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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.91 by root, Sat Mar 3 19:06:03 2007 UTC vs.
Revision 1.130 by root, Thu Jun 25 13:15:56 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Deliantra;
8 8
9our $VERSION = '0.96'; 9our $VERSION = '1.23';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
16use File::Spec; 16use File::Spec;
17use List::Util qw(min max); 17use List::Util qw(min max);
18use Storable qw(freeze thaw); 18use Storable qw(freeze thaw);
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch
22 *ARCH $TILE *FACE *FACEDATA
23 TILESIZE CACHESTRIDE
24 editor_archs arch_extents
22); 25);
23 26
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working 27use JSON::XS qw(decode_json encode_json);
25 28
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
36our $LIB = $ENV{CROSSFIRE_LIBDIR}; 29our $LIB = $ENV{DELIANTRA_LIBDIR};
37 30
38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" 31our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" 32 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
40 : File::Spec->tmpdir . "/crossfire"; 33 : File::Spec->tmpdir . "/deliantra";
41 34
42mkdir $VARDIR, 0777; 35mkdir $VARDIR, 0777;
43 36
44sub TILESIZE (){ 32 } 37sub TILESIZE (){ 32 }
38sub CACHESTRIDE (){ 64 }
45 39
46our %ARCH; 40our %ARCH;
41our %FACE; # face32
47our %FACE; 42our %FACEDATA;
48our $TILE; 43our $TILE;
49 44
50our %FIELD_MULTILINE = ( 45our %FIELD_MULTILINE = (
51 msg => "endmsg", 46 msg => "endmsg",
52 lore => "endlore", 47 lore => "endlore",
68 outdoor temp pressure humid windspeed winddir sky nosmooth 63 outdoor temp pressure humid windspeed winddir sky nosmooth
69 tile_path_1 tile_path_2 tile_path_3 tile_path_4 64 tile_path_1 tile_path_2 tile_path_3 tile_path_4
70)); 65));
71 66
72our @FIELD_ORDER = (qw( 67our @FIELD_ORDER = (qw(
68 inherit
69
73 elevation 70 elevation
74 71
75 name name_pl custom_name attach title race 72 name name_pl custom_name attach title race
76 slaying skill msg lore other_arch face 73 slaying skill msg lore other_arch
77 #todo-events 74 sound sound_destroy face animation is_animated
78 animation is_animated 75 magicmap smoothlevel smoothface
79 str dex con wis pow cha int 76 str dex con wis pow cha int
80 hp maxhp sp maxsp grace maxgrace 77 hp maxhp sp maxsp grace maxgrace
81 exp perm_exp expmul 78 exp perm_exp expmul
82 food dam luck wc ac x y speed speed_left move_state attack_movement 79 food dam luck wc ac x y speed speed_left move_state attack_movement
83 nrof level direction type subtype attacktype 80 nrof level direction type subtype attacktype
91 resist_life_stealing resist_disease 88 resist_life_stealing resist_disease
92 89
93 path_attuned path_repelled path_denied material materialname 90 path_attuned path_repelled path_denied material materialname
94 value carrying weight invisible state magic 91 value carrying weight invisible state magic
95 last_heal last_sp last_grace last_eat 92 last_heal last_sp last_grace last_eat
96 connected glow_radius randomitems npx_status npc_program 93 connected glow_radius randomitems tresure_env npx_status npc_program
97 run_away pick_up container will_apply smoothlevel 94 run_away pick_up container will_apply smoothlevel
98 current_weapon_script weapontype tooltype elevation client_type 95 current_weapon_script weapontype tooltype elevation client_type
99 item_power duration range 96 item_power duration range
100 range_modifier duration_modifier dam_modifier gen_sp_armour 97 range_modifier duration_modifier dam_modifier gen_sp_armour
101 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 98 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
112 known_magical known_cursed can_use_skill been_applied has_ready_scroll 109 known_magical known_cursed can_use_skill been_applied has_ready_scroll
113 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 110 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
114 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 111 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
115 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 112 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
116 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 113 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
114 precious
117 115
118 body_range body_arm body_torso body_head body_neck body_skill 116 body_range body_arm body_torso body_head body_neck body_skill
119 body_finger body_shoulder body_foot body_hand body_wrist body_waist 117 body_finger body_shoulder body_foot body_hand body_wrist body_waist
120)); 118));
121 119
138sub MOVE_FLY_LOW (){ 0x02 } 136sub MOVE_FLY_LOW (){ 0x02 }
139sub MOVE_FLY_HIGH (){ 0x04 } 137sub MOVE_FLY_HIGH (){ 0x04 }
140sub MOVE_FLYING (){ 0x06 } 138sub MOVE_FLYING (){ 0x06 }
141sub MOVE_SWIM (){ 0x08 } 139sub MOVE_SWIM (){ 0x08 }
142sub MOVE_BOAT (){ 0x10 } 140sub MOVE_BOAT (){ 0x10 }
141sub MOVE_SHIP (){ 0x20 }
143sub MOVE_KNOWN (){ 0x1f } # all of above 142sub MOVE_KNOWN (){ 0x3f } # all of above
144sub MOVE_ALL (){ 0x10000 } # very special value 143sub MOVE_ALL (){ 0x10000 } # very special value
145 144
146our %MOVE_TYPE = ( 145our %MOVE_TYPE = (
147 walk => MOVE_WALK, 146 walk => MOVE_WALK,
148 fly_low => MOVE_FLY_LOW, 147 fly_low => MOVE_FLY_LOW,
149 fly_high => MOVE_FLY_HIGH, 148 fly_high => MOVE_FLY_HIGH,
150 flying => MOVE_FLYING, 149 flying => MOVE_FLYING,
151 swim => MOVE_SWIM, 150 swim => MOVE_SWIM,
152 boat => MOVE_BOAT, 151 boat => MOVE_BOAT,
152 ship => MOVE_SHIP,
153 all => MOVE_ALL, 153 all => MOVE_ALL,
154); 154);
155 155
156our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); 156our @MOVE_TYPE = keys %MOVE_TYPE;
157 157
158{ 158{
159 package Crossfire::MoveType; 159 package Deliantra::MoveType;
160 160
161 use overload 161 use overload
162 '=' => sub { bless [@{$_[0]}], ref $_[0] },
162 '""' => \&as_string, 163 '""' => \&as_string,
163 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, 164 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
164 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, 165 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
165 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, 166 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
166 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, 167 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
167 'x=' => sub { 168 'x=' => sub {
168 my $cur = $_[0] >= $_[1]; 169 my $cur = $_[0] >= $_[1];
169 if (!defined $cur) { 170 if (!defined $cur) {
171 if ($_[0] >= "all") {
172 $_[0] -= $_[1];
173 } else {
170 $_[0] += $_[1]; 174 $_[0] += $_[1];
175 }
171 } elsif ($cur) { 176 } elsif ($cur) {
172 $_[0] -= $_[1]; 177 $_[0] -= $_[1];
173 } else { 178 } else {
174 $_[0] /= $_[1]; 179 $_[0] /= $_[1];
175 } 180 }
177 $_[0] 182 $_[0]
178 }, 183 },
179 'eq' => sub { "$_[0]" eq "$_[1]" }, 184 'eq' => sub { "$_[0]" eq "$_[1]" },
180 'ne' => sub { "$_[0]" ne "$_[1]" }, 185 'ne' => sub { "$_[0]" ne "$_[1]" },
181 ; 186 ;
182}
183 187
184sub Crossfire::MoveType::new { 188 sub TO_JSON {
189 $_[0][0]
190 }
191}
192
193sub Deliantra::MoveType::new {
185 my ($class, $string) = @_; 194 my ($class, $string) = @_;
186 195
187 my $mask; 196 my $mask;
188 my $value; 197 my $value;
189 198
199 if ($string =~ /^\s*\d+\s*$/) {
200 $mask = MOVE_ALL;
201 $value = $string+0;
202 } else {
190 for (split /\s+/, lc $string) { 203 for (split /\s+/, lc $string) {
191 if (s/^-//) { 204 if (s/^-//) {
192 $mask |= $MOVE_TYPE{$_}; 205 $mask |= $MOVE_TYPE{$_};
193 $value &= ~$MOVE_TYPE{$_}; 206 $value &= ~$MOVE_TYPE{$_};
194 } else { 207 } else {
195 $mask |= $MOVE_TYPE{$_}; 208 $mask |= $MOVE_TYPE{$_};
196 $value |= $MOVE_TYPE{$_}; 209 $value |= $MOVE_TYPE{$_};
210 }
197 } 211 }
198 } 212 }
199 213
200 (bless [$mask, $value], $class)->normalise 214 (bless [$mask, $value], $class)->normalise
201} 215}
202 216
203sub Crossfire::MoveType::normalise { 217sub Deliantra::MoveType::normalise {
204 my ($self) = @_; 218 my ($self) = @_;
205 219
206 if ($self->[0] & MOVE_ALL) { 220 if ($self->[0] & MOVE_ALL) {
207 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); 221 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
208 $self->[0] &= $mask; 222 $self->[0] &= $mask;
212 $self->[1] &= $self->[0]; 226 $self->[1] &= $self->[0];
213 227
214 $self 228 $self
215} 229}
216 230
217sub Crossfire::MoveType::as_string { 231sub Deliantra::MoveType::as_string {
218 my ($self) = @_; 232 my ($self) = @_;
219 233
220 my @res; 234 my @res;
221 235
222 my ($mask, $value) = @$self; 236 my ($mask, $value) = @$self;
223 237
224 for (@Crossfire::MOVE_TYPE) { 238 for (@Deliantra::MOVE_TYPE) {
225 my $bit = $Crossfire::MOVE_TYPE{$_}; 239 my $bit = $Deliantra::MOVE_TYPE{$_};
226 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { 240 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
227 $mask &= ~$bit; 241 $mask &= ~$bit;
228 push @res, $value & $bit ? $_ : "-$_"; 242 push @res, $value & $bit ? $_ : "-$_";
229 } 243 }
230 } 244 }
342 } else { 356 } else {
343 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; 357 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
344 } 358 }
345 } 359 }
346 360
361 # check whether attachment is the same as in the archetype
362 if (exists $ob->{attach}) {
363 my $arch = $ARCH{$ob->{_name}};
364 my $js = JSON::XS->new->utf8->canonical (1);
365
366 if (defined $arch->{attach}
367 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
368 delete $ob->{attach}
369 }
370 }
371
372 # color_fg is used as default for magicmap if magicmap does not exist
373 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
374
347 # nuke outdated or never supported fields 375 # nuke outdated or never supported fields
348 delete @$ob{qw( 376 delete @$ob{qw(
349 can_knockback can_parry can_impale can_cut can_dam_armour 377 can_knockback can_parry can_impale can_cut can_dam_armour
350 can_apply pass_thru can_pass_thru 378 can_apply pass_thru can_pass_thru color_bg color_fg
351 )}; 379 )};
352 380
353 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } 381 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
354 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } 382 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
355 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } 383 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
356 384
357 # convert movement strings to bitsets 385 # convert movement strings to bitsets
358 for my $attr (keys %FIELD_MOVEMENT) { 386 for my $attr (keys %FIELD_MOVEMENT) {
359 next unless exists $ob->{$attr}; 387 next unless exists $ob->{$attr};
360 388
361 $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; 389 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
362 } 390 }
363 391
364 # convert outdated movement flags to new movement sets 392 # convert outdated movement flags to new movement sets
365 if (defined (my $v = delete $ob->{no_pass})) { 393 if (defined (my $v = delete $ob->{no_pass})) {
366 $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; 394 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "";
367 } 395 }
368 if (defined (my $v = delete $ob->{slow_move})) { 396 if (defined (my $v = delete $ob->{slow_move})) {
369 $ob->{move_slow} += "walk"; 397 $ob->{move_slow} += "walk";
370 $ob->{move_slow_penalty} = $v; 398 $ob->{move_slow_penalty} = $v;
371 } 399 }
372 if (defined (my $v = delete $ob->{walk_on})) { 400 if (defined (my $v = delete $ob->{walk_on})) {
373 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } 401 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
374 } 402 }
375 if (defined (my $v = delete $ob->{walk_off})) { 403 if (defined (my $v = delete $ob->{walk_off})) {
376 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } 404 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
377 } 405 }
378 if (defined (my $v = delete $ob->{fly_on})) { 406 if (defined (my $v = delete $ob->{fly_on})) {
379 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } 407 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
380 } 408 }
381 if (defined (my $v = delete $ob->{fly_off})) { 409 if (defined (my $v = delete $ob->{fly_off})) {
382 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } 410 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
383 } 411 }
384 if (defined (my $v = delete $ob->{flying})) { 412 if (defined (my $v = delete $ob->{flying})) {
385 $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } 413 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
386 } 414 }
387 415
388 # convert idiotic event_xxx things into objects 416 # convert idiotic event_xxx things into objects
389 while (my ($event, $subtype) = each %EVENT_TYPE) { 417 while (my ($event, $subtype) = each %EVENT_TYPE) {
390 if (exists $ob->{"event_${event}_plugin"}) { 418 if (exists $ob->{"event_${event}_plugin"}) {
406# arch as in "arch xxx", ie.. objects 434# arch as in "arch xxx", ie.. objects
407sub normalize_arch($) { 435sub normalize_arch($) {
408 my ($ob) = @_; 436 my ($ob) = @_;
409 437
410 normalize_object $ob; 438 normalize_object $ob;
439
440 return if $ob->{_atype} eq "object";
411 441
412 my $arch = $ARCH{$ob->{_name}} 442 my $arch = $ARCH{$ob->{_name}}
413 or (warn "$ob->{_name}: no such archetype", return $ob); 443 or (warn "$ob->{_name}: no such archetype", return $ob);
414 444
415 if ($arch->{type} == 22) { # map 445 if ($arch->{type} == 22) { # map
451} 481}
452 482
453sub attr_thaw($) { 483sub attr_thaw($) {
454 my ($ob) = @_; 484 my ($ob) = @_;
455 485
456 $ob->{attach} = from_json $ob->{attach} 486 $ob->{attach} = decode_json $ob->{attach}
457 if exists $ob->{attach}; 487 if exists $ob->{attach};
458 488
459 $ob 489 $ob
460} 490}
461 491
462sub attr_freeze($) { 492sub attr_freeze($) {
463 my ($ob) = @_; 493 my ($ob) = @_;
464 494
465 $ob->{attach} = Crossfire::to_json $ob->{attach} 495 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
466 if exists $ob->{attach}; 496 if exists $ob->{attach};
467 497
468 $ob 498 $ob
469} 499}
470 500
490 520
491 my %arc; 521 my %arc;
492 my ($more, $prev); 522 my ($more, $prev);
493 my $comment; 523 my $comment;
494 524
495 open my $fh, "<:raw:perlio:utf8", $path 525 open my $fh, "<:utf8", $path
496 or Carp::croak "$path: $!"; 526 or Carp::croak "$path: $!";
497 527
498# binmode $fh; 528# binmode $fh;
499 529
500 my $parse_block; $parse_block = sub { 530 my $parse_block; $parse_block = sub {
600 my $str; 630 my $str;
601 631
602 my $append; $append = sub { 632 my $append; $append = sub {
603 my %a = %{$_[0]}; 633 my %a = %{$_[0]};
604 634
605 Crossfire::attr_freeze \%a; 635 Deliantra::attr_freeze \%a;
606 Crossfire::normalize_arch \%a; 636 Deliantra::normalize_arch \%a;
607 637
608 # undo the bit-split we did before 638 # undo the bit-split we did before
609 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 639 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
610 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 640 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
611 | (delete $a{attack_movement_bits_4_7}); 641 | (delete $a{attack_movement_bits_4_7});
629 } 659 }
630 660
631 my @kv; 661 my @kv;
632 662
633 for ($a{_name} eq "map" 663 for ($a{_name} eq "map"
634 ? @Crossfire::FIELD_ORDER_MAP 664 ? @Deliantra::FIELD_ORDER_MAP
635 : @Crossfire::FIELD_ORDER) { 665 : @Deliantra::FIELD_ORDER) {
636 push @kv, [$_, delete $a{$_}] 666 push @kv, [$_, delete $a{$_}]
637 if exists $a{$_}; 667 if exists $a{$_};
638 } 668 }
639 669
640 for (sort keys %a) { 670 for (sort keys %a) {
643 } 673 }
644 674
645 for (@kv) { 675 for (@kv) {
646 my ($k, $v) = @$_; 676 my ($k, $v) = @$_;
647 677
648 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 678 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
649 $v =~ s/\n$//; 679 $v =~ s/\n$//;
650 $str .= "$k\n$v\n$end\n"; 680 $str .= "$k\n$v\n$end\n";
651 } else { 681 } else {
652 $str .= "$k $v\n"; 682 $str .= "$k $v\n";
653 } 683 }
749=cut 779=cut
750 780
751sub arch_attr($) { 781sub arch_attr($) {
752 my ($obj) = @_; 782 my ($obj) = @_;
753 783
754 require Crossfire::Data; 784 require Deliantra::Data;
755 785
756 my $root; 786 my $root;
757 my $attr = { }; 787 my $attr = { };
758 788
759 my $arch = $ARCH{ $obj->{_name} }; 789 my $arch = $ARCH{ $obj->{_name} };
760 my $type = $obj->{type} || $arch->{type}; 790 my $type = $obj->{type} || $arch->{type};
761 791
762 if ($type > 0) { 792 if ($type > 0) {
763 $root = $Crossfire::Data::ATTR{$type}; 793 $root = $Deliantra::Data::ATTR{$type};
764 } else { 794 } else {
765 my %a = (%$arch, %$obj); 795 my %a = (%$arch, %$obj);
766 796
767 if ($a{is_floor} && !$a{alive}) { 797 if ($a{is_floor} && !$a{alive}) {
768 $root = $Crossfire::Data::TYPE{Floor}; 798 $root = $Deliantra::Data::TYPE{Floor};
769 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 799 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
770 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 800 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
771 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 801 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
772 $root = $Crossfire::Data::TYPE{Wall}; 802 $root = $Deliantra::Data::TYPE{Wall};
773 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 803 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
774 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 804 $root = $Deliantra::Data::TYPE{"Weak Wall"};
775 } else { 805 } else {
776 $root = $Crossfire::Data::TYPE{Misc}; 806 $root = $Deliantra::Data::TYPE{Misc};
777 } 807 }
778 } 808 }
779 809
780 my @import = ($root); 810 my @import = ($root);
781 811
782 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 812 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
783 unless $type == 116; 813 unless $type == 116;
784 814
785 my (%ignore); 815 my (%ignore);
786 my (@section_order, %section, @attr_order); 816 my (@section_order, %section, @attr_order);
787 817
788 while (my $type = shift @import) { 818 while (my $type = shift @import) {
819 push @import,
820 grep $_,
821 map $Deliantra::Data::TYPE{$_},
789 push @import, @{$type->{import} || []}; 822 @{$type->{import} || []};
790 823
791 $attr->{$_} ||= $type->{$_} 824 $attr->{$_} ||= $type->{$_}
792 for qw(name desc use); 825 for qw(name desc use);
793 826
794 for (@{$type->{ignore} || []}) { 827 for (@{$type->{ignore} || []}) {
880 }, sub { 913 }, sub {
881 read_arch "$LIB/archetypes" 914 read_arch "$LIB/archetypes"
882 }; 915 };
883} 916}
884 917
918sub construct_tilecache_pb {
919 my ($idx, $cache) = @_;
920
921 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
922
923 while (my ($name, $tile) = each %$cache) {
924 my $tpb = delete $tile->{pb};
925 my $ofs = $tile->{idx};
926
927 for my $x (0 .. $tile->{w} - 1) {
928 for my $y (0 .. $tile->{h} - 1) {
929 my $idx = $ofs + $x + $y * $tile->{w};
930 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
931 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
932 }
933 }
934 }
935
936 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
937
938 $cache
939}
940
941sub use_tilecache {
942 my ($face) = @_;
943 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
944 or die "$VARDIR/tilecache.png: $!";
945 *FACE = $_[0];
946}
947
885=item load_tilecache 948=item load_tilecache
886 949
887(Re-)Load %TILE and %FACE. 950(Re-)Load %TILE and %FACE.
888 951
889=cut 952=cut
890 953
891sub load_tilecache() { 954sub load_tilecache() {
892 require Gtk2; 955 require Gtk2;
893 956
894 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 957 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
895 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
896 or die "$VARDIR/tilecache.png: $!";
897 *FACE = $_[0];
898 }, sub { 958 sub {
899 my $tile = read_pak "$LIB/crossfire.0";
900
901 my %cache; 959 my %cache;
960 my $facedata = Storable::retrieve "$LIB/facedata";
902 961
962 $facedata->{version} == 2
963 or die "$LIB/facedata: version mismatch, cannot proceed.";
964
965 my $faces = $facedata->{faceinfo};
903 my $idx = 0; 966 my $idx = 0;
904 967
905 for my $name (sort keys %$tile) { 968 for (sort keys %$faces) {
969 my ($face, $info) = ($_, $faces->{$_});
970
906 my $pb = new Gtk2::Gdk::PixbufLoader; 971 my $pb = new Gtk2::Gdk::PixbufLoader;
907 $pb->write ($tile->{$name}); 972 $pb->write ($info->{data32});
908 $pb->close; 973 $pb->close;
909 my $pb = $pb->get_pixbuf; 974 my $pb = $pb->get_pixbuf;
910 975
911 my $tile = $cache{$name} = { 976 my $tile = $cache{$face} = {
912 pb => $pb, 977 pb => $pb,
913 idx => $idx, 978 idx => $idx,
914 w => int $pb->get_width / TILESIZE, 979 w => int $pb->get_width / TILESIZE,
915 h => int $pb->get_height / TILESIZE, 980 h => int $pb->get_height / TILESIZE,
916 }; 981 };
917
918 982
919 $idx += $tile->{w} * $tile->{h}; 983 $idx += $tile->{w} * $tile->{h};
984 }
985
986 construct_tilecache_pb $idx, \%cache;
987
988 \%cache
920 } 989 };
921
922 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
923
924 while (my ($name, $tile) = each %cache) {
925 my $tpb = delete $tile->{pb};
926 my $ofs = $tile->{idx};
927
928 for my $x (0 .. $tile->{w} - 1) {
929 for my $y (0 .. $tile->{h} - 1) {
930 my $idx = $ofs + $x + $y * $tile->{w};
931 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
932 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
933 }
934 }
935 }
936
937 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
938
939 \%cache
940 };
941} 990}
942 991
943=head1 AUTHOR 992=head1 AUTHOR
944 993
945 Marc Lehmann <schmorp@schmorp.de> 994 Marc Lehmann <schmorp@schmorp.de>
949 http://www.ta-sa.org/ 998 http://www.ta-sa.org/
950 999
951=cut 1000=cut
952 1001
9531 10021
1003

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