
182 $_[0]
183 },
184 'eq' => sub { "$_[0]" eq "$_[1]" },
185 'ne' => sub { "$_[0]" ne "$_[1]" },
186 ;
187}
188
189sub Crossfire::MoveType::new {
190 my ($class, $string) = @_;
191
192 my $mask;
193 my $value;
194
195 if ($string =~ /^\s*\d+\s*$/) {
196 $mask = MOVE_ALL;
197 $value = $string+0;
198 } else {
199 for (split /\s+/, lc $string) {
200 if (s/^-//) {
201 $mask |= $MOVE_TYPE{$_};
202 $value &= ~$MOVE_TYPE{$_};
203 } else {
204 $mask |= $MOVE_TYPE{$_};
205 $value |= $MOVE_TYPE{$_};
206 }
207 }
208 }
209
210 (bless [$mask, $value], $class)->normalise
211}
212
213sub Crossfire::MoveType::normalise {
214 my ($self) = @_;
215
216 if ($self->[0] & MOVE_ALL) {
217 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
218 $self->[0] &= $mask;
219 $self->[1] &= $mask;
220 }
221
222 $self->[1] &= $self->[0];
223
224 $self
225}
226
227sub Crossfire::MoveType::as_string {
228 my ($self) = @_;
229
230 my @res;
231
232 my ($mask, $value) = @$self;
233
234 for (@Crossfire::MOVE_TYPE) {
235 my $bit = $Crossfire::MOVE_TYPE{$_};
236 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
237 $mask &= ~$bit;
238 push @res, $value & $bit ? $_ : "-$_";
239 }
240 }
241
242 join " ", @res
243}
146 244
147sub load_ref($) { 245sub load_ref($) {
148 my ($path) = @_; 246 my ($path) = @_;
149 247
150 open my $fh, "<:raw:perlio", $path 248 open my $fh, "<:raw:perlio", $path
254 } else { 352 } else {
255 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; 353 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
256 } 354 }
257 } 355 }
258 356
357 # color_fg is used as default for magicmap if magicmap does not exist
358 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
359
259 # nuke outdated or never supported fields 360 # nuke outdated or never supported fields
260 delete @$ob{qw( 361 delete @$ob{qw(
261 can_knockback can_parry can_impale can_cut can_dam_armour 362 can_knockback can_parry can_impale can_cut can_dam_armour
262 can_apply pass_thru can_pass_thru 363 can_apply pass_thru can_pass_thru
263 )}; 364 )};
268 369
269 # convert movement strings to bitsets 370 # convert movement strings to bitsets
270 for my $attr (keys %FIELD_MOVEMENT) { 371 for my $attr (keys %FIELD_MOVEMENT) {
271 next unless exists $ob->{$attr}; 372 next unless exists $ob->{$attr};
272 373
273 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility 374 $ob->{$attr} = new Crossfire::MoveType $ob->{$attr};
274
275 next if $ob->{$attr} =~ /^\d+$/;
276
277 my $flags = 0;
278
279 # assume list
280 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
281 $flags |= MOVE_WALK if $flag eq "walk";
282 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
283 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
284 $flags |= MOVE_FLYING if $flag eq "flying";
285 $flags |= MOVE_SWIM if $flag eq "swim";
286 $flags |= MOVE_BOAT if $flag eq "boat";
287 $flags |= MOVE_ALL if $flag eq "all";
288
289 $flags &= ~MOVE_WALK if $flag eq "-walk";
290 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
291 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
292 $flags &= ~MOVE_FLYING if $flag eq "-flying";
293 $flags &= ~MOVE_SWIM if $flag eq "-swim";
294 $flags &= ~MOVE_BOAT if $flag eq "-boat";
295 $flags &= ~MOVE_ALL if $flag eq "-all";
296 }
297
298 $ob->{$attr} = $flags;
299 } 375 }
300 376
301 # convert outdated movement flags to new movement sets 377 # convert outdated movement flags to new movement sets
302 if (defined (my $v = delete $ob->{no_pass})) { 378 if (defined (my $v = delete $ob->{no_pass})) {
303 $ob->{move_block} = $v ? MOVE_ALL : 0; 379 $ob->{move_block} = new Crossfire::MoveType $v ? "all" : "";
304 } 380 }
305 if (defined (my $v = delete $ob->{slow_move})) { 381 if (defined (my $v = delete $ob->{slow_move})) {
306 $ob->{move_slow} |= MOVE_WALK; 382 $ob->{move_slow} += "walk";
307 $ob->{move_slow_penalty} = $v; 383 $ob->{move_slow_penalty} = $v;
308 } 384 }
309 if (defined (my $v = delete $ob->{walk_on})) { 385 if (defined (my $v = delete $ob->{walk_on})) {
310 $ob->{move_on} = 0 unless exists $ob->{move_on}; 386 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
311 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
312 : $ob->{move_on} & ~MOVE_WALK;
313 } 387 }
314 if (defined (my $v = delete $ob->{walk_off})) { 388 if (defined (my $v = delete $ob->{walk_off})) {
315 $ob->{move_off} = 0 unless exists $ob->{move_off}; 389 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
316 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
317 : $ob->{move_off} & ~MOVE_WALK;
318 } 390 }
319 if (defined (my $v = delete $ob->{fly_on})) { 391 if (defined (my $v = delete $ob->{fly_on})) {
320 $ob->{move_on} = 0 unless exists $ob->{move_on}; 392 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
321 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
322 : $ob->{move_on} & ~MOVE_FLY_LOW;
323 } 393 }
324 if (defined (my $v = delete $ob->{fly_off})) { 394 if (defined (my $v = delete $ob->{fly_off})) {
325 $ob->{move_off} = 0 unless exists $ob->{move_off}; 395 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
326 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
327 : $ob->{move_off} & ~MOVE_FLY_LOW;
328 } 396 }
329 if (defined (my $v = delete $ob->{flying})) { 397 if (defined (my $v = delete $ob->{flying})) {
330 $ob->{move_type} = 0 unless exists $ob->{move_type}; 398 $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
331 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
332 : $ob->{move_type} & ~MOVE_FLY_LOW;
333 } 399 }
334 400
335 # convert idiotic event_xxx things into objects 401 # convert idiotic event_xxx things into objects
336 while (my ($event, $subtype) = each %EVENT_TYPE) { 402 while (my ($event, $subtype) = each %EVENT_TYPE) {
337 if (exists $ob->{"event_${event}_plugin"}) { 403 if (exists $ob->{"event_${event}_plugin"}) {
593 my ($k, $v) = @$_; 659 my ($k, $v) = @$_;
594 660
595 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 661 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) {
596 $v =~ s/\n$//; 662 $v =~ s/\n$//;
597 $str .= "$k\n$v\n$end\n"; 663 $str .= "$k\n$v\n$end\n";
598 } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) {
599 if ($v & ~Crossfire::MOVE_ALL or !$v) {
600 $str .= "$k $v\n";
601
602 } elsif ($v & Crossfire::MOVE_ALLBIT) {
603 $str .= "$k all";
604
605 $str .= " -walk" unless $v & Crossfire::MOVE_WALK;
606 $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW;
607 $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH;
608 $str .= " -swim" unless $v & Crossfire::MOVE_SWIM;
609 $str .= " -boat" unless $v & Crossfire::MOVE_BOAT;
610
611 $str .= "\n";
612
613 } else {
614 $str .= $k;
615
616 $str .= " walk" if $v & Crossfire::MOVE_WALK;
617 $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW;
618 $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH;
619 $str .= " swim" if $v & Crossfire::MOVE_SWIM;
620 $str .= " boat" if $v & Crossfire::MOVE_BOAT;
621
622 $str .= "\n";
623 }
624 } else { 664 } else {
625 $str .= "$k $v\n"; 665 $str .= "$k $v\n";
626 } 666 }
627 } 667 }
628 668

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