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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.96 by root, Sun Mar 11 00:14:44 2007 UTC vs.
Revision 1.142 by root, Sat May 15 00:30:53 2010 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4
5=over 4
4 6
5=cut 7=cut
6 8
7package Crossfire; 9package Deliantra;
8 10
9our $VERSION = '0.97'; 11our $VERSION = '1.30';
10 12
11use strict; 13use common::sense;
12 14
13use base 'Exporter'; 15use base 'Exporter';
14 16
15use Carp (); 17use Carp ();
16use File::Spec; 18use File::Spec;
17use List::Util qw(min max); 19use List::Util qw(min max);
18use Storable qw(freeze thaw); 20use Storable qw(freeze thaw);
19 21
20our @EXPORT = qw( 22our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 23 read_pak read_arch
24 *ARCH $TILE *FACE *FACEDATA
25 TILESIZE CACHESTRIDE
26 editor_archs arch_extents
22); 27);
23 28
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working 29use JSON::XS qw(decode_json encode_json);
25 30
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
36our $LIB = $ENV{CROSSFIRE_LIBDIR}; 31our $LIB = $ENV{DELIANTRA_LIBDIR};
37 32
38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" 33our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" 34 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
40 : File::Spec->tmpdir . "/crossfire"; 35 : File::Spec->tmpdir . "/deliantra";
41 36
42mkdir $VARDIR, 0777; 37mkdir $VARDIR, 0777;
43 38
44sub TILESIZE (){ 32 } 39sub TILESIZE (){ 32 }
40sub CACHESTRIDE (){ 64 }
45 41
46our %ARCH; 42our %ARCH;
43our %FACE; # face32
47our %FACE; 44our %FACEDATA;
48our $TILE; 45our $TILE;
49 46
50our %FIELD_MULTILINE = ( 47our %FIELD_MULTILINE = (
51 msg => "endmsg", 48 msg => "endmsg",
52 lore => "endlore", 49 lore => "endlore",
59 56
60# same as in server save routine, to (hopefully) be compatible 57# same as in server save routine, to (hopefully) be compatible
61# to the other editors. 58# to the other editors.
62our @FIELD_ORDER_MAP = (qw( 59our @FIELD_ORDER_MAP = (qw(
63 file_format_version 60 file_format_version
64 name attach swap_time reset_timeout fixed_resettime difficulty region 61 name attach swap_time reset_timeout fixed_resettime difficulty
62 region music
65 shopitems shopgreed shopmin shopmax shoprace 63 shopitems shopgreed shopmin shopmax shoprace
66 darkness width height enter_x enter_y msg maplore 64 darkness width height enter_x enter_y msg maplore
67 unique template 65 unique template
68 outdoor temp pressure humid windspeed winddir sky nosmooth 66 outdoor temp pressure humid windspeed winddir sky nosmooth
69 tile_path_1 tile_path_2 tile_path_3 tile_path_4 67 tile_path_1 tile_path_2 tile_path_3 tile_path_4
70)); 68));
71 69
72our @FIELD_ORDER = (qw( 70our @FIELD_ORDER = (qw(
71 inherit
72
73 elevation 73 elevation
74 74
75 name name_pl custom_name attach title race 75 name name_pl custom_name attach title race
76 slaying skill msg lore other_arch face 76 slaying skill msg lore other_arch
77 #todo-events 77 sound sound_destroy face animation is_animated
78 animation is_animated 78 magicmap smoothlevel smoothface
79 str dex con wis pow cha int 79 str dex con wis pow cha int
80 hp maxhp sp maxsp grace maxgrace 80 hp maxhp sp maxsp grace maxgrace
81 exp perm_exp expmul 81 exp perm_exp expmul
82 food dam luck wc ac x y speed speed_left move_state attack_movement 82 food dam luck wc ac x y speed speed_left move_state attack_movement
83 nrof level direction type subtype attacktype 83 nrof level direction type subtype attacktype
91 resist_life_stealing resist_disease 91 resist_life_stealing resist_disease
92 92
93 path_attuned path_repelled path_denied material materialname 93 path_attuned path_repelled path_denied material materialname
94 value carrying weight invisible state magic 94 value carrying weight invisible state magic
95 last_heal last_sp last_grace last_eat 95 last_heal last_sp last_grace last_eat
96 connected glow_radius randomitems npx_status npc_program 96 connected glow_radius randomitems tresure_env npx_status npc_program
97 run_away pick_up container will_apply smoothlevel 97 run_away pick_up container will_apply smoothlevel
98 current_weapon_script weapontype tooltype elevation client_type 98 current_weapon_script weapontype tooltype elevation client_type
99 item_power duration range 99 item_power duration range
100 range_modifier duration_modifier dam_modifier gen_sp_armour 100 range_modifier duration_modifier dam_modifier gen_sp_armour
101 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 101 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
112 known_magical known_cursed can_use_skill been_applied has_ready_scroll 112 known_magical known_cursed can_use_skill been_applied has_ready_scroll
113 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 113 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
114 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 114 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
115 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 115 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
116 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 116 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
117 precious
117 118
118 body_range body_arm body_torso body_head body_neck body_skill 119 body_range body_arm body_torso body_head body_neck body_skill
119 body_finger body_shoulder body_foot body_hand body_wrist body_waist 120 body_finger body_shoulder body_foot body_hand body_wrist body_waist
120)); 121));
121 122
138sub MOVE_FLY_LOW (){ 0x02 } 139sub MOVE_FLY_LOW (){ 0x02 }
139sub MOVE_FLY_HIGH (){ 0x04 } 140sub MOVE_FLY_HIGH (){ 0x04 }
140sub MOVE_FLYING (){ 0x06 } 141sub MOVE_FLYING (){ 0x06 }
141sub MOVE_SWIM (){ 0x08 } 142sub MOVE_SWIM (){ 0x08 }
142sub MOVE_BOAT (){ 0x10 } 143sub MOVE_BOAT (){ 0x10 }
144sub MOVE_SHIP (){ 0x20 }
143sub MOVE_KNOWN (){ 0x1f } # all of above 145sub MOVE_KNOWN (){ 0x3f } # all of above
144sub MOVE_ALL (){ 0x10000 } # very special value 146sub MOVE_ALL (){ 0x10000 } # very special value
145 147
146our %MOVE_TYPE = ( 148our %MOVE_TYPE = (
147 walk => MOVE_WALK, 149 walk => MOVE_WALK,
148 fly_low => MOVE_FLY_LOW, 150 fly_low => MOVE_FLY_LOW,
149 fly_high => MOVE_FLY_HIGH, 151 fly_high => MOVE_FLY_HIGH,
150 flying => MOVE_FLYING, 152 flying => MOVE_FLYING,
151 swim => MOVE_SWIM, 153 swim => MOVE_SWIM,
152 boat => MOVE_BOAT, 154 boat => MOVE_BOAT,
155 ship => MOVE_SHIP,
153 all => MOVE_ALL, 156 all => MOVE_ALL,
154); 157);
155 158
156our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); 159our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship);
157 160
158{ 161{
159 package Crossfire::MoveType; 162 package Deliantra::MoveType;
160 163
161 use overload 164 use overload
162 '=' => sub { bless [@{$_[0]}], ref $_[0] }, 165 '=' => sub { bless [@{$_[0]}], ref $_[0] },
163 '""' => \&as_string, 166 '""' => \&as_string,
164 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, 167 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
168 '<=' => sub {
169 ($_[0][0] & $MOVE_TYPE{$_[1]}) == $MOVE_TYPE{$_[1]}
170 ? $_[0][1] & $MOVE_TYPE{$_[1]}
171 : undef
172 },
165 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, 173 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
166 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, 174 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
167 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, 175 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
168 'x=' => sub { 176 'x=' => sub { # toggle between off, + and -
169 my $cur = $_[0] >= $_[1]; 177 my $cur = $_[0] >= $_[1];
170 if (!defined $cur) { 178 if (!defined $cur) {
171 if ($_[0] >= "all") { 179 if ($_[0] >= "all") {
172 $_[0] -= $_[1]; 180 $_[0] -= $_[1];
173 } else { 181 } else {
182 $_[0] 190 $_[0]
183 }, 191 },
184 'eq' => sub { "$_[0]" eq "$_[1]" }, 192 'eq' => sub { "$_[0]" eq "$_[1]" },
185 'ne' => sub { "$_[0]" ne "$_[1]" }, 193 'ne' => sub { "$_[0]" ne "$_[1]" },
186 ; 194 ;
187}
188 195
189sub Crossfire::MoveType::new { 196 sub TO_JSON {
197 $_[0][0]
198 }
199}
200
201sub Deliantra::MoveType::new {
190 my ($class, $string) = @_; 202 my ($class, $string) = @_;
191 203
192 my $mask; 204 my $mask;
193 my $value; 205 my $value;
194 206
208 } 220 }
209 221
210 (bless [$mask, $value], $class)->normalise 222 (bless [$mask, $value], $class)->normalise
211} 223}
212 224
213sub Crossfire::MoveType::normalise { 225sub Deliantra::MoveType::normalise {
214 my ($self) = @_; 226 my ($self) = @_;
215 227
216 if ($self->[0] & MOVE_ALL) { 228 if ($self->[0] & MOVE_ALL) {
217 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); 229 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
218 $self->[0] &= $mask; 230 $self->[0] &= $mask;
222 $self->[1] &= $self->[0]; 234 $self->[1] &= $self->[0];
223 235
224 $self 236 $self
225} 237}
226 238
227sub Crossfire::MoveType::as_string { 239sub Deliantra::MoveType::as_string {
228 my ($self) = @_; 240 my ($self) = @_;
229 241
230 my @res; 242 my @res;
231 243
232 my ($mask, $value) = @$self; 244 my ($mask, $value) = @$self;
233 245
234 for (@Crossfire::MOVE_TYPE) { 246 for (@Deliantra::MOVE_TYPE) {
235 my $bit = $Crossfire::MOVE_TYPE{$_}; 247 my $bit = $Deliantra::MOVE_TYPE{$_};
236 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { 248 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
237 $mask &= ~$bit; 249 $mask &= ~$bit;
238 push @res, $value & $bit ? $_ : "-$_"; 250 push @res, $value & $bit ? $_ : "-$_";
239 } 251 }
240 } 252 }
333 345
334# object as in "Object xxx", i.e. archetypes 346# object as in "Object xxx", i.e. archetypes
335sub normalize_object($) { 347sub normalize_object($) {
336 my ($ob) = @_; 348 my ($ob) = @_;
337 349
350 delete $ob->{editable}; # deprecated
351
338 # convert material bitset to materialname, if possible 352 # convert material bitset to materialname, if possible
339 if (exists $ob->{material}) { 353 if (exists $ob->{material}) {
340 if (!$ob->{material}) { 354 if (!$ob->{material}) {
341 delete $ob->{material}; 355 delete $ob->{material};
342 } elsif (exists $ob->{materialname}) { 356 } elsif (exists $ob->{materialname}) {
352 } else { 366 } else {
353 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; 367 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
354 } 368 }
355 } 369 }
356 370
371 # check whether attachment is the same as in the archetype
372 if (exists $ob->{attach}) {
373 my $arch = $ARCH{$ob->{_name}};
374 my $js = JSON::XS->new->utf8->canonical (1);
375
376 if (defined $arch->{attach}
377 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
378 delete $ob->{attach}
379 }
380 }
381
357 # color_fg is used as default for magicmap if magicmap does not exist 382 # color_fg is used as default for magicmap if magicmap does not exist
358 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; 383 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
359 384
360 # nuke outdated or never supported fields 385 # nuke outdated or never supported fields
361 delete @$ob{qw( 386 delete @$ob{qw(
362 can_knockback can_parry can_impale can_cut can_dam_armour 387 can_knockback can_parry can_impale can_cut can_dam_armour
363 can_apply pass_thru can_pass_thru 388 can_apply pass_thru can_pass_thru color_bg color_fg
364 )}; 389 )};
365 390
366 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } 391 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
367 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } 392 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
368 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } 393 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
369 394
370 # convert movement strings to bitsets 395 # convert movement strings to bitsets
371 for my $attr (keys %FIELD_MOVEMENT) { 396 for my $attr (keys %FIELD_MOVEMENT) {
372 next unless exists $ob->{$attr}; 397 next unless exists $ob->{$attr};
373 398
374 $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; 399 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
375 } 400 }
376 401
377 # convert outdated movement flags to new movement sets 402 # convert outdated movement flags to new movement sets
378 if (defined (my $v = delete $ob->{no_pass})) { 403 if (defined (my $v = delete $ob->{no_pass})) {
379 $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; 404 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0";
380 } 405 }
381 if (defined (my $v = delete $ob->{slow_move})) { 406 if (defined (my $v = delete $ob->{slow_move})) {
382 $ob->{move_slow} += "walk"; 407 $ob->{move_slow} += "walk";
383 $ob->{move_slow_penalty} = $v; 408 $ob->{move_slow_penalty} = $v;
384 } 409 }
385 if (defined (my $v = delete $ob->{walk_on})) { 410 if (defined (my $v = delete $ob->{walk_on})) {
386 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } 411 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
387 } 412 }
388 if (defined (my $v = delete $ob->{walk_off})) { 413 if (defined (my $v = delete $ob->{walk_off})) {
389 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } 414 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
390 } 415 }
391 if (defined (my $v = delete $ob->{fly_on})) { 416 if (defined (my $v = delete $ob->{fly_on})) {
392 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } 417 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
393 } 418 }
394 if (defined (my $v = delete $ob->{fly_off})) { 419 if (defined (my $v = delete $ob->{fly_off})) {
395 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } 420 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
396 } 421 }
397 if (defined (my $v = delete $ob->{flying})) { 422 if (defined (my $v = delete $ob->{flying})) {
398 $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } 423 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
399 } 424 }
400 425
401 # convert idiotic event_xxx things into objects 426 # convert idiotic event_xxx things into objects
402 while (my ($event, $subtype) = each %EVENT_TYPE) { 427 while (my ($event, $subtype) = each %EVENT_TYPE) {
403 if (exists $ob->{"event_${event}_plugin"}) { 428 if (exists $ob->{"event_${event}_plugin"}) {
419# arch as in "arch xxx", ie.. objects 444# arch as in "arch xxx", ie.. objects
420sub normalize_arch($) { 445sub normalize_arch($) {
421 my ($ob) = @_; 446 my ($ob) = @_;
422 447
423 normalize_object $ob; 448 normalize_object $ob;
449
450 return if $ob->{_atype} eq "object";
424 451
425 my $arch = $ARCH{$ob->{_name}} 452 my $arch = $ARCH{$ob->{_name}}
426 or (warn "$ob->{_name}: no such archetype", return $ob); 453 or (warn "$ob->{_name}: no such archetype", return $ob);
427 454
428 if ($arch->{type} == 22) { # map 455 if ($arch->{type} == 22) { # map
464} 491}
465 492
466sub attr_thaw($) { 493sub attr_thaw($) {
467 my ($ob) = @_; 494 my ($ob) = @_;
468 495
469 $ob->{attach} = from_json $ob->{attach} 496 $ob->{attach} = decode_json $ob->{attach}
470 if exists $ob->{attach}; 497 if exists $ob->{attach};
471 498
472 $ob 499 $ob
473} 500}
474 501
475sub attr_freeze($) { 502sub attr_freeze($) {
476 my ($ob) = @_; 503 my ($ob) = @_;
477 504
478 $ob->{attach} = Crossfire::to_json $ob->{attach} 505 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
479 if exists $ob->{attach}; 506 if exists $ob->{attach};
480 507
481 $ob 508 $ob
482} 509}
483 510
503 530
504 my %arc; 531 my %arc;
505 my ($more, $prev); 532 my ($more, $prev);
506 my $comment; 533 my $comment;
507 534
508 open my $fh, "<:raw:perlio:utf8", $path 535 open my $fh, "<:utf8", $path
509 or Carp::croak "$path: $!"; 536 or Carp::croak "$path: $!";
510 537
511# binmode $fh; 538# binmode $fh;
512 539
513 my $parse_block; $parse_block = sub { 540 my $parse_block; $parse_block = sub {
613 my $str; 640 my $str;
614 641
615 my $append; $append = sub { 642 my $append; $append = sub {
616 my %a = %{$_[0]}; 643 my %a = %{$_[0]};
617 644
618 Crossfire::attr_freeze \%a; 645 Deliantra::attr_freeze \%a;
619 Crossfire::normalize_arch \%a; 646 Deliantra::normalize_arch \%a;
620 647
621 # undo the bit-split we did before 648 # undo the bit-split we did before
622 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 649 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
623 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 650 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
624 | (delete $a{attack_movement_bits_4_7}); 651 | (delete $a{attack_movement_bits_4_7});
642 } 669 }
643 670
644 my @kv; 671 my @kv;
645 672
646 for ($a{_name} eq "map" 673 for ($a{_name} eq "map"
647 ? @Crossfire::FIELD_ORDER_MAP 674 ? @Deliantra::FIELD_ORDER_MAP
648 : @Crossfire::FIELD_ORDER) { 675 : @Deliantra::FIELD_ORDER) {
649 push @kv, [$_, delete $a{$_}] 676 push @kv, [$_, delete $a{$_}]
650 if exists $a{$_}; 677 if exists $a{$_};
651 } 678 }
652 679
653 for (sort keys %a) { 680 for (sort keys %a) {
656 } 683 }
657 684
658 for (@kv) { 685 for (@kv) {
659 my ($k, $v) = @$_; 686 my ($k, $v) = @$_;
660 687
661 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 688 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
662 $v =~ s/\n$//; 689 $v =~ s/\n$//;
663 $str .= "$k\n$v\n$end\n"; 690 $str .= "$k\n$v\n$end\n";
664 } else { 691 } else {
665 $str .= "$k $v\n"; 692 $str .= "$k $v\n";
666 } 693 }
762=cut 789=cut
763 790
764sub arch_attr($) { 791sub arch_attr($) {
765 my ($obj) = @_; 792 my ($obj) = @_;
766 793
767 require Crossfire::Data; 794 require Deliantra::Data;
768 795
769 my $root; 796 my $root;
770 my $attr = { }; 797 my $attr = { };
771 798
772 my $arch = $ARCH{ $obj->{_name} }; 799 my $arch = $ARCH{ $obj->{_name} };
773 my $type = $obj->{type} || $arch->{type}; 800 my $type = $obj->{type} || $arch->{type};
774 801
775 if ($type > 0) { 802 if ($type > 0) {
776 $root = $Crossfire::Data::ATTR{$type}; 803 $root = $Deliantra::Data::ATTR{$type};
777 } else { 804 } else {
778 my %a = (%$arch, %$obj); 805 my %a = (%$arch, %$obj);
779 806
780 if ($a{is_floor} && !$a{alive}) { 807 if ($a{is_floor} && !$a{alive}) {
781 $root = $Crossfire::Data::TYPE{Floor}; 808 $root = $Deliantra::Data::TYPE{Floor};
782 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 809 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
783 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 810 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
784 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 811 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
785 $root = $Crossfire::Data::TYPE{Wall}; 812 $root = $Deliantra::Data::TYPE{Wall};
786 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 813 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
787 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 814 $root = $Deliantra::Data::TYPE{"Weak Wall"};
788 } else { 815 } else {
789 $root = $Crossfire::Data::TYPE{Misc}; 816 $root = $Deliantra::Data::TYPE{Misc};
790 } 817 }
791 } 818 }
792 819
820 my (%ignore);
793 my @import = ($root); 821 my @import = ($root);
822
823 my @new_import;
824 while (my $type = shift @import) {
825 # first import everything we will need:
826 push @import,
827 grep $_,
828 map $Deliantra::Data::TYPE{$_},
829 @{$type->{import} || []};
830
831 # and compute the ignored attributes
832 for (@{$type->{ignore} || []}) {
833 $ignore{$_}++ for ref $_ ? @$_ : $_;
834 }
835
836 push @new_import, $type;
794 837 }
838 (@import) = @new_import;
839
840 # then add defaults to the back of the list, so they are added
841 # as last resort.
795 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 842 push @import, \%Deliantra::Data::DEFAULT_ATTR
796 unless $type == 116; 843 unless $type == 116;
797 844
798 my (%ignore);
799 my (@section_order, %section, @attr_order); 845 my (@section_order, %section, @attr_order);
800 846
847 # @import = root, imported, default
801 while (my $type = shift @import) { 848 while (my $type = pop @import) {
802 push @import, @{$type->{import} || []};
803
804 $attr->{$_} ||= $type->{$_} 849 $attr->{$_} ||= $type->{$_}
805 for qw(name desc use); 850 for qw(name desc use);
806
807 for (@{$type->{ignore} || []}) {
808 $ignore{$_}++ for ref $_ ? @$_ : $_;
809 }
810 851
811 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { 852 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) {
812 my ($name, $attr) = @$_; 853 my ($name, $attr) = @$_;
813 push @section_order, $name; 854 push @section_order, $name;
814 for (@$attr) { 855 for (@$attr) {
815 my ($k, $v) = @$_; 856 my ($k, $v) = @$_;
816 push @attr_order, $k; 857 push @attr_order, $k;
817 $section{$name}{$k} ||= $v; 858 $section{$name}{$k} = $v; # overwrite, so that the root decides
818 }
819 } 859 }
860 }
861 }
862
863 # remove ignores for "root" type
864 for (
865 map @{$_->[1]}, # section attributes
866 [general => ($root->{attr} || [])],
867 @{$root->{section} || []}
868 ) {
869 my ($k, $v) = @$_;
870 # skip fixed attributes, if they are ignored thats fine
871 next if $v->{type} eq 'fixed';
872
873 delete $ignore{$k}; # if the attributes are defined explicitly they
874 # should NOT be ignored. ignore should mainly
875 # hit imported/inherited attributes.
820 } 876 }
821 877
822 $attr->{section} = [ 878 $attr->{section} = [
823 map !exists $section{$_} ? () : do { 879 map !exists $section{$_} ? () : do {
824 my $attr = delete $section{$_}; 880 my $attr = delete $section{$_};
828 map exists $attr->{$_} && !$ignore{$_} 884 map exists $attr->{$_} && !$ignore{$_}
829 ? [$_ => delete $attr->{$_}] : (), 885 ? [$_ => delete $attr->{$_}] : (),
830 @attr_order 886 @attr_order
831 ] 887 ]
832 }, 888 },
833
834 exists $section{$_} ? [$_ => delete $section{$_}] : (), 889 exists $section{$_} ? [$_ => delete $section{$_}] : (),
835 @section_order 890 @section_order
836 ]; 891 ];
837 892
838 $attr 893 $attr
839} 894}
893 }, sub { 948 }, sub {
894 read_arch "$LIB/archetypes" 949 read_arch "$LIB/archetypes"
895 }; 950 };
896} 951}
897 952
953sub construct_tilecache_pb {
954 my ($idx, $cache) = @_;
955
956 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
957
958 while (my ($name, $tile) = each %$cache) {
959 my $tpb = delete $tile->{pb};
960 my $ofs = $tile->{idx};
961
962 for my $x (0 .. $tile->{w} - 1) {
963 for my $y (0 .. $tile->{h} - 1) {
964 my $idx = $ofs + $x + $y * $tile->{w};
965 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
966 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
967 }
968 }
969 }
970
971 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
972
973 $cache
974}
975
976sub use_tilecache {
977 my ($face) = @_;
978 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
979 or die "$VARDIR/tilecache.png: $!";
980 *FACE = $_[0];
981}
982
898=item load_tilecache 983=item load_tilecache
899 984
900(Re-)Load %TILE and %FACE. 985(Re-)Load %TILE and %FACE.
901 986
902=cut 987=cut
903 988
904sub load_tilecache() { 989sub load_tilecache() {
905 require Gtk2; 990 require Gtk2;
906 991
907 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 992 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
908 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
909 or die "$VARDIR/tilecache.png: $!";
910 *FACE = $_[0];
911 }, sub { 993 sub {
912 my $tile = read_pak "$LIB/crossfire.0";
913
914 my %cache; 994 my %cache;
995 my $facedata = Storable::retrieve "$LIB/facedata";
915 996
997 $facedata->{version} == 2
998 or die "$LIB/facedata: version mismatch, cannot proceed.";
999
1000 my $faces = $facedata->{faceinfo};
916 my $idx = 0; 1001 my $idx = 0;
917 1002
918 for my $name (sort keys %$tile) { 1003 for (sort keys %$faces) {
1004 my ($face, $info) = ($_, $faces->{$_});
1005
919 my $pb = new Gtk2::Gdk::PixbufLoader; 1006 my $pb = new Gtk2::Gdk::PixbufLoader;
920 $pb->write ($tile->{$name}); 1007 $pb->write ($info->{data32});
921 $pb->close; 1008 $pb->close;
922 my $pb = $pb->get_pixbuf; 1009 my $pb = $pb->get_pixbuf;
923 1010
924 my $tile = $cache{$name} = { 1011 my $tile = $cache{$face} = {
925 pb => $pb, 1012 pb => $pb,
926 idx => $idx, 1013 idx => $idx,
927 w => int $pb->get_width / TILESIZE, 1014 w => int $pb->get_width / TILESIZE,
928 h => int $pb->get_height / TILESIZE, 1015 h => int $pb->get_height / TILESIZE,
929 }; 1016 };
930
931 1017
932 $idx += $tile->{w} * $tile->{h}; 1018 $idx += $tile->{w} * $tile->{h};
1019 }
1020
1021 construct_tilecache_pb $idx, \%cache;
1022
1023 \%cache
933 } 1024 };
934
935 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
936
937 while (my ($name, $tile) = each %cache) {
938 my $tpb = delete $tile->{pb};
939 my $ofs = $tile->{idx};
940
941 for my $x (0 .. $tile->{w} - 1) {
942 for my $y (0 .. $tile->{h} - 1) {
943 my $idx = $ofs + $x + $y * $tile->{w};
944 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
945 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
946 }
947 }
948 }
949
950 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
951
952 \%cache
953 };
954} 1025}
1026
1027=back
955 1028
956=head1 AUTHOR 1029=head1 AUTHOR
957 1030
958 Marc Lehmann <schmorp@schmorp.de> 1031 Marc Lehmann <schmorp@schmorp.de>
959 http://home.schmorp.de/ 1032 http://home.schmorp.de/
962 http://www.ta-sa.org/ 1035 http://www.ta-sa.org/
963 1036
964=cut 1037=cut
965 1038
9661 10391
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