… | |
… | |
1587 | name => 'infinit uses', |
1587 | name => 'infinit uses', |
1588 | type => 'bool' |
1588 | type => 'bool' |
1589 | } |
1589 | } |
1590 | ], |
1590 | ], |
1591 | [ |
1591 | [ |
|
|
1592 | 'speed', |
|
|
1593 | { |
|
|
1594 | desc => 'When this field is set the creator will periodically create stuff (and will still do so when the connection is triggered). A value of 1 means roughly 8 times a second.', |
|
|
1595 | name => 'speed', |
|
|
1596 | type => 'float' |
|
|
1597 | } |
|
|
1598 | ], |
|
|
1599 | [ |
1592 | 'hp', |
1600 | 'hp', |
1593 | { |
1601 | { |
1594 | desc => 'The creator can be triggered <number of uses> times, thus creating that many objects, before it dissappears. Default is <number of uses> 1 (-> one-time usage).', |
1602 | desc => 'The creator can be triggered <number of uses> times, thus creating that many objects, before it dissappears. Default is <number of uses> 1 (-> one-time usage).', |
1595 | name => 'number of uses', |
1603 | name => 'number of uses', |
1596 | type => 'int' |
1604 | type => 'int' |
… | |
… | |
1611 | name => 'level of creation', |
1619 | name => 'level of creation', |
1612 | type => 'int' |
1620 | type => 'int' |
1613 | } |
1621 | } |
1614 | ] |
1622 | ] |
1615 | ], |
1623 | ], |
1616 | desc => 'A creator is an object which creates another object when it is triggered. The child object can be anything. Creators are VERY useful for all kinds of map-mechanisms.', |
1624 | desc => 'A creator is an object which creates another object when it is triggered. The child object can be anything. Creators are VERY useful for all kinds of map-mechanisms. They can even periodically create things.', |
1617 | ignore => [ |
1625 | ignore => [ |
1618 | $IGNORE_LIST{system_object} |
1626 | $IGNORE_LIST{system_object} |
1619 | ], |
1627 | ], |
1620 | name => 'Creator', |
1628 | name => 'Creator', |
1621 | use => 'Don\'t hesitate to hide your creators under the floor. The created items will still always appear ontop of the floor.' |
1629 | use => 'Don\'t hesitate to hide your creators under the floor. The created items will still always appear ontop of the floor.' |