… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.9'; |
9 | our $VERSION = '0.97'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
… | |
… | |
33 | JSON::Syck::Dump $_[0] |
33 | JSON::Syck::Dump $_[0] |
34 | } |
34 | } |
35 | |
35 | |
36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
37 | |
37 | |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
|
|
39 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
|
|
40 | : File::Spec->tmpdir . "/crossfire"; |
39 | |
41 | |
40 | mkdir $VARDIR, 0777; |
42 | mkdir $VARDIR, 0777; |
41 | |
43 | |
42 | sub TILESIZE (){ 32 } |
44 | sub TILESIZE (){ 32 } |
43 | |
45 | |
… | |
… | |
56 | qw(move_type move_block move_allow move_on move_off move_slow); |
58 | qw(move_type move_block move_allow move_on move_off move_slow); |
57 | |
59 | |
58 | # same as in server save routine, to (hopefully) be compatible |
60 | # same as in server save routine, to (hopefully) be compatible |
59 | # to the other editors. |
61 | # to the other editors. |
60 | our @FIELD_ORDER_MAP = (qw( |
62 | our @FIELD_ORDER_MAP = (qw( |
|
|
63 | file_format_version |
61 | name attach swap_time reset_timeout fixed_resettime difficulty region |
64 | name attach swap_time reset_timeout fixed_resettime difficulty region |
62 | shopitems shopgreed shopmin shopmax shoprace |
65 | shopitems shopgreed shopmin shopmax shoprace |
63 | darkness width height enter_x enter_y msg maplore |
66 | darkness width height enter_x enter_y msg maplore |
64 | unique template |
67 | unique template |
65 | outdoor temp pressure humid windspeed winddir sky nosmooth |
68 | outdoor temp pressure humid windspeed winddir sky nosmooth |
… | |
… | |
136 | sub MOVE_FLY_HIGH (){ 0x04 } |
139 | sub MOVE_FLY_HIGH (){ 0x04 } |
137 | sub MOVE_FLYING (){ 0x06 } |
140 | sub MOVE_FLYING (){ 0x06 } |
138 | sub MOVE_SWIM (){ 0x08 } |
141 | sub MOVE_SWIM (){ 0x08 } |
139 | sub MOVE_BOAT (){ 0x10 } |
142 | sub MOVE_BOAT (){ 0x10 } |
140 | sub MOVE_KNOWN (){ 0x1f } # all of above |
143 | sub MOVE_KNOWN (){ 0x1f } # all of above |
141 | sub MOVE_ALLBIT (){ 0x10000 } |
|
|
142 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
144 | sub MOVE_ALL (){ 0x10000 } # very special value |
|
|
145 | |
|
|
146 | our %MOVE_TYPE = ( |
|
|
147 | walk => MOVE_WALK, |
|
|
148 | fly_low => MOVE_FLY_LOW, |
|
|
149 | fly_high => MOVE_FLY_HIGH, |
|
|
150 | flying => MOVE_FLYING, |
|
|
151 | swim => MOVE_SWIM, |
|
|
152 | boat => MOVE_BOAT, |
|
|
153 | all => MOVE_ALL, |
|
|
154 | ); |
|
|
155 | |
|
|
156 | our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); |
|
|
157 | |
|
|
158 | { |
|
|
159 | package Crossfire::MoveType; |
|
|
160 | |
|
|
161 | use overload |
|
|
162 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
|
|
163 | '""' => \&as_string, |
|
|
164 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
|
|
165 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
|
|
166 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
|
167 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
|
168 | 'x=' => sub { |
|
|
169 | my $cur = $_[0] >= $_[1]; |
|
|
170 | if (!defined $cur) { |
|
|
171 | if ($_[0] >= "all") { |
|
|
172 | $_[0] -= $_[1]; |
|
|
173 | } else { |
|
|
174 | $_[0] += $_[1]; |
|
|
175 | } |
|
|
176 | } elsif ($cur) { |
|
|
177 | $_[0] -= $_[1]; |
|
|
178 | } else { |
|
|
179 | $_[0] /= $_[1]; |
|
|
180 | } |
|
|
181 | |
|
|
182 | $_[0] |
|
|
183 | }, |
|
|
184 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
|
|
185 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
|
|
186 | ; |
|
|
187 | } |
|
|
188 | |
|
|
189 | sub Crossfire::MoveType::new { |
|
|
190 | my ($class, $string) = @_; |
|
|
191 | |
|
|
192 | my $mask; |
|
|
193 | my $value; |
|
|
194 | |
|
|
195 | if ($string =~ /^\s*\d+\s*$/) { |
|
|
196 | $mask = MOVE_ALL; |
|
|
197 | $value = $string+0; |
|
|
198 | } else { |
|
|
199 | for (split /\s+/, lc $string) { |
|
|
200 | if (s/^-//) { |
|
|
201 | $mask |= $MOVE_TYPE{$_}; |
|
|
202 | $value &= ~$MOVE_TYPE{$_}; |
|
|
203 | } else { |
|
|
204 | $mask |= $MOVE_TYPE{$_}; |
|
|
205 | $value |= $MOVE_TYPE{$_}; |
|
|
206 | } |
|
|
207 | } |
|
|
208 | } |
|
|
209 | |
|
|
210 | (bless [$mask, $value], $class)->normalise |
|
|
211 | } |
|
|
212 | |
|
|
213 | sub Crossfire::MoveType::normalise { |
|
|
214 | my ($self) = @_; |
|
|
215 | |
|
|
216 | if ($self->[0] & MOVE_ALL) { |
|
|
217 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
|
|
218 | $self->[0] &= $mask; |
|
|
219 | $self->[1] &= $mask; |
|
|
220 | } |
|
|
221 | |
|
|
222 | $self->[1] &= $self->[0]; |
|
|
223 | |
|
|
224 | $self |
|
|
225 | } |
|
|
226 | |
|
|
227 | sub Crossfire::MoveType::as_string { |
|
|
228 | my ($self) = @_; |
|
|
229 | |
|
|
230 | my @res; |
|
|
231 | |
|
|
232 | my ($mask, $value) = @$self; |
|
|
233 | |
|
|
234 | for (@Crossfire::MOVE_TYPE) { |
|
|
235 | my $bit = $Crossfire::MOVE_TYPE{$_}; |
|
|
236 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
|
|
237 | $mask &= ~$bit; |
|
|
238 | push @res, $value & $bit ? $_ : "-$_"; |
|
|
239 | } |
|
|
240 | } |
|
|
241 | |
|
|
242 | join " ", @res |
|
|
243 | } |
143 | |
244 | |
144 | sub load_ref($) { |
245 | sub load_ref($) { |
145 | my ($path) = @_; |
246 | my ($path) = @_; |
146 | |
247 | |
147 | open my $fh, "<:raw:perlio", $path |
248 | open my $fh, "<:raw:perlio", $path |
… | |
… | |
160 | close $fh; |
261 | close $fh; |
161 | rename "$path~", $path |
262 | rename "$path~", $path |
162 | or die "$path: $!"; |
263 | or die "$path: $!"; |
163 | } |
264 | } |
164 | |
265 | |
|
|
266 | my %attack_mask = ( |
|
|
267 | physical => 0x00000001, |
|
|
268 | magic => 0x00000002, |
|
|
269 | fire => 0x00000004, |
|
|
270 | electricity => 0x00000008, |
|
|
271 | cold => 0x00000010, |
|
|
272 | confusion => 0x00000020, |
|
|
273 | acid => 0x00000040, |
|
|
274 | drain => 0x00000080, |
|
|
275 | weaponmagic => 0x00000100, |
|
|
276 | ghosthit => 0x00000200, |
|
|
277 | poison => 0x00000400, |
|
|
278 | slow => 0x00000800, |
|
|
279 | paralyze => 0x00001000, |
|
|
280 | turn_undead => 0x00002000, |
|
|
281 | fear => 0x00004000, |
|
|
282 | cancellation => 0x00008000, |
|
|
283 | deplete => 0x00010000, |
|
|
284 | death => 0x00020000, |
|
|
285 | chaos => 0x00040000, |
|
|
286 | counterspell => 0x00080000, |
|
|
287 | godpower => 0x00100000, |
|
|
288 | holyword => 0x00200000, |
|
|
289 | blind => 0x00400000, |
|
|
290 | internal => 0x00800000, |
|
|
291 | life_stealing => 0x01000000, |
|
|
292 | disease => 0x02000000, |
|
|
293 | ); |
|
|
294 | |
|
|
295 | sub _add_resist($$$) { |
|
|
296 | my ($ob, $mask, $value) = @_; |
|
|
297 | |
|
|
298 | while (my ($k, $v) = each %attack_mask) { |
|
|
299 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
|
|
300 | } |
|
|
301 | } |
|
|
302 | |
|
|
303 | my %MATERIAL = reverse |
|
|
304 | paper => 1, |
|
|
305 | iron => 2, |
|
|
306 | glass => 4, |
|
|
307 | leather => 8, |
|
|
308 | wood => 16, |
|
|
309 | organic => 32, |
|
|
310 | stone => 64, |
|
|
311 | cloth => 128, |
|
|
312 | adamant => 256, |
|
|
313 | liquid => 512, |
|
|
314 | tin => 1024, |
|
|
315 | bone => 2048, |
|
|
316 | ice => 4096, |
|
|
317 | |
|
|
318 | # guesses |
|
|
319 | runestone => 12, |
|
|
320 | bronze => 18, |
|
|
321 | "ancient wood" => 20, |
|
|
322 | glass => 36, |
|
|
323 | marble => 66, |
|
|
324 | ice => 68, |
|
|
325 | stone => 70, |
|
|
326 | stone => 80, |
|
|
327 | cloth => 136, |
|
|
328 | ironwood => 144, |
|
|
329 | adamantium => 258, |
|
|
330 | glacium => 260, |
|
|
331 | blood => 544, |
|
|
332 | ; |
|
|
333 | |
165 | # object as in "Object xxx", i.e. archetypes |
334 | # object as in "Object xxx", i.e. archetypes |
166 | sub normalize_object($) { |
335 | sub normalize_object($) { |
167 | my ($ob) = @_; |
336 | my ($ob) = @_; |
168 | |
337 | |
|
|
338 | # convert material bitset to materialname, if possible |
|
|
339 | if (exists $ob->{material}) { |
|
|
340 | if (!$ob->{material}) { |
|
|
341 | delete $ob->{material}; |
|
|
342 | } elsif (exists $ob->{materialname}) { |
|
|
343 | if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) { |
|
|
344 | delete $ob->{material}; |
|
|
345 | } else { |
|
|
346 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
|
|
347 | delete $ob->{material}; # assume materilname is more specific and nuke material |
|
|
348 | } |
|
|
349 | } elsif (my $name = $MATERIAL{$ob->{material}}) { |
|
|
350 | delete $ob->{material}; |
|
|
351 | $ob->{materialname} = $name; |
|
|
352 | } else { |
|
|
353 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
|
|
354 | } |
|
|
355 | } |
|
|
356 | |
|
|
357 | # color_fg is used as default for magicmap if magicmap does not exist |
|
|
358 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
|
|
359 | |
169 | # nuke outdated or never supported fields |
360 | # nuke outdated or never supported fields |
170 | delete $ob->{$_} for qw( |
361 | delete @$ob{qw( |
171 | can_knockback can_parry can_impale can_cut can_dam_armour |
362 | can_knockback can_parry can_impale can_cut can_dam_armour |
172 | can_apply pass_thru can_pass_thru |
363 | can_apply pass_thru can_pass_thru color_bg color_fg |
173 | ); |
364 | )}; |
|
|
365 | |
|
|
366 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
|
|
367 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
|
|
368 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
174 | |
369 | |
175 | # convert movement strings to bitsets |
370 | # convert movement strings to bitsets |
176 | for my $attr (keys %FIELD_MOVEMENT) { |
371 | for my $attr (keys %FIELD_MOVEMENT) { |
177 | next unless exists $ob->{$attr}; |
372 | next unless exists $ob->{$attr}; |
178 | |
373 | |
179 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
374 | $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; |
180 | |
|
|
181 | next if $ob->{$attr} =~ /^\d+$/; |
|
|
182 | |
|
|
183 | my $flags = 0; |
|
|
184 | |
|
|
185 | # assume list |
|
|
186 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
|
|
187 | $flags |= MOVE_WALK if $flag eq "walk"; |
|
|
188 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
|
|
189 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
|
|
190 | $flags |= MOVE_FLYING if $flag eq "flying"; |
|
|
191 | $flags |= MOVE_SWIM if $flag eq "swim"; |
|
|
192 | $flags |= MOVE_BOAT if $flag eq "boat"; |
|
|
193 | $flags |= MOVE_ALL if $flag eq "all"; |
|
|
194 | |
|
|
195 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
|
|
196 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
|
|
197 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
|
|
198 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
|
|
199 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
|
|
200 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
|
|
201 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
|
|
202 | } |
|
|
203 | |
|
|
204 | $ob->{$attr} = $flags; |
|
|
205 | } |
375 | } |
206 | |
376 | |
207 | # convert outdated movement flags to new movement sets |
377 | # convert outdated movement flags to new movement sets |
208 | if (defined (my $v = delete $ob->{no_pass})) { |
378 | if (defined (my $v = delete $ob->{no_pass})) { |
209 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
379 | $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; |
210 | } |
380 | } |
211 | if (defined (my $v = delete $ob->{slow_move})) { |
381 | if (defined (my $v = delete $ob->{slow_move})) { |
212 | $ob->{move_slow} |= MOVE_WALK; |
382 | $ob->{move_slow} += "walk"; |
213 | $ob->{move_slow_penalty} = $v; |
383 | $ob->{move_slow_penalty} = $v; |
214 | } |
384 | } |
215 | if (defined (my $v = delete $ob->{walk_on})) { |
385 | if (defined (my $v = delete $ob->{walk_on})) { |
216 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
386 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
217 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
|
|
218 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
219 | } |
387 | } |
220 | if (defined (my $v = delete $ob->{walk_off})) { |
388 | if (defined (my $v = delete $ob->{walk_off})) { |
221 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
389 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
222 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
|
|
223 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
224 | } |
390 | } |
225 | if (defined (my $v = delete $ob->{fly_on})) { |
391 | if (defined (my $v = delete $ob->{fly_on})) { |
226 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
392 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
227 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
|
|
228 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
229 | } |
393 | } |
230 | if (defined (my $v = delete $ob->{fly_off})) { |
394 | if (defined (my $v = delete $ob->{fly_off})) { |
231 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
395 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
232 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
|
|
233 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
234 | } |
396 | } |
235 | if (defined (my $v = delete $ob->{flying})) { |
397 | if (defined (my $v = delete $ob->{flying})) { |
236 | $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; |
398 | $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
237 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
|
|
238 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
239 | } |
399 | } |
240 | |
400 | |
241 | # convert idiotic event_xxx things into objects |
401 | # convert idiotic event_xxx things into objects |
242 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
402 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
243 | if (exists $ob->{"event_${event}_plugin"}) { |
403 | if (exists $ob->{"event_${event}_plugin"}) { |
… | |
… | |
247 | slaying => delete $ob->{"event_${event}"}, |
407 | slaying => delete $ob->{"event_${event}"}, |
248 | name => delete $ob->{"event_${event}_options"}, |
408 | name => delete $ob->{"event_${event}_options"}, |
249 | }; |
409 | }; |
250 | } |
410 | } |
251 | } |
411 | } |
|
|
412 | |
|
|
413 | # some archetypes had "+3" instead of the canonical "3", so fix |
|
|
414 | $ob->{dam} *= 1 if exists $ob->{dam}; |
252 | |
415 | |
253 | $ob |
416 | $ob |
254 | } |
417 | } |
255 | |
418 | |
256 | # arch as in "arch xxx", ie.. objects |
419 | # arch as in "arch xxx", ie.. objects |
… | |
… | |
338 | sub read_arch($;$) { |
501 | sub read_arch($;$) { |
339 | my ($path, $toplevel) = @_; |
502 | my ($path, $toplevel) = @_; |
340 | |
503 | |
341 | my %arc; |
504 | my %arc; |
342 | my ($more, $prev); |
505 | my ($more, $prev); |
|
|
506 | my $comment; |
343 | |
507 | |
344 | open my $fh, "<:raw:perlio:utf8", $path |
508 | open my $fh, "<:raw:perlio:utf8", $path |
345 | or Carp::croak "$path: $!"; |
509 | or Carp::croak "$path: $!"; |
346 | |
510 | |
347 | # binmode $fh; |
511 | # binmode $fh; |
… | |
… | |
351 | |
515 | |
352 | while (<$fh>) { |
516 | while (<$fh>) { |
353 | s/\s+$//; |
517 | s/\s+$//; |
354 | if (/^end$/i) { |
518 | if (/^end$/i) { |
355 | last; |
519 | last; |
|
|
520 | |
356 | } elsif (/^arch (\S+)$/i) { |
521 | } elsif (/^arch (\S+)$/i) { |
357 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
522 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
|
|
523 | |
358 | } elsif (/^lore$/i) { |
524 | } elsif (/^lore$/i) { |
359 | while (<$fh>) { |
525 | while (<$fh>) { |
360 | last if /^endlore\s*$/i; |
526 | last if /^endlore\s*$/i; |
361 | $arc{lore} .= $_; |
527 | $arc{lore} .= $_; |
362 | } |
528 | } |
… | |
… | |
371 | chomp; |
537 | chomp; |
372 | push @{ $arc{anim} }, $_; |
538 | push @{ $arc{anim} }, $_; |
373 | } |
539 | } |
374 | } elsif (/^(\S+)\s*(.*)$/) { |
540 | } elsif (/^(\S+)\s*(.*)$/) { |
375 | $arc{lc $1} = $2; |
541 | $arc{lc $1} = $2; |
376 | } elsif (/^\s*($|#)/) { |
542 | } elsif (/^\s*#/) { |
|
|
543 | $arc{_comment} .= "$_\n"; |
|
|
544 | |
|
|
545 | } elsif (/^\s*$/) { |
377 | # |
546 | # |
378 | } else { |
547 | } else { |
379 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
548 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
380 | } |
549 | } |
381 | } |
550 | } |
… | |
… | |
387 | s/\s+$//; |
556 | s/\s+$//; |
388 | if (/^more$/i) { |
557 | if (/^more$/i) { |
389 | $more = $prev; |
558 | $more = $prev; |
390 | } elsif (/^object (\S+)$/i) { |
559 | } elsif (/^object (\S+)$/i) { |
391 | my $name = $1; |
560 | my $name = $1; |
392 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name); |
561 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
|
|
562 | undef $comment; |
|
|
563 | delete $arc{_comment} unless length $arc{_comment}; |
393 | $arc->{_atype} = 'object'; |
564 | $arc->{_atype} = 'object'; |
394 | |
565 | |
395 | if ($more) { |
566 | if ($more) { |
396 | $more->{more} = $arc; |
567 | $more->{more} = $arc; |
397 | } else { |
568 | } else { |
… | |
… | |
399 | } |
570 | } |
400 | $prev = $arc; |
571 | $prev = $arc; |
401 | $more = undef; |
572 | $more = undef; |
402 | } elsif (/^arch (\S+)$/i) { |
573 | } elsif (/^arch (\S+)$/i) { |
403 | my $name = $1; |
574 | my $name = $1; |
404 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name); |
575 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
|
|
576 | undef $comment; |
|
|
577 | delete $arc{_comment} unless length $arc{_comment}; |
405 | $arc->{_atype} = 'arch'; |
578 | $arc->{_atype} = 'arch'; |
406 | |
579 | |
407 | if ($more) { |
580 | if ($more) { |
408 | $more->{more} = $arc; |
581 | $more->{more} = $arc; |
409 | } else { |
582 | } else { |
… | |
… | |
418 | push @{$toplevel->{lev_array}}, $_+0; |
591 | push @{$toplevel->{lev_array}}, $_+0; |
419 | } |
592 | } |
420 | } else { |
593 | } else { |
421 | $toplevel->{$1} = $2; |
594 | $toplevel->{$1} = $2; |
422 | } |
595 | } |
|
|
596 | } elsif (/^\s*#/) { |
|
|
597 | $comment .= "$_\n"; |
423 | } elsif (/^\s*($|#)/) { |
598 | } elsif (/^\s*($|#)/) { |
424 | # |
599 | # |
425 | } else { |
600 | } else { |
426 | die "$path: unparseable top-level line '$_'"; |
601 | die "$path: unparseable top-level line '$_'"; |
427 | } |
602 | } |
… | |
… | |
447 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
622 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
448 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
623 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
449 | | (delete $a{attack_movement_bits_4_7}); |
624 | | (delete $a{attack_movement_bits_4_7}); |
450 | } |
625 | } |
451 | |
626 | |
|
|
627 | if (my $comment = delete $a{_comment}) { |
|
|
628 | if ($comment =~ /[^\n\s#]/) { |
|
|
629 | $str .= $comment; |
|
|
630 | } |
|
|
631 | } |
|
|
632 | |
452 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
633 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
453 | |
634 | |
454 | my $inv = delete $a{inventory}; |
635 | my $inv = delete $a{inventory}; |
455 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
636 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
456 | my $anim = delete $a{anim}; |
637 | my $anim = delete $a{anim}; |
|
|
638 | |
|
|
639 | if ($a{_atype} eq 'object') { |
|
|
640 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
641 | if $anim; |
|
|
642 | } |
457 | |
643 | |
458 | my @kv; |
644 | my @kv; |
459 | |
645 | |
460 | for ($a{_name} eq "map" |
646 | for ($a{_name} eq "map" |
461 | ? @Crossfire::FIELD_ORDER_MAP |
647 | ? @Crossfire::FIELD_ORDER_MAP |
… | |
… | |
473 | my ($k, $v) = @$_; |
659 | my ($k, $v) = @$_; |
474 | |
660 | |
475 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
661 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
476 | $v =~ s/\n$//; |
662 | $v =~ s/\n$//; |
477 | $str .= "$k\n$v\n$end\n"; |
663 | $str .= "$k\n$v\n$end\n"; |
478 | } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) { |
|
|
479 | if ($v & ~Crossfire::MOVE_ALL or !$v) { |
|
|
480 | $str .= "$k $v\n"; |
|
|
481 | |
|
|
482 | } elsif ($v & Crossfire::MOVE_ALLBIT) { |
|
|
483 | $str .= "$k all"; |
|
|
484 | |
|
|
485 | $str .= " -walk" unless $v & Crossfire::MOVE_WALK; |
|
|
486 | $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW; |
|
|
487 | $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH; |
|
|
488 | $str .= " -swim" unless $v & Crossfire::MOVE_SWIM; |
|
|
489 | $str .= " -boat" unless $v & Crossfire::MOVE_BOAT; |
|
|
490 | |
|
|
491 | $str .= "\n"; |
|
|
492 | |
|
|
493 | } else { |
|
|
494 | $str .= $k; |
|
|
495 | |
|
|
496 | $str .= " walk" if $v & Crossfire::MOVE_WALK; |
|
|
497 | $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW; |
|
|
498 | $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH; |
|
|
499 | $str .= " swim" if $v & Crossfire::MOVE_SWIM; |
|
|
500 | $str .= " boat" if $v & Crossfire::MOVE_BOAT; |
|
|
501 | |
|
|
502 | $str .= "\n"; |
|
|
503 | } |
|
|
504 | } else { |
664 | } else { |
505 | $str .= "$k $v\n"; |
665 | $str .= "$k $v\n"; |
506 | } |
666 | } |
507 | } |
667 | } |
508 | |
668 | |
509 | if ($inv) { |
669 | if ($inv) { |
510 | $append->($_) for @$inv; |
670 | $append->($_) for @$inv; |
511 | } |
671 | } |
512 | |
672 | |
|
|
673 | $str .= "end\n"; |
|
|
674 | |
513 | if ($a{_atype} eq 'object') { |
675 | if ($a{_atype} eq 'object') { |
514 | $str .= join "\n", "anim", @$anim, "mina\n" |
676 | if ($more) { |
515 | if $anim; |
|
|
516 | } |
|
|
517 | |
|
|
518 | $str .= "end\n"; |
|
|
519 | |
|
|
520 | if (($a{_atype} eq 'object') && $more) { |
|
|
521 | $str .= "\nmore\n"; |
677 | $str .= "more\n"; |
522 | $append->($more) if $more; |
678 | $append->($more) if $more; |
|
|
679 | } else { |
|
|
680 | $str .= "\n"; |
|
|
681 | } |
523 | } |
682 | } |
524 | }; |
683 | }; |
525 | |
684 | |
526 | for (@$arch) { |
685 | for (@$arch) { |
527 | $append->($_); |
686 | $append->($_); |
… | |
… | |
556 | my ($a) = @_; |
715 | my ($a) = @_; |
557 | |
716 | |
558 | my $o = $ARCH{$a->{_name}} |
717 | my $o = $ARCH{$a->{_name}} |
559 | or return; |
718 | or return; |
560 | |
719 | |
561 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
720 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}; |
|
|
721 | unless ($face) { |
|
|
722 | $face = $FACE{"blank.x11"} |
562 | or (warn "no face data found for arch '$a->{_name}'"), return; |
723 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
724 | } |
563 | |
725 | |
564 | if ($face->{w} > 1 || $face->{h} > 1) { |
726 | if ($face->{w} > 1 || $face->{h} > 1) { |
565 | # bigface |
727 | # bigface |
566 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
728 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
567 | |
729 | |
… | |
… | |
674 | ]; |
836 | ]; |
675 | |
837 | |
676 | $attr |
838 | $attr |
677 | } |
839 | } |
678 | |
840 | |
679 | sub arch_edit_sections { |
|
|
680 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
681 | # edit_type = 0; |
|
|
682 | # else if (edit_type != 0) { |
|
|
683 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
684 | # edit_type &= ~check_type; |
|
|
685 | # } |
|
|
686 | # |
|
|
687 | # } |
|
|
688 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
689 | # getAttributeValue("alive", defarch) == 1 && |
|
|
690 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
691 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
692 | # // Monster: monsters/npcs/generators |
|
|
693 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
694 | # } |
|
|
695 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
696 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
697 | # // Walls |
|
|
698 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
699 | # } |
|
|
700 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
701 | # getAttributeValue("connected", defarch) != 0) { |
|
|
702 | # // Connected Objects |
|
|
703 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
704 | # } |
|
|
705 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
706 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
707 | # // Exit: teleporter/exit/trapdoors |
|
|
708 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
709 | # } |
|
|
710 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
711 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
712 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
713 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
714 | # arch_type == 124 || arch_type == 130)) { |
|
|
715 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
716 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
717 | # } |
|
|
718 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
719 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
720 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
721 | # // Door: door/special door/gates + keys |
|
|
722 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
723 | # } |
|
|
724 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
725 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
726 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
727 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
728 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
729 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
730 | # arch_type == 122 || arch_type == 3)) { |
|
|
731 | # // Equipment: weapons/armour/wands/rods |
|
|
732 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
733 | # } |
|
|
734 | # |
|
|
735 | # return(edit_type); |
|
|
736 | # |
|
|
737 | # |
|
|
738 | } |
|
|
739 | |
|
|
740 | sub cache_file($$&&) { |
841 | sub cache_file($$&&) { |
741 | my ($src, $cache, $load, $create) = @_; |
842 | my ($src, $cache, $load, $create) = @_; |
742 | |
843 | |
743 | my ($size, $mtime) = (stat $src)[7,9] |
844 | my ($size, $mtime) = (stat $src)[7,9] |
744 | or Carp::croak "$src: $!"; |
845 | or Carp::croak "$src: $!"; |