… | |
… | |
2036 | { |
2036 | { |
2037 | desc => 'This entry determines what kind of traps will appear in the door.', |
2037 | desc => 'This entry determines what kind of traps will appear in the door.', |
2038 | name => 'treasurelist', |
2038 | name => 'treasurelist', |
2039 | type => 'treasurelist' |
2039 | type => 'treasurelist' |
2040 | } |
2040 | } |
|
|
2041 | ], |
|
|
2042 | [ |
|
|
2043 | 'treasure_env', |
|
|
2044 | { |
|
|
2045 | desc => 'Set this flag to move treasure items created into the environment (map) instead of putting them into the object.', |
|
|
2046 | name => 'treasure in env', |
|
|
2047 | type => 'bool' |
|
|
2048 | } |
2041 | ] |
2049 | ] |
2042 | ], |
2050 | ], |
2043 | desc => 'A door can be opened with a normal key. It also can be broken by attacking it, and it can be defeated with the lockpicking skill. If a door is defeated, horizontally and vertically adjacent doors are automatically removed.', |
2051 | desc => 'A door can be opened with a normal key. It also can be broken by attacking it, and it can be defeated with the lockpicking skill. If a door is defeated, horizontally and vertically adjacent doors are automatically removed.', |
2044 | ignore => [ |
2052 | ignore => [ |
2045 | $IGNORE_LIST{non_pickable} |
2053 | $IGNORE_LIST{non_pickable} |
… | |
… | |
3908 | name => 'treasurelist', |
3916 | name => 'treasurelist', |
3909 | type => 'treasurelist' |
3917 | type => 'treasurelist' |
3910 | } |
3918 | } |
3911 | ], |
3919 | ], |
3912 | [ |
3920 | [ |
|
|
3921 | 'treasure_env', |
|
|
3922 | { |
|
|
3923 | desc => 'Set this flag to move treasure items created into the environment (map) instead of putting them into the object.', |
|
|
3924 | name => 'treasure in env', |
|
|
3925 | type => 'bool' |
|
|
3926 | } |
|
|
3927 | ], |
|
|
3928 | [ |
3913 | 'level', |
3929 | 'level', |
3914 | { |
3930 | { |
3915 | desc => 'A monster\'s <level> is the most important attribute. <level> affects the power of a monster in various ways.', |
3931 | desc => 'A monster\'s <level> is the most important attribute. <level> affects the power of a monster in various ways.', |
3916 | name => 'level', |
3932 | name => 'level', |
3917 | type => 'int' |
3933 | type => 'int' |
… | |
… | |
3993 | 'carrying', |
4009 | 'carrying', |
3994 | { |
4010 | { |
3995 | desc => 'If a monster has something in the inventory, this value can be set to reflect the slowdown due to the carried weight.', |
4011 | desc => 'If a monster has something in the inventory, this value can be set to reflect the slowdown due to the carried weight.', |
3996 | name => 'carries weight', |
4012 | name => 'carries weight', |
3997 | type => 'int' |
4013 | type => 'int' |
|
|
4014 | } |
|
|
4015 | ], |
|
|
4016 | [ |
|
|
4017 | 'precious', |
|
|
4018 | { |
|
|
4019 | desc => 'Set this flag to indicate that this monster is XML::Grove::Element=HASH(0xa213c0), i.e. it should not be lightly destroyed. This is most useful on pets and keeps the server from destroying them on destroy_pets/monster floors and will try to save them when the player logs out.', |
|
|
4020 | name => 'precious', |
|
|
4021 | type => 'bool' |
3998 | } |
4022 | } |
3999 | ], |
4023 | ], |
4000 | [ |
4024 | [ |
4001 | 'msg', |
4025 | 'msg', |
4002 | { |
4026 | { |