ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra/Deliantra.pm
Revision: 1.33
Committed: Thu Feb 23 15:47:50 2006 UTC (18 years, 2 months ago) by root
Branch: MAIN
Changes since 1.32: +6 -5 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 =head1 NAME
2
3 Crossfire - Crossfire maphandling
4
5 =cut
6
7 package Crossfire;
8
9 our $VERSION = '0.1';
10
11 use strict;
12
13 use base 'Exporter';
14
15 use Carp ();
16 use File::Spec;
17 use List::Util qw(min max);
18
19 #XXX: The map_* procedures scream for a map-object
20
21 our @EXPORT =
22 qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents);
23
24 our $LIB = $ENV{CROSSFIRE_LIBDIR}
25 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n";
26
27 sub TILESIZE (){ 32 }
28
29 our $VARDIR;
30 our %ARCH;
31 our %FACE;
32 our $TILE;
33
34 our %FIELD_MULTILINE = (
35 msg => "endmsg",
36 lore => "endlore",
37 );
38
39 # not used yet, maybe alphabetical is ok
40 our @FIELD_ORDER = (qw(name name_pl));
41
42 sub MOVE_WALK (){ 0x1 }
43 sub MOVE_FLY_LOW (){ 0x2 }
44 sub MOVE_FLY_HIGH (){ 0x4 }
45 sub MOVE_FLYING (){ 0x6 }
46 sub MOVE_SWIM (){ 0x8 }
47 sub MOVE_ALL (){ 0xf }
48
49 BEGIN {
50 if ($^O eq "MSWin32") {
51 eval "use Data::Dumper";
52 } else {
53 eval "use Storable qw(freeze thaw)";
54 }
55 }
56
57 sub load_ref($) {
58 my ($path) = @_;
59
60 open my $fh, "<", $path
61 or die "$path: $!";
62 binmode $fh;
63 local $/;
64
65 $^O eq "MSWin32" ? eval <$fh> : thaw (<$fh>)
66 }
67
68 sub save_ref($$) {
69 my ($ref, $path) = @_;
70
71 open my $fh, ">", "$path~"
72 or die "$path~: $!";
73 binmode $fh;
74 print $fh $^O eq "MSWin32"
75 ? Data::Dumper->new ([$ref])->Deepcopy (1)->Purity (1)->Terse (1)->Indent (0)->Dump
76 : freeze ($ref);
77 close $fh;
78 rename "$path~", $path
79 or die "$path: $!";
80 }
81
82 sub normalize_arch($) {
83 my ($ob) = @_;
84
85 my $arch = $ARCH{$ob->{_name}}
86 or (warn "$ob->{_name}: no such archetype", return $ob);
87
88 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
89
90 if ($arch->{type} == 22) { # map
91 my %normalize = (
92 "enter_x" => "hp",
93 "enter_y" => "sp",
94 "width" => "x",
95 "height" => "y",
96 "reset_timeout" => "weight",
97 "swap_time" => "value",
98 "difficulty" => "level",
99 "darkness" => "invisible",
100 "fixed_resettime" => "stand_still",
101 );
102
103 while (my ($k2, $k1) = each %normalize) {
104 if (defined (my $v = delete $ob->{$k1})) {
105 $ob->{$k2} = $v;
106 }
107 }
108 }
109
110 if (defined (my $v = delete $ob->{no_pass})) {
111 $ob->{move_block} = $v ? MOVE_ALL : 0;
112 }
113 if (defined (my $v = delete $ob->{walk_on})) {
114 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
115 : $ob->{move_on} & ~MOVE_WALK;
116 }
117 if (defined (my $v = delete $ob->{walk_off})) {
118 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
119 : $ob->{move_off} & ~MOVE_WALK;
120 }
121 if (defined (my $v = delete $ob->{fly_on})) {
122 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
123 : $ob->{move_on} & ~MOVE_FLY_LOW;
124 }
125 if (defined (my $v = delete $ob->{fly_off})) {
126 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
127 : $ob->{move_off} & ~MOVE_FLY_LOW;
128 }
129 if (defined (my $v = delete $ob->{flying})) {
130 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
131 : $ob->{move_type} & ~MOVE_FLY_LOW;
132 }
133
134 # if value matches archetype default, delete
135 while (my ($k, $v) = each %$ob) {
136 if (exists $arch->{$k} and $arch->{$k} eq $v) {
137 next if $k eq "_name";
138 delete $ob->{$k};
139 }
140 }
141
142 $ob
143 }
144
145 sub read_pak($;$) {
146 my ($path, $cache) = @_;
147
148 eval {
149 defined $cache
150 && -M $cache < -M $path
151 && load_ref $cache
152 } or do {
153 my %pak;
154
155 open my $fh, "<", $path
156 or Carp::croak "$_[0]: $!";
157 binmode $fh;
158 while (<$fh>) {
159 my ($type, $id, $len, $path) = split;
160 $path =~ s/.*\///;
161 read $fh, $pak{$path}, $len;
162 }
163
164 save_ref \%pak, $cache
165 if defined $cache;
166
167 \%pak
168 }
169 }
170
171 sub read_arch($;$) {
172 my ($path, $cache) = @_;
173
174 eval {
175 defined $cache
176 && -M $cache < -M $path
177 && load_ref $cache
178 } or do {
179 my %arc;
180 my ($more, $prev);
181
182 open my $fh, "<", $path
183 or Carp::croak "$path: $!";
184
185 binmode $fh;
186
187 my $parse_block; $parse_block = sub {
188 my %arc = @_;
189
190 while (<$fh>) {
191 s/\s+$//;
192 if (/^end$/i) {
193 last;
194 } elsif (/^arch (\S+)$/) {
195 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
196 } elsif (/^lore$/) {
197 while (<$fh>) {
198 last if /^endlore\s*$/i;
199 $arc{lore} .= $_;
200 }
201 } elsif (/^msg$/) {
202 while (<$fh>) {
203 last if /^endmsg\s*$/i;
204 $arc{msg} .= $_;
205 }
206 } elsif (/^(\S+)\s*(.*)$/) {
207 $arc{lc $1} = $2;
208 } elsif (/^\s*($|#)/) {
209 #
210 } else {
211 warn "$path: unparsable line '$_' in arch $arc{_name}";
212 }
213 }
214
215 \%arc
216 };
217
218 while (<$fh>) {
219 s/\s+$//;
220 if (/^more$/i) {
221 $more = $prev;
222 } elsif (/^object (\S+)$/i) {
223 my $name = $1;
224 my $arc = $parse_block->(_name => $name);
225
226 if ($more) {
227 $more->{more} = $arc;
228 } else {
229 $arc{$name} = $arc;
230 }
231 $prev = $arc;
232 $more = undef;
233 } elsif (/^arch (\S+)$/i) {
234 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1);
235 } elsif (/^\s*($|#)/) {
236 #
237 } else {
238 warn "$path: unparseable top-level line '$_'";
239 }
240 }
241
242 undef $parse_block; # work around bug in perl not freeing $fh etc.
243
244 save_ref \%arc, $cache
245 if defined $cache;
246
247 \%arc
248 }
249 }
250
251 # put all archs into a hash with editor_face as it's key
252 # NOTE: the arrays in the hash values are references to
253 # the archs from $ARCH
254 sub editor_archs {
255 my %paths;
256
257 for (keys %ARCH) {
258 my $arch = $ARCH{$_};
259 push @{$paths{$arch->{editor_folder}}}, \$arch;
260 }
261
262 \%paths
263 }
264
265 =item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
266
267 arch_extents determines the extents of the given arch's face(s), linked
268 faces and single faces are handled here it returns (minx, miny, maxx,
269 maxy)
270
271 =cut
272
273 sub arch_extents {
274 my ($a) = @_;
275
276 my $o = $ARCH{$a->{_name}}
277 or return;
278
279 my $face = $FACE{$a->{face} || $o->{face}}
280 or (warn "no face data found for arch '$a->{_name}'"), return;
281
282 if ($face->{w} > 1 || $face->{h} > 1) {
283 # bigface
284 return (0, 0, $face->{w} - 1, $face->{h} - 1);
285
286 } elsif ($o->{more}) {
287 # linked face
288 my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2;
289
290 for (; $o; $o = $o->{more}) {
291 $minx = min $minx, $o->{x};
292 $miny = min $miny, $o->{y};
293 $maxx = max $maxx, $o->{x};
294 $maxy = max $maxy, $o->{y};
295 }
296
297 return ($minx, $miny, $maxx, $maxy);
298
299 } else {
300 # single face
301 return (0, 0, 0, 0);
302 }
303 }
304
305 =item $type = arch_attr $arch
306
307 Returns a hashref describing the object and its attributes. It can contain
308 the following keys:
309
310 name the name, suitable for display purposes
311 ignore
312 attr
313 desc
314 use
315 section => [name => \%attr, name => \%attr]
316 import
317
318 =cut
319
320 sub arch_attr($) {
321 my ($arch) = @_;
322
323 require Crossfire::Data;
324
325 my $attr;
326
327 if ($arch->{type} > 0) {
328 $attr = $Crossfire::Data::ATTR{$arch->{type}+0};
329 } else {
330 $attr = $Crossfire::Data::TYPE{Misc};
331
332 type:
333 for (@Crossfire::Data::ATTR0) {
334 my $req = $_->{required}
335 or die "internal error: ATTR0 without 'required'";
336
337 while (my ($k, $v) = each %$req) {
338 next type
339 unless $arch->{$k} == $v;
340 }
341
342 $attr = $_;
343 }
344 }
345
346 $attr || \%Crossfire::Data::DEFAULT_ATTR;
347 }
348
349 sub arch_edit_sections {
350 # if (edit_type == IGUIConstants.TILE_EDIT_NONE)
351 # edit_type = 0;
352 # else if (edit_type != 0) {
353 # // all flags from 'check_type' must be unset in this arch because they get recalculated now
354 # edit_type &= ~check_type;
355 # }
356 #
357 # }
358 # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
359 # getAttributeValue("alive", defarch) == 1 &&
360 # (getAttributeValue("monster", defarch) == 1 ||
361 # getAttributeValue("generator", defarch) == 1)) {
362 # // Monster: monsters/npcs/generators
363 # edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
364 # }
365 # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
366 # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
367 # // Walls
368 # edit_type |= IGUIConstants.TILE_EDIT_WALL;
369 # }
370 # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
371 # getAttributeValue("connected", defarch) != 0) {
372 # // Connected Objects
373 # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
374 # }
375 # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
376 # arch_type == 66 || arch_type == 41 || arch_type == 95) {
377 # // Exit: teleporter/exit/trapdoors
378 # edit_type |= IGUIConstants.TILE_EDIT_EXIT;
379 # }
380 # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
381 # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
382 # arch_type == 5 || arch_type == 36 || arch_type == 60 ||
383 # arch_type == 85 || arch_type == 111 || arch_type == 123 ||
384 # arch_type == 124 || arch_type == 130)) {
385 # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
386 # edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
387 # }
388 # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
389 # arch_type == 20 || arch_type == 23 || arch_type == 26 ||
390 # arch_type == 91 || arch_type == 21 || arch_type == 24) {
391 # // Door: door/special door/gates + keys
392 # edit_type |= IGUIConstants.TILE_EDIT_DOOR;
393 # }
394 # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
395 # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
396 # arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
397 # arch_type == 35 || arch_type == 39 || arch_type == 70 ||
398 # arch_type == 87 || arch_type == 99 || arch_type == 100 ||
399 # arch_type == 104 || arch_type == 109 || arch_type == 113 ||
400 # arch_type == 122 || arch_type == 3)) {
401 # // Equipment: weapons/armour/wands/rods
402 # edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
403 # }
404 #
405 # return(edit_type);
406 #
407 #
408 }
409
410 sub init($) {
411 my ($cachedir) = @_;
412
413 return if %ARCH;
414
415 mkdir $cachedir, 0777;
416 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst";
417 }
418
419 $VARDIR ||= $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire";
420
421 init $VARDIR;
422
423 =head1 AUTHOR
424
425 Marc Lehmann <schmorp@schmorp.de>
426 http://home.schmorp.de/
427
428 Robin Redeker <elmex@ta-sa.org>
429 http://www.ta-sa.org/
430
431 =cut
432
433 1