… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.97'; |
9 | our $VERSION = '0.99'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
… | |
… | |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
22 | ); |
22 | ); |
23 | |
23 | |
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
24 | use JSON::XS qw(from_json to_json); |
25 | |
|
|
26 | sub from_json($) { |
|
|
27 | $JSON::Syck::ImplicitUnicode = 1; |
|
|
28 | JSON::Syck::Load $_[0] |
|
|
29 | } |
|
|
30 | |
|
|
31 | sub to_json($) { |
|
|
32 | $JSON::Syck::ImplicitUnicode = 0; |
|
|
33 | JSON::Syck::Dump $_[0] |
|
|
34 | } |
|
|
35 | |
25 | |
36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
26 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
37 | |
27 | |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
28 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
39 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
29 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
… | |
… | |
68 | outdoor temp pressure humid windspeed winddir sky nosmooth |
58 | outdoor temp pressure humid windspeed winddir sky nosmooth |
69 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
59 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
70 | )); |
60 | )); |
71 | |
61 | |
72 | our @FIELD_ORDER = (qw( |
62 | our @FIELD_ORDER = (qw( |
|
|
63 | inherit |
|
|
64 | |
73 | elevation |
65 | elevation |
74 | |
66 | |
75 | name name_pl custom_name attach title race |
67 | name name_pl custom_name attach title race |
76 | slaying skill msg lore other_arch face |
68 | slaying skill msg lore other_arch |
77 | #todo-events |
|
|
78 | animation is_animated |
69 | face animation is_animated |
|
|
70 | magicmap smoothlevel smoothface |
79 | str dex con wis pow cha int |
71 | str dex con wis pow cha int |
80 | hp maxhp sp maxsp grace maxgrace |
72 | hp maxhp sp maxsp grace maxgrace |
81 | exp perm_exp expmul |
73 | exp perm_exp expmul |
82 | food dam luck wc ac x y speed speed_left move_state attack_movement |
74 | food dam luck wc ac x y speed speed_left move_state attack_movement |
83 | nrof level direction type subtype attacktype |
75 | nrof level direction type subtype attacktype |
… | |
… | |
91 | resist_life_stealing resist_disease |
83 | resist_life_stealing resist_disease |
92 | |
84 | |
93 | path_attuned path_repelled path_denied material materialname |
85 | path_attuned path_repelled path_denied material materialname |
94 | value carrying weight invisible state magic |
86 | value carrying weight invisible state magic |
95 | last_heal last_sp last_grace last_eat |
87 | last_heal last_sp last_grace last_eat |
96 | connected glow_radius randomitems npx_status npc_program |
88 | connected glow_radius randomitems tresure_env npx_status npc_program |
97 | run_away pick_up container will_apply smoothlevel |
89 | run_away pick_up container will_apply smoothlevel |
98 | current_weapon_script weapontype tooltype elevation client_type |
90 | current_weapon_script weapontype tooltype elevation client_type |
99 | item_power duration range |
91 | item_power duration range |
100 | range_modifier duration_modifier dam_modifier gen_sp_armour |
92 | range_modifier duration_modifier dam_modifier gen_sp_armour |
101 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
93 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
… | |
… | |
112 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
104 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
113 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
105 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
114 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
106 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
115 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
107 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
116 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
108 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
|
|
109 | precious |
117 | |
110 | |
118 | body_range body_arm body_torso body_head body_neck body_skill |
111 | body_range body_arm body_torso body_head body_neck body_skill |
119 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
112 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
120 | )); |
113 | )); |
121 | |
114 | |
… | |
… | |
138 | sub MOVE_FLY_LOW (){ 0x02 } |
131 | sub MOVE_FLY_LOW (){ 0x02 } |
139 | sub MOVE_FLY_HIGH (){ 0x04 } |
132 | sub MOVE_FLY_HIGH (){ 0x04 } |
140 | sub MOVE_FLYING (){ 0x06 } |
133 | sub MOVE_FLYING (){ 0x06 } |
141 | sub MOVE_SWIM (){ 0x08 } |
134 | sub MOVE_SWIM (){ 0x08 } |
142 | sub MOVE_BOAT (){ 0x10 } |
135 | sub MOVE_BOAT (){ 0x10 } |
|
|
136 | sub MOVE_SHIP (){ 0x20 } |
143 | sub MOVE_KNOWN (){ 0x1f } # all of above |
137 | sub MOVE_KNOWN (){ 0x3f } # all of above |
144 | sub MOVE_ALL (){ 0x10000 } # very special value |
138 | sub MOVE_ALL (){ 0x10000 } # very special value |
145 | |
139 | |
146 | our %MOVE_TYPE = ( |
140 | our %MOVE_TYPE = ( |
147 | walk => MOVE_WALK, |
141 | walk => MOVE_WALK, |
148 | fly_low => MOVE_FLY_LOW, |
142 | fly_low => MOVE_FLY_LOW, |
149 | fly_high => MOVE_FLY_HIGH, |
143 | fly_high => MOVE_FLY_HIGH, |
150 | flying => MOVE_FLYING, |
144 | flying => MOVE_FLYING, |
151 | swim => MOVE_SWIM, |
145 | swim => MOVE_SWIM, |
152 | boat => MOVE_BOAT, |
146 | boat => MOVE_BOAT, |
|
|
147 | ship => MOVE_SHIP, |
153 | all => MOVE_ALL, |
148 | all => MOVE_ALL, |
154 | ); |
149 | ); |
155 | |
150 | |
156 | our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); |
151 | our @MOVE_TYPE = keys %MOVE_TYPE; |
157 | |
152 | |
158 | { |
153 | { |
159 | package Crossfire::MoveType; |
154 | package Crossfire::MoveType; |
160 | |
155 | |
161 | use overload |
156 | use overload |
… | |
… | |
352 | } else { |
347 | } else { |
353 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
348 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
354 | } |
349 | } |
355 | } |
350 | } |
356 | |
351 | |
|
|
352 | # check whether attachment is the same as in the archetype |
|
|
353 | if (exists $ob->{attach}) { |
|
|
354 | my $arch = $ARCH{$ob->{_name}}; |
|
|
355 | my $js = JSON::XS->new->utf8->canonical (1); |
|
|
356 | |
|
|
357 | if (defined $arch->{attach} |
|
|
358 | && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) { |
|
|
359 | delete $ob->{attach} |
|
|
360 | } |
|
|
361 | } |
|
|
362 | |
|
|
363 | # color_fg is used as default for magicmap if magicmap does not exist |
|
|
364 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
|
|
365 | |
357 | # nuke outdated or never supported fields |
366 | # nuke outdated or never supported fields |
358 | delete @$ob{qw( |
367 | delete @$ob{qw( |
359 | can_knockback can_parry can_impale can_cut can_dam_armour |
368 | can_knockback can_parry can_impale can_cut can_dam_armour |
360 | can_apply pass_thru can_pass_thru |
369 | can_apply pass_thru can_pass_thru color_bg color_fg |
361 | )}; |
370 | )}; |
362 | |
371 | |
363 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
372 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
364 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
373 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
365 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
374 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
… | |
… | |
890 | }, sub { |
899 | }, sub { |
891 | read_arch "$LIB/archetypes" |
900 | read_arch "$LIB/archetypes" |
892 | }; |
901 | }; |
893 | } |
902 | } |
894 | |
903 | |
|
|
904 | sub construct_tilecache_pb { |
|
|
905 | my ($idx, $cache) = @_; |
|
|
906 | |
|
|
907 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
908 | |
|
|
909 | while (my ($name, $tile) = each %$cache) { |
|
|
910 | my $tpb = delete $tile->{pb}; |
|
|
911 | my $ofs = $tile->{idx}; |
|
|
912 | |
|
|
913 | for my $x (0 .. $tile->{w} - 1) { |
|
|
914 | for my $y (0 .. $tile->{h} - 1) { |
|
|
915 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
916 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
917 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
918 | } |
|
|
919 | } |
|
|
920 | } |
|
|
921 | |
|
|
922 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
923 | |
|
|
924 | $cache |
|
|
925 | } |
|
|
926 | |
|
|
927 | sub use_tilecache { |
|
|
928 | my ($face) = @_; |
|
|
929 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
930 | or die "$VARDIR/tilecache.png: $!"; |
|
|
931 | *FACE = $_[0]; |
|
|
932 | } |
|
|
933 | |
895 | =item load_tilecache |
934 | =item load_tilecache |
896 | |
935 | |
897 | (Re-)Load %TILE and %FACE. |
936 | (Re-)Load %TILE and %FACE. |
898 | |
937 | |
899 | =cut |
938 | =cut |
900 | |
939 | |
901 | sub load_tilecache() { |
940 | sub load_tilecache() { |
902 | require Gtk2; |
941 | require Gtk2; |
903 | |
942 | |
|
|
943 | if (-e "$LIB/crossfire.0") { # Crossfire1 version |
904 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
944 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", \&use_tilecache, |
905 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
945 | sub { |
906 | or die "$VARDIR/tilecache.png: $!"; |
|
|
907 | *FACE = $_[0]; |
|
|
908 | }, sub { |
|
|
909 | my $tile = read_pak "$LIB/crossfire.0"; |
946 | my $tile = read_pak "$LIB/crossfire.0"; |
910 | |
947 | |
911 | my %cache; |
948 | my %cache; |
912 | |
949 | |
913 | my $idx = 0; |
950 | my $idx = 0; |
914 | |
951 | |
915 | for my $name (sort keys %$tile) { |
952 | for my $name (sort keys %$tile) { |
916 | my $pb = new Gtk2::Gdk::PixbufLoader; |
953 | my $pb = new Gtk2::Gdk::PixbufLoader; |
917 | $pb->write ($tile->{$name}); |
954 | $pb->write ($tile->{$name}); |
918 | $pb->close; |
955 | $pb->close; |
919 | my $pb = $pb->get_pixbuf; |
956 | my $pb = $pb->get_pixbuf; |
920 | |
957 | |
921 | my $tile = $cache{$name} = { |
958 | my $tile = $cache{$name} = { |
922 | pb => $pb, |
959 | pb => $pb, |
923 | idx => $idx, |
960 | idx => $idx, |
924 | w => int $pb->get_width / TILESIZE, |
961 | w => int $pb->get_width / TILESIZE, |
925 | h => int $pb->get_height / TILESIZE, |
962 | h => int $pb->get_height / TILESIZE, |
|
|
963 | }; |
|
|
964 | |
|
|
965 | $idx += $tile->{w} * $tile->{h}; |
|
|
966 | } |
|
|
967 | |
|
|
968 | construct_tilecache_pb $idx, \%cache; |
|
|
969 | |
|
|
970 | \%cache |
926 | }; |
971 | }; |
|
|
972 | |
|
|
973 | } else { # Crossfire+ version |
|
|
974 | cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, |
|
|
975 | sub { |
|
|
976 | my %cache; |
|
|
977 | my $facedata = Storable::retrieve "$LIB/facedata"; |
|
|
978 | |
|
|
979 | $facedata->{version} == 2 |
|
|
980 | or die "$LIB/facedata: version mismatch, cannot proceed."; |
|
|
981 | |
|
|
982 | my $faces = $facedata->{faceinfo}; |
|
|
983 | my $idx = 0; |
|
|
984 | |
|
|
985 | for (sort keys %$faces) { |
|
|
986 | my ($face, $info) = ($_, $faces->{$_}); |
|
|
987 | |
|
|
988 | my $pb = new Gtk2::Gdk::PixbufLoader; |
|
|
989 | $pb->write ($info->{data32}); |
|
|
990 | $pb->close; |
|
|
991 | my $pb = $pb->get_pixbuf; |
|
|
992 | |
|
|
993 | my $tile = $cache{$face} = { |
|
|
994 | pb => $pb, |
|
|
995 | idx => $idx, |
|
|
996 | w => int $pb->get_width / TILESIZE, |
|
|
997 | h => int $pb->get_height / TILESIZE, |
927 | |
998 | }; |
928 | |
999 | |
929 | $idx += $tile->{w} * $tile->{h}; |
1000 | $idx += $tile->{w} * $tile->{h}; |
930 | } |
|
|
931 | |
|
|
932 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
933 | |
|
|
934 | while (my ($name, $tile) = each %cache) { |
|
|
935 | my $tpb = delete $tile->{pb}; |
|
|
936 | my $ofs = $tile->{idx}; |
|
|
937 | |
|
|
938 | for my $x (0 .. $tile->{w} - 1) { |
|
|
939 | for my $y (0 .. $tile->{h} - 1) { |
|
|
940 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
941 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
942 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
943 | } |
1001 | } |
|
|
1002 | |
|
|
1003 | construct_tilecache_pb $idx, \%cache; |
|
|
1004 | |
|
|
1005 | \%cache |
944 | } |
1006 | }; |
945 | } |
|
|
946 | |
|
|
947 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
948 | |
|
|
949 | \%cache |
|
|
950 | }; |
1007 | } |
951 | } |
1008 | } |
952 | |
1009 | |
953 | =head1 AUTHOR |
1010 | =head1 AUTHOR |
954 | |
1011 | |
955 | Marc Lehmann <schmorp@schmorp.de> |
1012 | Marc Lehmann <schmorp@schmorp.de> |