1 | =head1 NAME |
1 | =head1 NAME |
2 | |
2 | |
3 | Crossfire - Crossfire maphandling |
3 | Deliantra - Deliantra suppport module to read/write archetypes, maps etc. |
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4 | |
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5 | =over 4 |
4 | |
6 | |
5 | =cut |
7 | =cut |
6 | |
8 | |
7 | package Crossfire; |
9 | package Deliantra; |
8 | |
10 | |
9 | our $VERSION = '0.97'; |
11 | our $VERSION = '1.29'; |
10 | |
12 | |
11 | use strict; |
13 | use common::sense; |
12 | |
14 | |
13 | use base 'Exporter'; |
15 | use base 'Exporter'; |
14 | |
16 | |
15 | use Carp (); |
17 | use Carp (); |
16 | use File::Spec; |
18 | use File::Spec; |
17 | use List::Util qw(min max); |
19 | use List::Util qw(min max); |
18 | use Storable qw(freeze thaw); |
20 | use Storable qw(freeze thaw); |
19 | |
21 | |
20 | our @EXPORT = qw( |
22 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
23 | read_pak read_arch |
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24 | *ARCH $TILE *FACE *FACEDATA |
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25 | TILESIZE CACHESTRIDE |
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26 | editor_archs arch_extents |
22 | ); |
27 | ); |
23 | |
28 | |
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
29 | use JSON::XS qw(decode_json encode_json); |
25 | |
30 | |
26 | sub from_json($) { |
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27 | $JSON::Syck::ImplicitUnicode = 1; |
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28 | JSON::Syck::Load $_[0] |
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29 | } |
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30 | |
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31 | sub to_json($) { |
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32 | $JSON::Syck::ImplicitUnicode = 0; |
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33 | JSON::Syck::Dump $_[0] |
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34 | } |
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35 | |
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36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
31 | our $LIB = $ENV{DELIANTRA_LIBDIR}; |
37 | |
32 | |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
33 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra" |
39 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
34 | : $ENV{AppData} ? "$ENV{APPDATA}/deliantra" |
40 | : File::Spec->tmpdir . "/crossfire"; |
35 | : File::Spec->tmpdir . "/deliantra"; |
41 | |
36 | |
42 | mkdir $VARDIR, 0777; |
37 | mkdir $VARDIR, 0777; |
43 | |
38 | |
44 | sub TILESIZE (){ 32 } |
39 | sub TILESIZE (){ 32 } |
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40 | sub CACHESTRIDE (){ 64 } |
45 | |
41 | |
46 | our %ARCH; |
42 | our %ARCH; |
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43 | our %FACE; # face32 |
47 | our %FACE; |
44 | our %FACEDATA; |
48 | our $TILE; |
45 | our $TILE; |
49 | |
46 | |
50 | our %FIELD_MULTILINE = ( |
47 | our %FIELD_MULTILINE = ( |
51 | msg => "endmsg", |
48 | msg => "endmsg", |
52 | lore => "endlore", |
49 | lore => "endlore", |
… | |
… | |
68 | outdoor temp pressure humid windspeed winddir sky nosmooth |
65 | outdoor temp pressure humid windspeed winddir sky nosmooth |
69 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
66 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
70 | )); |
67 | )); |
71 | |
68 | |
72 | our @FIELD_ORDER = (qw( |
69 | our @FIELD_ORDER = (qw( |
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70 | inherit |
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71 | |
73 | elevation |
72 | elevation |
74 | |
73 | |
75 | name name_pl custom_name attach title race |
74 | name name_pl custom_name attach title race |
76 | slaying skill msg lore other_arch face |
75 | slaying skill msg lore other_arch |
77 | #todo-events |
76 | sound sound_destroy face animation is_animated |
78 | animation is_animated |
77 | magicmap smoothlevel smoothface |
79 | str dex con wis pow cha int |
78 | str dex con wis pow cha int |
80 | hp maxhp sp maxsp grace maxgrace |
79 | hp maxhp sp maxsp grace maxgrace |
81 | exp perm_exp expmul |
80 | exp perm_exp expmul |
82 | food dam luck wc ac x y speed speed_left move_state attack_movement |
81 | food dam luck wc ac x y speed speed_left move_state attack_movement |
83 | nrof level direction type subtype attacktype |
82 | nrof level direction type subtype attacktype |
… | |
… | |
91 | resist_life_stealing resist_disease |
90 | resist_life_stealing resist_disease |
92 | |
91 | |
93 | path_attuned path_repelled path_denied material materialname |
92 | path_attuned path_repelled path_denied material materialname |
94 | value carrying weight invisible state magic |
93 | value carrying weight invisible state magic |
95 | last_heal last_sp last_grace last_eat |
94 | last_heal last_sp last_grace last_eat |
96 | connected glow_radius randomitems npx_status npc_program |
95 | connected glow_radius randomitems tresure_env npx_status npc_program |
97 | run_away pick_up container will_apply smoothlevel |
96 | run_away pick_up container will_apply smoothlevel |
98 | current_weapon_script weapontype tooltype elevation client_type |
97 | current_weapon_script weapontype tooltype elevation client_type |
99 | item_power duration range |
98 | item_power duration range |
100 | range_modifier duration_modifier dam_modifier gen_sp_armour |
99 | range_modifier duration_modifier dam_modifier gen_sp_armour |
101 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
100 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
… | |
… | |
112 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
111 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
113 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
112 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
114 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
113 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
115 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
114 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
116 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
115 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
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116 | precious |
117 | |
117 | |
118 | body_range body_arm body_torso body_head body_neck body_skill |
118 | body_range body_arm body_torso body_head body_neck body_skill |
119 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
119 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
120 | )); |
120 | )); |
121 | |
121 | |
… | |
… | |
138 | sub MOVE_FLY_LOW (){ 0x02 } |
138 | sub MOVE_FLY_LOW (){ 0x02 } |
139 | sub MOVE_FLY_HIGH (){ 0x04 } |
139 | sub MOVE_FLY_HIGH (){ 0x04 } |
140 | sub MOVE_FLYING (){ 0x06 } |
140 | sub MOVE_FLYING (){ 0x06 } |
141 | sub MOVE_SWIM (){ 0x08 } |
141 | sub MOVE_SWIM (){ 0x08 } |
142 | sub MOVE_BOAT (){ 0x10 } |
142 | sub MOVE_BOAT (){ 0x10 } |
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143 | sub MOVE_SHIP (){ 0x20 } |
143 | sub MOVE_KNOWN (){ 0x1f } # all of above |
144 | sub MOVE_KNOWN (){ 0x3f } # all of above |
144 | sub MOVE_ALL (){ 0x10000 } # very special value |
145 | sub MOVE_ALL (){ 0x10000 } # very special value |
145 | |
146 | |
146 | our %MOVE_TYPE = ( |
147 | our %MOVE_TYPE = ( |
147 | walk => MOVE_WALK, |
148 | walk => MOVE_WALK, |
148 | fly_low => MOVE_FLY_LOW, |
149 | fly_low => MOVE_FLY_LOW, |
149 | fly_high => MOVE_FLY_HIGH, |
150 | fly_high => MOVE_FLY_HIGH, |
150 | flying => MOVE_FLYING, |
151 | flying => MOVE_FLYING, |
151 | swim => MOVE_SWIM, |
152 | swim => MOVE_SWIM, |
152 | boat => MOVE_BOAT, |
153 | boat => MOVE_BOAT, |
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154 | ship => MOVE_SHIP, |
153 | all => MOVE_ALL, |
155 | all => MOVE_ALL, |
154 | ); |
156 | ); |
155 | |
157 | |
156 | our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); |
158 | our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship); |
157 | |
159 | |
158 | { |
160 | { |
159 | package Crossfire::MoveType; |
161 | package Deliantra::MoveType; |
160 | |
162 | |
161 | use overload |
163 | use overload |
162 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
164 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
163 | '""' => \&as_string, |
165 | '""' => \&as_string, |
164 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
166 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
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167 | '<=' => sub { |
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168 | ($_[0][0] & $MOVE_TYPE{$_[1]}) == $MOVE_TYPE{$_[1]} |
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169 | ? $_[0][1] & $MOVE_TYPE{$_[1]} |
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170 | : undef |
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171 | }, |
165 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
172 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
166 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
173 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
167 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
174 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
168 | 'x=' => sub { |
175 | 'x=' => sub { # toggle between off, + and - |
169 | my $cur = $_[0] >= $_[1]; |
176 | my $cur = $_[0] >= $_[1]; |
170 | if (!defined $cur) { |
177 | if (!defined $cur) { |
171 | if ($_[0] >= "all") { |
178 | if ($_[0] >= "all") { |
172 | $_[0] -= $_[1]; |
179 | $_[0] -= $_[1]; |
173 | } else { |
180 | } else { |
… | |
… | |
182 | $_[0] |
189 | $_[0] |
183 | }, |
190 | }, |
184 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
191 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
185 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
192 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
186 | ; |
193 | ; |
187 | } |
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188 | |
194 | |
189 | sub Crossfire::MoveType::new { |
195 | sub TO_JSON { |
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196 | $_[0][0] |
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197 | } |
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198 | } |
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199 | |
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200 | sub Deliantra::MoveType::new { |
190 | my ($class, $string) = @_; |
201 | my ($class, $string) = @_; |
191 | |
202 | |
192 | my $mask; |
203 | my $mask; |
193 | my $value; |
204 | my $value; |
194 | |
205 | |
… | |
… | |
208 | } |
219 | } |
209 | |
220 | |
210 | (bless [$mask, $value], $class)->normalise |
221 | (bless [$mask, $value], $class)->normalise |
211 | } |
222 | } |
212 | |
223 | |
213 | sub Crossfire::MoveType::normalise { |
224 | sub Deliantra::MoveType::normalise { |
214 | my ($self) = @_; |
225 | my ($self) = @_; |
215 | |
226 | |
216 | if ($self->[0] & MOVE_ALL) { |
227 | if ($self->[0] & MOVE_ALL) { |
217 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
228 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
218 | $self->[0] &= $mask; |
229 | $self->[0] &= $mask; |
… | |
… | |
222 | $self->[1] &= $self->[0]; |
233 | $self->[1] &= $self->[0]; |
223 | |
234 | |
224 | $self |
235 | $self |
225 | } |
236 | } |
226 | |
237 | |
227 | sub Crossfire::MoveType::as_string { |
238 | sub Deliantra::MoveType::as_string { |
228 | my ($self) = @_; |
239 | my ($self) = @_; |
229 | |
240 | |
230 | my @res; |
241 | my @res; |
231 | |
242 | |
232 | my ($mask, $value) = @$self; |
243 | my ($mask, $value) = @$self; |
233 | |
244 | |
234 | for (@Crossfire::MOVE_TYPE) { |
245 | for (@Deliantra::MOVE_TYPE) { |
235 | my $bit = $Crossfire::MOVE_TYPE{$_}; |
246 | my $bit = $Deliantra::MOVE_TYPE{$_}; |
236 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
247 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
237 | $mask &= ~$bit; |
248 | $mask &= ~$bit; |
238 | push @res, $value & $bit ? $_ : "-$_"; |
249 | push @res, $value & $bit ? $_ : "-$_"; |
239 | } |
250 | } |
240 | } |
251 | } |
… | |
… | |
333 | |
344 | |
334 | # object as in "Object xxx", i.e. archetypes |
345 | # object as in "Object xxx", i.e. archetypes |
335 | sub normalize_object($) { |
346 | sub normalize_object($) { |
336 | my ($ob) = @_; |
347 | my ($ob) = @_; |
337 | |
348 | |
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349 | delete $ob->{editable}; # deprecated |
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350 | |
338 | # convert material bitset to materialname, if possible |
351 | # convert material bitset to materialname, if possible |
339 | if (exists $ob->{material}) { |
352 | if (exists $ob->{material}) { |
340 | if (!$ob->{material}) { |
353 | if (!$ob->{material}) { |
341 | delete $ob->{material}; |
354 | delete $ob->{material}; |
342 | } elsif (exists $ob->{materialname}) { |
355 | } elsif (exists $ob->{materialname}) { |
… | |
… | |
352 | } else { |
365 | } else { |
353 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
366 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
354 | } |
367 | } |
355 | } |
368 | } |
356 | |
369 | |
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370 | # check whether attachment is the same as in the archetype |
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371 | if (exists $ob->{attach}) { |
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372 | my $arch = $ARCH{$ob->{_name}}; |
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373 | my $js = JSON::XS->new->utf8->canonical (1); |
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374 | |
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375 | if (defined $arch->{attach} |
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376 | && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) { |
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377 | delete $ob->{attach} |
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378 | } |
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379 | } |
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380 | |
357 | # color_fg is used as default for magicmap if magicmap does not exist |
381 | # color_fg is used as default for magicmap if magicmap does not exist |
358 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
382 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
359 | |
383 | |
360 | # nuke outdated or never supported fields |
384 | # nuke outdated or never supported fields |
361 | delete @$ob{qw( |
385 | delete @$ob{qw( |
362 | can_knockback can_parry can_impale can_cut can_dam_armour |
386 | can_knockback can_parry can_impale can_cut can_dam_armour |
363 | can_apply pass_thru can_pass_thru color_bg |
387 | can_apply pass_thru can_pass_thru color_bg color_fg |
364 | )}; |
388 | )}; |
365 | |
389 | |
366 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
390 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
367 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
391 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
368 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
392 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
369 | |
393 | |
370 | # convert movement strings to bitsets |
394 | # convert movement strings to bitsets |
371 | for my $attr (keys %FIELD_MOVEMENT) { |
395 | for my $attr (keys %FIELD_MOVEMENT) { |
372 | next unless exists $ob->{$attr}; |
396 | next unless exists $ob->{$attr}; |
373 | |
397 | |
374 | $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; |
398 | $ob->{$attr} = new Deliantra::MoveType $ob->{$attr}; |
375 | } |
399 | } |
376 | |
400 | |
377 | # convert outdated movement flags to new movement sets |
401 | # convert outdated movement flags to new movement sets |
378 | if (defined (my $v = delete $ob->{no_pass})) { |
402 | if (defined (my $v = delete $ob->{no_pass})) { |
379 | $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; |
403 | $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0"; |
380 | } |
404 | } |
381 | if (defined (my $v = delete $ob->{slow_move})) { |
405 | if (defined (my $v = delete $ob->{slow_move})) { |
382 | $ob->{move_slow} += "walk"; |
406 | $ob->{move_slow} += "walk"; |
383 | $ob->{move_slow_penalty} = $v; |
407 | $ob->{move_slow_penalty} = $v; |
384 | } |
408 | } |
385 | if (defined (my $v = delete $ob->{walk_on})) { |
409 | if (defined (my $v = delete $ob->{walk_on})) { |
386 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
410 | $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
387 | } |
411 | } |
388 | if (defined (my $v = delete $ob->{walk_off})) { |
412 | if (defined (my $v = delete $ob->{walk_off})) { |
389 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
413 | $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
390 | } |
414 | } |
391 | if (defined (my $v = delete $ob->{fly_on})) { |
415 | if (defined (my $v = delete $ob->{fly_on})) { |
392 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
416 | $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
393 | } |
417 | } |
394 | if (defined (my $v = delete $ob->{fly_off})) { |
418 | if (defined (my $v = delete $ob->{fly_off})) { |
395 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
419 | $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
396 | } |
420 | } |
397 | if (defined (my $v = delete $ob->{flying})) { |
421 | if (defined (my $v = delete $ob->{flying})) { |
398 | $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
422 | $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
399 | } |
423 | } |
400 | |
424 | |
401 | # convert idiotic event_xxx things into objects |
425 | # convert idiotic event_xxx things into objects |
402 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
426 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
403 | if (exists $ob->{"event_${event}_plugin"}) { |
427 | if (exists $ob->{"event_${event}_plugin"}) { |
… | |
… | |
419 | # arch as in "arch xxx", ie.. objects |
443 | # arch as in "arch xxx", ie.. objects |
420 | sub normalize_arch($) { |
444 | sub normalize_arch($) { |
421 | my ($ob) = @_; |
445 | my ($ob) = @_; |
422 | |
446 | |
423 | normalize_object $ob; |
447 | normalize_object $ob; |
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448 | |
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449 | return if $ob->{_atype} eq "object"; |
424 | |
450 | |
425 | my $arch = $ARCH{$ob->{_name}} |
451 | my $arch = $ARCH{$ob->{_name}} |
426 | or (warn "$ob->{_name}: no such archetype", return $ob); |
452 | or (warn "$ob->{_name}: no such archetype", return $ob); |
427 | |
453 | |
428 | if ($arch->{type} == 22) { # map |
454 | if ($arch->{type} == 22) { # map |
… | |
… | |
464 | } |
490 | } |
465 | |
491 | |
466 | sub attr_thaw($) { |
492 | sub attr_thaw($) { |
467 | my ($ob) = @_; |
493 | my ($ob) = @_; |
468 | |
494 | |
469 | $ob->{attach} = from_json $ob->{attach} |
495 | $ob->{attach} = decode_json $ob->{attach} |
470 | if exists $ob->{attach}; |
496 | if exists $ob->{attach}; |
471 | |
497 | |
472 | $ob |
498 | $ob |
473 | } |
499 | } |
474 | |
500 | |
475 | sub attr_freeze($) { |
501 | sub attr_freeze($) { |
476 | my ($ob) = @_; |
502 | my ($ob) = @_; |
477 | |
503 | |
478 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
504 | $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach}) |
479 | if exists $ob->{attach}; |
505 | if exists $ob->{attach}; |
480 | |
506 | |
481 | $ob |
507 | $ob |
482 | } |
508 | } |
483 | |
509 | |
… | |
… | |
503 | |
529 | |
504 | my %arc; |
530 | my %arc; |
505 | my ($more, $prev); |
531 | my ($more, $prev); |
506 | my $comment; |
532 | my $comment; |
507 | |
533 | |
508 | open my $fh, "<:raw:perlio:utf8", $path |
534 | open my $fh, "<:utf8", $path |
509 | or Carp::croak "$path: $!"; |
535 | or Carp::croak "$path: $!"; |
510 | |
536 | |
511 | # binmode $fh; |
537 | # binmode $fh; |
512 | |
538 | |
513 | my $parse_block; $parse_block = sub { |
539 | my $parse_block; $parse_block = sub { |
… | |
… | |
613 | my $str; |
639 | my $str; |
614 | |
640 | |
615 | my $append; $append = sub { |
641 | my $append; $append = sub { |
616 | my %a = %{$_[0]}; |
642 | my %a = %{$_[0]}; |
617 | |
643 | |
618 | Crossfire::attr_freeze \%a; |
644 | Deliantra::attr_freeze \%a; |
619 | Crossfire::normalize_arch \%a; |
645 | Deliantra::normalize_arch \%a; |
620 | |
646 | |
621 | # undo the bit-split we did before |
647 | # undo the bit-split we did before |
622 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
648 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
623 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
649 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
624 | | (delete $a{attack_movement_bits_4_7}); |
650 | | (delete $a{attack_movement_bits_4_7}); |
… | |
… | |
642 | } |
668 | } |
643 | |
669 | |
644 | my @kv; |
670 | my @kv; |
645 | |
671 | |
646 | for ($a{_name} eq "map" |
672 | for ($a{_name} eq "map" |
647 | ? @Crossfire::FIELD_ORDER_MAP |
673 | ? @Deliantra::FIELD_ORDER_MAP |
648 | : @Crossfire::FIELD_ORDER) { |
674 | : @Deliantra::FIELD_ORDER) { |
649 | push @kv, [$_, delete $a{$_}] |
675 | push @kv, [$_, delete $a{$_}] |
650 | if exists $a{$_}; |
676 | if exists $a{$_}; |
651 | } |
677 | } |
652 | |
678 | |
653 | for (sort keys %a) { |
679 | for (sort keys %a) { |
… | |
… | |
656 | } |
682 | } |
657 | |
683 | |
658 | for (@kv) { |
684 | for (@kv) { |
659 | my ($k, $v) = @$_; |
685 | my ($k, $v) = @$_; |
660 | |
686 | |
661 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
687 | if (my $end = $Deliantra::FIELD_MULTILINE{$k}) { |
662 | $v =~ s/\n$//; |
688 | $v =~ s/\n$//; |
663 | $str .= "$k\n$v\n$end\n"; |
689 | $str .= "$k\n$v\n$end\n"; |
664 | } else { |
690 | } else { |
665 | $str .= "$k $v\n"; |
691 | $str .= "$k $v\n"; |
666 | } |
692 | } |
… | |
… | |
762 | =cut |
788 | =cut |
763 | |
789 | |
764 | sub arch_attr($) { |
790 | sub arch_attr($) { |
765 | my ($obj) = @_; |
791 | my ($obj) = @_; |
766 | |
792 | |
767 | require Crossfire::Data; |
793 | require Deliantra::Data; |
768 | |
794 | |
769 | my $root; |
795 | my $root; |
770 | my $attr = { }; |
796 | my $attr = { }; |
771 | |
797 | |
772 | my $arch = $ARCH{ $obj->{_name} }; |
798 | my $arch = $ARCH{ $obj->{_name} }; |
773 | my $type = $obj->{type} || $arch->{type}; |
799 | my $type = $obj->{type} || $arch->{type}; |
774 | |
800 | |
775 | if ($type > 0) { |
801 | if ($type > 0) { |
776 | $root = $Crossfire::Data::ATTR{$type}; |
802 | $root = $Deliantra::Data::ATTR{$type}; |
777 | } else { |
803 | } else { |
778 | my %a = (%$arch, %$obj); |
804 | my %a = (%$arch, %$obj); |
779 | |
805 | |
780 | if ($a{is_floor} && !$a{alive}) { |
806 | if ($a{is_floor} && !$a{alive}) { |
781 | $root = $Crossfire::Data::TYPE{Floor}; |
807 | $root = $Deliantra::Data::TYPE{Floor}; |
782 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
808 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
783 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
809 | $root = $Deliantra::Data::TYPE{"Monster & NPC"}; |
784 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
810 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
785 | $root = $Crossfire::Data::TYPE{Wall}; |
811 | $root = $Deliantra::Data::TYPE{Wall}; |
786 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
812 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
787 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
813 | $root = $Deliantra::Data::TYPE{"Weak Wall"}; |
788 | } else { |
814 | } else { |
789 | $root = $Crossfire::Data::TYPE{Misc}; |
815 | $root = $Deliantra::Data::TYPE{Misc}; |
790 | } |
816 | } |
791 | } |
817 | } |
792 | |
818 | |
|
|
819 | my (%ignore); |
793 | my @import = ($root); |
820 | my @import = ($root); |
|
|
821 | |
|
|
822 | my @new_import; |
|
|
823 | while (my $type = shift @import) { |
|
|
824 | # first import everything we will need: |
|
|
825 | push @import, |
|
|
826 | grep $_, |
|
|
827 | map $Deliantra::Data::TYPE{$_}, |
|
|
828 | @{$type->{import} || []}; |
|
|
829 | |
|
|
830 | # and compute the ignored attributes |
|
|
831 | for (@{$type->{ignore} || []}) { |
|
|
832 | $ignore{$_}++ for ref $_ ? @$_ : $_; |
|
|
833 | } |
|
|
834 | |
|
|
835 | push @new_import, $type; |
794 | |
836 | } |
|
|
837 | (@import) = @new_import; |
|
|
838 | |
|
|
839 | # then add defaults to the back of the list, so they are added |
|
|
840 | # as last resort. |
795 | unshift @import, \%Crossfire::Data::DEFAULT_ATTR |
841 | push @import, \%Deliantra::Data::DEFAULT_ATTR |
796 | unless $type == 116; |
842 | unless $type == 116; |
797 | |
843 | |
798 | my (%ignore); |
|
|
799 | my (@section_order, %section, @attr_order); |
844 | my (@section_order, %section, @attr_order); |
800 | |
845 | |
|
|
846 | # @import = root, imported, default |
801 | while (my $type = shift @import) { |
847 | while (my $type = pop @import) { |
802 | push @import, @{$type->{import} || []}; |
|
|
803 | |
|
|
804 | $attr->{$_} ||= $type->{$_} |
848 | $attr->{$_} ||= $type->{$_} |
805 | for qw(name desc use); |
849 | for qw(name desc use); |
806 | |
|
|
807 | for (@{$type->{ignore} || []}) { |
|
|
808 | $ignore{$_}++ for ref $_ ? @$_ : $_; |
|
|
809 | } |
|
|
810 | |
850 | |
811 | for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { |
851 | for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { |
812 | my ($name, $attr) = @$_; |
852 | my ($name, $attr) = @$_; |
813 | push @section_order, $name; |
853 | push @section_order, $name; |
814 | for (@$attr) { |
854 | for (@$attr) { |
815 | my ($k, $v) = @$_; |
855 | my ($k, $v) = @$_; |
816 | push @attr_order, $k; |
856 | push @attr_order, $k; |
817 | $section{$name}{$k} ||= $v; |
857 | $section{$name}{$k} = $v; # overwrite, so that the root decides |
818 | } |
|
|
819 | } |
858 | } |
|
|
859 | } |
|
|
860 | } |
|
|
861 | |
|
|
862 | # remove ignores for "root" type |
|
|
863 | for ( |
|
|
864 | map @{$_->[1]}, # section attributes |
|
|
865 | [general => ($root->{attr} || [])], |
|
|
866 | @{$root->{section} || []} |
|
|
867 | ) { |
|
|
868 | my ($k, $v) = @$_; |
|
|
869 | # skip fixed attributes, if they are ignored thats fine |
|
|
870 | next if $v->{type} eq 'fixed'; |
|
|
871 | |
|
|
872 | delete $ignore{$k}; # if the attributes are defined explicitly they |
|
|
873 | # should NOT be ignored. ignore should mainly |
|
|
874 | # hit imported/inherited attributes. |
820 | } |
875 | } |
821 | |
876 | |
822 | $attr->{section} = [ |
877 | $attr->{section} = [ |
823 | map !exists $section{$_} ? () : do { |
878 | map !exists $section{$_} ? () : do { |
824 | my $attr = delete $section{$_}; |
879 | my $attr = delete $section{$_}; |
… | |
… | |
828 | map exists $attr->{$_} && !$ignore{$_} |
883 | map exists $attr->{$_} && !$ignore{$_} |
829 | ? [$_ => delete $attr->{$_}] : (), |
884 | ? [$_ => delete $attr->{$_}] : (), |
830 | @attr_order |
885 | @attr_order |
831 | ] |
886 | ] |
832 | }, |
887 | }, |
833 | |
|
|
834 | exists $section{$_} ? [$_ => delete $section{$_}] : (), |
888 | exists $section{$_} ? [$_ => delete $section{$_}] : (), |
835 | @section_order |
889 | @section_order |
836 | ]; |
890 | ]; |
837 | |
891 | |
838 | $attr |
892 | $attr |
839 | } |
893 | } |
… | |
… | |
893 | }, sub { |
947 | }, sub { |
894 | read_arch "$LIB/archetypes" |
948 | read_arch "$LIB/archetypes" |
895 | }; |
949 | }; |
896 | } |
950 | } |
897 | |
951 | |
|
|
952 | sub construct_tilecache_pb { |
|
|
953 | my ($idx, $cache) = @_; |
|
|
954 | |
|
|
955 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE; |
|
|
956 | |
|
|
957 | while (my ($name, $tile) = each %$cache) { |
|
|
958 | my $tpb = delete $tile->{pb}; |
|
|
959 | my $ofs = $tile->{idx}; |
|
|
960 | |
|
|
961 | for my $x (0 .. $tile->{w} - 1) { |
|
|
962 | for my $y (0 .. $tile->{h} - 1) { |
|
|
963 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
964 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
965 | $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE); |
|
|
966 | } |
|
|
967 | } |
|
|
968 | } |
|
|
969 | |
|
|
970 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
971 | |
|
|
972 | $cache |
|
|
973 | } |
|
|
974 | |
|
|
975 | sub use_tilecache { |
|
|
976 | my ($face) = @_; |
|
|
977 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
978 | or die "$VARDIR/tilecache.png: $!"; |
|
|
979 | *FACE = $_[0]; |
|
|
980 | } |
|
|
981 | |
898 | =item load_tilecache |
982 | =item load_tilecache |
899 | |
983 | |
900 | (Re-)Load %TILE and %FACE. |
984 | (Re-)Load %TILE and %FACE. |
901 | |
985 | |
902 | =cut |
986 | =cut |
903 | |
987 | |
904 | sub load_tilecache() { |
988 | sub load_tilecache() { |
905 | require Gtk2; |
989 | require Gtk2; |
906 | |
990 | |
907 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
991 | cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, |
908 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
909 | or die "$VARDIR/tilecache.png: $!"; |
|
|
910 | *FACE = $_[0]; |
|
|
911 | }, sub { |
992 | sub { |
912 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
913 | |
|
|
914 | my %cache; |
993 | my %cache; |
|
|
994 | my $facedata = Storable::retrieve "$LIB/facedata"; |
915 | |
995 | |
|
|
996 | $facedata->{version} == 2 |
|
|
997 | or die "$LIB/facedata: version mismatch, cannot proceed."; |
|
|
998 | |
|
|
999 | my $faces = $facedata->{faceinfo}; |
916 | my $idx = 0; |
1000 | my $idx = 0; |
917 | |
1001 | |
918 | for my $name (sort keys %$tile) { |
1002 | for (sort keys %$faces) { |
|
|
1003 | my ($face, $info) = ($_, $faces->{$_}); |
|
|
1004 | |
919 | my $pb = new Gtk2::Gdk::PixbufLoader; |
1005 | my $pb = new Gtk2::Gdk::PixbufLoader; |
920 | $pb->write ($tile->{$name}); |
1006 | $pb->write ($info->{data32}); |
921 | $pb->close; |
1007 | $pb->close; |
922 | my $pb = $pb->get_pixbuf; |
1008 | my $pb = $pb->get_pixbuf; |
923 | |
1009 | |
924 | my $tile = $cache{$name} = { |
1010 | my $tile = $cache{$face} = { |
925 | pb => $pb, |
1011 | pb => $pb, |
926 | idx => $idx, |
1012 | idx => $idx, |
927 | w => int $pb->get_width / TILESIZE, |
1013 | w => int $pb->get_width / TILESIZE, |
928 | h => int $pb->get_height / TILESIZE, |
1014 | h => int $pb->get_height / TILESIZE, |
929 | }; |
1015 | }; |
930 | |
|
|
931 | |
1016 | |
932 | $idx += $tile->{w} * $tile->{h}; |
1017 | $idx += $tile->{w} * $tile->{h}; |
|
|
1018 | } |
|
|
1019 | |
|
|
1020 | construct_tilecache_pb $idx, \%cache; |
|
|
1021 | |
|
|
1022 | \%cache |
933 | } |
1023 | }; |
934 | |
|
|
935 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
936 | |
|
|
937 | while (my ($name, $tile) = each %cache) { |
|
|
938 | my $tpb = delete $tile->{pb}; |
|
|
939 | my $ofs = $tile->{idx}; |
|
|
940 | |
|
|
941 | for my $x (0 .. $tile->{w} - 1) { |
|
|
942 | for my $y (0 .. $tile->{h} - 1) { |
|
|
943 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
944 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
945 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
946 | } |
|
|
947 | } |
|
|
948 | } |
|
|
949 | |
|
|
950 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
951 | |
|
|
952 | \%cache |
|
|
953 | }; |
|
|
954 | } |
1024 | } |
|
|
1025 | |
|
|
1026 | =back |
955 | |
1027 | |
956 | =head1 AUTHOR |
1028 | =head1 AUTHOR |
957 | |
1029 | |
958 | Marc Lehmann <schmorp@schmorp.de> |
1030 | Marc Lehmann <schmorp@schmorp.de> |
959 | http://home.schmorp.de/ |
1031 | http://home.schmorp.de/ |
… | |
… | |
962 | http://www.ta-sa.org/ |
1034 | http://www.ta-sa.org/ |
963 | |
1035 | |
964 | =cut |
1036 | =cut |
965 | |
1037 | |
966 | 1 |
1038 | 1 |
|
|
1039 | |