1 |
=head1 NAME |
2 |
|
3 |
Deliantra - Deliantra suppport module to read/write archetypes, maps etc. |
4 |
|
5 |
=over 4 |
6 |
|
7 |
=cut |
8 |
|
9 |
package Deliantra; |
10 |
|
11 |
our $VERSION = '1.30'; |
12 |
|
13 |
use common::sense; |
14 |
|
15 |
use base 'Exporter'; |
16 |
|
17 |
use Carp (); |
18 |
use File::Spec; |
19 |
use List::Util qw(min max); |
20 |
use Storable qw(freeze thaw); |
21 |
|
22 |
our @EXPORT = qw( |
23 |
read_pak read_arch |
24 |
*ARCH $TILE *FACE *FACEDATA |
25 |
TILESIZE CACHESTRIDE |
26 |
editor_archs arch_extents |
27 |
); |
28 |
|
29 |
use JSON::XS qw(decode_json encode_json); |
30 |
|
31 |
our $LIB = $ENV{DELIANTRA_LIBDIR}; |
32 |
|
33 |
our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra" |
34 |
: $ENV{AppData} ? "$ENV{APPDATA}/deliantra" |
35 |
: File::Spec->tmpdir . "/deliantra"; |
36 |
|
37 |
mkdir $VARDIR, 0777; |
38 |
|
39 |
sub TILESIZE (){ 32 } |
40 |
sub CACHESTRIDE (){ 64 } |
41 |
|
42 |
our %ARCH; |
43 |
our %FACE; # face32 |
44 |
our %FACEDATA; |
45 |
our $TILE; |
46 |
|
47 |
our %FIELD_MULTILINE = ( |
48 |
msg => "endmsg", |
49 |
lore => "endlore", |
50 |
maplore => "endmaplore", |
51 |
); |
52 |
|
53 |
# movement bit type, PITA |
54 |
our %FIELD_MOVEMENT = map +($_ => undef), |
55 |
qw(move_type move_block move_allow move_on move_off move_slow); |
56 |
|
57 |
# same as in server save routine, to (hopefully) be compatible |
58 |
# to the other editors. |
59 |
our @FIELD_ORDER_MAP = (qw( |
60 |
file_format_version |
61 |
name attach swap_time reset_timeout fixed_resettime difficulty |
62 |
region music |
63 |
shopitems shopgreed shopmin shopmax shoprace |
64 |
darkness width height enter_x enter_y msg maplore |
65 |
unique template |
66 |
outdoor temp pressure humid windspeed winddir sky nosmooth |
67 |
tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
68 |
)); |
69 |
|
70 |
our @FIELD_ORDER = (qw( |
71 |
inherit |
72 |
|
73 |
elevation |
74 |
|
75 |
name name_pl custom_name attach title race |
76 |
slaying skill msg lore other_arch |
77 |
sound sound_destroy face animation is_animated |
78 |
magicmap glyph smoothlevel smoothface |
79 |
str dex con wis pow cha int |
80 |
hp maxhp sp maxsp grace maxgrace |
81 |
exp perm_exp expmul |
82 |
food dam luck wc ac x y speed speed_left move_state attack_movement |
83 |
nrof level direction type subtype attacktype |
84 |
|
85 |
resist_physical resist_magic resist_fire resist_electricity |
86 |
resist_cold resist_confusion resist_acid resist_drain |
87 |
resist_weaponmagic resist_ghosthit resist_poison resist_slow |
88 |
resist_paralyze resist_turn_undead resist_fear resist_cancellation |
89 |
resist_deplete resist_death resist_chaos resist_counterspell |
90 |
resist_godpower resist_holyword resist_blind resist_internal |
91 |
resist_life_stealing resist_disease |
92 |
|
93 |
path_attuned path_repelled path_denied material materialname |
94 |
value carrying weight invisible state magic |
95 |
last_heal last_sp last_grace last_eat |
96 |
connected glow_radius randomitems tresure_env npx_status npc_program |
97 |
run_away pick_up container will_apply smoothlevel |
98 |
current_weapon_script weapontype tooltype elevation client_type |
99 |
item_power duration range |
100 |
range_modifier duration_modifier dam_modifier gen_sp_armour |
101 |
move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
102 |
|
103 |
alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster |
104 |
friendly generator is_thrown auto_apply treasure player sold see_invisible |
105 |
can_roll overlay_floor is_turnable is_used_up identified reflecting changing |
106 |
splitting hitback startequip blocksview undead scared unaggressive |
107 |
reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down |
108 |
run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range |
109 |
can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range |
110 |
has_ready_bow xrays is_floor lifesave no_strength sleep stand_still |
111 |
random_move only_attack confused stealth cursed damned see_anywhere |
112 |
known_magical known_cursed can_use_skill been_applied has_ready_scroll |
113 |
can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
114 |
has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
115 |
is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
116 |
activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
117 |
precious |
118 |
|
119 |
body_range body_arm body_torso body_head body_neck body_skill |
120 |
body_finger body_shoulder body_foot body_hand body_wrist body_waist |
121 |
)); |
122 |
|
123 |
our %EVENT_TYPE = ( |
124 |
apply => 1, |
125 |
attack => 2, |
126 |
death => 3, |
127 |
drop => 4, |
128 |
pickup => 5, |
129 |
say => 6, |
130 |
stop => 7, |
131 |
time => 8, |
132 |
throw => 9, |
133 |
trigger => 10, |
134 |
close => 11, |
135 |
timer => 12, |
136 |
); |
137 |
|
138 |
# 1 up 2 right 4 down 8 left |
139 |
our %WALLDIR = ( |
140 |
0 => 0, |
141 |
1_2 => 1, |
142 |
1_4 => 2, |
143 |
2_2_1 => 3, |
144 |
1_1 => 4, |
145 |
2_1_1 => 5, |
146 |
2_2_2 => 6, |
147 |
3_2 => 7, |
148 |
1_3 => 8, |
149 |
2_2_4 => 9, |
150 |
2_1_2 => 10, |
151 |
3_1 => 11, |
152 |
2_2_3 => 12, |
153 |
3_4 => 13, |
154 |
3_3 => 14, |
155 |
4 => 15, |
156 |
); |
157 |
|
158 |
sub MOVE_WALK (){ 0x01 } |
159 |
sub MOVE_FLY_LOW (){ 0x02 } |
160 |
sub MOVE_FLY_HIGH (){ 0x04 } |
161 |
sub MOVE_FLYING (){ 0x06 } |
162 |
sub MOVE_SWIM (){ 0x08 } |
163 |
sub MOVE_BOAT (){ 0x10 } |
164 |
sub MOVE_SHIP (){ 0x20 } |
165 |
sub MOVE_KNOWN (){ 0x3f } # all of above |
166 |
sub MOVE_ALL (){ 0x10000 } # very special value |
167 |
|
168 |
our %MOVE_TYPE = ( |
169 |
walk => MOVE_WALK, |
170 |
fly_low => MOVE_FLY_LOW, |
171 |
fly_high => MOVE_FLY_HIGH, |
172 |
flying => MOVE_FLYING, |
173 |
swim => MOVE_SWIM, |
174 |
boat => MOVE_BOAT, |
175 |
ship => MOVE_SHIP, |
176 |
all => MOVE_ALL, |
177 |
); |
178 |
|
179 |
our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship); |
180 |
|
181 |
{ |
182 |
package Deliantra::MoveType; |
183 |
|
184 |
use overload |
185 |
'=' => sub { bless [@{$_[0]}], ref $_[0] }, |
186 |
'""' => \&as_string, |
187 |
'>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
188 |
'<=' => sub { |
189 |
($_[0][0] & $MOVE_TYPE{$_[1]}) == $MOVE_TYPE{$_[1]} |
190 |
? $_[0][1] & $MOVE_TYPE{$_[1]} |
191 |
: undef |
192 |
}, |
193 |
'+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
194 |
'-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
195 |
'/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
196 |
'x=' => sub { # toggle between off, + and - |
197 |
my $cur = $_[0] >= $_[1]; |
198 |
if (!defined $cur) { |
199 |
if ($_[0] >= "all") { |
200 |
$_[0] -= $_[1]; |
201 |
} else { |
202 |
$_[0] += $_[1]; |
203 |
} |
204 |
} elsif ($cur) { |
205 |
$_[0] -= $_[1]; |
206 |
} else { |
207 |
$_[0] /= $_[1]; |
208 |
} |
209 |
|
210 |
$_[0] |
211 |
}, |
212 |
'eq' => sub { "$_[0]" eq "$_[1]" }, |
213 |
'ne' => sub { "$_[0]" ne "$_[1]" }, |
214 |
; |
215 |
|
216 |
sub TO_JSON { |
217 |
$_[0][0] |
218 |
} |
219 |
} |
220 |
|
221 |
sub Deliantra::MoveType::new { |
222 |
my ($class, $string) = @_; |
223 |
|
224 |
my $mask; |
225 |
my $value; |
226 |
|
227 |
if ($string =~ /^\s*\d+\s*$/) { |
228 |
$mask = MOVE_ALL; |
229 |
$value = $string+0; |
230 |
} else { |
231 |
for (split /\s+/, lc $string) { |
232 |
if (s/^-//) { |
233 |
$mask |= $MOVE_TYPE{$_}; |
234 |
$value &= ~$MOVE_TYPE{$_}; |
235 |
} else { |
236 |
$mask |= $MOVE_TYPE{$_}; |
237 |
$value |= $MOVE_TYPE{$_}; |
238 |
} |
239 |
} |
240 |
} |
241 |
|
242 |
(bless [$mask, $value], $class)->normalise |
243 |
} |
244 |
|
245 |
sub Deliantra::MoveType::normalise { |
246 |
my ($self) = @_; |
247 |
|
248 |
if ($self->[0] & MOVE_ALL) { |
249 |
my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
250 |
$self->[0] &= $mask; |
251 |
$self->[1] &= $mask; |
252 |
} |
253 |
|
254 |
$self->[1] &= $self->[0]; |
255 |
|
256 |
$self |
257 |
} |
258 |
|
259 |
sub Deliantra::MoveType::as_string { |
260 |
my ($self) = @_; |
261 |
|
262 |
my @res; |
263 |
|
264 |
my ($mask, $value) = @$self; |
265 |
|
266 |
for (@Deliantra::MOVE_TYPE) { |
267 |
my $bit = $Deliantra::MOVE_TYPE{$_}; |
268 |
if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
269 |
$mask &= ~$bit; |
270 |
push @res, $value & $bit ? $_ : "-$_"; |
271 |
} |
272 |
} |
273 |
|
274 |
join " ", @res |
275 |
} |
276 |
|
277 |
sub load_ref($) { |
278 |
my ($path) = @_; |
279 |
|
280 |
open my $fh, "<:raw:perlio", $path |
281 |
or die "$path: $!"; |
282 |
local $/; |
283 |
|
284 |
thaw <$fh> |
285 |
} |
286 |
|
287 |
sub save_ref($$) { |
288 |
my ($ref, $path) = @_; |
289 |
|
290 |
open my $fh, ">:raw:perlio", "$path~" |
291 |
or die "$path~: $!"; |
292 |
print $fh freeze $ref; |
293 |
close $fh; |
294 |
rename "$path~", $path |
295 |
or die "$path: $!"; |
296 |
} |
297 |
|
298 |
my %attack_mask = ( |
299 |
physical => 0x00000001, |
300 |
magic => 0x00000002, |
301 |
fire => 0x00000004, |
302 |
electricity => 0x00000008, |
303 |
cold => 0x00000010, |
304 |
confusion => 0x00000020, |
305 |
acid => 0x00000040, |
306 |
drain => 0x00000080, |
307 |
weaponmagic => 0x00000100, |
308 |
ghosthit => 0x00000200, |
309 |
poison => 0x00000400, |
310 |
slow => 0x00000800, |
311 |
paralyze => 0x00001000, |
312 |
turn_undead => 0x00002000, |
313 |
fear => 0x00004000, |
314 |
cancellation => 0x00008000, |
315 |
deplete => 0x00010000, |
316 |
death => 0x00020000, |
317 |
chaos => 0x00040000, |
318 |
counterspell => 0x00080000, |
319 |
godpower => 0x00100000, |
320 |
holyword => 0x00200000, |
321 |
blind => 0x00400000, |
322 |
internal => 0x00800000, |
323 |
life_stealing => 0x01000000, |
324 |
disease => 0x02000000, |
325 |
); |
326 |
|
327 |
sub _add_resist($$$) { |
328 |
my ($ob, $mask, $value) = @_; |
329 |
|
330 |
while (my ($k, $v) = each %attack_mask) { |
331 |
$ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
332 |
} |
333 |
} |
334 |
|
335 |
my %MATERIAL = reverse |
336 |
paper => 1, |
337 |
iron => 2, |
338 |
glass => 4, |
339 |
leather => 8, |
340 |
wood => 16, |
341 |
organic => 32, |
342 |
stone => 64, |
343 |
cloth => 128, |
344 |
adamant => 256, |
345 |
liquid => 512, |
346 |
tin => 1024, |
347 |
bone => 2048, |
348 |
ice => 4096, |
349 |
|
350 |
# guesses |
351 |
runestone => 12, |
352 |
bronze => 18, |
353 |
"ancient wood" => 20, |
354 |
glass => 36, |
355 |
marble => 66, |
356 |
ice => 68, |
357 |
stone => 70, |
358 |
stone => 80, |
359 |
cloth => 136, |
360 |
ironwood => 144, |
361 |
adamantium => 258, |
362 |
glacium => 260, |
363 |
blood => 544, |
364 |
; |
365 |
|
366 |
# object as in "Object xxx", i.e. archetypes |
367 |
sub normalize_object($) { |
368 |
my ($ob) = @_; |
369 |
|
370 |
delete $ob->{editable}; # deprecated |
371 |
|
372 |
# convert material bitset to materialname, if possible |
373 |
if (exists $ob->{material}) { |
374 |
if (!$ob->{material}) { |
375 |
delete $ob->{material}; |
376 |
} elsif (exists $ob->{materialname}) { |
377 |
if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) { |
378 |
delete $ob->{material}; |
379 |
} else { |
380 |
warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
381 |
delete $ob->{material}; # assume materilname is more specific and nuke material |
382 |
} |
383 |
} elsif (my $name = $MATERIAL{$ob->{material}}) { |
384 |
delete $ob->{material}; |
385 |
$ob->{materialname} = $name; |
386 |
} else { |
387 |
warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
388 |
} |
389 |
} |
390 |
|
391 |
# check whether attachment is the same as in the archetype |
392 |
if (exists $ob->{attach}) { |
393 |
my $arch = $ARCH{$ob->{_name}}; |
394 |
my $js = JSON::XS->new->utf8->canonical (1); |
395 |
|
396 |
if (defined $arch->{attach} |
397 |
&& $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) { |
398 |
delete $ob->{attach} |
399 |
} |
400 |
} |
401 |
|
402 |
# color_fg is used as default for magicmap if magicmap does not exist |
403 |
$ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
404 |
|
405 |
# nuke outdated or never supported fields |
406 |
delete @$ob{qw( |
407 |
can_knockback can_parry can_impale can_cut can_dam_armour |
408 |
can_apply pass_thru can_pass_thru color_bg color_fg |
409 |
)}; |
410 |
|
411 |
if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
412 |
if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
413 |
if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
414 |
|
415 |
# convert movement strings to bitsets |
416 |
for my $attr (keys %FIELD_MOVEMENT) { |
417 |
next unless exists $ob->{$attr}; |
418 |
|
419 |
$ob->{$attr} = new Deliantra::MoveType $ob->{$attr}; |
420 |
} |
421 |
|
422 |
# convert outdated movement flags to new movement sets |
423 |
if (defined (my $v = delete $ob->{no_pass})) { |
424 |
$ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0"; |
425 |
} |
426 |
if (defined (my $v = delete $ob->{slow_move})) { |
427 |
$ob->{move_slow} += "walk"; |
428 |
$ob->{move_slow_penalty} = $v; |
429 |
} |
430 |
if (defined (my $v = delete $ob->{walk_on})) { |
431 |
$ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
432 |
} |
433 |
if (defined (my $v = delete $ob->{walk_off})) { |
434 |
$ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
435 |
} |
436 |
if (defined (my $v = delete $ob->{fly_on})) { |
437 |
$ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
438 |
} |
439 |
if (defined (my $v = delete $ob->{fly_off})) { |
440 |
$ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
441 |
} |
442 |
if (defined (my $v = delete $ob->{flying})) { |
443 |
$ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
444 |
} |
445 |
|
446 |
# convert idiotic event_xxx things into objects |
447 |
while (my ($event, $subtype) = each %EVENT_TYPE) { |
448 |
if (exists $ob->{"event_${event}_plugin"}) { |
449 |
push @{$ob->{inventory}}, { |
450 |
_name => "event_$event", |
451 |
title => delete $ob->{"event_${event}_plugin"}, |
452 |
slaying => delete $ob->{"event_${event}"}, |
453 |
name => delete $ob->{"event_${event}_options"}, |
454 |
}; |
455 |
} |
456 |
} |
457 |
|
458 |
# some archetypes had "+3" instead of the canonical "3", so fix |
459 |
$ob->{dam} *= 1 if exists $ob->{dam}; |
460 |
|
461 |
$ob |
462 |
} |
463 |
|
464 |
# arch as in "arch xxx", ie.. objects |
465 |
sub normalize_arch($) { |
466 |
my ($ob) = @_; |
467 |
|
468 |
normalize_object $ob; |
469 |
|
470 |
return if $ob->{_atype} eq "object"; |
471 |
|
472 |
my $arch = $ARCH{$ob->{_name}} |
473 |
or (warn "$ob->{_name}: no such archetype", return $ob); |
474 |
|
475 |
if ($arch->{type} == 22) { # map |
476 |
my %normalize = ( |
477 |
"enter_x" => "hp", |
478 |
"enter_y" => "sp", |
479 |
"width" => "x", |
480 |
"height" => "y", |
481 |
"reset_timeout" => "weight", |
482 |
"swap_time" => "value", |
483 |
"difficulty" => "level", |
484 |
"darkness" => "invisible", |
485 |
"fixed_resettime" => "stand_still", |
486 |
); |
487 |
|
488 |
while (my ($k2, $k1) = each %normalize) { |
489 |
if (defined (my $v = delete $ob->{$k1})) { |
490 |
$ob->{$k2} = $v; |
491 |
} |
492 |
} |
493 |
} else { |
494 |
# if value matches archetype default, delete |
495 |
while (my ($k, $v) = each %$ob) { |
496 |
if (exists $arch->{$k} and $arch->{$k} eq $v) { |
497 |
next if $k eq "_name"; |
498 |
delete $ob->{$k}; |
499 |
} |
500 |
} |
501 |
} |
502 |
|
503 |
# a speciality for the editor |
504 |
if (exists $ob->{attack_movement}) { |
505 |
my $am = delete $ob->{attack_movement}; |
506 |
$ob->{attack_movement_bits_0_3} = $am & 15; |
507 |
$ob->{attack_movement_bits_4_7} = $am & 240; |
508 |
} |
509 |
|
510 |
$ob |
511 |
} |
512 |
|
513 |
sub attr_thaw($) { |
514 |
my ($ob) = @_; |
515 |
|
516 |
$ob->{attach} = decode_json $ob->{attach} |
517 |
if exists $ob->{attach}; |
518 |
|
519 |
$ob |
520 |
} |
521 |
|
522 |
sub attr_freeze($) { |
523 |
my ($ob) = @_; |
524 |
|
525 |
$ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach}) |
526 |
if exists $ob->{attach}; |
527 |
|
528 |
$ob |
529 |
} |
530 |
|
531 |
sub read_pak($) { |
532 |
my ($path) = @_; |
533 |
|
534 |
my %pak; |
535 |
|
536 |
open my $fh, "<:raw:perlio", $path |
537 |
or Carp::croak "$_[0]: $!"; |
538 |
binmode $fh; |
539 |
while (<$fh>) { |
540 |
my ($type, $id, $len, $path) = split; |
541 |
$path =~ s/.*\///; |
542 |
read $fh, $pak{$path}, $len; |
543 |
} |
544 |
|
545 |
\%pak |
546 |
} |
547 |
|
548 |
sub read_arch($;$) { |
549 |
my ($path, $toplevel) = @_; |
550 |
|
551 |
my %arc; |
552 |
my ($more, $prev); |
553 |
my $comment; |
554 |
|
555 |
open my $fh, "<:utf8", $path |
556 |
or Carp::croak "$path: $!"; |
557 |
|
558 |
# binmode $fh; |
559 |
|
560 |
my $parse_block; $parse_block = sub { |
561 |
my %arc = @_; |
562 |
|
563 |
while (<$fh>) { |
564 |
s/\s+$//; |
565 |
if (/^end$/i) { |
566 |
last; |
567 |
|
568 |
} elsif (/^arch (\S+)$/i) { |
569 |
push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
570 |
|
571 |
} elsif (/^lore$/i) { |
572 |
while (<$fh>) { |
573 |
last if /^endlore\s*$/i; |
574 |
$arc{lore} .= $_; |
575 |
} |
576 |
} elsif (/^msg$/i) { |
577 |
while (<$fh>) { |
578 |
last if /^endmsg\s*$/i; |
579 |
$arc{msg} .= $_; |
580 |
} |
581 |
} elsif (/^anim$/i) { |
582 |
while (<$fh>) { |
583 |
last if /^mina\s*$/i; |
584 |
chomp; |
585 |
push @{ $arc{anim} }, $_; |
586 |
} |
587 |
} elsif (/^(\S+)\s*(.*)$/) { |
588 |
$arc{lc $1} = $2; |
589 |
} elsif (/^\s*#/) { |
590 |
$arc{_comment} .= "$_\n"; |
591 |
|
592 |
} elsif (/^\s*$/) { |
593 |
# |
594 |
} else { |
595 |
warn "$path: unparsable line '$_' in arch $arc{_name}"; |
596 |
} |
597 |
} |
598 |
|
599 |
\%arc |
600 |
}; |
601 |
|
602 |
while (<$fh>) { |
603 |
s/\s+$//; |
604 |
if (/^more$/i) { |
605 |
$more = $prev; |
606 |
} elsif (/^object (\S+)$/i) { |
607 |
my $name = $1; |
608 |
my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
609 |
undef $comment; |
610 |
delete $arc{_comment} unless length $arc{_comment}; |
611 |
$arc->{_atype} = 'object'; |
612 |
|
613 |
if ($more) { |
614 |
$more->{more} = $arc; |
615 |
} else { |
616 |
$arc{$name} = $arc; |
617 |
} |
618 |
$prev = $arc; |
619 |
$more = undef; |
620 |
} elsif (/^arch (\S+)$/i) { |
621 |
my $name = $1; |
622 |
my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
623 |
undef $comment; |
624 |
delete $arc{_comment} unless length $arc{_comment}; |
625 |
$arc->{_atype} = 'arch'; |
626 |
|
627 |
if ($more) { |
628 |
$more->{more} = $arc; |
629 |
} else { |
630 |
push @{ $arc{arch} }, $arc; |
631 |
} |
632 |
$prev = $arc; |
633 |
$more = undef; |
634 |
} elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
635 |
if ($1 eq "lev_array") { |
636 |
while (<$fh>) { |
637 |
last if /^endplst\s*$/; |
638 |
push @{$toplevel->{lev_array}}, $_+0; |
639 |
} |
640 |
} else { |
641 |
$toplevel->{$1} = $2; |
642 |
} |
643 |
} elsif (/^\s*#/) { |
644 |
$comment .= "$_\n"; |
645 |
} elsif (/^\s*($|#)/) { |
646 |
# |
647 |
} else { |
648 |
die "$path: unparseable top-level line '$_'"; |
649 |
} |
650 |
} |
651 |
|
652 |
undef $parse_block; # work around bug in perl not freeing $fh etc. |
653 |
|
654 |
\%arc |
655 |
} |
656 |
|
657 |
sub archlist_to_string { |
658 |
my ($arch) = @_; |
659 |
|
660 |
my $str; |
661 |
|
662 |
my $append; $append = sub { |
663 |
my %a = %{$_[0]}; |
664 |
|
665 |
Deliantra::attr_freeze \%a; |
666 |
Deliantra::normalize_arch \%a; |
667 |
|
668 |
# undo the bit-split we did before |
669 |
if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
670 |
$a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
671 |
| (delete $a{attack_movement_bits_4_7}); |
672 |
} |
673 |
|
674 |
if (my $comment = delete $a{_comment}) { |
675 |
if ($comment =~ /[^\n\s#]/) { |
676 |
$str .= $comment; |
677 |
} |
678 |
} |
679 |
|
680 |
$str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
681 |
|
682 |
my $inv = delete $a{inventory}; |
683 |
my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
684 |
my $anim = delete $a{anim}; |
685 |
|
686 |
if ($a{_atype} eq 'object') { |
687 |
$str .= join "\n", "anim", @$anim, "mina\n" |
688 |
if $anim; |
689 |
} |
690 |
|
691 |
my @kv; |
692 |
|
693 |
for ($a{_name} eq "map" |
694 |
? @Deliantra::FIELD_ORDER_MAP |
695 |
: @Deliantra::FIELD_ORDER) { |
696 |
push @kv, [$_, delete $a{$_}] |
697 |
if exists $a{$_}; |
698 |
} |
699 |
|
700 |
for (sort keys %a) { |
701 |
next if /^_/; # ignore our _-keys |
702 |
push @kv, [$_, delete $a{$_}]; |
703 |
} |
704 |
|
705 |
for (@kv) { |
706 |
my ($k, $v) = @$_; |
707 |
|
708 |
if (my $end = $Deliantra::FIELD_MULTILINE{$k}) { |
709 |
$v =~ s/\n$//; |
710 |
$str .= "$k\n$v\n$end\n"; |
711 |
} else { |
712 |
$str .= "$k $v\n"; |
713 |
} |
714 |
} |
715 |
|
716 |
if ($inv) { |
717 |
$append->($_) for @$inv; |
718 |
} |
719 |
|
720 |
$str .= "end\n"; |
721 |
|
722 |
if ($a{_atype} eq 'object') { |
723 |
if ($more) { |
724 |
$str .= "more\n"; |
725 |
$append->($more) if $more; |
726 |
} else { |
727 |
$str .= "\n"; |
728 |
} |
729 |
} |
730 |
}; |
731 |
|
732 |
for (@$arch) { |
733 |
$append->($_); |
734 |
} |
735 |
|
736 |
$str |
737 |
} |
738 |
|
739 |
# put all archs into a hash with editor_face as it's key |
740 |
# NOTE: the arrays in the hash values are references to |
741 |
# the archs from $ARCH |
742 |
sub editor_archs { |
743 |
my %paths; |
744 |
|
745 |
for (keys %ARCH) { |
746 |
my $arch = $ARCH{$_}; |
747 |
push @{$paths{$arch->{editor_folder}}}, $arch; |
748 |
} |
749 |
|
750 |
\%paths |
751 |
} |
752 |
|
753 |
=item ($minx, $miny, $maxx, $maxy) = arch_extents $arch |
754 |
|
755 |
arch_extents determines the extents of the given arch's face(s), linked |
756 |
faces and single faces are handled here it returns (minx, miny, maxx, |
757 |
maxy) |
758 |
|
759 |
=cut |
760 |
|
761 |
sub arch_extents { |
762 |
my ($a) = @_; |
763 |
|
764 |
my $o = $ARCH{$a->{_name}} |
765 |
or return; |
766 |
|
767 |
my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}; |
768 |
unless ($face) { |
769 |
$face = $FACE{"blank.x11"} |
770 |
or (warn "no face data found for arch '$a->{_name}'"), return; |
771 |
} |
772 |
|
773 |
if ($face->{w} > 1 || $face->{h} > 1) { |
774 |
# bigface |
775 |
return (0, 0, $face->{w} - 1, $face->{h} - 1); |
776 |
|
777 |
} elsif ($o->{more}) { |
778 |
# linked face |
779 |
my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2; |
780 |
|
781 |
for (; $o; $o = $o->{more}) { |
782 |
$minx = min $minx, $o->{x}; |
783 |
$miny = min $miny, $o->{y}; |
784 |
$maxx = max $maxx, $o->{x}; |
785 |
$maxy = max $maxy, $o->{y}; |
786 |
} |
787 |
|
788 |
return ($minx, $miny, $maxx, $maxy); |
789 |
|
790 |
} else { |
791 |
# single face |
792 |
return (0, 0, 0, 0); |
793 |
} |
794 |
} |
795 |
|
796 |
=item $type = arch_attr $arch |
797 |
|
798 |
Returns a hashref describing the object and its attributes. It can contain |
799 |
the following keys: |
800 |
|
801 |
name the name, suitable for display purposes |
802 |
ignore |
803 |
attr |
804 |
desc |
805 |
use |
806 |
section => [name => \%attr, name => \%attr] |
807 |
import |
808 |
|
809 |
=cut |
810 |
|
811 |
sub arch_attr($) { |
812 |
my ($obj) = @_; |
813 |
|
814 |
require Deliantra::Data; |
815 |
|
816 |
my $root; |
817 |
my $attr = { }; |
818 |
|
819 |
my $arch = $ARCH{ $obj->{_name} }; |
820 |
my $type = $obj->{type} || $arch->{type}; |
821 |
|
822 |
if ($type > 0) { |
823 |
$root = $Deliantra::Data::ATTR{$type}; |
824 |
} else { |
825 |
my %a = (%$arch, %$obj); |
826 |
|
827 |
if ($a{is_floor} && !$a{alive}) { |
828 |
$root = $Deliantra::Data::TYPE{Floor}; |
829 |
} elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
830 |
$root = $Deliantra::Data::TYPE{"Monster & NPC"}; |
831 |
} elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
832 |
$root = $Deliantra::Data::TYPE{Wall}; |
833 |
} elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
834 |
$root = $Deliantra::Data::TYPE{"Weak Wall"}; |
835 |
} else { |
836 |
$root = $Deliantra::Data::TYPE{Misc}; |
837 |
} |
838 |
} |
839 |
|
840 |
my (%ignore); |
841 |
my @import = ($root); |
842 |
|
843 |
my @new_import; |
844 |
while (my $type = shift @import) { |
845 |
# first import everything we will need: |
846 |
push @import, |
847 |
grep $_, |
848 |
map $Deliantra::Data::TYPE{$_}, |
849 |
@{$type->{import} || []}; |
850 |
|
851 |
# and compute the ignored attributes |
852 |
for (@{$type->{ignore} || []}) { |
853 |
$ignore{$_}++ for ref $_ ? @$_ : $_; |
854 |
} |
855 |
|
856 |
push @new_import, $type; |
857 |
} |
858 |
(@import) = @new_import; |
859 |
|
860 |
# then add defaults to the back of the list, so they are added |
861 |
# as last resort. |
862 |
push @import, \%Deliantra::Data::DEFAULT_ATTR |
863 |
unless $type == 116; |
864 |
|
865 |
my (@section_order, %section, @attr_order); |
866 |
|
867 |
# @import = root, imported, default |
868 |
while (my $type = pop @import) { |
869 |
$attr->{$_} ||= $type->{$_} |
870 |
for qw(name desc use); |
871 |
|
872 |
for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { |
873 |
my ($name, $attr) = @$_; |
874 |
push @section_order, $name; |
875 |
for (@$attr) { |
876 |
my ($k, $v) = @$_; |
877 |
push @attr_order, $k; |
878 |
$section{$name}{$k} = $v; # overwrite, so that the root decides |
879 |
} |
880 |
} |
881 |
} |
882 |
|
883 |
# remove ignores for "root" type |
884 |
for ( |
885 |
map @{$_->[1]}, # section attributes |
886 |
[general => ($root->{attr} || [])], |
887 |
@{$root->{section} || []} |
888 |
) { |
889 |
my ($k, $v) = @$_; |
890 |
# skip fixed attributes, if they are ignored thats fine |
891 |
next if $v->{type} eq 'fixed'; |
892 |
|
893 |
delete $ignore{$k}; # if the attributes are defined explicitly they |
894 |
# should NOT be ignored. ignore should mainly |
895 |
# hit imported/inherited attributes. |
896 |
} |
897 |
|
898 |
$attr->{section} = [ |
899 |
map !exists $section{$_} ? () : do { |
900 |
my $attr = delete $section{$_}; |
901 |
|
902 |
[ |
903 |
$_, |
904 |
map exists $attr->{$_} && !$ignore{$_} |
905 |
? [$_ => delete $attr->{$_}] : (), |
906 |
@attr_order |
907 |
] |
908 |
}, |
909 |
exists $section{$_} ? [$_ => delete $section{$_}] : (), |
910 |
@section_order |
911 |
]; |
912 |
|
913 |
$attr |
914 |
} |
915 |
|
916 |
sub cache_file($$&&) { |
917 |
my ($src, $cache, $load, $create) = @_; |
918 |
|
919 |
my ($size, $mtime) = (stat $src)[7,9] |
920 |
or Carp::croak "$src: $!"; |
921 |
|
922 |
if (-e $cache) { |
923 |
my $ref = eval { load_ref $cache }; |
924 |
|
925 |
if ($ref->{version} == 1 |
926 |
&& $ref->{size} == $size |
927 |
&& $ref->{mtime} == $mtime |
928 |
&& eval { $load->($ref->{data}); 1 }) { |
929 |
return; |
930 |
} |
931 |
} |
932 |
|
933 |
my $ref = { |
934 |
version => 1, |
935 |
size => $size, |
936 |
mtime => $mtime, |
937 |
data => $create->(), |
938 |
}; |
939 |
|
940 |
$load->($ref->{data}); |
941 |
|
942 |
save_ref $ref, $cache; |
943 |
} |
944 |
|
945 |
=item set_libdir $path |
946 |
|
947 |
Sets the library directory to the given path |
948 |
(default: $ENV{CROSSFIRE_LIBDIR}). |
949 |
|
950 |
You have to (re-)load the archetypes and tilecache manually after steting |
951 |
the library path. |
952 |
|
953 |
=cut |
954 |
|
955 |
sub set_libdir($) { |
956 |
$LIB = $_[0]; |
957 |
} |
958 |
|
959 |
=item load_archetypes |
960 |
|
961 |
(Re-)Load archetypes into %ARCH. |
962 |
|
963 |
=cut |
964 |
|
965 |
sub load_archetypes() { |
966 |
cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub { |
967 |
*ARCH = $_[0]; |
968 |
}, sub { |
969 |
read_arch "$LIB/archetypes" |
970 |
}; |
971 |
} |
972 |
|
973 |
sub construct_tilecache_pb { |
974 |
my ($idx, $cache) = @_; |
975 |
|
976 |
my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE; |
977 |
|
978 |
while (my ($name, $tile) = each %$cache) { |
979 |
my $tpb = delete $tile->{pb}; |
980 |
my $ofs = $tile->{idx}; |
981 |
|
982 |
for my $x (0 .. $tile->{w} - 1) { |
983 |
for my $y (0 .. $tile->{h} - 1) { |
984 |
my $idx = $ofs + $x + $y * $tile->{w}; |
985 |
$tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
986 |
$pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE); |
987 |
} |
988 |
} |
989 |
} |
990 |
|
991 |
$pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
992 |
|
993 |
$cache |
994 |
} |
995 |
|
996 |
sub use_tilecache { |
997 |
my ($face) = @_; |
998 |
$TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
999 |
or die "$VARDIR/tilecache.png: $!"; |
1000 |
*FACE = $_[0]; |
1001 |
} |
1002 |
|
1003 |
=item load_tilecache |
1004 |
|
1005 |
(Re-)Load %TILE and %FACE. |
1006 |
|
1007 |
=cut |
1008 |
|
1009 |
sub load_tilecache() { |
1010 |
require Gtk2; |
1011 |
|
1012 |
cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, |
1013 |
sub { |
1014 |
my %cache; |
1015 |
my $facedata = Storable::retrieve "$LIB/facedata"; |
1016 |
|
1017 |
$facedata->{version} == 2 |
1018 |
or die "$LIB/facedata: version mismatch, cannot proceed."; |
1019 |
|
1020 |
my $faces = $facedata->{faceinfo}; |
1021 |
my $idx = 0; |
1022 |
|
1023 |
for (sort keys %$faces) { |
1024 |
my ($face, $info) = ($_, $faces->{$_}); |
1025 |
|
1026 |
my $pb = new Gtk2::Gdk::PixbufLoader; |
1027 |
$pb->write ($info->{data32}); |
1028 |
$pb->close; |
1029 |
my $pb = $pb->get_pixbuf; |
1030 |
|
1031 |
my $tile = $cache{$face} = { |
1032 |
pb => $pb, |
1033 |
idx => $idx, |
1034 |
w => int $pb->get_width / TILESIZE, |
1035 |
h => int $pb->get_height / TILESIZE, |
1036 |
}; |
1037 |
|
1038 |
$idx += $tile->{w} * $tile->{h}; |
1039 |
} |
1040 |
|
1041 |
construct_tilecache_pb $idx, \%cache; |
1042 |
|
1043 |
\%cache |
1044 |
}; |
1045 |
} |
1046 |
|
1047 |
=back |
1048 |
|
1049 |
=head1 AUTHOR |
1050 |
|
1051 |
Marc Lehmann <schmorp@schmorp.de> |
1052 |
http://home.schmorp.de/ |
1053 |
|
1054 |
Robin Redeker <elmex@ta-sa.org> |
1055 |
http://www.ta-sa.org/ |
1056 |
|
1057 |
=cut |
1058 |
|
1059 |
1 |
1060 |
|