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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.91 by root, Sat Mar 3 19:06:03 2007 UTC vs.
Revision 1.142 by root, Sat May 15 00:30:53 2010 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4
5=over 4
4 6
5=cut 7=cut
6 8
7package Crossfire; 9package Deliantra;
8 10
9our $VERSION = '0.96'; 11our $VERSION = '1.30';
10 12
11use strict; 13use common::sense;
12 14
13use base 'Exporter'; 15use base 'Exporter';
14 16
15use Carp (); 17use Carp ();
16use File::Spec; 18use File::Spec;
17use List::Util qw(min max); 19use List::Util qw(min max);
18use Storable qw(freeze thaw); 20use Storable qw(freeze thaw);
19 21
20our @EXPORT = qw( 22our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 23 read_pak read_arch
24 *ARCH $TILE *FACE *FACEDATA
25 TILESIZE CACHESTRIDE
26 editor_archs arch_extents
22); 27);
23 28
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working 29use JSON::XS qw(decode_json encode_json);
25 30
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
36our $LIB = $ENV{CROSSFIRE_LIBDIR}; 31our $LIB = $ENV{DELIANTRA_LIBDIR};
37 32
38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" 33our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" 34 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
40 : File::Spec->tmpdir . "/crossfire"; 35 : File::Spec->tmpdir . "/deliantra";
41 36
42mkdir $VARDIR, 0777; 37mkdir $VARDIR, 0777;
43 38
44sub TILESIZE (){ 32 } 39sub TILESIZE (){ 32 }
40sub CACHESTRIDE (){ 64 }
45 41
46our %ARCH; 42our %ARCH;
43our %FACE; # face32
47our %FACE; 44our %FACEDATA;
48our $TILE; 45our $TILE;
49 46
50our %FIELD_MULTILINE = ( 47our %FIELD_MULTILINE = (
51 msg => "endmsg", 48 msg => "endmsg",
52 lore => "endlore", 49 lore => "endlore",
59 56
60# same as in server save routine, to (hopefully) be compatible 57# same as in server save routine, to (hopefully) be compatible
61# to the other editors. 58# to the other editors.
62our @FIELD_ORDER_MAP = (qw( 59our @FIELD_ORDER_MAP = (qw(
63 file_format_version 60 file_format_version
64 name attach swap_time reset_timeout fixed_resettime difficulty region 61 name attach swap_time reset_timeout fixed_resettime difficulty
62 region music
65 shopitems shopgreed shopmin shopmax shoprace 63 shopitems shopgreed shopmin shopmax shoprace
66 darkness width height enter_x enter_y msg maplore 64 darkness width height enter_x enter_y msg maplore
67 unique template 65 unique template
68 outdoor temp pressure humid windspeed winddir sky nosmooth 66 outdoor temp pressure humid windspeed winddir sky nosmooth
69 tile_path_1 tile_path_2 tile_path_3 tile_path_4 67 tile_path_1 tile_path_2 tile_path_3 tile_path_4
70)); 68));
71 69
72our @FIELD_ORDER = (qw( 70our @FIELD_ORDER = (qw(
71 inherit
72
73 elevation 73 elevation
74 74
75 name name_pl custom_name attach title race 75 name name_pl custom_name attach title race
76 slaying skill msg lore other_arch face 76 slaying skill msg lore other_arch
77 #todo-events 77 sound sound_destroy face animation is_animated
78 animation is_animated 78 magicmap smoothlevel smoothface
79 str dex con wis pow cha int 79 str dex con wis pow cha int
80 hp maxhp sp maxsp grace maxgrace 80 hp maxhp sp maxsp grace maxgrace
81 exp perm_exp expmul 81 exp perm_exp expmul
82 food dam luck wc ac x y speed speed_left move_state attack_movement 82 food dam luck wc ac x y speed speed_left move_state attack_movement
83 nrof level direction type subtype attacktype 83 nrof level direction type subtype attacktype
91 resist_life_stealing resist_disease 91 resist_life_stealing resist_disease
92 92
93 path_attuned path_repelled path_denied material materialname 93 path_attuned path_repelled path_denied material materialname
94 value carrying weight invisible state magic 94 value carrying weight invisible state magic
95 last_heal last_sp last_grace last_eat 95 last_heal last_sp last_grace last_eat
96 connected glow_radius randomitems npx_status npc_program 96 connected glow_radius randomitems tresure_env npx_status npc_program
97 run_away pick_up container will_apply smoothlevel 97 run_away pick_up container will_apply smoothlevel
98 current_weapon_script weapontype tooltype elevation client_type 98 current_weapon_script weapontype tooltype elevation client_type
99 item_power duration range 99 item_power duration range
100 range_modifier duration_modifier dam_modifier gen_sp_armour 100 range_modifier duration_modifier dam_modifier gen_sp_armour
101 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 101 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
112 known_magical known_cursed can_use_skill been_applied has_ready_scroll 112 known_magical known_cursed can_use_skill been_applied has_ready_scroll
113 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 113 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
114 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 114 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
115 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 115 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
116 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 116 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
117 precious
117 118
118 body_range body_arm body_torso body_head body_neck body_skill 119 body_range body_arm body_torso body_head body_neck body_skill
119 body_finger body_shoulder body_foot body_hand body_wrist body_waist 120 body_finger body_shoulder body_foot body_hand body_wrist body_waist
120)); 121));
121 122
138sub MOVE_FLY_LOW (){ 0x02 } 139sub MOVE_FLY_LOW (){ 0x02 }
139sub MOVE_FLY_HIGH (){ 0x04 } 140sub MOVE_FLY_HIGH (){ 0x04 }
140sub MOVE_FLYING (){ 0x06 } 141sub MOVE_FLYING (){ 0x06 }
141sub MOVE_SWIM (){ 0x08 } 142sub MOVE_SWIM (){ 0x08 }
142sub MOVE_BOAT (){ 0x10 } 143sub MOVE_BOAT (){ 0x10 }
144sub MOVE_SHIP (){ 0x20 }
143sub MOVE_KNOWN (){ 0x1f } # all of above 145sub MOVE_KNOWN (){ 0x3f } # all of above
144sub MOVE_ALL (){ 0x10000 } # very special value 146sub MOVE_ALL (){ 0x10000 } # very special value
145 147
146our %MOVE_TYPE = ( 148our %MOVE_TYPE = (
147 walk => MOVE_WALK, 149 walk => MOVE_WALK,
148 fly_low => MOVE_FLY_LOW, 150 fly_low => MOVE_FLY_LOW,
149 fly_high => MOVE_FLY_HIGH, 151 fly_high => MOVE_FLY_HIGH,
150 flying => MOVE_FLYING, 152 flying => MOVE_FLYING,
151 swim => MOVE_SWIM, 153 swim => MOVE_SWIM,
152 boat => MOVE_BOAT, 154 boat => MOVE_BOAT,
155 ship => MOVE_SHIP,
153 all => MOVE_ALL, 156 all => MOVE_ALL,
154); 157);
155 158
156our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); 159our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship);
157 160
158{ 161{
159 package Crossfire::MoveType; 162 package Deliantra::MoveType;
160 163
161 use overload 164 use overload
165 '=' => sub { bless [@{$_[0]}], ref $_[0] },
162 '""' => \&as_string, 166 '""' => \&as_string,
163 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, 167 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
168 '<=' => sub {
169 ($_[0][0] & $MOVE_TYPE{$_[1]}) == $MOVE_TYPE{$_[1]}
170 ? $_[0][1] & $MOVE_TYPE{$_[1]}
171 : undef
172 },
164 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, 173 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
165 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, 174 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
166 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, 175 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
167 'x=' => sub { 176 'x=' => sub { # toggle between off, + and -
168 my $cur = $_[0] >= $_[1]; 177 my $cur = $_[0] >= $_[1];
169 if (!defined $cur) { 178 if (!defined $cur) {
179 if ($_[0] >= "all") {
180 $_[0] -= $_[1];
181 } else {
170 $_[0] += $_[1]; 182 $_[0] += $_[1];
183 }
171 } elsif ($cur) { 184 } elsif ($cur) {
172 $_[0] -= $_[1]; 185 $_[0] -= $_[1];
173 } else { 186 } else {
174 $_[0] /= $_[1]; 187 $_[0] /= $_[1];
175 } 188 }
177 $_[0] 190 $_[0]
178 }, 191 },
179 'eq' => sub { "$_[0]" eq "$_[1]" }, 192 'eq' => sub { "$_[0]" eq "$_[1]" },
180 'ne' => sub { "$_[0]" ne "$_[1]" }, 193 'ne' => sub { "$_[0]" ne "$_[1]" },
181 ; 194 ;
182}
183 195
184sub Crossfire::MoveType::new { 196 sub TO_JSON {
197 $_[0][0]
198 }
199}
200
201sub Deliantra::MoveType::new {
185 my ($class, $string) = @_; 202 my ($class, $string) = @_;
186 203
187 my $mask; 204 my $mask;
188 my $value; 205 my $value;
189 206
207 if ($string =~ /^\s*\d+\s*$/) {
208 $mask = MOVE_ALL;
209 $value = $string+0;
210 } else {
190 for (split /\s+/, lc $string) { 211 for (split /\s+/, lc $string) {
191 if (s/^-//) { 212 if (s/^-//) {
192 $mask |= $MOVE_TYPE{$_}; 213 $mask |= $MOVE_TYPE{$_};
193 $value &= ~$MOVE_TYPE{$_}; 214 $value &= ~$MOVE_TYPE{$_};
194 } else { 215 } else {
195 $mask |= $MOVE_TYPE{$_}; 216 $mask |= $MOVE_TYPE{$_};
196 $value |= $MOVE_TYPE{$_}; 217 $value |= $MOVE_TYPE{$_};
218 }
197 } 219 }
198 } 220 }
199 221
200 (bless [$mask, $value], $class)->normalise 222 (bless [$mask, $value], $class)->normalise
201} 223}
202 224
203sub Crossfire::MoveType::normalise { 225sub Deliantra::MoveType::normalise {
204 my ($self) = @_; 226 my ($self) = @_;
205 227
206 if ($self->[0] & MOVE_ALL) { 228 if ($self->[0] & MOVE_ALL) {
207 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); 229 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
208 $self->[0] &= $mask; 230 $self->[0] &= $mask;
212 $self->[1] &= $self->[0]; 234 $self->[1] &= $self->[0];
213 235
214 $self 236 $self
215} 237}
216 238
217sub Crossfire::MoveType::as_string { 239sub Deliantra::MoveType::as_string {
218 my ($self) = @_; 240 my ($self) = @_;
219 241
220 my @res; 242 my @res;
221 243
222 my ($mask, $value) = @$self; 244 my ($mask, $value) = @$self;
223 245
224 for (@Crossfire::MOVE_TYPE) { 246 for (@Deliantra::MOVE_TYPE) {
225 my $bit = $Crossfire::MOVE_TYPE{$_}; 247 my $bit = $Deliantra::MOVE_TYPE{$_};
226 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { 248 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
227 $mask &= ~$bit; 249 $mask &= ~$bit;
228 push @res, $value & $bit ? $_ : "-$_"; 250 push @res, $value & $bit ? $_ : "-$_";
229 } 251 }
230 } 252 }
323 345
324# object as in "Object xxx", i.e. archetypes 346# object as in "Object xxx", i.e. archetypes
325sub normalize_object($) { 347sub normalize_object($) {
326 my ($ob) = @_; 348 my ($ob) = @_;
327 349
350 delete $ob->{editable}; # deprecated
351
328 # convert material bitset to materialname, if possible 352 # convert material bitset to materialname, if possible
329 if (exists $ob->{material}) { 353 if (exists $ob->{material}) {
330 if (!$ob->{material}) { 354 if (!$ob->{material}) {
331 delete $ob->{material}; 355 delete $ob->{material};
332 } elsif (exists $ob->{materialname}) { 356 } elsif (exists $ob->{materialname}) {
342 } else { 366 } else {
343 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; 367 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
344 } 368 }
345 } 369 }
346 370
371 # check whether attachment is the same as in the archetype
372 if (exists $ob->{attach}) {
373 my $arch = $ARCH{$ob->{_name}};
374 my $js = JSON::XS->new->utf8->canonical (1);
375
376 if (defined $arch->{attach}
377 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
378 delete $ob->{attach}
379 }
380 }
381
382 # color_fg is used as default for magicmap if magicmap does not exist
383 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
384
347 # nuke outdated or never supported fields 385 # nuke outdated or never supported fields
348 delete @$ob{qw( 386 delete @$ob{qw(
349 can_knockback can_parry can_impale can_cut can_dam_armour 387 can_knockback can_parry can_impale can_cut can_dam_armour
350 can_apply pass_thru can_pass_thru 388 can_apply pass_thru can_pass_thru color_bg color_fg
351 )}; 389 )};
352 390
353 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } 391 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
354 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } 392 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
355 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } 393 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
356 394
357 # convert movement strings to bitsets 395 # convert movement strings to bitsets
358 for my $attr (keys %FIELD_MOVEMENT) { 396 for my $attr (keys %FIELD_MOVEMENT) {
359 next unless exists $ob->{$attr}; 397 next unless exists $ob->{$attr};
360 398
361 $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; 399 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
362 } 400 }
363 401
364 # convert outdated movement flags to new movement sets 402 # convert outdated movement flags to new movement sets
365 if (defined (my $v = delete $ob->{no_pass})) { 403 if (defined (my $v = delete $ob->{no_pass})) {
366 $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; 404 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0";
367 } 405 }
368 if (defined (my $v = delete $ob->{slow_move})) { 406 if (defined (my $v = delete $ob->{slow_move})) {
369 $ob->{move_slow} += "walk"; 407 $ob->{move_slow} += "walk";
370 $ob->{move_slow_penalty} = $v; 408 $ob->{move_slow_penalty} = $v;
371 } 409 }
372 if (defined (my $v = delete $ob->{walk_on})) { 410 if (defined (my $v = delete $ob->{walk_on})) {
373 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } 411 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
374 } 412 }
375 if (defined (my $v = delete $ob->{walk_off})) { 413 if (defined (my $v = delete $ob->{walk_off})) {
376 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } 414 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
377 } 415 }
378 if (defined (my $v = delete $ob->{fly_on})) { 416 if (defined (my $v = delete $ob->{fly_on})) {
379 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } 417 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
380 } 418 }
381 if (defined (my $v = delete $ob->{fly_off})) { 419 if (defined (my $v = delete $ob->{fly_off})) {
382 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } 420 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
383 } 421 }
384 if (defined (my $v = delete $ob->{flying})) { 422 if (defined (my $v = delete $ob->{flying})) {
385 $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } 423 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
386 } 424 }
387 425
388 # convert idiotic event_xxx things into objects 426 # convert idiotic event_xxx things into objects
389 while (my ($event, $subtype) = each %EVENT_TYPE) { 427 while (my ($event, $subtype) = each %EVENT_TYPE) {
390 if (exists $ob->{"event_${event}_plugin"}) { 428 if (exists $ob->{"event_${event}_plugin"}) {
406# arch as in "arch xxx", ie.. objects 444# arch as in "arch xxx", ie.. objects
407sub normalize_arch($) { 445sub normalize_arch($) {
408 my ($ob) = @_; 446 my ($ob) = @_;
409 447
410 normalize_object $ob; 448 normalize_object $ob;
449
450 return if $ob->{_atype} eq "object";
411 451
412 my $arch = $ARCH{$ob->{_name}} 452 my $arch = $ARCH{$ob->{_name}}
413 or (warn "$ob->{_name}: no such archetype", return $ob); 453 or (warn "$ob->{_name}: no such archetype", return $ob);
414 454
415 if ($arch->{type} == 22) { # map 455 if ($arch->{type} == 22) { # map
451} 491}
452 492
453sub attr_thaw($) { 493sub attr_thaw($) {
454 my ($ob) = @_; 494 my ($ob) = @_;
455 495
456 $ob->{attach} = from_json $ob->{attach} 496 $ob->{attach} = decode_json $ob->{attach}
457 if exists $ob->{attach}; 497 if exists $ob->{attach};
458 498
459 $ob 499 $ob
460} 500}
461 501
462sub attr_freeze($) { 502sub attr_freeze($) {
463 my ($ob) = @_; 503 my ($ob) = @_;
464 504
465 $ob->{attach} = Crossfire::to_json $ob->{attach} 505 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
466 if exists $ob->{attach}; 506 if exists $ob->{attach};
467 507
468 $ob 508 $ob
469} 509}
470 510
490 530
491 my %arc; 531 my %arc;
492 my ($more, $prev); 532 my ($more, $prev);
493 my $comment; 533 my $comment;
494 534
495 open my $fh, "<:raw:perlio:utf8", $path 535 open my $fh, "<:utf8", $path
496 or Carp::croak "$path: $!"; 536 or Carp::croak "$path: $!";
497 537
498# binmode $fh; 538# binmode $fh;
499 539
500 my $parse_block; $parse_block = sub { 540 my $parse_block; $parse_block = sub {
600 my $str; 640 my $str;
601 641
602 my $append; $append = sub { 642 my $append; $append = sub {
603 my %a = %{$_[0]}; 643 my %a = %{$_[0]};
604 644
605 Crossfire::attr_freeze \%a; 645 Deliantra::attr_freeze \%a;
606 Crossfire::normalize_arch \%a; 646 Deliantra::normalize_arch \%a;
607 647
608 # undo the bit-split we did before 648 # undo the bit-split we did before
609 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 649 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
610 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 650 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
611 | (delete $a{attack_movement_bits_4_7}); 651 | (delete $a{attack_movement_bits_4_7});
629 } 669 }
630 670
631 my @kv; 671 my @kv;
632 672
633 for ($a{_name} eq "map" 673 for ($a{_name} eq "map"
634 ? @Crossfire::FIELD_ORDER_MAP 674 ? @Deliantra::FIELD_ORDER_MAP
635 : @Crossfire::FIELD_ORDER) { 675 : @Deliantra::FIELD_ORDER) {
636 push @kv, [$_, delete $a{$_}] 676 push @kv, [$_, delete $a{$_}]
637 if exists $a{$_}; 677 if exists $a{$_};
638 } 678 }
639 679
640 for (sort keys %a) { 680 for (sort keys %a) {
643 } 683 }
644 684
645 for (@kv) { 685 for (@kv) {
646 my ($k, $v) = @$_; 686 my ($k, $v) = @$_;
647 687
648 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 688 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
649 $v =~ s/\n$//; 689 $v =~ s/\n$//;
650 $str .= "$k\n$v\n$end\n"; 690 $str .= "$k\n$v\n$end\n";
651 } else { 691 } else {
652 $str .= "$k $v\n"; 692 $str .= "$k $v\n";
653 } 693 }
749=cut 789=cut
750 790
751sub arch_attr($) { 791sub arch_attr($) {
752 my ($obj) = @_; 792 my ($obj) = @_;
753 793
754 require Crossfire::Data; 794 require Deliantra::Data;
755 795
756 my $root; 796 my $root;
757 my $attr = { }; 797 my $attr = { };
758 798
759 my $arch = $ARCH{ $obj->{_name} }; 799 my $arch = $ARCH{ $obj->{_name} };
760 my $type = $obj->{type} || $arch->{type}; 800 my $type = $obj->{type} || $arch->{type};
761 801
762 if ($type > 0) { 802 if ($type > 0) {
763 $root = $Crossfire::Data::ATTR{$type}; 803 $root = $Deliantra::Data::ATTR{$type};
764 } else { 804 } else {
765 my %a = (%$arch, %$obj); 805 my %a = (%$arch, %$obj);
766 806
767 if ($a{is_floor} && !$a{alive}) { 807 if ($a{is_floor} && !$a{alive}) {
768 $root = $Crossfire::Data::TYPE{Floor}; 808 $root = $Deliantra::Data::TYPE{Floor};
769 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 809 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
770 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 810 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
771 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 811 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
772 $root = $Crossfire::Data::TYPE{Wall}; 812 $root = $Deliantra::Data::TYPE{Wall};
773 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 813 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
774 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 814 $root = $Deliantra::Data::TYPE{"Weak Wall"};
775 } else { 815 } else {
776 $root = $Crossfire::Data::TYPE{Misc}; 816 $root = $Deliantra::Data::TYPE{Misc};
777 } 817 }
778 } 818 }
779 819
820 my (%ignore);
780 my @import = ($root); 821 my @import = ($root);
822
823 my @new_import;
824 while (my $type = shift @import) {
825 # first import everything we will need:
826 push @import,
827 grep $_,
828 map $Deliantra::Data::TYPE{$_},
829 @{$type->{import} || []};
830
831 # and compute the ignored attributes
832 for (@{$type->{ignore} || []}) {
833 $ignore{$_}++ for ref $_ ? @$_ : $_;
834 }
835
836 push @new_import, $type;
781 837 }
838 (@import) = @new_import;
839
840 # then add defaults to the back of the list, so they are added
841 # as last resort.
782 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 842 push @import, \%Deliantra::Data::DEFAULT_ATTR
783 unless $type == 116; 843 unless $type == 116;
784 844
785 my (%ignore);
786 my (@section_order, %section, @attr_order); 845 my (@section_order, %section, @attr_order);
787 846
847 # @import = root, imported, default
788 while (my $type = shift @import) { 848 while (my $type = pop @import) {
789 push @import, @{$type->{import} || []};
790
791 $attr->{$_} ||= $type->{$_} 849 $attr->{$_} ||= $type->{$_}
792 for qw(name desc use); 850 for qw(name desc use);
793
794 for (@{$type->{ignore} || []}) {
795 $ignore{$_}++ for ref $_ ? @$_ : $_;
796 }
797 851
798 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { 852 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) {
799 my ($name, $attr) = @$_; 853 my ($name, $attr) = @$_;
800 push @section_order, $name; 854 push @section_order, $name;
801 for (@$attr) { 855 for (@$attr) {
802 my ($k, $v) = @$_; 856 my ($k, $v) = @$_;
803 push @attr_order, $k; 857 push @attr_order, $k;
804 $section{$name}{$k} ||= $v; 858 $section{$name}{$k} = $v; # overwrite, so that the root decides
805 }
806 } 859 }
860 }
861 }
862
863 # remove ignores for "root" type
864 for (
865 map @{$_->[1]}, # section attributes
866 [general => ($root->{attr} || [])],
867 @{$root->{section} || []}
868 ) {
869 my ($k, $v) = @$_;
870 # skip fixed attributes, if they are ignored thats fine
871 next if $v->{type} eq 'fixed';
872
873 delete $ignore{$k}; # if the attributes are defined explicitly they
874 # should NOT be ignored. ignore should mainly
875 # hit imported/inherited attributes.
807 } 876 }
808 877
809 $attr->{section} = [ 878 $attr->{section} = [
810 map !exists $section{$_} ? () : do { 879 map !exists $section{$_} ? () : do {
811 my $attr = delete $section{$_}; 880 my $attr = delete $section{$_};
815 map exists $attr->{$_} && !$ignore{$_} 884 map exists $attr->{$_} && !$ignore{$_}
816 ? [$_ => delete $attr->{$_}] : (), 885 ? [$_ => delete $attr->{$_}] : (),
817 @attr_order 886 @attr_order
818 ] 887 ]
819 }, 888 },
820
821 exists $section{$_} ? [$_ => delete $section{$_}] : (), 889 exists $section{$_} ? [$_ => delete $section{$_}] : (),
822 @section_order 890 @section_order
823 ]; 891 ];
824 892
825 $attr 893 $attr
826} 894}
880 }, sub { 948 }, sub {
881 read_arch "$LIB/archetypes" 949 read_arch "$LIB/archetypes"
882 }; 950 };
883} 951}
884 952
953sub construct_tilecache_pb {
954 my ($idx, $cache) = @_;
955
956 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
957
958 while (my ($name, $tile) = each %$cache) {
959 my $tpb = delete $tile->{pb};
960 my $ofs = $tile->{idx};
961
962 for my $x (0 .. $tile->{w} - 1) {
963 for my $y (0 .. $tile->{h} - 1) {
964 my $idx = $ofs + $x + $y * $tile->{w};
965 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
966 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
967 }
968 }
969 }
970
971 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
972
973 $cache
974}
975
976sub use_tilecache {
977 my ($face) = @_;
978 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
979 or die "$VARDIR/tilecache.png: $!";
980 *FACE = $_[0];
981}
982
885=item load_tilecache 983=item load_tilecache
886 984
887(Re-)Load %TILE and %FACE. 985(Re-)Load %TILE and %FACE.
888 986
889=cut 987=cut
890 988
891sub load_tilecache() { 989sub load_tilecache() {
892 require Gtk2; 990 require Gtk2;
893 991
894 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 992 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
895 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
896 or die "$VARDIR/tilecache.png: $!";
897 *FACE = $_[0];
898 }, sub { 993 sub {
899 my $tile = read_pak "$LIB/crossfire.0";
900
901 my %cache; 994 my %cache;
995 my $facedata = Storable::retrieve "$LIB/facedata";
902 996
997 $facedata->{version} == 2
998 or die "$LIB/facedata: version mismatch, cannot proceed.";
999
1000 my $faces = $facedata->{faceinfo};
903 my $idx = 0; 1001 my $idx = 0;
904 1002
905 for my $name (sort keys %$tile) { 1003 for (sort keys %$faces) {
1004 my ($face, $info) = ($_, $faces->{$_});
1005
906 my $pb = new Gtk2::Gdk::PixbufLoader; 1006 my $pb = new Gtk2::Gdk::PixbufLoader;
907 $pb->write ($tile->{$name}); 1007 $pb->write ($info->{data32});
908 $pb->close; 1008 $pb->close;
909 my $pb = $pb->get_pixbuf; 1009 my $pb = $pb->get_pixbuf;
910 1010
911 my $tile = $cache{$name} = { 1011 my $tile = $cache{$face} = {
912 pb => $pb, 1012 pb => $pb,
913 idx => $idx, 1013 idx => $idx,
914 w => int $pb->get_width / TILESIZE, 1014 w => int $pb->get_width / TILESIZE,
915 h => int $pb->get_height / TILESIZE, 1015 h => int $pb->get_height / TILESIZE,
916 }; 1016 };
917
918 1017
919 $idx += $tile->{w} * $tile->{h}; 1018 $idx += $tile->{w} * $tile->{h};
1019 }
1020
1021 construct_tilecache_pb $idx, \%cache;
1022
1023 \%cache
920 } 1024 };
921
922 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
923
924 while (my ($name, $tile) = each %cache) {
925 my $tpb = delete $tile->{pb};
926 my $ofs = $tile->{idx};
927
928 for my $x (0 .. $tile->{w} - 1) {
929 for my $y (0 .. $tile->{h} - 1) {
930 my $idx = $ofs + $x + $y * $tile->{w};
931 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
932 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
933 }
934 }
935 }
936
937 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
938
939 \%cache
940 };
941} 1025}
1026
1027=back
942 1028
943=head1 AUTHOR 1029=head1 AUTHOR
944 1030
945 Marc Lehmann <schmorp@schmorp.de> 1031 Marc Lehmann <schmorp@schmorp.de>
946 http://home.schmorp.de/ 1032 http://home.schmorp.de/
949 http://www.ta-sa.org/ 1035 http://www.ta-sa.org/
950 1036
951=cut 1037=cut
952 1038
9531 10391
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