ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra/Deliantra.pm
(Generate patch)

Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.93 by root, Sat Mar 3 19:38:06 2007 UTC vs.
Revision 1.121 by root, Mon Apr 14 00:35:17 2008 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Deliantra;
8 8
9our $VERSION = '0.96'; 9our $VERSION = '1.14';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
16use File::Spec; 16use File::Spec;
17use List::Util qw(min max); 17use List::Util qw(min max);
18use Storable qw(freeze thaw); 18use Storable qw(freeze thaw);
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch
22 *ARCH $TILE *FACE *FACEDATA
23 TILESIZE CACHESTRIDE
24 editor_archs arch_extents
22); 25);
23 26
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working 27use JSON::XS qw(decode_json encode_json);
25 28
26sub from_json($) { 29our $LIB = $ENV{DELIANTRA_LIBDIR} || $ENV{CROSSFIRE_LIBDIR};
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30 30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
36our $LIB = $ENV{CROSSFIRE_LIBDIR};
37
38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" 31our $OLDDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" 32 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire"
40 : File::Spec->tmpdir . "/crossfire"; 33 : File::Spec->tmpdir . "/crossfire";
41 34
35our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
36 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
37 : File::Spec->tmpdir . "/deliantra";
38
42mkdir $VARDIR, 0777; 39mkdir $VARDIR, 0777;
43 40
44sub TILESIZE (){ 32 } 41sub TILESIZE (){ 32 }
42sub CACHESTRIDE (){ 64 }
45 43
46our %ARCH; 44our %ARCH;
45our %FACE; # face32
47our %FACE; 46our %FACEDATA;
48our $TILE; 47our $TILE;
49 48
50our %FIELD_MULTILINE = ( 49our %FIELD_MULTILINE = (
51 msg => "endmsg", 50 msg => "endmsg",
52 lore => "endlore", 51 lore => "endlore",
68 outdoor temp pressure humid windspeed winddir sky nosmooth 67 outdoor temp pressure humid windspeed winddir sky nosmooth
69 tile_path_1 tile_path_2 tile_path_3 tile_path_4 68 tile_path_1 tile_path_2 tile_path_3 tile_path_4
70)); 69));
71 70
72our @FIELD_ORDER = (qw( 71our @FIELD_ORDER = (qw(
72 inherit
73
73 elevation 74 elevation
74 75
75 name name_pl custom_name attach title race 76 name name_pl custom_name attach title race
76 slaying skill msg lore other_arch face 77 slaying skill msg lore other_arch
77 #todo-events
78 animation is_animated 78 face animation is_animated
79 magicmap smoothlevel smoothface
79 str dex con wis pow cha int 80 str dex con wis pow cha int
80 hp maxhp sp maxsp grace maxgrace 81 hp maxhp sp maxsp grace maxgrace
81 exp perm_exp expmul 82 exp perm_exp expmul
82 food dam luck wc ac x y speed speed_left move_state attack_movement 83 food dam luck wc ac x y speed speed_left move_state attack_movement
83 nrof level direction type subtype attacktype 84 nrof level direction type subtype attacktype
91 resist_life_stealing resist_disease 92 resist_life_stealing resist_disease
92 93
93 path_attuned path_repelled path_denied material materialname 94 path_attuned path_repelled path_denied material materialname
94 value carrying weight invisible state magic 95 value carrying weight invisible state magic
95 last_heal last_sp last_grace last_eat 96 last_heal last_sp last_grace last_eat
96 connected glow_radius randomitems npx_status npc_program 97 connected glow_radius randomitems tresure_env npx_status npc_program
97 run_away pick_up container will_apply smoothlevel 98 run_away pick_up container will_apply smoothlevel
98 current_weapon_script weapontype tooltype elevation client_type 99 current_weapon_script weapontype tooltype elevation client_type
99 item_power duration range 100 item_power duration range
100 range_modifier duration_modifier dam_modifier gen_sp_armour 101 range_modifier duration_modifier dam_modifier gen_sp_armour
101 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 102 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
112 known_magical known_cursed can_use_skill been_applied has_ready_scroll 113 known_magical known_cursed can_use_skill been_applied has_ready_scroll
113 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 114 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
114 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 115 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
115 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 116 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
116 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 117 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
118 precious
117 119
118 body_range body_arm body_torso body_head body_neck body_skill 120 body_range body_arm body_torso body_head body_neck body_skill
119 body_finger body_shoulder body_foot body_hand body_wrist body_waist 121 body_finger body_shoulder body_foot body_hand body_wrist body_waist
120)); 122));
121 123
138sub MOVE_FLY_LOW (){ 0x02 } 140sub MOVE_FLY_LOW (){ 0x02 }
139sub MOVE_FLY_HIGH (){ 0x04 } 141sub MOVE_FLY_HIGH (){ 0x04 }
140sub MOVE_FLYING (){ 0x06 } 142sub MOVE_FLYING (){ 0x06 }
141sub MOVE_SWIM (){ 0x08 } 143sub MOVE_SWIM (){ 0x08 }
142sub MOVE_BOAT (){ 0x10 } 144sub MOVE_BOAT (){ 0x10 }
145sub MOVE_SHIP (){ 0x20 }
143sub MOVE_KNOWN (){ 0x1f } # all of above 146sub MOVE_KNOWN (){ 0x3f } # all of above
144sub MOVE_ALL (){ 0x10000 } # very special value 147sub MOVE_ALL (){ 0x10000 } # very special value
145 148
146our %MOVE_TYPE = ( 149our %MOVE_TYPE = (
147 walk => MOVE_WALK, 150 walk => MOVE_WALK,
148 fly_low => MOVE_FLY_LOW, 151 fly_low => MOVE_FLY_LOW,
149 fly_high => MOVE_FLY_HIGH, 152 fly_high => MOVE_FLY_HIGH,
150 flying => MOVE_FLYING, 153 flying => MOVE_FLYING,
151 swim => MOVE_SWIM, 154 swim => MOVE_SWIM,
152 boat => MOVE_BOAT, 155 boat => MOVE_BOAT,
156 ship => MOVE_SHIP,
153 all => MOVE_ALL, 157 all => MOVE_ALL,
154); 158);
155 159
156our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); 160our @MOVE_TYPE = keys %MOVE_TYPE;
157 161
158{ 162{
159 package Crossfire::MoveType; 163 package Deliantra::MoveType;
160 164
161 use overload 165 use overload
162 '=' => sub { bless [@{$_[0]}], ref $_[0] }, 166 '=' => sub { bless [@{$_[0]}], ref $_[0] },
163 '""' => \&as_string, 167 '""' => \&as_string,
164 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, 168 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
166 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, 170 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
167 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, 171 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
168 'x=' => sub { 172 'x=' => sub {
169 my $cur = $_[0] >= $_[1]; 173 my $cur = $_[0] >= $_[1];
170 if (!defined $cur) { 174 if (!defined $cur) {
175 if ($_[0] >= "all") {
176 $_[0] -= $_[1];
177 } else {
171 $_[0] += $_[1]; 178 $_[0] += $_[1];
179 }
172 } elsif ($cur) { 180 } elsif ($cur) {
173 $_[0] -= $_[1]; 181 $_[0] -= $_[1];
174 } else { 182 } else {
175 $_[0] /= $_[1]; 183 $_[0] /= $_[1];
176 } 184 }
180 'eq' => sub { "$_[0]" eq "$_[1]" }, 188 'eq' => sub { "$_[0]" eq "$_[1]" },
181 'ne' => sub { "$_[0]" ne "$_[1]" }, 189 'ne' => sub { "$_[0]" ne "$_[1]" },
182 ; 190 ;
183} 191}
184 192
185sub Crossfire::MoveType::new { 193sub Deliantra::MoveType::new {
186 my ($class, $string) = @_; 194 my ($class, $string) = @_;
187 195
188 my $mask; 196 my $mask;
189 my $value; 197 my $value;
190 198
204 } 212 }
205 213
206 (bless [$mask, $value], $class)->normalise 214 (bless [$mask, $value], $class)->normalise
207} 215}
208 216
209sub Crossfire::MoveType::normalise { 217sub Deliantra::MoveType::normalise {
210 my ($self) = @_; 218 my ($self) = @_;
211 219
212 if ($self->[0] & MOVE_ALL) { 220 if ($self->[0] & MOVE_ALL) {
213 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); 221 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
214 $self->[0] &= $mask; 222 $self->[0] &= $mask;
218 $self->[1] &= $self->[0]; 226 $self->[1] &= $self->[0];
219 227
220 $self 228 $self
221} 229}
222 230
223sub Crossfire::MoveType::as_string { 231sub Deliantra::MoveType::as_string {
224 my ($self) = @_; 232 my ($self) = @_;
225 233
226 my @res; 234 my @res;
227 235
228 my ($mask, $value) = @$self; 236 my ($mask, $value) = @$self;
229 237
230 for (@Crossfire::MOVE_TYPE) { 238 for (@Deliantra::MOVE_TYPE) {
231 my $bit = $Crossfire::MOVE_TYPE{$_}; 239 my $bit = $Deliantra::MOVE_TYPE{$_};
232 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { 240 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
233 $mask &= ~$bit; 241 $mask &= ~$bit;
234 push @res, $value & $bit ? $_ : "-$_"; 242 push @res, $value & $bit ? $_ : "-$_";
235 } 243 }
236 } 244 }
348 } else { 356 } else {
349 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; 357 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
350 } 358 }
351 } 359 }
352 360
361 # check whether attachment is the same as in the archetype
362 if (exists $ob->{attach}) {
363 my $arch = $ARCH{$ob->{_name}};
364 my $js = JSON::XS->new->utf8->canonical (1);
365
366 if (defined $arch->{attach}
367 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
368 delete $ob->{attach}
369 }
370 }
371
372 # color_fg is used as default for magicmap if magicmap does not exist
373 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
374
353 # nuke outdated or never supported fields 375 # nuke outdated or never supported fields
354 delete @$ob{qw( 376 delete @$ob{qw(
355 can_knockback can_parry can_impale can_cut can_dam_armour 377 can_knockback can_parry can_impale can_cut can_dam_armour
356 can_apply pass_thru can_pass_thru 378 can_apply pass_thru can_pass_thru color_bg color_fg
357 )}; 379 )};
358 380
359 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } 381 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
360 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } 382 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
361 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } 383 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
362 384
363 # convert movement strings to bitsets 385 # convert movement strings to bitsets
364 for my $attr (keys %FIELD_MOVEMENT) { 386 for my $attr (keys %FIELD_MOVEMENT) {
365 next unless exists $ob->{$attr}; 387 next unless exists $ob->{$attr};
366 388
367 $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; 389 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
368 } 390 }
369 391
370 # convert outdated movement flags to new movement sets 392 # convert outdated movement flags to new movement sets
371 if (defined (my $v = delete $ob->{no_pass})) { 393 if (defined (my $v = delete $ob->{no_pass})) {
372 $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; 394 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "";
373 } 395 }
374 if (defined (my $v = delete $ob->{slow_move})) { 396 if (defined (my $v = delete $ob->{slow_move})) {
375 $ob->{move_slow} += "walk"; 397 $ob->{move_slow} += "walk";
376 $ob->{move_slow_penalty} = $v; 398 $ob->{move_slow_penalty} = $v;
377 } 399 }
378 if (defined (my $v = delete $ob->{walk_on})) { 400 if (defined (my $v = delete $ob->{walk_on})) {
379 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } 401 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
380 } 402 }
381 if (defined (my $v = delete $ob->{walk_off})) { 403 if (defined (my $v = delete $ob->{walk_off})) {
382 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } 404 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
383 } 405 }
384 if (defined (my $v = delete $ob->{fly_on})) { 406 if (defined (my $v = delete $ob->{fly_on})) {
385 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } 407 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
386 } 408 }
387 if (defined (my $v = delete $ob->{fly_off})) { 409 if (defined (my $v = delete $ob->{fly_off})) {
388 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } 410 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
389 } 411 }
390 if (defined (my $v = delete $ob->{flying})) { 412 if (defined (my $v = delete $ob->{flying})) {
391 $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } 413 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
392 } 414 }
393 415
394 # convert idiotic event_xxx things into objects 416 # convert idiotic event_xxx things into objects
395 while (my ($event, $subtype) = each %EVENT_TYPE) { 417 while (my ($event, $subtype) = each %EVENT_TYPE) {
396 if (exists $ob->{"event_${event}_plugin"}) { 418 if (exists $ob->{"event_${event}_plugin"}) {
457} 479}
458 480
459sub attr_thaw($) { 481sub attr_thaw($) {
460 my ($ob) = @_; 482 my ($ob) = @_;
461 483
462 $ob->{attach} = from_json $ob->{attach} 484 $ob->{attach} = decode_json $ob->{attach}
463 if exists $ob->{attach}; 485 if exists $ob->{attach};
464 486
465 $ob 487 $ob
466} 488}
467 489
468sub attr_freeze($) { 490sub attr_freeze($) {
469 my ($ob) = @_; 491 my ($ob) = @_;
470 492
471 $ob->{attach} = Crossfire::to_json $ob->{attach} 493 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
472 if exists $ob->{attach}; 494 if exists $ob->{attach};
473 495
474 $ob 496 $ob
475} 497}
476 498
606 my $str; 628 my $str;
607 629
608 my $append; $append = sub { 630 my $append; $append = sub {
609 my %a = %{$_[0]}; 631 my %a = %{$_[0]};
610 632
611 Crossfire::attr_freeze \%a; 633 Deliantra::attr_freeze \%a;
612 Crossfire::normalize_arch \%a; 634 Deliantra::normalize_arch \%a;
613 635
614 # undo the bit-split we did before 636 # undo the bit-split we did before
615 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 637 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
616 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 638 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
617 | (delete $a{attack_movement_bits_4_7}); 639 | (delete $a{attack_movement_bits_4_7});
635 } 657 }
636 658
637 my @kv; 659 my @kv;
638 660
639 for ($a{_name} eq "map" 661 for ($a{_name} eq "map"
640 ? @Crossfire::FIELD_ORDER_MAP 662 ? @Deliantra::FIELD_ORDER_MAP
641 : @Crossfire::FIELD_ORDER) { 663 : @Deliantra::FIELD_ORDER) {
642 push @kv, [$_, delete $a{$_}] 664 push @kv, [$_, delete $a{$_}]
643 if exists $a{$_}; 665 if exists $a{$_};
644 } 666 }
645 667
646 for (sort keys %a) { 668 for (sort keys %a) {
649 } 671 }
650 672
651 for (@kv) { 673 for (@kv) {
652 my ($k, $v) = @$_; 674 my ($k, $v) = @$_;
653 675
654 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 676 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
655 $v =~ s/\n$//; 677 $v =~ s/\n$//;
656 $str .= "$k\n$v\n$end\n"; 678 $str .= "$k\n$v\n$end\n";
657 } else { 679 } else {
658 $str .= "$k $v\n"; 680 $str .= "$k $v\n";
659 } 681 }
755=cut 777=cut
756 778
757sub arch_attr($) { 779sub arch_attr($) {
758 my ($obj) = @_; 780 my ($obj) = @_;
759 781
760 require Crossfire::Data; 782 require Deliantra::Data;
761 783
762 my $root; 784 my $root;
763 my $attr = { }; 785 my $attr = { };
764 786
765 my $arch = $ARCH{ $obj->{_name} }; 787 my $arch = $ARCH{ $obj->{_name} };
766 my $type = $obj->{type} || $arch->{type}; 788 my $type = $obj->{type} || $arch->{type};
767 789
768 if ($type > 0) { 790 if ($type > 0) {
769 $root = $Crossfire::Data::ATTR{$type}; 791 $root = $Deliantra::Data::ATTR{$type};
770 } else { 792 } else {
771 my %a = (%$arch, %$obj); 793 my %a = (%$arch, %$obj);
772 794
773 if ($a{is_floor} && !$a{alive}) { 795 if ($a{is_floor} && !$a{alive}) {
774 $root = $Crossfire::Data::TYPE{Floor}; 796 $root = $Deliantra::Data::TYPE{Floor};
775 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 797 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
776 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 798 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
777 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 799 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
778 $root = $Crossfire::Data::TYPE{Wall}; 800 $root = $Deliantra::Data::TYPE{Wall};
779 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 801 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
780 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 802 $root = $Deliantra::Data::TYPE{"Weak Wall"};
781 } else { 803 } else {
782 $root = $Crossfire::Data::TYPE{Misc}; 804 $root = $Deliantra::Data::TYPE{Misc};
783 } 805 }
784 } 806 }
785 807
786 my @import = ($root); 808 my @import = ($root);
787 809
788 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 810 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
789 unless $type == 116; 811 unless $type == 116;
790 812
791 my (%ignore); 813 my (%ignore);
792 my (@section_order, %section, @attr_order); 814 my (@section_order, %section, @attr_order);
793 815
794 while (my $type = shift @import) { 816 while (my $type = shift @import) {
817 push @import,
818 grep $_,
819 map $Deliantra::Data::TYPE{$_},
795 push @import, @{$type->{import} || []}; 820 @{$type->{import} || []};
796 821
797 $attr->{$_} ||= $type->{$_} 822 $attr->{$_} ||= $type->{$_}
798 for qw(name desc use); 823 for qw(name desc use);
799 824
800 for (@{$type->{ignore} || []}) { 825 for (@{$type->{ignore} || []}) {
886 }, sub { 911 }, sub {
887 read_arch "$LIB/archetypes" 912 read_arch "$LIB/archetypes"
888 }; 913 };
889} 914}
890 915
916sub construct_tilecache_pb {
917 my ($idx, $cache) = @_;
918
919 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
920
921 while (my ($name, $tile) = each %$cache) {
922 my $tpb = delete $tile->{pb};
923 my $ofs = $tile->{idx};
924
925 for my $x (0 .. $tile->{w} - 1) {
926 for my $y (0 .. $tile->{h} - 1) {
927 my $idx = $ofs + $x + $y * $tile->{w};
928 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
929 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
930 }
931 }
932 }
933
934 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
935
936 $cache
937}
938
939sub use_tilecache {
940 my ($face) = @_;
941 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
942 or die "$VARDIR/tilecache.png: $!";
943 *FACE = $_[0];
944}
945
891=item load_tilecache 946=item load_tilecache
892 947
893(Re-)Load %TILE and %FACE. 948(Re-)Load %TILE and %FACE.
894 949
895=cut 950=cut
896 951
897sub load_tilecache() { 952sub load_tilecache() {
898 require Gtk2; 953 require Gtk2;
899 954
900 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 955 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
901 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
902 or die "$VARDIR/tilecache.png: $!";
903 *FACE = $_[0];
904 }, sub { 956 sub {
905 my $tile = read_pak "$LIB/crossfire.0";
906
907 my %cache; 957 my %cache;
958 my $facedata = Storable::retrieve "$LIB/facedata";
908 959
960 $facedata->{version} == 2
961 or die "$LIB/facedata: version mismatch, cannot proceed.";
962
963 my $faces = $facedata->{faceinfo};
909 my $idx = 0; 964 my $idx = 0;
910 965
911 for my $name (sort keys %$tile) { 966 for (sort keys %$faces) {
967 my ($face, $info) = ($_, $faces->{$_});
968
912 my $pb = new Gtk2::Gdk::PixbufLoader; 969 my $pb = new Gtk2::Gdk::PixbufLoader;
913 $pb->write ($tile->{$name}); 970 $pb->write ($info->{data32});
914 $pb->close; 971 $pb->close;
915 my $pb = $pb->get_pixbuf; 972 my $pb = $pb->get_pixbuf;
916 973
917 my $tile = $cache{$name} = { 974 my $tile = $cache{$face} = {
918 pb => $pb, 975 pb => $pb,
919 idx => $idx, 976 idx => $idx,
920 w => int $pb->get_width / TILESIZE, 977 w => int $pb->get_width / TILESIZE,
921 h => int $pb->get_height / TILESIZE, 978 h => int $pb->get_height / TILESIZE,
922 }; 979 };
923
924 980
925 $idx += $tile->{w} * $tile->{h}; 981 $idx += $tile->{w} * $tile->{h};
982 }
983
984 construct_tilecache_pb $idx, \%cache;
985
986 \%cache
926 } 987 };
927
928 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
929
930 while (my ($name, $tile) = each %cache) {
931 my $tpb = delete $tile->{pb};
932 my $ofs = $tile->{idx};
933
934 for my $x (0 .. $tile->{w} - 1) {
935 for my $y (0 .. $tile->{h} - 1) {
936 my $idx = $ofs + $x + $y * $tile->{w};
937 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
938 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
939 }
940 }
941 }
942
943 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
944
945 \%cache
946 };
947} 988}
948 989
949=head1 AUTHOR 990=head1 AUTHOR
950 991
951 Marc Lehmann <schmorp@schmorp.de> 992 Marc Lehmann <schmorp@schmorp.de>
955 http://www.ta-sa.org/ 996 http://www.ta-sa.org/
956 997
957=cut 998=cut
958 999
9591 10001
1001

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines