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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.78 by root, Sun Dec 3 01:02:05 2006 UTC vs.
Revision 1.91 by root, Sat Mar 3 19:06:03 2007 UTC

58 qw(move_type move_block move_allow move_on move_off move_slow); 58 qw(move_type move_block move_allow move_on move_off move_slow);
59 59
60# same as in server save routine, to (hopefully) be compatible 60# same as in server save routine, to (hopefully) be compatible
61# to the other editors. 61# to the other editors.
62our @FIELD_ORDER_MAP = (qw( 62our @FIELD_ORDER_MAP = (qw(
63 file_format_version
63 name attach swap_time reset_timeout fixed_resettime difficulty region 64 name attach swap_time reset_timeout fixed_resettime difficulty region
64 shopitems shopgreed shopmin shopmax shoprace 65 shopitems shopgreed shopmin shopmax shoprace
65 darkness width height enter_x enter_y msg maplore 66 darkness width height enter_x enter_y msg maplore
66 unique template 67 unique template
67 outdoor temp pressure humid windspeed winddir sky nosmooth 68 outdoor temp pressure humid windspeed winddir sky nosmooth
138sub MOVE_FLY_HIGH (){ 0x04 } 139sub MOVE_FLY_HIGH (){ 0x04 }
139sub MOVE_FLYING (){ 0x06 } 140sub MOVE_FLYING (){ 0x06 }
140sub MOVE_SWIM (){ 0x08 } 141sub MOVE_SWIM (){ 0x08 }
141sub MOVE_BOAT (){ 0x10 } 142sub MOVE_BOAT (){ 0x10 }
142sub MOVE_KNOWN (){ 0x1f } # all of above 143sub MOVE_KNOWN (){ 0x1f } # all of above
143sub MOVE_ALLBIT (){ 0x10000 }
144sub MOVE_ALL (){ 0x1001f } # very special value, more PITA 144sub MOVE_ALL (){ 0x10000 } # very special value
145
146our %MOVE_TYPE = (
147 walk => MOVE_WALK,
148 fly_low => MOVE_FLY_LOW,
149 fly_high => MOVE_FLY_HIGH,
150 flying => MOVE_FLYING,
151 swim => MOVE_SWIM,
152 boat => MOVE_BOAT,
153 all => MOVE_ALL,
154);
155
156our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat);
157
158{
159 package Crossfire::MoveType;
160
161 use overload
162 '""' => \&as_string,
163 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
164 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
165 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
166 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
167 'x=' => sub {
168 my $cur = $_[0] >= $_[1];
169 if (!defined $cur) {
170 $_[0] += $_[1];
171 } elsif ($cur) {
172 $_[0] -= $_[1];
173 } else {
174 $_[0] /= $_[1];
175 }
176
177 $_[0]
178 },
179 'eq' => sub { "$_[0]" eq "$_[1]" },
180 'ne' => sub { "$_[0]" ne "$_[1]" },
181 ;
182}
183
184sub Crossfire::MoveType::new {
185 my ($class, $string) = @_;
186
187 my $mask;
188 my $value;
189
190 for (split /\s+/, lc $string) {
191 if (s/^-//) {
192 $mask |= $MOVE_TYPE{$_};
193 $value &= ~$MOVE_TYPE{$_};
194 } else {
195 $mask |= $MOVE_TYPE{$_};
196 $value |= $MOVE_TYPE{$_};
197 }
198 }
199
200 (bless [$mask, $value], $class)->normalise
201}
202
203sub Crossfire::MoveType::normalise {
204 my ($self) = @_;
205
206 if ($self->[0] & MOVE_ALL) {
207 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
208 $self->[0] &= $mask;
209 $self->[1] &= $mask;
210 }
211
212 $self->[1] &= $self->[0];
213
214 $self
215}
216
217sub Crossfire::MoveType::as_string {
218 my ($self) = @_;
219
220 my @res;
221
222 my ($mask, $value) = @$self;
223
224 for (@Crossfire::MOVE_TYPE) {
225 my $bit = $Crossfire::MOVE_TYPE{$_};
226 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
227 $mask &= ~$bit;
228 push @res, $value & $bit ? $_ : "-$_";
229 }
230 }
231
232 join " ", @res
233}
145 234
146sub load_ref($) { 235sub load_ref($) {
147 my ($path) = @_; 236 my ($path) = @_;
148 237
149 open my $fh, "<:raw:perlio", $path 238 open my $fh, "<:raw:perlio", $path
199 while (my ($k, $v) = each %attack_mask) { 288 while (my ($k, $v) = each %attack_mask) {
200 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; 289 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
201 } 290 }
202} 291}
203 292
293my %MATERIAL = reverse
294 paper => 1,
295 iron => 2,
296 glass => 4,
297 leather => 8,
298 wood => 16,
299 organic => 32,
300 stone => 64,
301 cloth => 128,
302 adamant => 256,
303 liquid => 512,
304 tin => 1024,
305 bone => 2048,
306 ice => 4096,
307
308 # guesses
309 runestone => 12,
310 bronze => 18,
311 "ancient wood" => 20,
312 glass => 36,
313 marble => 66,
314 ice => 68,
315 stone => 70,
316 stone => 80,
317 cloth => 136,
318 ironwood => 144,
319 adamantium => 258,
320 glacium => 260,
321 blood => 544,
322;
323
204# object as in "Object xxx", i.e. archetypes 324# object as in "Object xxx", i.e. archetypes
205sub normalize_object($) { 325sub normalize_object($) {
206 my ($ob) = @_; 326 my ($ob) = @_;
327
328 # convert material bitset to materialname, if possible
329 if (exists $ob->{material}) {
330 if (!$ob->{material}) {
331 delete $ob->{material};
332 } elsif (exists $ob->{materialname}) {
333 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
334 delete $ob->{material};
335 } else {
336 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
337 delete $ob->{material}; # assume materilname is more specific and nuke material
338 }
339 } elsif (my $name = $MATERIAL{$ob->{material}}) {
340 delete $ob->{material};
341 $ob->{materialname} = $name;
342 } else {
343 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
344 }
345 }
207 346
208 # nuke outdated or never supported fields 347 # nuke outdated or never supported fields
209 delete @$ob{qw( 348 delete @$ob{qw(
210 can_knockback can_parry can_impale can_cut can_dam_armour 349 can_knockback can_parry can_impale can_cut can_dam_armour
211 can_apply pass_thru can_pass_thru 350 can_apply pass_thru can_pass_thru
217 356
218 # convert movement strings to bitsets 357 # convert movement strings to bitsets
219 for my $attr (keys %FIELD_MOVEMENT) { 358 for my $attr (keys %FIELD_MOVEMENT) {
220 next unless exists $ob->{$attr}; 359 next unless exists $ob->{$attr};
221 360
222 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility 361 $ob->{$attr} = new Crossfire::MoveType $ob->{$attr};
223
224 next if $ob->{$attr} =~ /^\d+$/;
225
226 my $flags = 0;
227
228 # assume list
229 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
230 $flags |= MOVE_WALK if $flag eq "walk";
231 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
232 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
233 $flags |= MOVE_FLYING if $flag eq "flying";
234 $flags |= MOVE_SWIM if $flag eq "swim";
235 $flags |= MOVE_BOAT if $flag eq "boat";
236 $flags |= MOVE_ALL if $flag eq "all";
237
238 $flags &= ~MOVE_WALK if $flag eq "-walk";
239 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
240 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
241 $flags &= ~MOVE_FLYING if $flag eq "-flying";
242 $flags &= ~MOVE_SWIM if $flag eq "-swim";
243 $flags &= ~MOVE_BOAT if $flag eq "-boat";
244 $flags &= ~MOVE_ALL if $flag eq "-all";
245 }
246
247 $ob->{$attr} = $flags;
248 } 362 }
249 363
250 # convert outdated movement flags to new movement sets 364 # convert outdated movement flags to new movement sets
251 if (defined (my $v = delete $ob->{no_pass})) { 365 if (defined (my $v = delete $ob->{no_pass})) {
252 $ob->{move_block} = $v ? MOVE_ALL : 0; 366 $ob->{move_block} = new Crossfire::MoveType $v ? "all" : "";
253 } 367 }
254 if (defined (my $v = delete $ob->{slow_move})) { 368 if (defined (my $v = delete $ob->{slow_move})) {
255 $ob->{move_slow} |= MOVE_WALK; 369 $ob->{move_slow} += "walk";
256 $ob->{move_slow_penalty} = $v; 370 $ob->{move_slow_penalty} = $v;
257 } 371 }
258 if (defined (my $v = delete $ob->{walk_on})) { 372 if (defined (my $v = delete $ob->{walk_on})) {
259 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; 373 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
260 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
261 : $ob->{move_on} & ~MOVE_WALK;
262 } 374 }
263 if (defined (my $v = delete $ob->{walk_off})) { 375 if (defined (my $v = delete $ob->{walk_off})) {
264 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; 376 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
265 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
266 : $ob->{move_off} & ~MOVE_WALK;
267 } 377 }
268 if (defined (my $v = delete $ob->{fly_on})) { 378 if (defined (my $v = delete $ob->{fly_on})) {
269 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; 379 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
270 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
271 : $ob->{move_on} & ~MOVE_FLY_LOW;
272 } 380 }
273 if (defined (my $v = delete $ob->{fly_off})) { 381 if (defined (my $v = delete $ob->{fly_off})) {
274 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; 382 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
275 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
276 : $ob->{move_off} & ~MOVE_FLY_LOW;
277 } 383 }
278 if (defined (my $v = delete $ob->{flying})) { 384 if (defined (my $v = delete $ob->{flying})) {
279 $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; 385 $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
280 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
281 : $ob->{move_type} & ~MOVE_FLY_LOW;
282 } 386 }
283 387
284 # convert idiotic event_xxx things into objects 388 # convert idiotic event_xxx things into objects
285 while (my ($event, $subtype) = each %EVENT_TYPE) { 389 while (my ($event, $subtype) = each %EVENT_TYPE) {
286 if (exists $ob->{"event_${event}_plugin"}) { 390 if (exists $ob->{"event_${event}_plugin"}) {
384sub read_arch($;$) { 488sub read_arch($;$) {
385 my ($path, $toplevel) = @_; 489 my ($path, $toplevel) = @_;
386 490
387 my %arc; 491 my %arc;
388 my ($more, $prev); 492 my ($more, $prev);
493 my $comment;
389 494
390 open my $fh, "<:raw:perlio:utf8", $path 495 open my $fh, "<:raw:perlio:utf8", $path
391 or Carp::croak "$path: $!"; 496 or Carp::croak "$path: $!";
392 497
393# binmode $fh; 498# binmode $fh;
397 502
398 while (<$fh>) { 503 while (<$fh>) {
399 s/\s+$//; 504 s/\s+$//;
400 if (/^end$/i) { 505 if (/^end$/i) {
401 last; 506 last;
507
402 } elsif (/^arch (\S+)$/i) { 508 } elsif (/^arch (\S+)$/i) {
403 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); 509 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
510
404 } elsif (/^lore$/i) { 511 } elsif (/^lore$/i) {
405 while (<$fh>) { 512 while (<$fh>) {
406 last if /^endlore\s*$/i; 513 last if /^endlore\s*$/i;
407 $arc{lore} .= $_; 514 $arc{lore} .= $_;
408 } 515 }
417 chomp; 524 chomp;
418 push @{ $arc{anim} }, $_; 525 push @{ $arc{anim} }, $_;
419 } 526 }
420 } elsif (/^(\S+)\s*(.*)$/) { 527 } elsif (/^(\S+)\s*(.*)$/) {
421 $arc{lc $1} = $2; 528 $arc{lc $1} = $2;
422 } elsif (/^\s*($|#)/) { 529 } elsif (/^\s*#/) {
530 $arc{_comment} .= "$_\n";
531
532 } elsif (/^\s*$/) {
423 # 533 #
424 } else { 534 } else {
425 warn "$path: unparsable line '$_' in arch $arc{_name}"; 535 warn "$path: unparsable line '$_' in arch $arc{_name}";
426 } 536 }
427 } 537 }
433 s/\s+$//; 543 s/\s+$//;
434 if (/^more$/i) { 544 if (/^more$/i) {
435 $more = $prev; 545 $more = $prev;
436 } elsif (/^object (\S+)$/i) { 546 } elsif (/^object (\S+)$/i) {
437 my $name = $1; 547 my $name = $1;
438 my $arc = attr_thaw normalize_object $parse_block->(_name => $name); 548 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
549 undef $comment;
550 delete $arc{_comment} unless length $arc{_comment};
439 $arc->{_atype} = 'object'; 551 $arc->{_atype} = 'object';
440 552
441 if ($more) { 553 if ($more) {
442 $more->{more} = $arc; 554 $more->{more} = $arc;
443 } else { 555 } else {
445 } 557 }
446 $prev = $arc; 558 $prev = $arc;
447 $more = undef; 559 $more = undef;
448 } elsif (/^arch (\S+)$/i) { 560 } elsif (/^arch (\S+)$/i) {
449 my $name = $1; 561 my $name = $1;
450 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name); 562 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
563 undef $comment;
564 delete $arc{_comment} unless length $arc{_comment};
451 $arc->{_atype} = 'arch'; 565 $arc->{_atype} = 'arch';
452 566
453 if ($more) { 567 if ($more) {
454 $more->{more} = $arc; 568 $more->{more} = $arc;
455 } else { 569 } else {
464 push @{$toplevel->{lev_array}}, $_+0; 578 push @{$toplevel->{lev_array}}, $_+0;
465 } 579 }
466 } else { 580 } else {
467 $toplevel->{$1} = $2; 581 $toplevel->{$1} = $2;
468 } 582 }
583 } elsif (/^\s*#/) {
584 $comment .= "$_\n";
469 } elsif (/^\s*($|#)/) { 585 } elsif (/^\s*($|#)/) {
470 # 586 #
471 } else { 587 } else {
472 die "$path: unparseable top-level line '$_'"; 588 die "$path: unparseable top-level line '$_'";
473 } 589 }
493 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 609 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
494 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 610 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
495 | (delete $a{attack_movement_bits_4_7}); 611 | (delete $a{attack_movement_bits_4_7});
496 } 612 }
497 613
614 if (my $comment = delete $a{_comment}) {
615 if ($comment =~ /[^\n\s#]/) {
616 $str .= $comment;
617 }
618 }
619
498 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; 620 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
499 621
500 my $inv = delete $a{inventory}; 622 my $inv = delete $a{inventory};
501 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some 623 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
502 my $anim = delete $a{anim}; 624 my $anim = delete $a{anim};
625
626 if ($a{_atype} eq 'object') {
627 $str .= join "\n", "anim", @$anim, "mina\n"
628 if $anim;
629 }
503 630
504 my @kv; 631 my @kv;
505 632
506 for ($a{_name} eq "map" 633 for ($a{_name} eq "map"
507 ? @Crossfire::FIELD_ORDER_MAP 634 ? @Crossfire::FIELD_ORDER_MAP
519 my ($k, $v) = @$_; 646 my ($k, $v) = @$_;
520 647
521 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 648 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) {
522 $v =~ s/\n$//; 649 $v =~ s/\n$//;
523 $str .= "$k\n$v\n$end\n"; 650 $str .= "$k\n$v\n$end\n";
524 } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) {
525 if ($v & ~Crossfire::MOVE_ALL or !$v) {
526 $str .= "$k $v\n";
527
528 } elsif ($v & Crossfire::MOVE_ALLBIT) {
529 $str .= "$k all";
530
531 $str .= " -walk" unless $v & Crossfire::MOVE_WALK;
532 $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW;
533 $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH;
534 $str .= " -swim" unless $v & Crossfire::MOVE_SWIM;
535 $str .= " -boat" unless $v & Crossfire::MOVE_BOAT;
536
537 $str .= "\n";
538
539 } else {
540 $str .= $k;
541
542 $str .= " walk" if $v & Crossfire::MOVE_WALK;
543 $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW;
544 $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH;
545 $str .= " swim" if $v & Crossfire::MOVE_SWIM;
546 $str .= " boat" if $v & Crossfire::MOVE_BOAT;
547
548 $str .= "\n";
549 }
550 } else { 651 } else {
551 $str .= "$k $v\n"; 652 $str .= "$k $v\n";
552 } 653 }
553 } 654 }
554 655
555 if ($inv) { 656 if ($inv) {
556 $append->($_) for @$inv; 657 $append->($_) for @$inv;
557 } 658 }
558 659
660 $str .= "end\n";
661
559 if ($a{_atype} eq 'object') { 662 if ($a{_atype} eq 'object') {
560 $str .= join "\n", "anim", @$anim, "mina\n" 663 if ($more) {
561 if $anim;
562 }
563
564 $str .= "end\n";
565
566 if (($a{_atype} eq 'object') && $more) {
567 $str .= "\nmore\n"; 664 $str .= "more\n";
568 $append->($more) if $more; 665 $append->($more) if $more;
666 } else {
667 $str .= "\n";
668 }
569 } 669 }
570 }; 670 };
571 671
572 for (@$arch) { 672 for (@$arch) {
573 $append->($_); 673 $append->($_);
602 my ($a) = @_; 702 my ($a) = @_;
603 703
604 my $o = $ARCH{$a->{_name}} 704 my $o = $ARCH{$a->{_name}}
605 or return; 705 or return;
606 706
607 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} 707 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
708 unless ($face) {
709 $face = $FACE{"blank.x11"}
608 or (warn "no face data found for arch '$a->{_name}'"), return; 710 or (warn "no face data found for arch '$a->{_name}'"), return;
711 }
609 712
610 if ($face->{w} > 1 || $face->{h} > 1) { 713 if ($face->{w} > 1 || $face->{h} > 1) {
611 # bigface 714 # bigface
612 return (0, 0, $face->{w} - 1, $face->{h} - 1); 715 return (0, 0, $face->{w} - 1, $face->{h} - 1);
613 716
720 ]; 823 ];
721 824
722 $attr 825 $attr
723} 826}
724 827
725sub arch_edit_sections {
726# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
727# edit_type = 0;
728# else if (edit_type != 0) {
729# // all flags from 'check_type' must be unset in this arch because they get recalculated now
730# edit_type &= ~check_type;
731# }
732#
733# }
734# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
735# getAttributeValue("alive", defarch) == 1 &&
736# (getAttributeValue("monster", defarch) == 1 ||
737# getAttributeValue("generator", defarch) == 1)) {
738# // Monster: monsters/npcs/generators
739# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
740# }
741# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
742# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
743# // Walls
744# edit_type |= IGUIConstants.TILE_EDIT_WALL;
745# }
746# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
747# getAttributeValue("connected", defarch) != 0) {
748# // Connected Objects
749# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
750# }
751# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
752# arch_type == 66 || arch_type == 41 || arch_type == 95) {
753# // Exit: teleporter/exit/trapdoors
754# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
755# }
756# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
757# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
758# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
759# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
760# arch_type == 124 || arch_type == 130)) {
761# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
762# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
763# }
764# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
765# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
766# arch_type == 91 || arch_type == 21 || arch_type == 24) {
767# // Door: door/special door/gates + keys
768# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
769# }
770# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
771# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
772# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
773# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
774# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
775# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
776# arch_type == 122 || arch_type == 3)) {
777# // Equipment: weapons/armour/wands/rods
778# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
779# }
780#
781# return(edit_type);
782#
783#
784}
785
786sub cache_file($$&&) { 828sub cache_file($$&&) {
787 my ($src, $cache, $load, $create) = @_; 829 my ($src, $cache, $load, $create) = @_;
788 830
789 my ($size, $mtime) = (stat $src)[7,9] 831 my ($size, $mtime) = (stat $src)[7,9]
790 or Carp::croak "$src: $!"; 832 or Carp::croak "$src: $!";

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