… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.97'; |
9 | our $VERSION = '0.98'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
… | |
… | |
58 | outdoor temp pressure humid windspeed winddir sky nosmooth |
58 | outdoor temp pressure humid windspeed winddir sky nosmooth |
59 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
59 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
60 | )); |
60 | )); |
61 | |
61 | |
62 | our @FIELD_ORDER = (qw( |
62 | our @FIELD_ORDER = (qw( |
|
|
63 | inherit |
|
|
64 | |
63 | elevation |
65 | elevation |
64 | |
66 | |
65 | name name_pl custom_name attach title race |
67 | name name_pl custom_name attach title race |
66 | slaying skill msg lore other_arch face |
68 | slaying skill msg lore other_arch |
67 | #todo-events |
|
|
68 | animation is_animated |
69 | face animation is_animated |
|
|
70 | magicmap smoothlevel smoothface |
69 | str dex con wis pow cha int |
71 | str dex con wis pow cha int |
70 | hp maxhp sp maxsp grace maxgrace |
72 | hp maxhp sp maxsp grace maxgrace |
71 | exp perm_exp expmul |
73 | exp perm_exp expmul |
72 | food dam luck wc ac x y speed speed_left move_state attack_movement |
74 | food dam luck wc ac x y speed speed_left move_state attack_movement |
73 | nrof level direction type subtype attacktype |
75 | nrof level direction type subtype attacktype |
… | |
… | |
81 | resist_life_stealing resist_disease |
83 | resist_life_stealing resist_disease |
82 | |
84 | |
83 | path_attuned path_repelled path_denied material materialname |
85 | path_attuned path_repelled path_denied material materialname |
84 | value carrying weight invisible state magic |
86 | value carrying weight invisible state magic |
85 | last_heal last_sp last_grace last_eat |
87 | last_heal last_sp last_grace last_eat |
86 | connected glow_radius randomitems npx_status npc_program |
88 | connected glow_radius randomitems tresure_env npx_status npc_program |
87 | run_away pick_up container will_apply smoothlevel |
89 | run_away pick_up container will_apply smoothlevel |
88 | current_weapon_script weapontype tooltype elevation client_type |
90 | current_weapon_script weapontype tooltype elevation client_type |
89 | item_power duration range |
91 | item_power duration range |
90 | range_modifier duration_modifier dam_modifier gen_sp_armour |
92 | range_modifier duration_modifier dam_modifier gen_sp_armour |
91 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
93 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
… | |
… | |
102 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
104 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
103 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
105 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
104 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
106 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
105 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
107 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
106 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
108 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
|
|
109 | precious |
107 | |
110 | |
108 | body_range body_arm body_torso body_head body_neck body_skill |
111 | body_range body_arm body_torso body_head body_neck body_skill |
109 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
112 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
110 | )); |
113 | )); |
111 | |
114 | |
… | |
… | |
128 | sub MOVE_FLY_LOW (){ 0x02 } |
131 | sub MOVE_FLY_LOW (){ 0x02 } |
129 | sub MOVE_FLY_HIGH (){ 0x04 } |
132 | sub MOVE_FLY_HIGH (){ 0x04 } |
130 | sub MOVE_FLYING (){ 0x06 } |
133 | sub MOVE_FLYING (){ 0x06 } |
131 | sub MOVE_SWIM (){ 0x08 } |
134 | sub MOVE_SWIM (){ 0x08 } |
132 | sub MOVE_BOAT (){ 0x10 } |
135 | sub MOVE_BOAT (){ 0x10 } |
|
|
136 | sub MOVE_SHIP (){ 0x20 } |
133 | sub MOVE_KNOWN (){ 0x1f } # all of above |
137 | sub MOVE_KNOWN (){ 0x3f } # all of above |
134 | sub MOVE_ALL (){ 0x10000 } # very special value |
138 | sub MOVE_ALL (){ 0x10000 } # very special value |
135 | |
139 | |
136 | our %MOVE_TYPE = ( |
140 | our %MOVE_TYPE = ( |
137 | walk => MOVE_WALK, |
141 | walk => MOVE_WALK, |
138 | fly_low => MOVE_FLY_LOW, |
142 | fly_low => MOVE_FLY_LOW, |
139 | fly_high => MOVE_FLY_HIGH, |
143 | fly_high => MOVE_FLY_HIGH, |
140 | flying => MOVE_FLYING, |
144 | flying => MOVE_FLYING, |
141 | swim => MOVE_SWIM, |
145 | swim => MOVE_SWIM, |
142 | boat => MOVE_BOAT, |
146 | boat => MOVE_BOAT, |
|
|
147 | ship => MOVE_SHIP, |
143 | all => MOVE_ALL, |
148 | all => MOVE_ALL, |
144 | ); |
149 | ); |
145 | |
150 | |
146 | our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); |
151 | our @MOVE_TYPE = keys %MOVE_TYPE; |
147 | |
152 | |
148 | { |
153 | { |
149 | package Crossfire::MoveType; |
154 | package Crossfire::MoveType; |
150 | |
155 | |
151 | use overload |
156 | use overload |
… | |
… | |
342 | } else { |
347 | } else { |
343 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
348 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
344 | } |
349 | } |
345 | } |
350 | } |
346 | |
351 | |
|
|
352 | # check whether attachment is the same as in the archetype |
|
|
353 | if (exists $ob->{attach}) { |
|
|
354 | my $arch = $ARCH{$ob->{_name}}; |
|
|
355 | my $js = JSON::XS->new->utf8->canonical (1); |
|
|
356 | |
|
|
357 | if ($js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) { |
|
|
358 | delete $ob->{attach} |
|
|
359 | } |
|
|
360 | } |
|
|
361 | |
347 | # color_fg is used as default for magicmap if magicmap does not exist |
362 | # color_fg is used as default for magicmap if magicmap does not exist |
348 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
363 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
349 | |
364 | |
350 | # nuke outdated or never supported fields |
365 | # nuke outdated or never supported fields |
351 | delete @$ob{qw( |
366 | delete @$ob{qw( |
… | |
… | |
883 | }, sub { |
898 | }, sub { |
884 | read_arch "$LIB/archetypes" |
899 | read_arch "$LIB/archetypes" |
885 | }; |
900 | }; |
886 | } |
901 | } |
887 | |
902 | |
|
|
903 | sub construct_tilecache_pb { |
|
|
904 | my ($idx, $cache) = @_; |
|
|
905 | |
|
|
906 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
907 | |
|
|
908 | while (my ($name, $tile) = each %$cache) { |
|
|
909 | my $tpb = delete $tile->{pb}; |
|
|
910 | my $ofs = $tile->{idx}; |
|
|
911 | |
|
|
912 | for my $x (0 .. $tile->{w} - 1) { |
|
|
913 | for my $y (0 .. $tile->{h} - 1) { |
|
|
914 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
915 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
916 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
917 | } |
|
|
918 | } |
|
|
919 | } |
|
|
920 | |
|
|
921 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
922 | |
|
|
923 | $cache |
|
|
924 | } |
|
|
925 | |
|
|
926 | sub use_tilecache { |
|
|
927 | my ($face) = @_; |
|
|
928 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
929 | or die "$VARDIR/tilecache.png: $!"; |
|
|
930 | *FACE = $_[0]; |
|
|
931 | } |
|
|
932 | |
888 | =item load_tilecache |
933 | =item load_tilecache |
889 | |
934 | |
890 | (Re-)Load %TILE and %FACE. |
935 | (Re-)Load %TILE and %FACE. |
891 | |
936 | |
892 | =cut |
937 | =cut |
893 | |
938 | |
894 | sub load_tilecache() { |
939 | sub load_tilecache() { |
895 | require Gtk2; |
940 | require Gtk2; |
896 | |
941 | |
|
|
942 | if (-e "$LIB/crossfire.0") { # Crossfire1 version |
897 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
943 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", \&use_tilecache, |
898 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
944 | sub { |
899 | or die "$VARDIR/tilecache.png: $!"; |
|
|
900 | *FACE = $_[0]; |
|
|
901 | }, sub { |
|
|
902 | my $tile = read_pak "$LIB/crossfire.0"; |
945 | my $tile = read_pak "$LIB/crossfire.0"; |
903 | |
946 | |
904 | my %cache; |
947 | my %cache; |
905 | |
948 | |
906 | my $idx = 0; |
949 | my $idx = 0; |
907 | |
950 | |
908 | for my $name (sort keys %$tile) { |
951 | for my $name (sort keys %$tile) { |
909 | my $pb = new Gtk2::Gdk::PixbufLoader; |
952 | my $pb = new Gtk2::Gdk::PixbufLoader; |
910 | $pb->write ($tile->{$name}); |
953 | $pb->write ($tile->{$name}); |
911 | $pb->close; |
954 | $pb->close; |
912 | my $pb = $pb->get_pixbuf; |
955 | my $pb = $pb->get_pixbuf; |
913 | |
956 | |
914 | my $tile = $cache{$name} = { |
957 | my $tile = $cache{$name} = { |
915 | pb => $pb, |
958 | pb => $pb, |
916 | idx => $idx, |
959 | idx => $idx, |
917 | w => int $pb->get_width / TILESIZE, |
960 | w => int $pb->get_width / TILESIZE, |
918 | h => int $pb->get_height / TILESIZE, |
961 | h => int $pb->get_height / TILESIZE, |
|
|
962 | }; |
|
|
963 | |
|
|
964 | $idx += $tile->{w} * $tile->{h}; |
|
|
965 | } |
|
|
966 | |
|
|
967 | construct_tilecache_pb $idx, \%cache; |
|
|
968 | |
|
|
969 | \%cache |
919 | }; |
970 | }; |
|
|
971 | |
|
|
972 | } else { # Crossfire+ version |
|
|
973 | cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, |
|
|
974 | sub { |
|
|
975 | my %cache; |
|
|
976 | my $facedata = Storable::retrieve "$LIB/facedata"; |
|
|
977 | |
|
|
978 | $facedata->{version} == 2 |
|
|
979 | or die "$LIB/facedata: version mismatch, cannot proceed."; |
|
|
980 | |
|
|
981 | my $faces = $facedata->{faceinfo}; |
|
|
982 | my $idx = 0; |
|
|
983 | |
|
|
984 | for (sort keys %$faces) { |
|
|
985 | my ($face, $info) = ($_, $faces->{$_}); |
|
|
986 | |
|
|
987 | my $pb = new Gtk2::Gdk::PixbufLoader; |
|
|
988 | $pb->write ($info->{data32}); |
|
|
989 | $pb->close; |
|
|
990 | my $pb = $pb->get_pixbuf; |
|
|
991 | |
|
|
992 | my $tile = $cache{$face} = { |
|
|
993 | pb => $pb, |
|
|
994 | idx => $idx, |
|
|
995 | w => int $pb->get_width / TILESIZE, |
|
|
996 | h => int $pb->get_height / TILESIZE, |
920 | |
997 | }; |
921 | |
998 | |
922 | $idx += $tile->{w} * $tile->{h}; |
999 | $idx += $tile->{w} * $tile->{h}; |
923 | } |
|
|
924 | |
|
|
925 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
926 | |
|
|
927 | while (my ($name, $tile) = each %cache) { |
|
|
928 | my $tpb = delete $tile->{pb}; |
|
|
929 | my $ofs = $tile->{idx}; |
|
|
930 | |
|
|
931 | for my $x (0 .. $tile->{w} - 1) { |
|
|
932 | for my $y (0 .. $tile->{h} - 1) { |
|
|
933 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
934 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
935 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
936 | } |
1000 | } |
|
|
1001 | |
|
|
1002 | construct_tilecache_pb $idx, \%cache; |
|
|
1003 | |
|
|
1004 | \%cache |
937 | } |
1005 | }; |
938 | } |
|
|
939 | |
|
|
940 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
941 | |
|
|
942 | \%cache |
|
|
943 | }; |
1006 | } |
944 | } |
1007 | } |
945 | |
1008 | |
946 | =head1 AUTHOR |
1009 | =head1 AUTHOR |
947 | |
1010 | |
948 | Marc Lehmann <schmorp@schmorp.de> |
1011 | Marc Lehmann <schmorp@schmorp.de> |