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/cvs/deliantra/Deliantra/Deliantra.pm
Revision: 1.32
Committed: Thu Feb 23 15:10:08 2006 UTC (18 years, 2 months ago) by root
Branch: MAIN
Changes since 1.31: +2 -0 lines
Log Message:
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File Contents

# Content
1 =head1 NAME
2
3 Crossfire - Crossfire maphandling
4
5 =cut
6
7 package Crossfire;
8
9 our $VERSION = '0.1';
10
11 use strict;
12
13 use base 'Exporter';
14
15 use Carp ();
16 use File::Spec;
17 use List::Util qw(min max);
18
19 #XXX: The map_* procedures scream for a map-object
20
21 our @EXPORT =
22 qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents);
23
24 our $LIB = $ENV{CROSSFIRE_LIBDIR}
25 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n";
26
27 sub TILESIZE (){ 32 }
28
29 our $VARDIR;
30 our %ARCH;
31 our %FACE;
32 our $TILE;
33
34 our %FIELD_MULTILINE = (
35 msg => "endmsg",
36 lore => "endlore",
37 );
38
39 # not used yet, maybe alphabetical is ok
40 our @FIELD_ORDER = (qw(name name_pl));
41
42 sub MOVE_WALK (){ 0x1 }
43 sub MOVE_FLY_LOW (){ 0x2 }
44 sub MOVE_FLY_HIGH (){ 0x4 }
45 sub MOVE_FLYING (){ 0x6 }
46 sub MOVE_SWIM (){ 0x8 }
47 sub MOVE_ALL (){ 0xf }
48
49 BEGIN {
50 if ($^O eq "MSWin32") {
51 eval "use FreezeThaw qw(freeze thaw)";
52 } else {
53 eval "use Storable qw(freeze thaw)";
54 }
55 }
56
57 sub load_ref($) {
58 my ($path) = @_;
59
60 die if $^O eq "MSWin32"; #d#
61
62 open my $fh, "<", $path
63 or die "$path: $!";
64 binmode $fh;
65 local $/;
66 thaw <$fh>
67 }
68
69 sub save_ref($$) {
70 my ($ref, $path) = @_;
71
72 open my $fh, ">", "$path~"
73 or die "$path~: $!";
74 binmode $fh;
75 print $fh freeze $ref;
76 close $fh;
77 rename "$path~", $path
78 or die "$path: $!";
79 }
80
81 sub normalize_arch($) {
82 my ($ob) = @_;
83
84 my $arch = $ARCH{$ob->{_name}}
85 or (warn "$ob->{_name}: no such archetype", return $ob);
86
87 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
88
89 if ($arch->{type} == 22) { # map
90 my %normalize = (
91 "enter_x" => "hp",
92 "enter_y" => "sp",
93 "width" => "x",
94 "height" => "y",
95 "reset_timeout" => "weight",
96 "swap_time" => "value",
97 "difficulty" => "level",
98 "darkness" => "invisible",
99 "fixed_resettime" => "stand_still",
100 );
101
102 while (my ($k2, $k1) = each %normalize) {
103 if (defined (my $v = delete $ob->{$k1})) {
104 $ob->{$k2} = $v;
105 }
106 }
107 }
108
109 if (defined (my $v = delete $ob->{no_pass})) {
110 $ob->{move_block} = $v ? MOVE_ALL : 0;
111 }
112 if (defined (my $v = delete $ob->{walk_on})) {
113 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
114 : $ob->{move_on} & ~MOVE_WALK;
115 }
116 if (defined (my $v = delete $ob->{walk_off})) {
117 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
118 : $ob->{move_off} & ~MOVE_WALK;
119 }
120 if (defined (my $v = delete $ob->{fly_on})) {
121 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
122 : $ob->{move_on} & ~MOVE_FLY_LOW;
123 }
124 if (defined (my $v = delete $ob->{fly_off})) {
125 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
126 : $ob->{move_off} & ~MOVE_FLY_LOW;
127 }
128 if (defined (my $v = delete $ob->{flying})) {
129 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
130 : $ob->{move_type} & ~MOVE_FLY_LOW;
131 }
132
133 # if value matches archetype default, delete
134 while (my ($k, $v) = each %$ob) {
135 if (exists $arch->{$k} and $arch->{$k} eq $v) {
136 next if $k eq "_name";
137 delete $ob->{$k};
138 }
139 }
140
141 $ob
142 }
143
144 sub read_pak($;$) {
145 my ($path, $cache) = @_;
146
147 eval {
148 defined $cache
149 && -M $cache < -M $path
150 && load_ref $cache
151 } or do {
152 my %pak;
153
154 open my $fh, "<", $path
155 or Carp::croak "$_[0]: $!";
156 binmode $fh;
157 while (<$fh>) {
158 my ($type, $id, $len, $path) = split;
159 $path =~ s/.*\///;
160 read $fh, $pak{$path}, $len;
161 }
162
163 save_ref \%pak, $cache
164 if defined $cache;
165
166 \%pak
167 }
168 }
169
170 sub read_arch($;$) {
171 my ($path, $cache) = @_;
172
173 eval {
174 defined $cache
175 && -M $cache < -M $path
176 && load_ref $cache
177 } or do {
178 my %arc;
179 my ($more, $prev);
180
181 open my $fh, "<", $path
182 or Carp::croak "$path: $!";
183
184 binmode $fh;
185
186 my $parse_block; $parse_block = sub {
187 my %arc = @_;
188
189 while (<$fh>) {
190 s/\s+$//;
191 if (/^end$/i) {
192 last;
193 } elsif (/^arch (\S+)$/) {
194 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
195 } elsif (/^lore$/) {
196 while (<$fh>) {
197 last if /^endlore\s*$/i;
198 $arc{lore} .= $_;
199 }
200 } elsif (/^msg$/) {
201 while (<$fh>) {
202 last if /^endmsg\s*$/i;
203 $arc{msg} .= $_;
204 }
205 } elsif (/^(\S+)\s*(.*)$/) {
206 $arc{lc $1} = $2;
207 } elsif (/^\s*($|#)/) {
208 #
209 } else {
210 warn "$path: unparsable line '$_' in arch $arc{_name}";
211 }
212 }
213
214 \%arc
215 };
216
217 while (<$fh>) {
218 s/\s+$//;
219 if (/^more$/i) {
220 $more = $prev;
221 } elsif (/^object (\S+)$/i) {
222 my $name = $1;
223 my $arc = $parse_block->(_name => $name);
224
225 if ($more) {
226 $more->{more} = $arc;
227 } else {
228 $arc{$name} = $arc;
229 }
230 $prev = $arc;
231 $more = undef;
232 } elsif (/^arch (\S+)$/i) {
233 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1);
234 } elsif (/^\s*($|#)/) {
235 #
236 } else {
237 warn "$path: unparseable top-level line '$_'";
238 }
239 }
240
241 undef $parse_block; # work around bug in perl not freeing $fh etc.
242
243 save_ref \%arc, $cache
244 if defined $cache;
245
246 \%arc
247 }
248 }
249
250 # put all archs into a hash with editor_face as it's key
251 # NOTE: the arrays in the hash values are references to
252 # the archs from $ARCH
253 sub editor_archs {
254 my %paths;
255
256 for (keys %ARCH) {
257 my $arch = $ARCH{$_};
258 push @{$paths{$arch->{editor_folder}}}, \$arch;
259 }
260
261 \%paths
262 }
263
264 =item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
265
266 arch_extents determines the extents of the given arch's face(s), linked
267 faces and single faces are handled here it returns (minx, miny, maxx,
268 maxy)
269
270 =cut
271
272 sub arch_extents {
273 my ($a) = @_;
274
275 my $o = $ARCH{$a->{_name}}
276 or return;
277
278 my $face = $FACE{$a->{face} || $o->{face}}
279 or (warn "no face data found for arch '$a->{_name}'"), return;
280
281 if ($face->{w} > 1 || $face->{h} > 1) {
282 # bigface
283 return (0, 0, $face->{w} - 1, $face->{h} - 1);
284
285 } elsif ($o->{more}) {
286 # linked face
287 my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2;
288
289 for (; $o; $o = $o->{more}) {
290 $minx = min $minx, $o->{x};
291 $miny = min $miny, $o->{y};
292 $maxx = max $maxx, $o->{x};
293 $maxy = max $maxy, $o->{y};
294 }
295
296 return ($minx, $miny, $maxx, $maxy);
297
298 } else {
299 # single face
300 return (0, 0, 0, 0);
301 }
302 }
303
304 =item $type = arch_attr $arch
305
306 Returns a hashref describing the object and its attributes. It can contain
307 the following keys:
308
309 name the name, suitable for display purposes
310 ignore
311 attr
312 desc
313 use
314 section => [name => \%attr, name => \%attr]
315 import
316
317 =cut
318
319 sub arch_attr($) {
320 my ($arch) = @_;
321
322 require Crossfire::Data;
323
324 my $attr;
325
326 if ($arch->{type} > 0) {
327 $attr = $Crossfire::Data::ATTR{$arch->{type}+0};
328 } else {
329 $attr = $Crossfire::Data::TYPE{Misc};
330
331 type:
332 for (@Crossfire::Data::ATTR0) {
333 my $req = $_->{required}
334 or die "internal error: ATTR0 without 'required'";
335
336 while (my ($k, $v) = each %$req) {
337 next type
338 unless $arch->{$k} == $v;
339 }
340
341 $attr = $_;
342 }
343 }
344
345 $attr || \%Crossfire::Data::DEFAULT_ATTR;
346 }
347
348 sub arch_edit_sections {
349 # if (edit_type == IGUIConstants.TILE_EDIT_NONE)
350 # edit_type = 0;
351 # else if (edit_type != 0) {
352 # // all flags from 'check_type' must be unset in this arch because they get recalculated now
353 # edit_type &= ~check_type;
354 # }
355 #
356 # }
357 # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
358 # getAttributeValue("alive", defarch) == 1 &&
359 # (getAttributeValue("monster", defarch) == 1 ||
360 # getAttributeValue("generator", defarch) == 1)) {
361 # // Monster: monsters/npcs/generators
362 # edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
363 # }
364 # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
365 # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
366 # // Walls
367 # edit_type |= IGUIConstants.TILE_EDIT_WALL;
368 # }
369 # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
370 # getAttributeValue("connected", defarch) != 0) {
371 # // Connected Objects
372 # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
373 # }
374 # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
375 # arch_type == 66 || arch_type == 41 || arch_type == 95) {
376 # // Exit: teleporter/exit/trapdoors
377 # edit_type |= IGUIConstants.TILE_EDIT_EXIT;
378 # }
379 # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
380 # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
381 # arch_type == 5 || arch_type == 36 || arch_type == 60 ||
382 # arch_type == 85 || arch_type == 111 || arch_type == 123 ||
383 # arch_type == 124 || arch_type == 130)) {
384 # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
385 # edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
386 # }
387 # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
388 # arch_type == 20 || arch_type == 23 || arch_type == 26 ||
389 # arch_type == 91 || arch_type == 21 || arch_type == 24) {
390 # // Door: door/special door/gates + keys
391 # edit_type |= IGUIConstants.TILE_EDIT_DOOR;
392 # }
393 # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
394 # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
395 # arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
396 # arch_type == 35 || arch_type == 39 || arch_type == 70 ||
397 # arch_type == 87 || arch_type == 99 || arch_type == 100 ||
398 # arch_type == 104 || arch_type == 109 || arch_type == 113 ||
399 # arch_type == 122 || arch_type == 3)) {
400 # // Equipment: weapons/armour/wands/rods
401 # edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
402 # }
403 #
404 # return(edit_type);
405 #
406 #
407 }
408
409 sub init($) {
410 my ($cachedir) = @_;
411
412 return if %ARCH;
413
414 mkdir $cachedir, 0777;
415 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst";
416 }
417
418 $VARDIR ||= $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire";
419
420 init $VARDIR;
421
422 =head1 AUTHOR
423
424 Marc Lehmann <schmorp@schmorp.de>
425 http://home.schmorp.de/
426
427 Robin Redeker <elmex@ta-sa.org>
428 http://www.ta-sa.org/
429
430 =cut
431
432 1