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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.99 by root, Fri Mar 23 18:25:24 2007 UTC vs.
Revision 1.107 by root, Wed May 9 11:44:40 2007 UTC

4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Crossfire;
8 8
9our $VERSION = '0.97'; 9our $VERSION = '0.98';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
58 outdoor temp pressure humid windspeed winddir sky nosmooth 58 outdoor temp pressure humid windspeed winddir sky nosmooth
59 tile_path_1 tile_path_2 tile_path_3 tile_path_4 59 tile_path_1 tile_path_2 tile_path_3 tile_path_4
60)); 60));
61 61
62our @FIELD_ORDER = (qw( 62our @FIELD_ORDER = (qw(
63 inherit
64
63 elevation 65 elevation
64 66
65 name name_pl custom_name attach title race 67 name name_pl custom_name attach title race
66 slaying skill msg lore other_arch face 68 slaying skill msg lore other_arch
67 #todo-events
68 animation is_animated 69 face animation is_animated
70 magicmap smoothlevel smoothface
69 str dex con wis pow cha int 71 str dex con wis pow cha int
70 hp maxhp sp maxsp grace maxgrace 72 hp maxhp sp maxsp grace maxgrace
71 exp perm_exp expmul 73 exp perm_exp expmul
72 food dam luck wc ac x y speed speed_left move_state attack_movement 74 food dam luck wc ac x y speed speed_left move_state attack_movement
73 nrof level direction type subtype attacktype 75 nrof level direction type subtype attacktype
81 resist_life_stealing resist_disease 83 resist_life_stealing resist_disease
82 84
83 path_attuned path_repelled path_denied material materialname 85 path_attuned path_repelled path_denied material materialname
84 value carrying weight invisible state magic 86 value carrying weight invisible state magic
85 last_heal last_sp last_grace last_eat 87 last_heal last_sp last_grace last_eat
86 connected glow_radius randomitems npx_status npc_program 88 connected glow_radius randomitems tresure_env npx_status npc_program
87 run_away pick_up container will_apply smoothlevel 89 run_away pick_up container will_apply smoothlevel
88 current_weapon_script weapontype tooltype elevation client_type 90 current_weapon_script weapontype tooltype elevation client_type
89 item_power duration range 91 item_power duration range
90 range_modifier duration_modifier dam_modifier gen_sp_armour 92 range_modifier duration_modifier dam_modifier gen_sp_armour
91 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 93 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
102 known_magical known_cursed can_use_skill been_applied has_ready_scroll 104 known_magical known_cursed can_use_skill been_applied has_ready_scroll
103 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 105 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
104 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 106 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
105 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 107 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
106 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 108 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
109 precious
107 110
108 body_range body_arm body_torso body_head body_neck body_skill 111 body_range body_arm body_torso body_head body_neck body_skill
109 body_finger body_shoulder body_foot body_hand body_wrist body_waist 112 body_finger body_shoulder body_foot body_hand body_wrist body_waist
110)); 113));
111 114
128sub MOVE_FLY_LOW (){ 0x02 } 131sub MOVE_FLY_LOW (){ 0x02 }
129sub MOVE_FLY_HIGH (){ 0x04 } 132sub MOVE_FLY_HIGH (){ 0x04 }
130sub MOVE_FLYING (){ 0x06 } 133sub MOVE_FLYING (){ 0x06 }
131sub MOVE_SWIM (){ 0x08 } 134sub MOVE_SWIM (){ 0x08 }
132sub MOVE_BOAT (){ 0x10 } 135sub MOVE_BOAT (){ 0x10 }
136sub MOVE_SHIP (){ 0x20 }
133sub MOVE_KNOWN (){ 0x1f } # all of above 137sub MOVE_KNOWN (){ 0x3f } # all of above
134sub MOVE_ALL (){ 0x10000 } # very special value 138sub MOVE_ALL (){ 0x10000 } # very special value
135 139
136our %MOVE_TYPE = ( 140our %MOVE_TYPE = (
137 walk => MOVE_WALK, 141 walk => MOVE_WALK,
138 fly_low => MOVE_FLY_LOW, 142 fly_low => MOVE_FLY_LOW,
139 fly_high => MOVE_FLY_HIGH, 143 fly_high => MOVE_FLY_HIGH,
140 flying => MOVE_FLYING, 144 flying => MOVE_FLYING,
141 swim => MOVE_SWIM, 145 swim => MOVE_SWIM,
142 boat => MOVE_BOAT, 146 boat => MOVE_BOAT,
147 ship => MOVE_SHIP,
143 all => MOVE_ALL, 148 all => MOVE_ALL,
144); 149);
145 150
146our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); 151our @MOVE_TYPE = keys %MOVE_TYPE;
147 152
148{ 153{
149 package Crossfire::MoveType; 154 package Crossfire::MoveType;
150 155
151 use overload 156 use overload
883 }, sub { 888 }, sub {
884 read_arch "$LIB/archetypes" 889 read_arch "$LIB/archetypes"
885 }; 890 };
886} 891}
887 892
893sub construct_tilecache_pb {
894 my ($idx, $cache) = @_;
895
896 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
897
898 while (my ($name, $tile) = each %$cache) {
899 my $tpb = delete $tile->{pb};
900 my $ofs = $tile->{idx};
901
902 for my $x (0 .. $tile->{w} - 1) {
903 for my $y (0 .. $tile->{h} - 1) {
904 my $idx = $ofs + $x + $y * $tile->{w};
905 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
906 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
907 }
908 }
909 }
910
911 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
912
913 $cache
914}
915
916sub use_tilecache {
917 my ($face) = @_;
918 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
919 or die "$VARDIR/tilecache.png: $!";
920 *FACE = $_[0];
921}
922
888=item load_tilecache 923=item load_tilecache
889 924
890(Re-)Load %TILE and %FACE. 925(Re-)Load %TILE and %FACE.
891 926
892=cut 927=cut
893 928
894sub load_tilecache() { 929sub load_tilecache() {
895 require Gtk2; 930 require Gtk2;
896 931
932 if (-e "$LIB/crossfire.0") { # Crossfire1 version
897 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 933 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", \&use_tilecache,
898 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" 934 sub {
899 or die "$VARDIR/tilecache.png: $!";
900 *FACE = $_[0];
901 }, sub {
902 my $tile = read_pak "$LIB/crossfire.0"; 935 my $tile = read_pak "$LIB/crossfire.0";
903 936
904 my %cache; 937 my %cache;
905 938
906 my $idx = 0; 939 my $idx = 0;
907 940
908 for my $name (sort keys %$tile) { 941 for my $name (sort keys %$tile) {
909 my $pb = new Gtk2::Gdk::PixbufLoader; 942 my $pb = new Gtk2::Gdk::PixbufLoader;
910 $pb->write ($tile->{$name}); 943 $pb->write ($tile->{$name});
911 $pb->close; 944 $pb->close;
912 my $pb = $pb->get_pixbuf; 945 my $pb = $pb->get_pixbuf;
913 946
914 my $tile = $cache{$name} = { 947 my $tile = $cache{$name} = {
915 pb => $pb, 948 pb => $pb,
916 idx => $idx, 949 idx => $idx,
917 w => int $pb->get_width / TILESIZE, 950 w => int $pb->get_width / TILESIZE,
918 h => int $pb->get_height / TILESIZE, 951 h => int $pb->get_height / TILESIZE,
952 };
953
954 $idx += $tile->{w} * $tile->{h};
955 }
956
957 construct_tilecache_pb $idx, \%cache;
958
959 \%cache
919 }; 960 };
961
962 } else { # Crossfire+ version
963 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
964 sub {
965 my %cache;
966 my $facedata = Storable::retrieve "$LIB/facedata";
967
968 $facedata->{version} == 2
969 or die "$LIB/facedata: version mismatch, cannot proceed.";
970
971 my $faces = $facedata->{faceinfo};
972 my $idx = 0;
973
974 for (sort keys %$faces) {
975 my ($face, $info) = ($_, $faces->{$_});
976
977 my $pb = new Gtk2::Gdk::PixbufLoader;
978 $pb->write ($info->{data32});
979 $pb->close;
980 my $pb = $pb->get_pixbuf;
981
982 my $tile = $cache{$face} = {
983 pb => $pb,
984 idx => $idx,
985 w => int $pb->get_width / TILESIZE,
986 h => int $pb->get_height / TILESIZE,
920 987 };
921 988
922 $idx += $tile->{w} * $tile->{h}; 989 $idx += $tile->{w} * $tile->{h};
923 }
924
925 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
926
927 while (my ($name, $tile) = each %cache) {
928 my $tpb = delete $tile->{pb};
929 my $ofs = $tile->{idx};
930
931 for my $x (0 .. $tile->{w} - 1) {
932 for my $y (0 .. $tile->{h} - 1) {
933 my $idx = $ofs + $x + $y * $tile->{w};
934 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
935 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
936 } 990 }
991
992 construct_tilecache_pb $idx, \%cache;
993
994 \%cache
937 } 995 };
938 }
939
940 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
941
942 \%cache
943 }; 996 }
944} 997}
945 998
946=head1 AUTHOR 999=head1 AUTHOR
947 1000
948 Marc Lehmann <schmorp@schmorp.de> 1001 Marc Lehmann <schmorp@schmorp.de>

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