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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.93 by root, Sat Mar 3 19:38:06 2007 UTC vs.
Revision 1.129 by root, Sun Jan 11 22:03:03 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Deliantra;
8 8
9our $VERSION = '0.96'; 9our $VERSION = '1.23';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
16use File::Spec; 16use File::Spec;
17use List::Util qw(min max); 17use List::Util qw(min max);
18use Storable qw(freeze thaw); 18use Storable qw(freeze thaw);
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch
22 *ARCH $TILE *FACE *FACEDATA
23 TILESIZE CACHESTRIDE
24 editor_archs arch_extents
22); 25);
23 26
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working 27use JSON::XS qw(decode_json encode_json);
25 28
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
36our $LIB = $ENV{CROSSFIRE_LIBDIR}; 29our $LIB = $ENV{DELIANTRA_LIBDIR};
37 30
38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" 31our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" 32 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
40 : File::Spec->tmpdir . "/crossfire"; 33 : File::Spec->tmpdir . "/deliantra";
41 34
42mkdir $VARDIR, 0777; 35mkdir $VARDIR, 0777;
43 36
44sub TILESIZE (){ 32 } 37sub TILESIZE (){ 32 }
38sub CACHESTRIDE (){ 64 }
45 39
46our %ARCH; 40our %ARCH;
41our %FACE; # face32
47our %FACE; 42our %FACEDATA;
48our $TILE; 43our $TILE;
49 44
50our %FIELD_MULTILINE = ( 45our %FIELD_MULTILINE = (
51 msg => "endmsg", 46 msg => "endmsg",
52 lore => "endlore", 47 lore => "endlore",
68 outdoor temp pressure humid windspeed winddir sky nosmooth 63 outdoor temp pressure humid windspeed winddir sky nosmooth
69 tile_path_1 tile_path_2 tile_path_3 tile_path_4 64 tile_path_1 tile_path_2 tile_path_3 tile_path_4
70)); 65));
71 66
72our @FIELD_ORDER = (qw( 67our @FIELD_ORDER = (qw(
68 inherit
69
73 elevation 70 elevation
74 71
75 name name_pl custom_name attach title race 72 name name_pl custom_name attach title race
76 slaying skill msg lore other_arch face 73 slaying skill msg lore other_arch
77 #todo-events 74 sound sound_destroy face animation is_animated
78 animation is_animated 75 magicmap smoothlevel smoothface
79 str dex con wis pow cha int 76 str dex con wis pow cha int
80 hp maxhp sp maxsp grace maxgrace 77 hp maxhp sp maxsp grace maxgrace
81 exp perm_exp expmul 78 exp perm_exp expmul
82 food dam luck wc ac x y speed speed_left move_state attack_movement 79 food dam luck wc ac x y speed speed_left move_state attack_movement
83 nrof level direction type subtype attacktype 80 nrof level direction type subtype attacktype
91 resist_life_stealing resist_disease 88 resist_life_stealing resist_disease
92 89
93 path_attuned path_repelled path_denied material materialname 90 path_attuned path_repelled path_denied material materialname
94 value carrying weight invisible state magic 91 value carrying weight invisible state magic
95 last_heal last_sp last_grace last_eat 92 last_heal last_sp last_grace last_eat
96 connected glow_radius randomitems npx_status npc_program 93 connected glow_radius randomitems tresure_env npx_status npc_program
97 run_away pick_up container will_apply smoothlevel 94 run_away pick_up container will_apply smoothlevel
98 current_weapon_script weapontype tooltype elevation client_type 95 current_weapon_script weapontype tooltype elevation client_type
99 item_power duration range 96 item_power duration range
100 range_modifier duration_modifier dam_modifier gen_sp_armour 97 range_modifier duration_modifier dam_modifier gen_sp_armour
101 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 98 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
112 known_magical known_cursed can_use_skill been_applied has_ready_scroll 109 known_magical known_cursed can_use_skill been_applied has_ready_scroll
113 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 110 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
114 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 111 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
115 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 112 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
116 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 113 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
114 precious
117 115
118 body_range body_arm body_torso body_head body_neck body_skill 116 body_range body_arm body_torso body_head body_neck body_skill
119 body_finger body_shoulder body_foot body_hand body_wrist body_waist 117 body_finger body_shoulder body_foot body_hand body_wrist body_waist
120)); 118));
121 119
138sub MOVE_FLY_LOW (){ 0x02 } 136sub MOVE_FLY_LOW (){ 0x02 }
139sub MOVE_FLY_HIGH (){ 0x04 } 137sub MOVE_FLY_HIGH (){ 0x04 }
140sub MOVE_FLYING (){ 0x06 } 138sub MOVE_FLYING (){ 0x06 }
141sub MOVE_SWIM (){ 0x08 } 139sub MOVE_SWIM (){ 0x08 }
142sub MOVE_BOAT (){ 0x10 } 140sub MOVE_BOAT (){ 0x10 }
141sub MOVE_SHIP (){ 0x20 }
143sub MOVE_KNOWN (){ 0x1f } # all of above 142sub MOVE_KNOWN (){ 0x3f } # all of above
144sub MOVE_ALL (){ 0x10000 } # very special value 143sub MOVE_ALL (){ 0x10000 } # very special value
145 144
146our %MOVE_TYPE = ( 145our %MOVE_TYPE = (
147 walk => MOVE_WALK, 146 walk => MOVE_WALK,
148 fly_low => MOVE_FLY_LOW, 147 fly_low => MOVE_FLY_LOW,
149 fly_high => MOVE_FLY_HIGH, 148 fly_high => MOVE_FLY_HIGH,
150 flying => MOVE_FLYING, 149 flying => MOVE_FLYING,
151 swim => MOVE_SWIM, 150 swim => MOVE_SWIM,
152 boat => MOVE_BOAT, 151 boat => MOVE_BOAT,
152 ship => MOVE_SHIP,
153 all => MOVE_ALL, 153 all => MOVE_ALL,
154); 154);
155 155
156our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); 156our @MOVE_TYPE = keys %MOVE_TYPE;
157 157
158{ 158{
159 package Crossfire::MoveType; 159 package Deliantra::MoveType;
160 160
161 use overload 161 use overload
162 '=' => sub { bless [@{$_[0]}], ref $_[0] }, 162 '=' => sub { bless [@{$_[0]}], ref $_[0] },
163 '""' => \&as_string, 163 '""' => \&as_string,
164 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, 164 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
166 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, 166 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
167 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, 167 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
168 'x=' => sub { 168 'x=' => sub {
169 my $cur = $_[0] >= $_[1]; 169 my $cur = $_[0] >= $_[1];
170 if (!defined $cur) { 170 if (!defined $cur) {
171 if ($_[0] >= "all") {
172 $_[0] -= $_[1];
173 } else {
171 $_[0] += $_[1]; 174 $_[0] += $_[1];
175 }
172 } elsif ($cur) { 176 } elsif ($cur) {
173 $_[0] -= $_[1]; 177 $_[0] -= $_[1];
174 } else { 178 } else {
175 $_[0] /= $_[1]; 179 $_[0] /= $_[1];
176 } 180 }
180 'eq' => sub { "$_[0]" eq "$_[1]" }, 184 'eq' => sub { "$_[0]" eq "$_[1]" },
181 'ne' => sub { "$_[0]" ne "$_[1]" }, 185 'ne' => sub { "$_[0]" ne "$_[1]" },
182 ; 186 ;
183} 187}
184 188
185sub Crossfire::MoveType::new { 189sub Deliantra::MoveType::new {
186 my ($class, $string) = @_; 190 my ($class, $string) = @_;
187 191
188 my $mask; 192 my $mask;
189 my $value; 193 my $value;
190 194
204 } 208 }
205 209
206 (bless [$mask, $value], $class)->normalise 210 (bless [$mask, $value], $class)->normalise
207} 211}
208 212
209sub Crossfire::MoveType::normalise { 213sub Deliantra::MoveType::normalise {
210 my ($self) = @_; 214 my ($self) = @_;
211 215
212 if ($self->[0] & MOVE_ALL) { 216 if ($self->[0] & MOVE_ALL) {
213 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); 217 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
214 $self->[0] &= $mask; 218 $self->[0] &= $mask;
218 $self->[1] &= $self->[0]; 222 $self->[1] &= $self->[0];
219 223
220 $self 224 $self
221} 225}
222 226
223sub Crossfire::MoveType::as_string { 227sub Deliantra::MoveType::as_string {
224 my ($self) = @_; 228 my ($self) = @_;
225 229
226 my @res; 230 my @res;
227 231
228 my ($mask, $value) = @$self; 232 my ($mask, $value) = @$self;
229 233
230 for (@Crossfire::MOVE_TYPE) { 234 for (@Deliantra::MOVE_TYPE) {
231 my $bit = $Crossfire::MOVE_TYPE{$_}; 235 my $bit = $Deliantra::MOVE_TYPE{$_};
232 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { 236 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
233 $mask &= ~$bit; 237 $mask &= ~$bit;
234 push @res, $value & $bit ? $_ : "-$_"; 238 push @res, $value & $bit ? $_ : "-$_";
235 } 239 }
236 } 240 }
348 } else { 352 } else {
349 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; 353 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
350 } 354 }
351 } 355 }
352 356
357 # check whether attachment is the same as in the archetype
358 if (exists $ob->{attach}) {
359 my $arch = $ARCH{$ob->{_name}};
360 my $js = JSON::XS->new->utf8->canonical (1);
361
362 if (defined $arch->{attach}
363 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
364 delete $ob->{attach}
365 }
366 }
367
368 # color_fg is used as default for magicmap if magicmap does not exist
369 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
370
353 # nuke outdated or never supported fields 371 # nuke outdated or never supported fields
354 delete @$ob{qw( 372 delete @$ob{qw(
355 can_knockback can_parry can_impale can_cut can_dam_armour 373 can_knockback can_parry can_impale can_cut can_dam_armour
356 can_apply pass_thru can_pass_thru 374 can_apply pass_thru can_pass_thru color_bg color_fg
357 )}; 375 )};
358 376
359 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } 377 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
360 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } 378 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
361 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } 379 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
362 380
363 # convert movement strings to bitsets 381 # convert movement strings to bitsets
364 for my $attr (keys %FIELD_MOVEMENT) { 382 for my $attr (keys %FIELD_MOVEMENT) {
365 next unless exists $ob->{$attr}; 383 next unless exists $ob->{$attr};
366 384
367 $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; 385 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
368 } 386 }
369 387
370 # convert outdated movement flags to new movement sets 388 # convert outdated movement flags to new movement sets
371 if (defined (my $v = delete $ob->{no_pass})) { 389 if (defined (my $v = delete $ob->{no_pass})) {
372 $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; 390 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "";
373 } 391 }
374 if (defined (my $v = delete $ob->{slow_move})) { 392 if (defined (my $v = delete $ob->{slow_move})) {
375 $ob->{move_slow} += "walk"; 393 $ob->{move_slow} += "walk";
376 $ob->{move_slow_penalty} = $v; 394 $ob->{move_slow_penalty} = $v;
377 } 395 }
378 if (defined (my $v = delete $ob->{walk_on})) { 396 if (defined (my $v = delete $ob->{walk_on})) {
379 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } 397 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
380 } 398 }
381 if (defined (my $v = delete $ob->{walk_off})) { 399 if (defined (my $v = delete $ob->{walk_off})) {
382 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } 400 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
383 } 401 }
384 if (defined (my $v = delete $ob->{fly_on})) { 402 if (defined (my $v = delete $ob->{fly_on})) {
385 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } 403 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
386 } 404 }
387 if (defined (my $v = delete $ob->{fly_off})) { 405 if (defined (my $v = delete $ob->{fly_off})) {
388 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } 406 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
389 } 407 }
390 if (defined (my $v = delete $ob->{flying})) { 408 if (defined (my $v = delete $ob->{flying})) {
391 $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } 409 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
392 } 410 }
393 411
394 # convert idiotic event_xxx things into objects 412 # convert idiotic event_xxx things into objects
395 while (my ($event, $subtype) = each %EVENT_TYPE) { 413 while (my ($event, $subtype) = each %EVENT_TYPE) {
396 if (exists $ob->{"event_${event}_plugin"}) { 414 if (exists $ob->{"event_${event}_plugin"}) {
412# arch as in "arch xxx", ie.. objects 430# arch as in "arch xxx", ie.. objects
413sub normalize_arch($) { 431sub normalize_arch($) {
414 my ($ob) = @_; 432 my ($ob) = @_;
415 433
416 normalize_object $ob; 434 normalize_object $ob;
435
436 return if $ob->{_atype} eq "object";
417 437
418 my $arch = $ARCH{$ob->{_name}} 438 my $arch = $ARCH{$ob->{_name}}
419 or (warn "$ob->{_name}: no such archetype", return $ob); 439 or (warn "$ob->{_name}: no such archetype", return $ob);
420 440
421 if ($arch->{type} == 22) { # map 441 if ($arch->{type} == 22) { # map
457} 477}
458 478
459sub attr_thaw($) { 479sub attr_thaw($) {
460 my ($ob) = @_; 480 my ($ob) = @_;
461 481
462 $ob->{attach} = from_json $ob->{attach} 482 $ob->{attach} = decode_json $ob->{attach}
463 if exists $ob->{attach}; 483 if exists $ob->{attach};
464 484
465 $ob 485 $ob
466} 486}
467 487
468sub attr_freeze($) { 488sub attr_freeze($) {
469 my ($ob) = @_; 489 my ($ob) = @_;
470 490
471 $ob->{attach} = Crossfire::to_json $ob->{attach} 491 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
472 if exists $ob->{attach}; 492 if exists $ob->{attach};
473 493
474 $ob 494 $ob
475} 495}
476 496
496 516
497 my %arc; 517 my %arc;
498 my ($more, $prev); 518 my ($more, $prev);
499 my $comment; 519 my $comment;
500 520
501 open my $fh, "<:raw:perlio:utf8", $path 521 open my $fh, "<:utf8", $path
502 or Carp::croak "$path: $!"; 522 or Carp::croak "$path: $!";
503 523
504# binmode $fh; 524# binmode $fh;
505 525
506 my $parse_block; $parse_block = sub { 526 my $parse_block; $parse_block = sub {
606 my $str; 626 my $str;
607 627
608 my $append; $append = sub { 628 my $append; $append = sub {
609 my %a = %{$_[0]}; 629 my %a = %{$_[0]};
610 630
611 Crossfire::attr_freeze \%a; 631 Deliantra::attr_freeze \%a;
612 Crossfire::normalize_arch \%a; 632 Deliantra::normalize_arch \%a;
613 633
614 # undo the bit-split we did before 634 # undo the bit-split we did before
615 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 635 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
616 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 636 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
617 | (delete $a{attack_movement_bits_4_7}); 637 | (delete $a{attack_movement_bits_4_7});
635 } 655 }
636 656
637 my @kv; 657 my @kv;
638 658
639 for ($a{_name} eq "map" 659 for ($a{_name} eq "map"
640 ? @Crossfire::FIELD_ORDER_MAP 660 ? @Deliantra::FIELD_ORDER_MAP
641 : @Crossfire::FIELD_ORDER) { 661 : @Deliantra::FIELD_ORDER) {
642 push @kv, [$_, delete $a{$_}] 662 push @kv, [$_, delete $a{$_}]
643 if exists $a{$_}; 663 if exists $a{$_};
644 } 664 }
645 665
646 for (sort keys %a) { 666 for (sort keys %a) {
649 } 669 }
650 670
651 for (@kv) { 671 for (@kv) {
652 my ($k, $v) = @$_; 672 my ($k, $v) = @$_;
653 673
654 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 674 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
655 $v =~ s/\n$//; 675 $v =~ s/\n$//;
656 $str .= "$k\n$v\n$end\n"; 676 $str .= "$k\n$v\n$end\n";
657 } else { 677 } else {
658 $str .= "$k $v\n"; 678 $str .= "$k $v\n";
659 } 679 }
755=cut 775=cut
756 776
757sub arch_attr($) { 777sub arch_attr($) {
758 my ($obj) = @_; 778 my ($obj) = @_;
759 779
760 require Crossfire::Data; 780 require Deliantra::Data;
761 781
762 my $root; 782 my $root;
763 my $attr = { }; 783 my $attr = { };
764 784
765 my $arch = $ARCH{ $obj->{_name} }; 785 my $arch = $ARCH{ $obj->{_name} };
766 my $type = $obj->{type} || $arch->{type}; 786 my $type = $obj->{type} || $arch->{type};
767 787
768 if ($type > 0) { 788 if ($type > 0) {
769 $root = $Crossfire::Data::ATTR{$type}; 789 $root = $Deliantra::Data::ATTR{$type};
770 } else { 790 } else {
771 my %a = (%$arch, %$obj); 791 my %a = (%$arch, %$obj);
772 792
773 if ($a{is_floor} && !$a{alive}) { 793 if ($a{is_floor} && !$a{alive}) {
774 $root = $Crossfire::Data::TYPE{Floor}; 794 $root = $Deliantra::Data::TYPE{Floor};
775 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 795 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
776 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 796 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
777 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 797 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
778 $root = $Crossfire::Data::TYPE{Wall}; 798 $root = $Deliantra::Data::TYPE{Wall};
779 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 799 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
780 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 800 $root = $Deliantra::Data::TYPE{"Weak Wall"};
781 } else { 801 } else {
782 $root = $Crossfire::Data::TYPE{Misc}; 802 $root = $Deliantra::Data::TYPE{Misc};
783 } 803 }
784 } 804 }
785 805
786 my @import = ($root); 806 my @import = ($root);
787 807
788 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 808 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
789 unless $type == 116; 809 unless $type == 116;
790 810
791 my (%ignore); 811 my (%ignore);
792 my (@section_order, %section, @attr_order); 812 my (@section_order, %section, @attr_order);
793 813
794 while (my $type = shift @import) { 814 while (my $type = shift @import) {
815 push @import,
816 grep $_,
817 map $Deliantra::Data::TYPE{$_},
795 push @import, @{$type->{import} || []}; 818 @{$type->{import} || []};
796 819
797 $attr->{$_} ||= $type->{$_} 820 $attr->{$_} ||= $type->{$_}
798 for qw(name desc use); 821 for qw(name desc use);
799 822
800 for (@{$type->{ignore} || []}) { 823 for (@{$type->{ignore} || []}) {
886 }, sub { 909 }, sub {
887 read_arch "$LIB/archetypes" 910 read_arch "$LIB/archetypes"
888 }; 911 };
889} 912}
890 913
914sub construct_tilecache_pb {
915 my ($idx, $cache) = @_;
916
917 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
918
919 while (my ($name, $tile) = each %$cache) {
920 my $tpb = delete $tile->{pb};
921 my $ofs = $tile->{idx};
922
923 for my $x (0 .. $tile->{w} - 1) {
924 for my $y (0 .. $tile->{h} - 1) {
925 my $idx = $ofs + $x + $y * $tile->{w};
926 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
927 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
928 }
929 }
930 }
931
932 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
933
934 $cache
935}
936
937sub use_tilecache {
938 my ($face) = @_;
939 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
940 or die "$VARDIR/tilecache.png: $!";
941 *FACE = $_[0];
942}
943
891=item load_tilecache 944=item load_tilecache
892 945
893(Re-)Load %TILE and %FACE. 946(Re-)Load %TILE and %FACE.
894 947
895=cut 948=cut
896 949
897sub load_tilecache() { 950sub load_tilecache() {
898 require Gtk2; 951 require Gtk2;
899 952
900 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 953 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
901 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
902 or die "$VARDIR/tilecache.png: $!";
903 *FACE = $_[0];
904 }, sub { 954 sub {
905 my $tile = read_pak "$LIB/crossfire.0";
906
907 my %cache; 955 my %cache;
956 my $facedata = Storable::retrieve "$LIB/facedata";
908 957
958 $facedata->{version} == 2
959 or die "$LIB/facedata: version mismatch, cannot proceed.";
960
961 my $faces = $facedata->{faceinfo};
909 my $idx = 0; 962 my $idx = 0;
910 963
911 for my $name (sort keys %$tile) { 964 for (sort keys %$faces) {
965 my ($face, $info) = ($_, $faces->{$_});
966
912 my $pb = new Gtk2::Gdk::PixbufLoader; 967 my $pb = new Gtk2::Gdk::PixbufLoader;
913 $pb->write ($tile->{$name}); 968 $pb->write ($info->{data32});
914 $pb->close; 969 $pb->close;
915 my $pb = $pb->get_pixbuf; 970 my $pb = $pb->get_pixbuf;
916 971
917 my $tile = $cache{$name} = { 972 my $tile = $cache{$face} = {
918 pb => $pb, 973 pb => $pb,
919 idx => $idx, 974 idx => $idx,
920 w => int $pb->get_width / TILESIZE, 975 w => int $pb->get_width / TILESIZE,
921 h => int $pb->get_height / TILESIZE, 976 h => int $pb->get_height / TILESIZE,
922 }; 977 };
923
924 978
925 $idx += $tile->{w} * $tile->{h}; 979 $idx += $tile->{w} * $tile->{h};
980 }
981
982 construct_tilecache_pb $idx, \%cache;
983
984 \%cache
926 } 985 };
927
928 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
929
930 while (my ($name, $tile) = each %cache) {
931 my $tpb = delete $tile->{pb};
932 my $ofs = $tile->{idx};
933
934 for my $x (0 .. $tile->{w} - 1) {
935 for my $y (0 .. $tile->{h} - 1) {
936 my $idx = $ofs + $x + $y * $tile->{w};
937 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
938 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
939 }
940 }
941 }
942
943 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
944
945 \%cache
946 };
947} 986}
948 987
949=head1 AUTHOR 988=head1 AUTHOR
950 989
951 Marc Lehmann <schmorp@schmorp.de> 990 Marc Lehmann <schmorp@schmorp.de>
955 http://www.ta-sa.org/ 994 http://www.ta-sa.org/
956 995
957=cut 996=cut
958 997
9591 9981
999

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