… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.1'; |
9 | our $VERSION = '0.97'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
15 | use Carp (); |
15 | use Carp (); |
16 | use Storable; |
|
|
17 | use File::Spec; |
16 | use File::Spec; |
18 | use List::Util qw(min max); |
17 | use List::Util qw(min max); |
|
|
18 | use Storable qw(freeze thaw); |
19 | |
19 | |
20 | #XXX: The map_* procedures scream for a map-object |
|
|
21 | |
|
|
22 | our @EXPORT = |
20 | our @EXPORT = qw( |
23 | qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents); |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
|
|
22 | ); |
24 | |
23 | |
|
|
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
|
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25 | |
|
|
26 | sub from_json($) { |
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27 | $JSON::Syck::ImplicitUnicode = 1; |
|
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28 | JSON::Syck::Load $_[0] |
|
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29 | } |
|
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30 | |
|
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31 | sub to_json($) { |
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32 | $JSON::Syck::ImplicitUnicode = 0; |
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33 | JSON::Syck::Dump $_[0] |
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|
34 | } |
|
|
35 | |
25 | our $LIB = $ENV{CROSSFIRE_LIBDIR} |
36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
26 | or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n"; |
37 | |
|
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38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
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39 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
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40 | : File::Spec->tmpdir . "/crossfire"; |
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41 | |
|
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42 | mkdir $VARDIR, 0777; |
27 | |
43 | |
28 | sub TILESIZE (){ 32 } |
44 | sub TILESIZE (){ 32 } |
29 | |
45 | |
30 | our $CACHEDIR; |
|
|
31 | our %ARCH; |
46 | our %ARCH; |
32 | our %FACE; |
47 | our %FACE; |
33 | our $TILE; |
48 | our $TILE; |
34 | |
49 | |
35 | our %FIELD_MULTILINE = ( |
50 | our %FIELD_MULTILINE = ( |
36 | msg => "endmsg", |
51 | msg => "endmsg", |
37 | lore => "endlore", |
52 | lore => "endlore", |
|
|
53 | maplore => "endmaplore", |
38 | ); |
54 | ); |
39 | |
55 | |
40 | # not used yet, maybe alphabetical is ok |
56 | # movement bit type, PITA |
|
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57 | our %FIELD_MOVEMENT = map +($_ => undef), |
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58 | qw(move_type move_block move_allow move_on move_off move_slow); |
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59 | |
|
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60 | # same as in server save routine, to (hopefully) be compatible |
|
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61 | # to the other editors. |
|
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62 | our @FIELD_ORDER_MAP = (qw( |
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63 | file_format_version |
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64 | name attach swap_time reset_timeout fixed_resettime difficulty region |
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65 | shopitems shopgreed shopmin shopmax shoprace |
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66 | darkness width height enter_x enter_y msg maplore |
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67 | unique template |
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68 | outdoor temp pressure humid windspeed winddir sky nosmooth |
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69 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
|
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70 | )); |
|
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71 | |
41 | our @FIELD_ORDER = (qw(name name_pl)); |
72 | our @FIELD_ORDER = (qw( |
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73 | elevation |
42 | |
74 | |
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75 | name name_pl custom_name attach title race |
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76 | slaying skill msg lore other_arch face |
|
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77 | #todo-events |
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78 | animation is_animated |
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79 | str dex con wis pow cha int |
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80 | hp maxhp sp maxsp grace maxgrace |
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81 | exp perm_exp expmul |
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82 | food dam luck wc ac x y speed speed_left move_state attack_movement |
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83 | nrof level direction type subtype attacktype |
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84 | |
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85 | resist_physical resist_magic resist_fire resist_electricity |
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86 | resist_cold resist_confusion resist_acid resist_drain |
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87 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
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88 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
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89 | resist_deplete resist_death resist_chaos resist_counterspell |
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90 | resist_godpower resist_holyword resist_blind resist_internal |
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91 | resist_life_stealing resist_disease |
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92 | |
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93 | path_attuned path_repelled path_denied material materialname |
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94 | value carrying weight invisible state magic |
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95 | last_heal last_sp last_grace last_eat |
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96 | connected glow_radius randomitems npx_status npc_program |
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97 | run_away pick_up container will_apply smoothlevel |
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98 | current_weapon_script weapontype tooltype elevation client_type |
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99 | item_power duration range |
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100 | range_modifier duration_modifier dam_modifier gen_sp_armour |
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101 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
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102 | |
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103 | alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster |
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104 | friendly generator is_thrown auto_apply treasure player sold see_invisible |
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105 | can_roll overlay_floor is_turnable is_used_up identified reflecting changing |
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106 | splitting hitback startequip blocksview undead scared unaggressive |
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107 | reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down |
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108 | run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range |
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109 | can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range |
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110 | has_ready_bow xrays is_floor lifesave no_strength sleep stand_still |
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111 | random_move only_attack confused stealth cursed damned see_anywhere |
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112 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
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113 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
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114 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
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115 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
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116 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
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117 | |
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118 | body_range body_arm body_torso body_head body_neck body_skill |
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119 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
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120 | )); |
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121 | |
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122 | our %EVENT_TYPE = ( |
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123 | apply => 1, |
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124 | attack => 2, |
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125 | death => 3, |
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126 | drop => 4, |
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127 | pickup => 5, |
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128 | say => 6, |
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129 | stop => 7, |
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130 | time => 8, |
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131 | throw => 9, |
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132 | trigger => 10, |
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133 | close => 11, |
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134 | timer => 12, |
|
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135 | ); |
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136 | |
43 | sub MOVE_WALK (){ 0x1 } |
137 | sub MOVE_WALK (){ 0x01 } |
44 | sub MOVE_FLY_LOW (){ 0x2 } |
138 | sub MOVE_FLY_LOW (){ 0x02 } |
45 | sub MOVE_FLY_HIGH (){ 0x4 } |
139 | sub MOVE_FLY_HIGH (){ 0x04 } |
46 | sub MOVE_FLYING (){ 0x6 } |
140 | sub MOVE_FLYING (){ 0x06 } |
47 | sub MOVE_SWIM (){ 0x8 } |
141 | sub MOVE_SWIM (){ 0x08 } |
48 | sub MOVE_ALL (){ 0xf } |
142 | sub MOVE_BOAT (){ 0x10 } |
|
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143 | sub MOVE_KNOWN (){ 0x1f } # all of above |
|
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144 | sub MOVE_ALL (){ 0x10000 } # very special value |
49 | |
145 | |
|
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146 | our %MOVE_TYPE = ( |
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147 | walk => MOVE_WALK, |
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148 | fly_low => MOVE_FLY_LOW, |
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149 | fly_high => MOVE_FLY_HIGH, |
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150 | flying => MOVE_FLYING, |
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151 | swim => MOVE_SWIM, |
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152 | boat => MOVE_BOAT, |
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153 | all => MOVE_ALL, |
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154 | ); |
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155 | |
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156 | our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); |
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157 | |
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158 | { |
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159 | package Crossfire::MoveType; |
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160 | |
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161 | use overload |
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162 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
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163 | '""' => \&as_string, |
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164 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
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165 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
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166 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
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167 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
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168 | 'x=' => sub { |
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169 | my $cur = $_[0] >= $_[1]; |
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170 | if (!defined $cur) { |
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171 | if ($_[0] >= "all") { |
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172 | $_[0] -= $_[1]; |
|
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173 | } else { |
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174 | $_[0] += $_[1]; |
|
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175 | } |
|
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176 | } elsif ($cur) { |
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177 | $_[0] -= $_[1]; |
|
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178 | } else { |
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179 | $_[0] /= $_[1]; |
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180 | } |
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181 | |
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182 | $_[0] |
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183 | }, |
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184 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
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185 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
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186 | ; |
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187 | } |
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188 | |
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189 | sub Crossfire::MoveType::new { |
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190 | my ($class, $string) = @_; |
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191 | |
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192 | my $mask; |
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193 | my $value; |
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194 | |
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195 | if ($string =~ /^\s*\d+\s*$/) { |
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196 | $mask = MOVE_ALL; |
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197 | $value = $string+0; |
|
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198 | } else { |
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199 | for (split /\s+/, lc $string) { |
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200 | if (s/^-//) { |
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201 | $mask |= $MOVE_TYPE{$_}; |
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202 | $value &= ~$MOVE_TYPE{$_}; |
|
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203 | } else { |
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204 | $mask |= $MOVE_TYPE{$_}; |
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205 | $value |= $MOVE_TYPE{$_}; |
|
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206 | } |
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207 | } |
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208 | } |
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209 | |
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210 | (bless [$mask, $value], $class)->normalise |
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211 | } |
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212 | |
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213 | sub Crossfire::MoveType::normalise { |
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214 | my ($self) = @_; |
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215 | |
|
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216 | if ($self->[0] & MOVE_ALL) { |
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217 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
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218 | $self->[0] &= $mask; |
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219 | $self->[1] &= $mask; |
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220 | } |
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221 | |
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222 | $self->[1] &= $self->[0]; |
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223 | |
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224 | $self |
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225 | } |
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226 | |
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227 | sub Crossfire::MoveType::as_string { |
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228 | my ($self) = @_; |
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229 | |
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230 | my @res; |
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231 | |
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232 | my ($mask, $value) = @$self; |
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233 | |
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234 | for (@Crossfire::MOVE_TYPE) { |
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235 | my $bit = $Crossfire::MOVE_TYPE{$_}; |
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236 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
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237 | $mask &= ~$bit; |
|
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238 | push @res, $value & $bit ? $_ : "-$_"; |
|
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239 | } |
|
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240 | } |
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241 | |
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242 | join " ", @res |
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243 | } |
|
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244 | |
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245 | sub load_ref($) { |
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246 | my ($path) = @_; |
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247 | |
|
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248 | open my $fh, "<:raw:perlio", $path |
|
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249 | or die "$path: $!"; |
|
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250 | local $/; |
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251 | |
|
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252 | thaw <$fh> |
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253 | } |
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254 | |
|
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255 | sub save_ref($$) { |
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256 | my ($ref, $path) = @_; |
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257 | |
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258 | open my $fh, ">:raw:perlio", "$path~" |
|
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259 | or die "$path~: $!"; |
|
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260 | print $fh freeze $ref; |
|
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261 | close $fh; |
|
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262 | rename "$path~", $path |
|
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263 | or die "$path: $!"; |
|
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264 | } |
|
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265 | |
|
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266 | my %attack_mask = ( |
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267 | physical => 0x00000001, |
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268 | magic => 0x00000002, |
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269 | fire => 0x00000004, |
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270 | electricity => 0x00000008, |
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271 | cold => 0x00000010, |
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272 | confusion => 0x00000020, |
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273 | acid => 0x00000040, |
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274 | drain => 0x00000080, |
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275 | weaponmagic => 0x00000100, |
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276 | ghosthit => 0x00000200, |
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277 | poison => 0x00000400, |
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278 | slow => 0x00000800, |
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279 | paralyze => 0x00001000, |
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280 | turn_undead => 0x00002000, |
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281 | fear => 0x00004000, |
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282 | cancellation => 0x00008000, |
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283 | deplete => 0x00010000, |
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284 | death => 0x00020000, |
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285 | chaos => 0x00040000, |
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286 | counterspell => 0x00080000, |
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287 | godpower => 0x00100000, |
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288 | holyword => 0x00200000, |
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289 | blind => 0x00400000, |
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290 | internal => 0x00800000, |
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291 | life_stealing => 0x01000000, |
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292 | disease => 0x02000000, |
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293 | ); |
|
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294 | |
|
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295 | sub _add_resist($$$) { |
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296 | my ($ob, $mask, $value) = @_; |
|
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297 | |
|
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298 | while (my ($k, $v) = each %attack_mask) { |
|
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299 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
|
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300 | } |
|
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301 | } |
|
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302 | |
|
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303 | my %MATERIAL = reverse |
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304 | paper => 1, |
|
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305 | iron => 2, |
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306 | glass => 4, |
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307 | leather => 8, |
|
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308 | wood => 16, |
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309 | organic => 32, |
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310 | stone => 64, |
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311 | cloth => 128, |
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312 | adamant => 256, |
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313 | liquid => 512, |
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314 | tin => 1024, |
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315 | bone => 2048, |
|
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316 | ice => 4096, |
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317 | |
|
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318 | # guesses |
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319 | runestone => 12, |
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320 | bronze => 18, |
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321 | "ancient wood" => 20, |
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322 | glass => 36, |
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323 | marble => 66, |
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324 | ice => 68, |
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325 | stone => 70, |
|
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326 | stone => 80, |
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327 | cloth => 136, |
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328 | ironwood => 144, |
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329 | adamantium => 258, |
|
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330 | glacium => 260, |
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331 | blood => 544, |
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332 | ; |
|
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333 | |
|
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334 | # object as in "Object xxx", i.e. archetypes |
|
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335 | sub normalize_object($) { |
|
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336 | my ($ob) = @_; |
|
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337 | |
|
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338 | # convert material bitset to materialname, if possible |
|
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339 | if (exists $ob->{material}) { |
|
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340 | if (!$ob->{material}) { |
|
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341 | delete $ob->{material}; |
|
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342 | } elsif (exists $ob->{materialname}) { |
|
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343 | if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) { |
|
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344 | delete $ob->{material}; |
|
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345 | } else { |
|
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346 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
|
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347 | delete $ob->{material}; # assume materilname is more specific and nuke material |
|
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348 | } |
|
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349 | } elsif (my $name = $MATERIAL{$ob->{material}}) { |
|
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350 | delete $ob->{material}; |
|
|
351 | $ob->{materialname} = $name; |
|
|
352 | } else { |
|
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353 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
|
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354 | } |
|
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355 | } |
|
|
356 | |
|
|
357 | # color_fg is used as default for magicmap if magicmap does not exist |
|
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358 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
|
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359 | |
|
|
360 | # nuke outdated or never supported fields |
|
|
361 | delete @$ob{qw( |
|
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362 | can_knockback can_parry can_impale can_cut can_dam_armour |
|
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363 | can_apply pass_thru can_pass_thru color_bg |
|
|
364 | )}; |
|
|
365 | |
|
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366 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
|
|
367 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
|
|
368 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
|
|
369 | |
|
|
370 | # convert movement strings to bitsets |
|
|
371 | for my $attr (keys %FIELD_MOVEMENT) { |
|
|
372 | next unless exists $ob->{$attr}; |
|
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373 | |
|
|
374 | $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; |
|
|
375 | } |
|
|
376 | |
|
|
377 | # convert outdated movement flags to new movement sets |
|
|
378 | if (defined (my $v = delete $ob->{no_pass})) { |
|
|
379 | $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; |
|
|
380 | } |
|
|
381 | if (defined (my $v = delete $ob->{slow_move})) { |
|
|
382 | $ob->{move_slow} += "walk"; |
|
|
383 | $ob->{move_slow_penalty} = $v; |
|
|
384 | } |
|
|
385 | if (defined (my $v = delete $ob->{walk_on})) { |
|
|
386 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
|
|
387 | } |
|
|
388 | if (defined (my $v = delete $ob->{walk_off})) { |
|
|
389 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
|
|
390 | } |
|
|
391 | if (defined (my $v = delete $ob->{fly_on})) { |
|
|
392 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
|
|
393 | } |
|
|
394 | if (defined (my $v = delete $ob->{fly_off})) { |
|
|
395 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
|
|
396 | } |
|
|
397 | if (defined (my $v = delete $ob->{flying})) { |
|
|
398 | $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
|
|
399 | } |
|
|
400 | |
|
|
401 | # convert idiotic event_xxx things into objects |
|
|
402 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
|
|
403 | if (exists $ob->{"event_${event}_plugin"}) { |
|
|
404 | push @{$ob->{inventory}}, { |
|
|
405 | _name => "event_$event", |
|
|
406 | title => delete $ob->{"event_${event}_plugin"}, |
|
|
407 | slaying => delete $ob->{"event_${event}"}, |
|
|
408 | name => delete $ob->{"event_${event}_options"}, |
|
|
409 | }; |
|
|
410 | } |
|
|
411 | } |
|
|
412 | |
|
|
413 | # some archetypes had "+3" instead of the canonical "3", so fix |
|
|
414 | $ob->{dam} *= 1 if exists $ob->{dam}; |
|
|
415 | |
|
|
416 | $ob |
|
|
417 | } |
|
|
418 | |
|
|
419 | # arch as in "arch xxx", ie.. objects |
50 | sub normalize_arch($) { |
420 | sub normalize_arch($) { |
51 | my ($ob) = @_; |
421 | my ($ob) = @_; |
52 | |
422 | |
|
|
423 | normalize_object $ob; |
|
|
424 | |
53 | my $arch = $ARCH{$ob->{_name}} |
425 | my $arch = $ARCH{$ob->{_name}} |
54 | or (warn "$ob->{_name}: no such archetype", return $ob); |
426 | or (warn "$ob->{_name}: no such archetype", return $ob); |
55 | |
|
|
56 | delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply); |
|
|
57 | |
427 | |
58 | if ($arch->{type} == 22) { # map |
428 | if ($arch->{type} == 22) { # map |
59 | my %normalize = ( |
429 | my %normalize = ( |
60 | "enter_x" => "hp", |
430 | "enter_x" => "hp", |
61 | "enter_y" => "sp", |
431 | "enter_y" => "sp", |
… | |
… | |
71 | while (my ($k2, $k1) = each %normalize) { |
441 | while (my ($k2, $k1) = each %normalize) { |
72 | if (defined (my $v = delete $ob->{$k1})) { |
442 | if (defined (my $v = delete $ob->{$k1})) { |
73 | $ob->{$k2} = $v; |
443 | $ob->{$k2} = $v; |
74 | } |
444 | } |
75 | } |
445 | } |
76 | } |
446 | } else { |
77 | |
|
|
78 | if (defined (my $v = delete $ob->{no_pass})) { |
|
|
79 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
|
|
80 | } |
|
|
81 | if (defined (my $v = delete $ob->{walk_on})) { |
|
|
82 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
|
|
83 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
84 | } |
|
|
85 | if (defined (my $v = delete $ob->{walk_off})) { |
|
|
86 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
|
|
87 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
88 | } |
|
|
89 | if (defined (my $v = delete $ob->{fly_on})) { |
|
|
90 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
|
|
91 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
92 | } |
|
|
93 | if (defined (my $v = delete $ob->{fly_off})) { |
|
|
94 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
|
|
95 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
96 | } |
|
|
97 | if (defined (my $v = delete $ob->{flying})) { |
|
|
98 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
|
|
99 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
100 | } |
|
|
101 | |
|
|
102 | # if value matches archetype default, delete |
447 | # if value matches archetype default, delete |
103 | while (my ($k, $v) = each %$ob) { |
448 | while (my ($k, $v) = each %$ob) { |
104 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
449 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
105 | next if $k eq "_name"; |
450 | next if $k eq "_name"; |
106 | delete $ob->{$k}; |
451 | delete $ob->{$k}; |
107 | } |
452 | } |
|
|
453 | } |
|
|
454 | } |
|
|
455 | |
|
|
456 | # a speciality for the editor |
|
|
457 | if (exists $ob->{attack_movement}) { |
|
|
458 | my $am = delete $ob->{attack_movement}; |
|
|
459 | $ob->{attack_movement_bits_0_3} = $am & 15; |
|
|
460 | $ob->{attack_movement_bits_4_7} = $am & 240; |
108 | } |
461 | } |
109 | |
462 | |
110 | $ob |
463 | $ob |
111 | } |
464 | } |
112 | |
465 | |
|
|
466 | sub attr_thaw($) { |
|
|
467 | my ($ob) = @_; |
|
|
468 | |
|
|
469 | $ob->{attach} = from_json $ob->{attach} |
|
|
470 | if exists $ob->{attach}; |
|
|
471 | |
|
|
472 | $ob |
|
|
473 | } |
|
|
474 | |
|
|
475 | sub attr_freeze($) { |
|
|
476 | my ($ob) = @_; |
|
|
477 | |
|
|
478 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
|
|
479 | if exists $ob->{attach}; |
|
|
480 | |
|
|
481 | $ob |
|
|
482 | } |
|
|
483 | |
113 | sub read_pak($;$) { |
484 | sub read_pak($) { |
114 | my ($path, $cache) = @_; |
485 | my ($path) = @_; |
115 | |
486 | |
116 | eval { |
|
|
117 | defined $cache |
|
|
118 | && -M $cache < -M $path |
|
|
119 | && Storable::retrieve ($cache) |
|
|
120 | } or do { |
|
|
121 | my %pak; |
487 | my %pak; |
122 | |
488 | |
123 | open my $fh, "<:raw", $path |
489 | open my $fh, "<:raw:perlio", $path |
124 | or Carp::croak "$_[0]: $!"; |
490 | or Carp::croak "$_[0]: $!"; |
|
|
491 | binmode $fh; |
125 | while (<$fh>) { |
492 | while (<$fh>) { |
126 | my ($type, $id, $len, $path) = split; |
493 | my ($type, $id, $len, $path) = split; |
127 | $path =~ s/.*\///; |
494 | $path =~ s/.*\///; |
128 | read $fh, $pak{$path}, $len; |
495 | read $fh, $pak{$path}, $len; |
129 | } |
496 | } |
130 | |
497 | |
131 | Storable::nstore (\%pak, $cache) |
|
|
132 | if defined $cache; |
|
|
133 | |
|
|
134 | \%pak |
498 | \%pak |
135 | } |
|
|
136 | } |
499 | } |
137 | |
500 | |
138 | sub read_arch($;$) { |
501 | sub read_arch($;$) { |
139 | my ($path, $cache) = @_; |
502 | my ($path, $toplevel) = @_; |
140 | |
503 | |
141 | eval { |
|
|
142 | defined $cache |
|
|
143 | && -M $cache < -M $path |
|
|
144 | && Storable::retrieve ($cache) |
|
|
145 | } or do { |
|
|
146 | my %arc; |
504 | my %arc; |
147 | my ($more, $prev); |
505 | my ($more, $prev); |
|
|
506 | my $comment; |
148 | |
507 | |
149 | open my $fh, "<:raw", $path |
508 | open my $fh, "<:raw:perlio:utf8", $path |
150 | or Carp::croak "$path: $!"; |
509 | or Carp::croak "$path: $!"; |
151 | |
510 | |
|
|
511 | # binmode $fh; |
|
|
512 | |
152 | my $parse_block; $parse_block = sub { |
513 | my $parse_block; $parse_block = sub { |
153 | my %arc = @_; |
514 | my %arc = @_; |
154 | |
|
|
155 | while (<$fh>) { |
|
|
156 | s/\s+$//; |
|
|
157 | if (/^end$/i) { |
|
|
158 | last; |
|
|
159 | } elsif (/^arch (\S+)$/) { |
|
|
160 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
|
|
161 | } elsif (/^lore$/) { |
|
|
162 | while (<$fh>) { |
|
|
163 | last if /^endlore\s*$/i; |
|
|
164 | $arc{lore} .= $_; |
|
|
165 | } |
|
|
166 | } elsif (/^msg$/) { |
|
|
167 | while (<$fh>) { |
|
|
168 | last if /^endmsg\s*$/i; |
|
|
169 | $arc{msg} .= $_; |
|
|
170 | } |
|
|
171 | } elsif (/^(\S+)\s*(.*)$/) { |
|
|
172 | $arc{lc $1} = $2; |
|
|
173 | } elsif (/^\s*($|#)/) { |
|
|
174 | # |
|
|
175 | } else { |
|
|
176 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
|
|
177 | } |
|
|
178 | } |
|
|
179 | |
|
|
180 | \%arc |
|
|
181 | }; |
|
|
182 | |
515 | |
183 | while (<$fh>) { |
516 | while (<$fh>) { |
184 | s/\s+$//; |
517 | s/\s+$//; |
185 | if (/^more$/i) { |
518 | if (/^end$/i) { |
186 | $more = $prev; |
519 | last; |
|
|
520 | |
187 | } elsif (/^object (\S+)$/i) { |
521 | } elsif (/^arch (\S+)$/i) { |
188 | my $name = $1; |
522 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
189 | my $arc = $parse_block->(_name => $name); |
|
|
190 | |
523 | |
191 | if ($more) { |
524 | } elsif (/^lore$/i) { |
192 | $more->{more} = $arc; |
525 | while (<$fh>) { |
193 | } else { |
526 | last if /^endlore\s*$/i; |
194 | $arc{$name} = $arc; |
527 | $arc{lore} .= $_; |
195 | } |
528 | } |
196 | $prev = $arc; |
529 | } elsif (/^msg$/i) { |
197 | $more = undef; |
530 | while (<$fh>) { |
|
|
531 | last if /^endmsg\s*$/i; |
|
|
532 | $arc{msg} .= $_; |
|
|
533 | } |
|
|
534 | } elsif (/^anim$/i) { |
|
|
535 | while (<$fh>) { |
|
|
536 | last if /^mina\s*$/i; |
|
|
537 | chomp; |
|
|
538 | push @{ $arc{anim} }, $_; |
|
|
539 | } |
198 | } elsif (/^arch (\S+)$/i) { |
540 | } elsif (/^(\S+)\s*(.*)$/) { |
199 | push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); |
541 | $arc{lc $1} = $2; |
200 | } elsif (/^\s*($|#)/) { |
542 | } elsif (/^\s*#/) { |
|
|
543 | $arc{_comment} .= "$_\n"; |
|
|
544 | |
|
|
545 | } elsif (/^\s*$/) { |
201 | # |
546 | # |
202 | } else { |
547 | } else { |
203 | warn "$path: unparseable top-level line '$_'"; |
548 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
204 | } |
|
|
205 | } |
549 | } |
206 | |
550 | } |
207 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
|
|
208 | |
|
|
209 | Storable::nstore (\%arc, $cache) |
|
|
210 | if defined $cache; |
|
|
211 | |
551 | |
212 | \%arc |
552 | \%arc |
213 | } |
553 | }; |
|
|
554 | |
|
|
555 | while (<$fh>) { |
|
|
556 | s/\s+$//; |
|
|
557 | if (/^more$/i) { |
|
|
558 | $more = $prev; |
|
|
559 | } elsif (/^object (\S+)$/i) { |
|
|
560 | my $name = $1; |
|
|
561 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
|
|
562 | undef $comment; |
|
|
563 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
564 | $arc->{_atype} = 'object'; |
|
|
565 | |
|
|
566 | if ($more) { |
|
|
567 | $more->{more} = $arc; |
|
|
568 | } else { |
|
|
569 | $arc{$name} = $arc; |
|
|
570 | } |
|
|
571 | $prev = $arc; |
|
|
572 | $more = undef; |
|
|
573 | } elsif (/^arch (\S+)$/i) { |
|
|
574 | my $name = $1; |
|
|
575 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
|
|
576 | undef $comment; |
|
|
577 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
578 | $arc->{_atype} = 'arch'; |
|
|
579 | |
|
|
580 | if ($more) { |
|
|
581 | $more->{more} = $arc; |
|
|
582 | } else { |
|
|
583 | push @{ $arc{arch} }, $arc; |
|
|
584 | } |
|
|
585 | $prev = $arc; |
|
|
586 | $more = undef; |
|
|
587 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
|
|
588 | if ($1 eq "lev_array") { |
|
|
589 | while (<$fh>) { |
|
|
590 | last if /^endplst\s*$/; |
|
|
591 | push @{$toplevel->{lev_array}}, $_+0; |
|
|
592 | } |
|
|
593 | } else { |
|
|
594 | $toplevel->{$1} = $2; |
|
|
595 | } |
|
|
596 | } elsif (/^\s*#/) { |
|
|
597 | $comment .= "$_\n"; |
|
|
598 | } elsif (/^\s*($|#)/) { |
|
|
599 | # |
|
|
600 | } else { |
|
|
601 | die "$path: unparseable top-level line '$_'"; |
|
|
602 | } |
|
|
603 | } |
|
|
604 | |
|
|
605 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
|
|
606 | |
|
|
607 | \%arc |
|
|
608 | } |
|
|
609 | |
|
|
610 | sub archlist_to_string { |
|
|
611 | my ($arch) = @_; |
|
|
612 | |
|
|
613 | my $str; |
|
|
614 | |
|
|
615 | my $append; $append = sub { |
|
|
616 | my %a = %{$_[0]}; |
|
|
617 | |
|
|
618 | Crossfire::attr_freeze \%a; |
|
|
619 | Crossfire::normalize_arch \%a; |
|
|
620 | |
|
|
621 | # undo the bit-split we did before |
|
|
622 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
623 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
624 | | (delete $a{attack_movement_bits_4_7}); |
|
|
625 | } |
|
|
626 | |
|
|
627 | if (my $comment = delete $a{_comment}) { |
|
|
628 | if ($comment =~ /[^\n\s#]/) { |
|
|
629 | $str .= $comment; |
|
|
630 | } |
|
|
631 | } |
|
|
632 | |
|
|
633 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
634 | |
|
|
635 | my $inv = delete $a{inventory}; |
|
|
636 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
637 | my $anim = delete $a{anim}; |
|
|
638 | |
|
|
639 | if ($a{_atype} eq 'object') { |
|
|
640 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
641 | if $anim; |
|
|
642 | } |
|
|
643 | |
|
|
644 | my @kv; |
|
|
645 | |
|
|
646 | for ($a{_name} eq "map" |
|
|
647 | ? @Crossfire::FIELD_ORDER_MAP |
|
|
648 | : @Crossfire::FIELD_ORDER) { |
|
|
649 | push @kv, [$_, delete $a{$_}] |
|
|
650 | if exists $a{$_}; |
|
|
651 | } |
|
|
652 | |
|
|
653 | for (sort keys %a) { |
|
|
654 | next if /^_/; # ignore our _-keys |
|
|
655 | push @kv, [$_, delete $a{$_}]; |
|
|
656 | } |
|
|
657 | |
|
|
658 | for (@kv) { |
|
|
659 | my ($k, $v) = @$_; |
|
|
660 | |
|
|
661 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
|
|
662 | $v =~ s/\n$//; |
|
|
663 | $str .= "$k\n$v\n$end\n"; |
|
|
664 | } else { |
|
|
665 | $str .= "$k $v\n"; |
|
|
666 | } |
|
|
667 | } |
|
|
668 | |
|
|
669 | if ($inv) { |
|
|
670 | $append->($_) for @$inv; |
|
|
671 | } |
|
|
672 | |
|
|
673 | $str .= "end\n"; |
|
|
674 | |
|
|
675 | if ($a{_atype} eq 'object') { |
|
|
676 | if ($more) { |
|
|
677 | $str .= "more\n"; |
|
|
678 | $append->($more) if $more; |
|
|
679 | } else { |
|
|
680 | $str .= "\n"; |
|
|
681 | } |
|
|
682 | } |
|
|
683 | }; |
|
|
684 | |
|
|
685 | for (@$arch) { |
|
|
686 | $append->($_); |
|
|
687 | } |
|
|
688 | |
|
|
689 | $str |
214 | } |
690 | } |
215 | |
691 | |
216 | # put all archs into a hash with editor_face as it's key |
692 | # put all archs into a hash with editor_face as it's key |
217 | # NOTE: the arrays in the hash values are references to |
693 | # NOTE: the arrays in the hash values are references to |
218 | # the archs from $ARCH |
694 | # the archs from $ARCH |
219 | sub editor_archs { |
695 | sub editor_archs { |
220 | my %paths; |
696 | my %paths; |
221 | |
697 | |
222 | for (keys %ARCH) { |
698 | for (keys %ARCH) { |
223 | my $arch = $ARCH{$_}; |
699 | my $arch = $ARCH{$_}; |
224 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
700 | push @{$paths{$arch->{editor_folder}}}, $arch; |
225 | } |
701 | } |
226 | |
702 | |
227 | \%paths |
703 | \%paths |
228 | } |
704 | } |
229 | |
705 | |
… | |
… | |
239 | my ($a) = @_; |
715 | my ($a) = @_; |
240 | |
716 | |
241 | my $o = $ARCH{$a->{_name}} |
717 | my $o = $ARCH{$a->{_name}} |
242 | or return; |
718 | or return; |
243 | |
719 | |
244 | my $face = $FACE{$a->{face} || $o->{face}} |
720 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}; |
|
|
721 | unless ($face) { |
|
|
722 | $face = $FACE{"blank.x11"} |
245 | or (warn "no face data found for arch '$a->{_name}'"), return; |
723 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
724 | } |
246 | |
725 | |
247 | if ($face->{w} > 1 || $face->{h} > 1) { |
726 | if ($face->{w} > 1 || $face->{h} > 1) { |
248 | # bigface |
727 | # bigface |
249 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
728 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
250 | |
729 | |
… | |
… | |
263 | |
742 | |
264 | } else { |
743 | } else { |
265 | # single face |
744 | # single face |
266 | return (0, 0, 0, 0); |
745 | return (0, 0, 0, 0); |
267 | } |
746 | } |
268 | } |
|
|
269 | |
|
|
270 | sub init($) { |
|
|
271 | my ($cachedir) = @_; |
|
|
272 | |
|
|
273 | return if %ARCH; |
|
|
274 | |
|
|
275 | mkdir $cachedir, 0777; |
|
|
276 | *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; |
|
|
277 | } |
747 | } |
278 | |
748 | |
279 | =item $type = arch_attr $arch |
749 | =item $type = arch_attr $arch |
280 | |
750 | |
281 | Returns a hashref describing the object and its attributes. It can contain |
751 | Returns a hashref describing the object and its attributes. It can contain |
… | |
… | |
290 | import |
760 | import |
291 | |
761 | |
292 | =cut |
762 | =cut |
293 | |
763 | |
294 | sub arch_attr($) { |
764 | sub arch_attr($) { |
295 | my ($arch) = @_; |
765 | my ($obj) = @_; |
296 | |
766 | |
297 | require Crossfire::Data; |
767 | require Crossfire::Data; |
298 | |
768 | |
|
|
769 | my $root; |
299 | my $attr; |
770 | my $attr = { }; |
|
|
771 | |
|
|
772 | my $arch = $ARCH{ $obj->{_name} }; |
|
|
773 | my $type = $obj->{type} || $arch->{type}; |
300 | |
774 | |
301 | if ($arch->{type} > 0) { |
775 | if ($type > 0) { |
302 | $attr = $Crossfire::Data::ATTR{$arch->{type}+0}; |
776 | $root = $Crossfire::Data::ATTR{$type}; |
303 | } else { |
777 | } else { |
|
|
778 | my %a = (%$arch, %$obj); |
|
|
779 | |
|
|
780 | if ($a{is_floor} && !$a{alive}) { |
|
|
781 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
782 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
783 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
784 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
785 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
786 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
787 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
788 | } else { |
304 | $attr = $Crossfire::Data::TYPE{Misc}; |
789 | $root = $Crossfire::Data::TYPE{Misc}; |
|
|
790 | } |
|
|
791 | } |
305 | |
792 | |
306 | type: |
793 | my @import = ($root); |
307 | for (@Crossfire::Data::ATTR0) { |
794 | |
308 | my $req = $_->{required} |
795 | unshift @import, \%Crossfire::Data::DEFAULT_ATTR |
309 | or die "internal error: ATTR0 without 'required'"; |
796 | unless $type == 116; |
310 | |
797 | |
311 | while (my ($k, $v) = each %$req) { |
798 | my (%ignore); |
312 | next type |
799 | my (@section_order, %section, @attr_order); |
313 | unless $arch->{$k} == $v; |
800 | |
|
|
801 | while (my $type = shift @import) { |
|
|
802 | push @import, @{$type->{import} || []}; |
|
|
803 | |
|
|
804 | $attr->{$_} ||= $type->{$_} |
|
|
805 | for qw(name desc use); |
|
|
806 | |
|
|
807 | for (@{$type->{ignore} || []}) { |
|
|
808 | $ignore{$_}++ for ref $_ ? @$_ : $_; |
|
|
809 | } |
|
|
810 | |
|
|
811 | for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { |
|
|
812 | my ($name, $attr) = @$_; |
|
|
813 | push @section_order, $name; |
|
|
814 | for (@$attr) { |
|
|
815 | my ($k, $v) = @$_; |
|
|
816 | push @attr_order, $k; |
|
|
817 | $section{$name}{$k} ||= $v; |
|
|
818 | } |
|
|
819 | } |
|
|
820 | } |
|
|
821 | |
|
|
822 | $attr->{section} = [ |
|
|
823 | map !exists $section{$_} ? () : do { |
|
|
824 | my $attr = delete $section{$_}; |
|
|
825 | |
|
|
826 | [ |
|
|
827 | $_, |
|
|
828 | map exists $attr->{$_} && !$ignore{$_} |
|
|
829 | ? [$_ => delete $attr->{$_}] : (), |
|
|
830 | @attr_order |
|
|
831 | ] |
314 | } |
832 | }, |
315 | |
|
|
316 | $attr = $_; |
|
|
317 | } |
833 | |
|
|
834 | exists $section{$_} ? [$_ => delete $section{$_}] : (), |
|
|
835 | @section_order |
|
|
836 | ]; |
|
|
837 | |
|
|
838 | $attr |
|
|
839 | } |
|
|
840 | |
|
|
841 | sub cache_file($$&&) { |
|
|
842 | my ($src, $cache, $load, $create) = @_; |
|
|
843 | |
|
|
844 | my ($size, $mtime) = (stat $src)[7,9] |
|
|
845 | or Carp::croak "$src: $!"; |
|
|
846 | |
|
|
847 | if (-e $cache) { |
|
|
848 | my $ref = eval { load_ref $cache }; |
|
|
849 | |
|
|
850 | if ($ref->{version} == 1 |
|
|
851 | && $ref->{size} == $size |
|
|
852 | && $ref->{mtime} == $mtime |
|
|
853 | && eval { $load->($ref->{data}); 1 }) { |
|
|
854 | return; |
|
|
855 | } |
|
|
856 | } |
|
|
857 | |
|
|
858 | my $ref = { |
|
|
859 | version => 1, |
|
|
860 | size => $size, |
|
|
861 | mtime => $mtime, |
|
|
862 | data => $create->(), |
318 | } |
863 | }; |
319 | |
864 | |
320 | $attr || \%Crossfire::Data::DEFAULT_ATTR; |
865 | $load->($ref->{data}); |
321 | } |
|
|
322 | |
866 | |
323 | sub arch_edit_sections { |
867 | save_ref $ref, $cache; |
324 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
868 | } |
325 | # edit_type = 0; |
869 | |
326 | # else if (edit_type != 0) { |
870 | =item set_libdir $path |
327 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
871 | |
328 | # edit_type &= ~check_type; |
872 | Sets the library directory to the given path |
|
|
873 | (default: $ENV{CROSSFIRE_LIBDIR}). |
|
|
874 | |
|
|
875 | You have to (re-)load the archetypes and tilecache manually after steting |
|
|
876 | the library path. |
|
|
877 | |
|
|
878 | =cut |
|
|
879 | |
|
|
880 | sub set_libdir($) { |
|
|
881 | $LIB = $_[0]; |
|
|
882 | } |
|
|
883 | |
|
|
884 | =item load_archetypes |
|
|
885 | |
|
|
886 | (Re-)Load archetypes into %ARCH. |
|
|
887 | |
|
|
888 | =cut |
|
|
889 | |
|
|
890 | sub load_archetypes() { |
|
|
891 | cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub { |
|
|
892 | *ARCH = $_[0]; |
|
|
893 | }, sub { |
|
|
894 | read_arch "$LIB/archetypes" |
|
|
895 | }; |
|
|
896 | } |
|
|
897 | |
|
|
898 | =item load_tilecache |
|
|
899 | |
|
|
900 | (Re-)Load %TILE and %FACE. |
|
|
901 | |
|
|
902 | =cut |
|
|
903 | |
|
|
904 | sub load_tilecache() { |
|
|
905 | require Gtk2; |
|
|
906 | |
|
|
907 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
|
|
908 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
909 | or die "$VARDIR/tilecache.png: $!"; |
|
|
910 | *FACE = $_[0]; |
|
|
911 | }, sub { |
|
|
912 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
913 | |
|
|
914 | my %cache; |
|
|
915 | |
|
|
916 | my $idx = 0; |
|
|
917 | |
|
|
918 | for my $name (sort keys %$tile) { |
|
|
919 | my $pb = new Gtk2::Gdk::PixbufLoader; |
|
|
920 | $pb->write ($tile->{$name}); |
|
|
921 | $pb->close; |
|
|
922 | my $pb = $pb->get_pixbuf; |
|
|
923 | |
|
|
924 | my $tile = $cache{$name} = { |
|
|
925 | pb => $pb, |
|
|
926 | idx => $idx, |
|
|
927 | w => int $pb->get_width / TILESIZE, |
|
|
928 | h => int $pb->get_height / TILESIZE, |
|
|
929 | }; |
|
|
930 | |
|
|
931 | |
|
|
932 | $idx += $tile->{w} * $tile->{h}; |
329 | # } |
933 | } |
330 | # |
934 | |
|
|
935 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
936 | |
|
|
937 | while (my ($name, $tile) = each %cache) { |
|
|
938 | my $tpb = delete $tile->{pb}; |
|
|
939 | my $ofs = $tile->{idx}; |
|
|
940 | |
|
|
941 | for my $x (0 .. $tile->{w} - 1) { |
|
|
942 | for my $y (0 .. $tile->{h} - 1) { |
|
|
943 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
944 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
945 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
946 | } |
|
|
947 | } |
331 | # } |
948 | } |
332 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
333 | # getAttributeValue("alive", defarch) == 1 && |
|
|
334 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
335 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
336 | # // Monster: monsters/npcs/generators |
|
|
337 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
338 | # } |
|
|
339 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
340 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
341 | # // Walls |
|
|
342 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
343 | # } |
|
|
344 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
345 | # getAttributeValue("connected", defarch) != 0) { |
|
|
346 | # // Connected Objects |
|
|
347 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
348 | # } |
|
|
349 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
350 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
351 | # // Exit: teleporter/exit/trapdoors |
|
|
352 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
353 | # } |
|
|
354 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
355 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
356 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
357 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
358 | # arch_type == 124 || arch_type == 130)) { |
|
|
359 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
360 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
361 | # } |
|
|
362 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
363 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
364 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
365 | # // Door: door/special door/gates + keys |
|
|
366 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
367 | # } |
|
|
368 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
369 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
370 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
371 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
372 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
373 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
374 | # arch_type == 122 || arch_type == 3)) { |
|
|
375 | # // Equipment: weapons/armour/wands/rods |
|
|
376 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
377 | # } |
|
|
378 | # |
|
|
379 | # return(edit_type); |
|
|
380 | # |
|
|
381 | # |
|
|
382 | } |
|
|
383 | |
949 | |
384 | $CACHEDIR ||= $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir; |
950 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
385 | |
951 | |
386 | init $CACHEDIR; |
952 | \%cache |
|
|
953 | }; |
|
|
954 | } |
387 | |
955 | |
388 | =head1 AUTHOR |
956 | =head1 AUTHOR |
389 | |
957 | |
390 | Marc Lehmann <schmorp@schmorp.de> |
958 | Marc Lehmann <schmorp@schmorp.de> |
391 | http://home.schmorp.de/ |
959 | http://home.schmorp.de/ |