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/cvs/deliantra/Deliantra/Deliantra/Data.pm
(Generate patch)

Comparing deliantra/Deliantra/Deliantra/Data.pm (file contents):
Revision 1.21 by elmex, Tue Aug 8 21:33:17 2006 UTC vs.
Revision 1.22 by elmex, Mon Aug 14 01:15:11 2006 UTC

154 8 => 'time', 154 8 => 'time',
155 9 => 'throw', 155 9 => 'throw',
156 10 => 'trigger', 156 10 => 'trigger',
157 11 => 'close', 157 11 => 'close',
158 12 => 'timer', 158 12 => 'timer',
159 28 => 'move' 159 28 => 'move',
160 41 => 'drop_on'
160 }, 161 },
161 mood => { 162 mood => {
162 0 => 'furious', 163 0 => 'furious',
163 1 => 'angry', 164 1 => 'angry',
164 2 => 'calm', 165 2 => 'calm',
2049 Duplicator => { 2050 Duplicator => {
2050 attr => [ 2051 attr => [
2051 [ 2052 [
2052 'other_arch', 2053 'other_arch',
2053 { 2054 {
2054 desc => 'Only objects of matching archtype, lying ontop of the dublicator will be dublicated, multiplied or removed. All other objects will be ignored.', 2055 desc => 'Only objects of matching archtype, lying ontop of the duplicator will be duplicated, multiplied or removed. All other objects will be ignored.',
2055 name => 'target arch', 2056 name => 'target arch',
2056 type => 'string' 2057 type => 'string'
2057 } 2058 }
2058 ], 2059 ],
2059 [ 2060 [
2999 } 3000 }
3000 ], 3001 ],
3001 [ 3002 [
3002 'level', 3003 'level',
3003 { 3004 {
3004 desc => 'To re-consecrate an altar, the player\'s wisdom level must be as high or higher than this value. In that way, some altars can not be re-consecrated, while other altars, like those in dungeons, could be. Altars located in temples should have at least <reconsecrate level> 100. Some characters might need those altars, they would be very unhappy to see them re-consecrated to another cult.', 3005 desc => 'To re-consecrate an altar, the player\'s wisdom level must be as high or higher than this value. In that way, some altars can not be re-consecrated, while other altars, like those in dungeons, could be. Altars located in temples should have at least <reconsecrate level> 120. Some characters might need those altars, they would be very unhappy to see them re-consecrated to another cult.',
3005 name => 'reconsecrate level', 3006 name => 'reconsecrate level',
3006 type => 'int' 3007 type => 'int'
3007 } 3008 }
3008 ] 3009 ]
3009 ], 3010 ],
5541 name => 'description', 5542 name => 'description',
5542 type => 'text' 5543 type => 'text'
5543 } 5544 }
5544 ] 5545 ]
5545 ], 5546 ],
5546 desc => 'Schooting weapons like bows/crossbows are used to shoot projectiles (arrows/bolts). Shooting weapons and normal (melee) weapons can be wielded both at the same time. Like with any other equipment, stats/bonuses from shooting weapons are directly inherited to the player. <br><br> It\'s very easy to add new pairs of weapons &amp; projectiles. Just set matching &lt;ammunition class&gt; both for shooting weapon and projectile.', 5547 desc => 'Shooting weapons like bows/crossbows are used to shoot projectiles (arrows/bolts). Shooting weapons and normal (melee) weapons can be wielded both at the same time. Like with any other equipment, stats/bonuses from shooting weapons are directly inherited to the player. <br><br> It\'s very easy to add new pairs of weapons &amp; projectiles. Just set matching &lt;ammunition class&gt; both for shooting weapon and projectile.',
5547 name => 'Shooting Weapon', 5548 name => 'Shooting Weapon',
5548 section => [ 5549 section => [
5549 [ 5550 [
5550 'stats', 5551 'stats',
5551 [ 5552 [
5627 } 5628 }
5628 ] 5629 ]
5629 ] 5630 ]
5630 ] 5631 ]
5631 ], 5632 ],
5632 use => 'Shooting weapons should not add bonuses in general. There\'s already enough "equipment-slots" doing that: swords, rings, amulets, girdles etc. Schooting weapons should especially not add bonuses to the player that have nothing to do with schooting. A Wisdom bonus on a bow is crap for example! A name like "Longbow of great Wisdom" doesn\'t help - still crap.' 5633 use => 'Shooting weapons should not add bonuses in general. There\'s already enough "equipment-slots" doing that: swords, rings, amulets, girdles etc. Shooting weapons should especially not add bonuses to the player that have nothing to do with schooting. A Wisdom bonus on a bow is crap for example! A name like "Longbow of great Wisdom" doesn\'t help - still crap.'
5633 }, 5634 },
5634 'Shop Floor' => { 5635 'Shop Floor' => {
5635 attr => [ 5636 attr => [
5636 [ 5637 [
5637 'is_floor', 5638 'is_floor',

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