… | |
… | |
728 | ], |
728 | ], |
729 | desc => 'Wearing an amulet, the object\'s stats will directly be inherited to the player. Amulets are usually meant for protection and defense.', |
729 | desc => 'Wearing an amulet, the object\'s stats will directly be inherited to the player. Amulets are usually meant for protection and defense.', |
730 | name => 'Amulet', |
730 | name => 'Amulet', |
731 | section => [ |
731 | section => [ |
732 | [ |
732 | [ |
|
|
733 | 'stats', |
|
|
734 | [ |
|
|
735 | [ |
|
|
736 | 'Str', |
|
|
737 | { |
|
|
738 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
|
|
739 | name => 'strength', |
|
|
740 | type => 'int' |
|
|
741 | } |
|
|
742 | ], |
|
|
743 | [ |
|
|
744 | 'Dex', |
|
|
745 | { |
|
|
746 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
|
|
747 | name => 'dexterity', |
|
|
748 | type => 'int' |
|
|
749 | } |
|
|
750 | ], |
|
|
751 | [ |
|
|
752 | 'Con', |
|
|
753 | { |
|
|
754 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
|
|
755 | name => 'constitution', |
|
|
756 | type => 'int' |
|
|
757 | } |
|
|
758 | ], |
|
|
759 | [ |
|
|
760 | 'Int', |
|
|
761 | { |
|
|
762 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
|
|
763 | name => 'intelligence', |
|
|
764 | type => 'int' |
|
|
765 | } |
|
|
766 | ], |
|
|
767 | [ |
|
|
768 | 'Pow', |
|
|
769 | { |
|
|
770 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
|
|
771 | name => 'power', |
|
|
772 | type => 'int' |
|
|
773 | } |
|
|
774 | ], |
|
|
775 | [ |
|
|
776 | 'Wis', |
|
|
777 | { |
|
|
778 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
|
|
779 | name => 'wisdom', |
|
|
780 | type => 'int' |
|
|
781 | } |
|
|
782 | ], |
|
|
783 | [ |
|
|
784 | 'Cha', |
|
|
785 | { |
|
|
786 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
|
|
787 | name => 'charisma', |
|
|
788 | type => 'int' |
|
|
789 | } |
|
|
790 | ] |
|
|
791 | ] |
|
|
792 | ], |
|
|
793 | [ |
733 | 'resistance', |
794 | 'resistance', |
734 | [ |
795 | [ |
735 | [ |
796 | [ |
736 | 'resist_physical', |
797 | 'resist_physical', |
737 | { |
798 | { |
738 | desc => 'This adds physical resistance to the item (= armour value). The number is a percent-value in the range 0-100. Treat this with CARE. Look at other maps and what they require to do for getting this-and-that artifact.', |
799 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
739 | name => 'resist physical %', |
800 | name => 'resist physical %', |
740 | type => 'int' |
801 | type => 'int' |
741 | } |
802 | } |
742 | ], |
803 | ], |
743 | [ |
804 | [ |
744 | 'resist_magic', |
805 | 'resist_magic', |
745 | { |
806 | { |
746 | desc => 'This adds magic resistance to the item. The number is a percent-value in the range 0-100. Treat this with CARE. Look at other maps and what they require to do for getting this-and-that artifact.', |
807 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
747 | name => 'resist magic %', |
808 | name => 'resist magic %', |
748 | type => 'int' |
809 | type => 'int' |
749 | } |
810 | } |
750 | ], |
811 | ], |
751 | [ |
812 | [ |
752 | 'resist_fire', |
813 | 'resist_fire', |
753 | { |
814 | { |
754 | desc => 'This adds fire resistance to the item. The number is a percent-value in the range 0-100. Treat this with CARE. Look at other maps and what they require to do for getting this-and-that artifact.', |
815 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
755 | name => 'resist fire %', |
816 | name => 'resist fire %', |
756 | type => 'int' |
817 | type => 'int' |
757 | } |
818 | } |
758 | ], |
819 | ], |
759 | [ |
820 | [ |
760 | 'resist_electricity', |
821 | 'resist_electricity', |
761 | { |
822 | { |
762 | desc => 'This adds electricity resistance to the item. The number is a percent-value in the range 0-100. Treat this with CARE. Look at other maps and what they require to do for getting this-and-that artifact.', |
823 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
763 | name => 'resist electricity %', |
824 | name => 'resist electricity %', |
764 | type => 'int' |
825 | type => 'int' |
765 | } |
826 | } |
766 | ], |
827 | ], |
767 | [ |
828 | [ |
768 | 'resist_cold', |
829 | 'resist_cold', |
769 | { |
830 | { |
770 | desc => 'This adds fire resistance to the item. The number is a percent-value in the range 0-100. Treat this with CARE. Look at other maps and what they require to do for getting this-and-that artifact.', |
831 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
771 | name => 'resist cold %', |
832 | name => 'resist cold %', |
772 | type => 'int' |
833 | type => 'int' |
773 | } |
834 | } |
774 | ], |
835 | ], |
775 | [ |
836 | [ |
|
|
837 | 'resist_acid', |
|
|
838 | { |
|
|
839 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
840 | name => 'resist acid %', |
|
|
841 | type => 'int' |
|
|
842 | } |
|
|
843 | ], |
|
|
844 | [ |
776 | 'resist_confusion', |
845 | 'resist_confusion', |
777 | { |
846 | { |
778 | desc => 'This adds confusion resistance to the item. The number is a percent-value in the range 0-100. Confusion resistance is not very effective unless the value comes close to 100 (= perfect immunity).', |
847 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
779 | name => 'resist confusion %', |
848 | name => 'resist confusion %', |
780 | type => 'int' |
849 | type => 'int' |
781 | } |
850 | } |
782 | ], |
851 | ], |
783 | [ |
852 | [ |
|
|
853 | 'resist_weaponmagic', |
|
|
854 | { |
|
|
855 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
856 | name => 'resist weaponmagic %', |
|
|
857 | type => 'int' |
|
|
858 | } |
|
|
859 | ], |
|
|
860 | [ |
|
|
861 | 'resist_ghosthit', |
|
|
862 | { |
|
|
863 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
864 | name => 'resist ghosthit %', |
|
|
865 | type => 'int' |
|
|
866 | } |
|
|
867 | ], |
|
|
868 | [ |
|
|
869 | 'resist_slow', |
|
|
870 | { |
|
|
871 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
872 | name => 'resist slow %', |
|
|
873 | type => 'int' |
|
|
874 | } |
|
|
875 | ], |
|
|
876 | [ |
784 | 'resist_acid', |
877 | 'resist_fear', |
785 | { |
878 | { |
786 | desc => 'This adds acid resistance to the item. The number is a percent-value in the range 0-100. Treat this with CARE. Look at other maps and what they require to do for getting this-and-that artifact.', |
879 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
787 | name => 'resist acid %', |
880 | name => 'resist fear %', |
|
|
881 | type => 'int' |
|
|
882 | } |
|
|
883 | ], |
|
|
884 | [ |
|
|
885 | 'resist_death', |
|
|
886 | { |
|
|
887 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
888 | name => 'resist death-attack %', |
|
|
889 | type => 'int' |
|
|
890 | } |
|
|
891 | ], |
|
|
892 | [ |
|
|
893 | 'resist_chaos', |
|
|
894 | { |
|
|
895 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
896 | name => 'resist chaos %', |
|
|
897 | type => 'int' |
|
|
898 | } |
|
|
899 | ], |
|
|
900 | [ |
|
|
901 | 'resist_blind', |
|
|
902 | { |
|
|
903 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
904 | name => 'resist blinding %', |
|
|
905 | type => 'int' |
|
|
906 | } |
|
|
907 | ], |
|
|
908 | [ |
|
|
909 | 'resist_holyword', |
|
|
910 | { |
|
|
911 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
912 | name => 'resist holy power %', |
|
|
913 | type => 'int' |
|
|
914 | } |
|
|
915 | ], |
|
|
916 | [ |
|
|
917 | 'resist_godpower', |
|
|
918 | { |
|
|
919 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
920 | name => 'resist godpower %', |
|
|
921 | type => 'int' |
|
|
922 | } |
|
|
923 | ], |
|
|
924 | [ |
|
|
925 | 'resist_paralyze', |
|
|
926 | { |
|
|
927 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
928 | name => 'resist paralyze %', |
788 | type => 'int' |
929 | type => 'int' |
789 | } |
930 | } |
790 | ], |
931 | ], |
791 | [ |
932 | [ |
792 | 'resist_drain', |
933 | 'resist_drain', |
793 | { |
934 | { |
794 | desc => 'This adds draining resistance to the item. The number is a percent-value in the range 0-100. Draining resistance is little effective unless the value is 100 (= perfect immunity).', |
935 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
795 | name => 'resist draining %', |
936 | name => 'resist draining %', |
796 | type => 'int' |
937 | type => 'int' |
797 | } |
938 | } |
798 | ], |
939 | ], |
799 | [ |
940 | [ |
800 | 'resist_weaponmagic', |
941 | 'resist_deplete', |
801 | { |
942 | { |
802 | desc => 'This adds weaponmagic resistance to the item. The number is a percent-value in the range 0-100. Weaponmagic resistance generally should not exist on equipment at all. Spells/Monsters doing weaponmagic damage (e.g. comet spell) are not meant to be easily resisted.', |
943 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
803 | name => 'resist weaponmagic %', |
944 | name => 'resist depletion %', |
804 | type => 'int' |
|
|
805 | } |
|
|
806 | ], |
|
|
807 | [ |
|
|
808 | 'resist_ghosthit', |
|
|
809 | { |
|
|
810 | desc => 'This adds ghosthit resistance to the item. The number is a percent-value in the range 0-100. Treat this with CARE. Look at other maps and what they require to do for getting this-and-that artifact.', |
|
|
811 | name => 'resist ghosthit %', |
|
|
812 | type => 'int' |
945 | type => 'int' |
813 | } |
946 | } |
814 | ], |
947 | ], |
815 | [ |
948 | [ |
816 | 'resist_poison', |
949 | 'resist_poison', |
817 | { |
950 | { |
818 | desc => 'This adds poison resistance to the item. The number is a percent-value in the range 0-100. Treat this with CARE. Look at other maps and what they require to do for getting this-and-that artifact.', |
951 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
819 | name => 'resist poison %', |
952 | name => 'resist poison %', |
820 | type => 'int' |
|
|
821 | } |
|
|
822 | ], |
|
|
823 | [ |
|
|
824 | 'resist_slow', |
|
|
825 | { |
|
|
826 | desc => 'This adds fear resistance to the item. The number is a percent-value in the range 0-100. Resistance to fear is pretty useless.', |
|
|
827 | name => 'resist slow %', |
|
|
828 | type => 'int' |
|
|
829 | } |
|
|
830 | ], |
|
|
831 | [ |
|
|
832 | 'resist_paralyze', |
|
|
833 | { |
|
|
834 | desc => 'This adds paralyze resistance to the item. The number is a percent-value in the range 0-100. Paralyze resistance is little effective unless the value is 100 (= perfect immunity).', |
|
|
835 | name => 'resist paralyze %', |
|
|
836 | type => 'int' |
|
|
837 | } |
|
|
838 | ], |
|
|
839 | [ |
|
|
840 | 'resist_fear', |
|
|
841 | { |
|
|
842 | desc => 'This adds fear resistance to the item. The number is a percent-value in the range 0-100. Resistance to fear is pretty useless.', |
|
|
843 | name => 'resist fear %', |
|
|
844 | type => 'int' |
|
|
845 | } |
|
|
846 | ], |
|
|
847 | [ |
|
|
848 | 'resist_deplete', |
|
|
849 | { |
|
|
850 | desc => 'This adds depletion resistance to the item. The number is a percent-value in the range 0-100. Depletion resistance is little effective unless the value is 100 (= perfect immunity).', |
|
|
851 | name => 'resist depletion %', |
|
|
852 | type => 'int' |
|
|
853 | } |
|
|
854 | ], |
|
|
855 | [ |
|
|
856 | 'resist_death', |
|
|
857 | { |
|
|
858 | desc => 'This adds death-attack resistance to the item. The number is a percent-value in the range 0-100. Death-attack resistance is little effective unless the value is 100 (= perfect immunity). Generally, resistance to death-attack is not supposed to be available to players!', |
|
|
859 | name => 'resist death-attack %', |
|
|
860 | type => 'int' |
|
|
861 | } |
|
|
862 | ], |
|
|
863 | [ |
|
|
864 | 'resist_chaos', |
|
|
865 | { |
|
|
866 | desc => 'This adds chaos resistance to the item. The number is a percent-value in the range 0-100. Treat this with CARE. Look at other maps and what they require to do for getting this-and-that artifact. Note that chaos is not a stand-alone attacktype. Chaos "contains" a combination of other attacktypes.', |
|
|
867 | name => 'resist chaos %', |
|
|
868 | type => 'int' |
|
|
869 | } |
|
|
870 | ], |
|
|
871 | [ |
|
|
872 | 'resist_blind', |
|
|
873 | { |
|
|
874 | desc => 'This adds blinding resistance to the item. The number is a percent-value in the range 0-100. Treat this with CARE. Look at other maps and what they require to do for getting this-and-that artifact.', |
|
|
875 | name => 'resist blinding %', |
|
|
876 | type => 'int' |
|
|
877 | } |
|
|
878 | ], |
|
|
879 | [ |
|
|
880 | 'resist_holyword', |
|
|
881 | { |
|
|
882 | desc => 'This adds holy power resistance to the item. The number is a percent-value in the range 0-100. Holy power is the attacktype that holyword-type spells use to hurt undead creatures. This kind of resistance is only reasonable for undead players (wraith or devourer cult). Generally, resistance to holy word should not be available for players.', |
|
|
883 | name => 'resist holy power %', |
|
|
884 | type => 'int' |
|
|
885 | } |
|
|
886 | ] |
|
|
887 | ] |
|
|
888 | ], |
|
|
889 | [ |
|
|
890 | 'stats', |
|
|
891 | [ |
|
|
892 | [ |
|
|
893 | 'Str', |
|
|
894 | { |
|
|
895 | desc => 'The player\'s strentgh will rise/fall by the given value while wearing this piece of equipment.', |
|
|
896 | name => 'strength', |
|
|
897 | type => 'int' |
|
|
898 | } |
|
|
899 | ], |
|
|
900 | [ |
|
|
901 | 'Dex', |
|
|
902 | { |
|
|
903 | desc => 'The player\'s dexterity will rise/fall by the given value while wearing this piece of equipment.', |
|
|
904 | name => 'dexterity', |
|
|
905 | type => 'int' |
|
|
906 | } |
|
|
907 | ], |
|
|
908 | [ |
|
|
909 | 'Con', |
|
|
910 | { |
|
|
911 | desc => 'The player\'s constitution will rise/fall by the given value while wearing this piece of equipment.', |
|
|
912 | name => 'constitution', |
|
|
913 | type => 'int' |
|
|
914 | } |
|
|
915 | ], |
|
|
916 | [ |
|
|
917 | 'Int', |
|
|
918 | { |
|
|
919 | desc => 'The player\'s intelligence will rise/fall by the given value while wearing this piece of equipment.', |
|
|
920 | name => 'intelligence', |
|
|
921 | type => 'int' |
|
|
922 | } |
|
|
923 | ], |
|
|
924 | [ |
|
|
925 | 'Pow', |
|
|
926 | { |
|
|
927 | desc => 'The player\'s power will rise/fall by the given value while wearing this piece of equipment.', |
|
|
928 | name => 'power', |
|
|
929 | type => 'int' |
|
|
930 | } |
|
|
931 | ], |
|
|
932 | [ |
|
|
933 | 'Wis', |
|
|
934 | { |
|
|
935 | desc => 'The player\'s wisdom will rise/fall by the given value while wearing this piece of equipment.', |
|
|
936 | name => 'wisdom', |
|
|
937 | type => 'int' |
|
|
938 | } |
|
|
939 | ], |
|
|
940 | [ |
|
|
941 | 'Cha', |
|
|
942 | { |
|
|
943 | desc => 'The player\'s charisma will rise/fall by the given value while wearing this piece of equipment.', |
|
|
944 | name => 'charisma', |
|
|
945 | type => 'int' |
953 | type => 'int' |
946 | } |
954 | } |
947 | ] |
955 | ] |
948 | ] |
956 | ] |
949 | ], |
957 | ], |
… | |
… | |
2381 | } |
2389 | } |
2382 | ], |
2390 | ], |
2383 | [ |
2391 | [ |
2384 | 'resist_death', |
2392 | 'resist_death', |
2385 | { |
2393 | { |
2386 | desc => 'RResistances on flesh items make them more durable against spellcraft of the appropriate kind. It also allows dragon players to eventually gain resistance by eating it. Usually resistance should only be set for flesh items in a monster\'s inventory.', |
2394 | desc => 'Resistances on flesh items make them more durable against spellcraft of the appropriate kind. It also allows dragon players to eventually gain resistance by eating it. Usually resistance should only be set for flesh items in a monster\'s inventory.', |
2387 | name => 'resist death-attack %', |
2395 | name => 'resist death-attack %', |
2388 | type => 'int' |
2396 | type => 'int' |
2389 | } |
2397 | } |
2390 | ], |
2398 | ], |
2391 | [ |
2399 | [ |
… | |
… | |
3132 | name => 'resist cold %', |
3140 | name => 'resist cold %', |
3133 | type => 'int' |
3141 | type => 'int' |
3134 | } |
3142 | } |
3135 | ], |
3143 | ], |
3136 | [ |
3144 | [ |
|
|
3145 | 'resist_confusion', |
|
|
3146 | { |
|
|
3147 | name => 'resist confusion %', |
|
|
3148 | type => 'int' |
|
|
3149 | } |
|
|
3150 | ], |
|
|
3151 | [ |
3137 | 'resist_acid', |
3152 | 'resist_acid', |
3138 | { |
3153 | { |
3139 | name => 'resist acid %', |
3154 | name => 'resist acid %', |
3140 | type => 'int' |
3155 | type => 'int' |
3141 | } |
3156 | } |
3142 | ], |
3157 | ], |
3143 | [ |
3158 | [ |
|
|
3159 | 'resist_drain', |
|
|
3160 | { |
|
|
3161 | name => 'resist draining %', |
|
|
3162 | type => 'int' |
|
|
3163 | } |
|
|
3164 | ], |
|
|
3165 | [ |
3144 | 'resist_weaponmagic', |
3166 | 'resist_weaponmagic', |
3145 | { |
3167 | { |
3146 | name => 'resist weaponmagic %', |
3168 | name => 'resist weaponmagic %', |
3147 | type => 'int' |
3169 | type => 'int' |
3148 | } |
3170 | } |
… | |
… | |
3160 | name => 'resist poison %', |
3182 | name => 'resist poison %', |
3161 | type => 'int' |
3183 | type => 'int' |
3162 | } |
3184 | } |
3163 | ], |
3185 | ], |
3164 | [ |
3186 | [ |
|
|
3187 | 'resist_slow', |
|
|
3188 | { |
|
|
3189 | name => 'resist slow %', |
|
|
3190 | type => 'int' |
|
|
3191 | } |
|
|
3192 | ], |
|
|
3193 | [ |
|
|
3194 | 'resist_paralyze', |
|
|
3195 | { |
|
|
3196 | name => 'resist paralyze %', |
|
|
3197 | type => 'int' |
|
|
3198 | } |
|
|
3199 | ], |
|
|
3200 | [ |
|
|
3201 | 'resist_fear', |
|
|
3202 | { |
|
|
3203 | name => 'resist fear %', |
|
|
3204 | type => 'int' |
|
|
3205 | } |
|
|
3206 | ], |
|
|
3207 | [ |
|
|
3208 | 'resist_deplete', |
|
|
3209 | { |
|
|
3210 | name => 'resist depletion %', |
|
|
3211 | type => 'int' |
|
|
3212 | } |
|
|
3213 | ], |
|
|
3214 | [ |
3165 | 'resist_death', |
3215 | 'resist_death', |
3166 | { |
3216 | { |
3167 | name => 'resist death-attack %', |
3217 | name => 'resist death-attack %', |
3168 | type => 'int' |
3218 | type => 'int' |
3169 | } |
3219 | } |
… | |
… | |
3174 | name => 'resist chaos %', |
3224 | name => 'resist chaos %', |
3175 | type => 'int' |
3225 | type => 'int' |
3176 | } |
3226 | } |
3177 | ], |
3227 | ], |
3178 | [ |
3228 | [ |
|
|
3229 | 'resist_blind', |
|
|
3230 | { |
|
|
3231 | name => 'resist blinding %', |
|
|
3232 | type => 'int' |
|
|
3233 | } |
|
|
3234 | ], |
|
|
3235 | [ |
3179 | 'resist_holyword', |
3236 | 'resist_holyword', |
3180 | { |
3237 | { |
3181 | name => 'resist holy power %', |
3238 | name => 'resist holy power %', |
|
|
3239 | type => 'int' |
|
|
3240 | } |
|
|
3241 | ], |
|
|
3242 | [ |
|
|
3243 | 'resist_godpower', |
|
|
3244 | { |
|
|
3245 | name => 'resist godpower %', |
3182 | type => 'int' |
3246 | type => 'int' |
3183 | } |
3247 | } |
3184 | ] |
3248 | ] |
3185 | ] |
3249 | ] |
3186 | ] |
3250 | ] |
… | |
… | |
3696 | ], |
3760 | ], |
3697 | [ |
3761 | [ |
3698 | 'resist_deplete', |
3762 | 'resist_deplete', |
3699 | { |
3763 | { |
3700 | name => 'resist depletion %', |
3764 | name => 'resist depletion %', |
3701 | type => 'int' |
|
|
3702 | } |
|
|
3703 | ], |
|
|
3704 | [ |
|
|
3705 | 'resist_turn_undead', |
|
|
3706 | { |
|
|
3707 | name => 'resist turn undead %', |
|
|
3708 | type => 'int' |
3765 | type => 'int' |
3709 | } |
3766 | } |
3710 | ], |
3767 | ], |
3711 | [ |
3768 | [ |
3712 | 'resist_death', |
3769 | 'resist_death', |
… | |
… | |
4507 | ], |
4564 | ], |
4508 | [ |
4565 | [ |
4509 | 'resist_deplete', |
4566 | 'resist_deplete', |
4510 | { |
4567 | { |
4511 | name => 'resist depletion %', |
4568 | name => 'resist depletion %', |
4512 | type => 'int' |
|
|
4513 | } |
|
|
4514 | ], |
|
|
4515 | [ |
|
|
4516 | 'resist_turn_undead', |
|
|
4517 | { |
|
|
4518 | name => 'resist turn undead %', |
|
|
4519 | type => 'int' |
4569 | type => 'int' |
4520 | } |
4570 | } |
4521 | ], |
4571 | ], |
4522 | [ |
4572 | [ |
4523 | 'resist_death', |
4573 | 'resist_death', |
… | |
… | |
4905 | } |
4955 | } |
4906 | ], |
4956 | ], |
4907 | [ |
4957 | [ |
4908 | 'Dex', |
4958 | 'Dex', |
4909 | { |
4959 | { |
4910 | desc => 'The player\'s dexterity will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
4960 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
4911 | name => 'dexterity', |
4961 | name => 'dexterity', |
4912 | type => 'int' |
4962 | type => 'int' |
4913 | } |
4963 | } |
4914 | ], |
4964 | ], |
4915 | [ |
4965 | [ |
4916 | 'Con', |
4966 | 'Con', |
4917 | { |
4967 | { |
4918 | desc => 'The player\'s constitution will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
4968 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
4919 | name => 'constitution', |
4969 | name => 'constitution', |
4920 | type => 'int' |
4970 | type => 'int' |
4921 | } |
4971 | } |
4922 | ], |
4972 | ], |
4923 | [ |
4973 | [ |
4924 | 'Int', |
4974 | 'Int', |
4925 | { |
4975 | { |
4926 | desc => 'The player\'s intelligence will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
4976 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
4927 | name => 'intelligence', |
4977 | name => 'intelligence', |
4928 | type => 'int' |
4978 | type => 'int' |
4929 | } |
4979 | } |
4930 | ], |
4980 | ], |
4931 | [ |
4981 | [ |
4932 | 'Pow', |
4982 | 'Pow', |
4933 | { |
4983 | { |
4934 | desc => 'The player\'s power will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
4984 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
4935 | name => 'power', |
4985 | name => 'power', |
4936 | type => 'int' |
4986 | type => 'int' |
4937 | } |
4987 | } |
4938 | ], |
4988 | ], |
4939 | [ |
4989 | [ |
4940 | 'Wis', |
4990 | 'Wis', |
4941 | { |
4991 | { |
4942 | desc => 'The player\'s wisdom will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
4992 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
4943 | name => 'wisdom', |
4993 | name => 'wisdom', |
4944 | type => 'int' |
4994 | type => 'int' |
4945 | } |
4995 | } |
4946 | ], |
4996 | ], |
4947 | [ |
4997 | [ |
4948 | 'Cha', |
4998 | 'Cha', |
4949 | { |
4999 | { |
4950 | desc => 'The player\'s charisma will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
5000 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
4951 | name => 'charisma', |
5001 | name => 'charisma', |
4952 | type => 'int' |
5002 | type => 'int' |
4953 | } |
5003 | } |
4954 | ] |
5004 | ] |
4955 | ] |
5005 | ] |
… | |
… | |
4966 | } |
5016 | } |
4967 | ], |
5017 | ], |
4968 | [ |
5018 | [ |
4969 | 'resist_magic', |
5019 | 'resist_magic', |
4970 | { |
5020 | { |
4971 | desc => 'The player\'s resistance to magic will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
5021 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
4972 | name => 'resist magic %', |
5022 | name => 'resist magic %', |
4973 | type => 'int' |
5023 | type => 'int' |
4974 | } |
5024 | } |
4975 | ], |
5025 | ], |
4976 | [ |
5026 | [ |
4977 | 'resist_fire', |
5027 | 'resist_fire', |
4978 | { |
5028 | { |
4979 | desc => 'The player\'s resistance to fire will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
5029 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
4980 | name => 'resist fire %', |
5030 | name => 'resist fire %', |
4981 | type => 'int' |
5031 | type => 'int' |
4982 | } |
5032 | } |
4983 | ], |
5033 | ], |
4984 | [ |
5034 | [ |
4985 | 'resist_electricity', |
5035 | 'resist_electricity', |
4986 | { |
5036 | { |
4987 | desc => 'The player\'s resistance to electricity will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
5037 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
4988 | name => 'resist electricity %', |
5038 | name => 'resist electricity %', |
4989 | type => 'int' |
5039 | type => 'int' |
4990 | } |
5040 | } |
4991 | ], |
5041 | ], |
4992 | [ |
5042 | [ |
4993 | 'resist_cold', |
5043 | 'resist_cold', |
4994 | { |
5044 | { |
4995 | desc => 'The player\'s resistance to cold will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
5045 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
4996 | name => 'resist cold %', |
5046 | name => 'resist cold %', |
4997 | type => 'int' |
5047 | type => 'int' |
4998 | } |
5048 | } |
4999 | ], |
5049 | ], |
5000 | [ |
5050 | [ |
5001 | 'resist_acid', |
5051 | 'resist_acid', |
5002 | { |
5052 | { |
5003 | desc => 'The player\'s resistance to acid will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
5053 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
5004 | name => 'resist acid %', |
5054 | name => 'resist acid %', |
5005 | type => 'int' |
5055 | type => 'int' |
5006 | } |
5056 | } |
5007 | ], |
5057 | ], |
5008 | [ |
5058 | [ |
5009 | 'resist_confusion', |
5059 | 'resist_confusion', |
5010 | { |
5060 | { |
5011 | desc => 'The player\'s resistance to confusion will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
5061 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
5012 | name => 'resist confusion %', |
5062 | name => 'resist confusion %', |
5013 | type => 'int' |
5063 | type => 'int' |
5014 | } |
5064 | } |
5015 | ], |
5065 | ], |
5016 | [ |
5066 | [ |
5017 | 'resist_weaponmagic', |
5067 | 'resist_weaponmagic', |
5018 | { |
5068 | { |
5019 | desc => 'The player\'s resistance to weaponmagic will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
5069 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
5020 | name => 'resist weaponmagic %', |
5070 | name => 'resist weaponmagic %', |
5021 | type => 'int' |
5071 | type => 'int' |
5022 | } |
5072 | } |
5023 | ], |
5073 | ], |
5024 | [ |
5074 | [ |
|
|
5075 | 'resist_ghosthit', |
|
|
5076 | { |
|
|
5077 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
5078 | name => 'resist ghosthit %', |
|
|
5079 | type => 'int' |
|
|
5080 | } |
|
|
5081 | ], |
|
|
5082 | [ |
|
|
5083 | 'resist_slow', |
|
|
5084 | { |
|
|
5085 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
5086 | name => 'resist slow %', |
|
|
5087 | type => 'int' |
|
|
5088 | } |
|
|
5089 | ], |
|
|
5090 | [ |
|
|
5091 | 'resist_fear', |
|
|
5092 | { |
|
|
5093 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
5094 | name => 'resist fear %', |
|
|
5095 | type => 'int' |
|
|
5096 | } |
|
|
5097 | ], |
|
|
5098 | [ |
|
|
5099 | 'resist_death', |
|
|
5100 | { |
|
|
5101 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
5102 | name => 'resist death-attack %', |
|
|
5103 | type => 'int' |
|
|
5104 | } |
|
|
5105 | ], |
|
|
5106 | [ |
|
|
5107 | 'resist_chaos', |
|
|
5108 | { |
|
|
5109 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
5110 | name => 'resist chaos %', |
|
|
5111 | type => 'int' |
|
|
5112 | } |
|
|
5113 | ], |
|
|
5114 | [ |
|
|
5115 | 'resist_blind', |
|
|
5116 | { |
|
|
5117 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
5118 | name => 'resist blinding %', |
|
|
5119 | type => 'int' |
|
|
5120 | } |
|
|
5121 | ], |
|
|
5122 | [ |
|
|
5123 | 'resist_holyword', |
|
|
5124 | { |
|
|
5125 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
5126 | name => 'resist holy power %', |
|
|
5127 | type => 'int' |
|
|
5128 | } |
|
|
5129 | ], |
|
|
5130 | [ |
|
|
5131 | 'resist_godpower', |
|
|
5132 | { |
|
|
5133 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
5134 | name => 'resist godpower %', |
|
|
5135 | type => 'int' |
|
|
5136 | } |
|
|
5137 | ], |
|
|
5138 | [ |
5025 | 'resist_paralyze', |
5139 | 'resist_paralyze', |
5026 | { |
5140 | { |
5027 | desc => 'The player\'s resistance to paralyze will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
5141 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
5028 | name => 'resist paralyze %', |
5142 | name => 'resist paralyze %', |
5029 | type => 'int' |
5143 | type => 'int' |
5030 | } |
5144 | } |
5031 | ], |
5145 | ], |
5032 | [ |
5146 | [ |
5033 | 'resist_drain', |
5147 | 'resist_drain', |
5034 | { |
5148 | { |
5035 | desc => 'The player\'s resistance to draining will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
5149 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
5036 | name => 'resist draining %', |
5150 | name => 'resist draining %', |
5037 | type => 'int' |
5151 | type => 'int' |
5038 | } |
5152 | } |
5039 | ], |
5153 | ], |
5040 | [ |
5154 | [ |
5041 | 'resist_deplete', |
5155 | 'resist_deplete', |
5042 | { |
5156 | { |
5043 | desc => 'The player\'s resistance to depletion will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
5157 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
5044 | name => 'resist depletion %', |
5158 | name => 'resist depletion %', |
5045 | type => 'int' |
5159 | type => 'int' |
5046 | } |
5160 | } |
5047 | ], |
5161 | ], |
5048 | [ |
5162 | [ |
5049 | 'resist_poison', |
5163 | 'resist_poison', |
5050 | { |
5164 | { |
5051 | desc => 'The player\'s resistance to poison will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
5165 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
5052 | name => 'resist poison %', |
5166 | name => 'resist poison %', |
5053 | type => 'int' |
5167 | type => 'int' |
5054 | } |
5168 | } |
5055 | ] |
5169 | ] |
5056 | ] |
5170 | ] |
… | |
… | |
5917 | ], |
6031 | ], |
5918 | desc => 'By reading a skill scroll, a player has a chance to learn the contained skill.', |
6032 | desc => 'By reading a skill scroll, a player has a chance to learn the contained skill.', |
5919 | name => 'Skill Scroll', |
6033 | name => 'Skill Scroll', |
5920 | use => 'Skill scrolls are very much sought for by players. Currently, all skill scrolls are sold in shops randomly, which is in fact not a good system. It would be nice to have some cool quests with skill scrolls rewarded at the end.' |
6034 | use => 'Skill scrolls are very much sought for by players. Currently, all skill scrolls are sold in shops randomly, which is in fact not a good system. It would be nice to have some cool quests with skill scrolls rewarded at the end.' |
5921 | }, |
6035 | }, |
|
|
6036 | 'Skill Tool' => { |
|
|
6037 | attr => [ |
|
|
6038 | [ |
|
|
6039 | 'skill', |
|
|
6040 | { |
|
|
6041 | desc => 'This field describes which skill the player will be able to use wearing this item.', |
|
|
6042 | name => 'skill name', |
|
|
6043 | type => 'string' |
|
|
6044 | } |
|
|
6045 | ] |
|
|
6046 | ], |
|
|
6047 | desc => 'Wearing a skill tool will give the player the ability to use a skill.', |
|
|
6048 | name => 'Skill Tool', |
|
|
6049 | section => [ |
|
|
6050 | [ |
|
|
6051 | 'stats', |
|
|
6052 | [ |
|
|
6053 | [ |
|
|
6054 | 'Str', |
|
|
6055 | { |
|
|
6056 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
|
|
6057 | name => 'strength', |
|
|
6058 | type => 'int' |
|
|
6059 | } |
|
|
6060 | ], |
|
|
6061 | [ |
|
|
6062 | 'Dex', |
|
|
6063 | { |
|
|
6064 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
|
|
6065 | name => 'dexterity', |
|
|
6066 | type => 'int' |
|
|
6067 | } |
|
|
6068 | ], |
|
|
6069 | [ |
|
|
6070 | 'Con', |
|
|
6071 | { |
|
|
6072 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
|
|
6073 | name => 'constitution', |
|
|
6074 | type => 'int' |
|
|
6075 | } |
|
|
6076 | ], |
|
|
6077 | [ |
|
|
6078 | 'Int', |
|
|
6079 | { |
|
|
6080 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
|
|
6081 | name => 'intelligence', |
|
|
6082 | type => 'int' |
|
|
6083 | } |
|
|
6084 | ], |
|
|
6085 | [ |
|
|
6086 | 'Pow', |
|
|
6087 | { |
|
|
6088 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
|
|
6089 | name => 'power', |
|
|
6090 | type => 'int' |
|
|
6091 | } |
|
|
6092 | ], |
|
|
6093 | [ |
|
|
6094 | 'Wis', |
|
|
6095 | { |
|
|
6096 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
|
|
6097 | name => 'wisdom', |
|
|
6098 | type => 'int' |
|
|
6099 | } |
|
|
6100 | ], |
|
|
6101 | [ |
|
|
6102 | 'Cha', |
|
|
6103 | { |
|
|
6104 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
|
|
6105 | name => 'charisma', |
|
|
6106 | type => 'int' |
|
|
6107 | } |
|
|
6108 | ] |
|
|
6109 | ] |
|
|
6110 | ], |
|
|
6111 | [ |
|
|
6112 | 'resistance', |
|
|
6113 | [ |
|
|
6114 | [ |
|
|
6115 | 'resist_physical', |
|
|
6116 | { |
|
|
6117 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
6118 | name => 'resist physical %', |
|
|
6119 | type => 'int' |
|
|
6120 | } |
|
|
6121 | ], |
|
|
6122 | [ |
|
|
6123 | 'resist_magic', |
|
|
6124 | { |
|
|
6125 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
6126 | name => 'resist magic %', |
|
|
6127 | type => 'int' |
|
|
6128 | } |
|
|
6129 | ], |
|
|
6130 | [ |
|
|
6131 | 'resist_fire', |
|
|
6132 | { |
|
|
6133 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
6134 | name => 'resist fire %', |
|
|
6135 | type => 'int' |
|
|
6136 | } |
|
|
6137 | ], |
|
|
6138 | [ |
|
|
6139 | 'resist_electricity', |
|
|
6140 | { |
|
|
6141 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
6142 | name => 'resist electricity %', |
|
|
6143 | type => 'int' |
|
|
6144 | } |
|
|
6145 | ], |
|
|
6146 | [ |
|
|
6147 | 'resist_cold', |
|
|
6148 | { |
|
|
6149 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
6150 | name => 'resist cold %', |
|
|
6151 | type => 'int' |
|
|
6152 | } |
|
|
6153 | ], |
|
|
6154 | [ |
|
|
6155 | 'resist_acid', |
|
|
6156 | { |
|
|
6157 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
6158 | name => 'resist acid %', |
|
|
6159 | type => 'int' |
|
|
6160 | } |
|
|
6161 | ], |
|
|
6162 | [ |
|
|
6163 | 'resist_confusion', |
|
|
6164 | { |
|
|
6165 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
6166 | name => 'resist confusion %', |
|
|
6167 | type => 'int' |
|
|
6168 | } |
|
|
6169 | ], |
|
|
6170 | [ |
|
|
6171 | 'resist_weaponmagic', |
|
|
6172 | { |
|
|
6173 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
6174 | name => 'resist weaponmagic %', |
|
|
6175 | type => 'int' |
|
|
6176 | } |
|
|
6177 | ], |
|
|
6178 | [ |
|
|
6179 | 'resist_ghosthit', |
|
|
6180 | { |
|
|
6181 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
6182 | name => 'resist ghosthit %', |
|
|
6183 | type => 'int' |
|
|
6184 | } |
|
|
6185 | ], |
|
|
6186 | [ |
|
|
6187 | 'resist_slow', |
|
|
6188 | { |
|
|
6189 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
6190 | name => 'resist slow %', |
|
|
6191 | type => 'int' |
|
|
6192 | } |
|
|
6193 | ], |
|
|
6194 | [ |
|
|
6195 | 'resist_fear', |
|
|
6196 | { |
|
|
6197 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
6198 | name => 'resist fear %', |
|
|
6199 | type => 'int' |
|
|
6200 | } |
|
|
6201 | ], |
|
|
6202 | [ |
|
|
6203 | 'resist_death', |
|
|
6204 | { |
|
|
6205 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
6206 | name => 'resist death-attack %', |
|
|
6207 | type => 'int' |
|
|
6208 | } |
|
|
6209 | ], |
|
|
6210 | [ |
|
|
6211 | 'resist_chaos', |
|
|
6212 | { |
|
|
6213 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
6214 | name => 'resist chaos %', |
|
|
6215 | type => 'int' |
|
|
6216 | } |
|
|
6217 | ], |
|
|
6218 | [ |
|
|
6219 | 'resist_blind', |
|
|
6220 | { |
|
|
6221 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
6222 | name => 'resist blinding %', |
|
|
6223 | type => 'int' |
|
|
6224 | } |
|
|
6225 | ], |
|
|
6226 | [ |
|
|
6227 | 'resist_holyword', |
|
|
6228 | { |
|
|
6229 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
6230 | name => 'resist holy power %', |
|
|
6231 | type => 'int' |
|
|
6232 | } |
|
|
6233 | ], |
|
|
6234 | [ |
|
|
6235 | 'resist_godpower', |
|
|
6236 | { |
|
|
6237 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
6238 | name => 'resist godpower %', |
|
|
6239 | type => 'int' |
|
|
6240 | } |
|
|
6241 | ], |
|
|
6242 | [ |
|
|
6243 | 'resist_paralyze', |
|
|
6244 | { |
|
|
6245 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
6246 | name => 'resist paralyze %', |
|
|
6247 | type => 'int' |
|
|
6248 | } |
|
|
6249 | ], |
|
|
6250 | [ |
|
|
6251 | 'resist_drain', |
|
|
6252 | { |
|
|
6253 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
6254 | name => 'resist draining %', |
|
|
6255 | type => 'int' |
|
|
6256 | } |
|
|
6257 | ], |
|
|
6258 | [ |
|
|
6259 | 'resist_deplete', |
|
|
6260 | { |
|
|
6261 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
6262 | name => 'resist depletion %', |
|
|
6263 | type => 'int' |
|
|
6264 | } |
|
|
6265 | ], |
|
|
6266 | [ |
|
|
6267 | 'resist_poison', |
|
|
6268 | { |
|
|
6269 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
6270 | name => 'resist poison %', |
|
|
6271 | type => 'int' |
|
|
6272 | } |
|
|
6273 | ] |
|
|
6274 | ] |
|
|
6275 | ] |
|
|
6276 | ], |
|
|
6277 | use => 'Feel free to assign resistancies and stats to a skill tools or change the skill that is given.' |
|
|
6278 | }, |
5922 | 'Special Key' => { |
6279 | 'Special Key' => { |
5923 | attr => [ |
6280 | attr => [ |
5924 | [ |
6281 | [ |
5925 | 'slaying', |
6282 | 'slaying', |
5926 | { |
6283 | { |
… | |
… | |
6937 | name => 'resist depletion %', |
7294 | name => 'resist depletion %', |
6938 | type => 'int' |
7295 | type => 'int' |
6939 | } |
7296 | } |
6940 | ], |
7297 | ], |
6941 | [ |
7298 | [ |
6942 | 'resist_turn_undead', |
|
|
6943 | { |
|
|
6944 | name => 'resist turn undead %', |
|
|
6945 | type => 'int' |
|
|
6946 | } |
|
|
6947 | ], |
|
|
6948 | [ |
|
|
6949 | 'resist_death', |
7299 | 'resist_death', |
6950 | { |
7300 | { |
6951 | name => 'resist death-attack %', |
7301 | name => 'resist death-attack %', |
6952 | type => 'int' |
7302 | type => 'int' |
6953 | } |
7303 | } |
… | |
… | |
7113 | ], |
7463 | ], |
7114 | desc => 'Wielding a weapon, the object\'s stats will directly be inherited to the player. Usually enhancing his fighting-abilities. Non-magical weapons can be improved with scrolls.', |
7464 | desc => 'Wielding a weapon, the object\'s stats will directly be inherited to the player. Usually enhancing his fighting-abilities. Non-magical weapons can be improved with scrolls.', |
7115 | name => 'Weapon', |
7465 | name => 'Weapon', |
7116 | section => [ |
7466 | section => [ |
7117 | [ |
7467 | [ |
|
|
7468 | 'stats', |
|
|
7469 | [ |
|
|
7470 | [ |
|
|
7471 | 'Str', |
|
|
7472 | { |
|
|
7473 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
|
|
7474 | name => 'strength', |
|
|
7475 | type => 'int' |
|
|
7476 | } |
|
|
7477 | ], |
|
|
7478 | [ |
|
|
7479 | 'Dex', |
|
|
7480 | { |
|
|
7481 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
|
|
7482 | name => 'dexterity', |
|
|
7483 | type => 'int' |
|
|
7484 | } |
|
|
7485 | ], |
|
|
7486 | [ |
|
|
7487 | 'Con', |
|
|
7488 | { |
|
|
7489 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
|
|
7490 | name => 'constitution', |
|
|
7491 | type => 'int' |
|
|
7492 | } |
|
|
7493 | ], |
|
|
7494 | [ |
|
|
7495 | 'Int', |
|
|
7496 | { |
|
|
7497 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
|
|
7498 | name => 'intelligence', |
|
|
7499 | type => 'int' |
|
|
7500 | } |
|
|
7501 | ], |
|
|
7502 | [ |
|
|
7503 | 'Pow', |
|
|
7504 | { |
|
|
7505 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
|
|
7506 | name => 'power', |
|
|
7507 | type => 'int' |
|
|
7508 | } |
|
|
7509 | ], |
|
|
7510 | [ |
|
|
7511 | 'Wis', |
|
|
7512 | { |
|
|
7513 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
|
|
7514 | name => 'wisdom', |
|
|
7515 | type => 'int' |
|
|
7516 | } |
|
|
7517 | ], |
|
|
7518 | [ |
|
|
7519 | 'Cha', |
|
|
7520 | { |
|
|
7521 | desc => 'The player\'s strentgh will rise/fall by the given value for permanent (of course there is an upper limit). Generally there shouldn\'t be stat potions granting more than one stat. Cursed potions will subtract the stats if positive.', |
|
|
7522 | name => 'charisma', |
|
|
7523 | type => 'int' |
|
|
7524 | } |
|
|
7525 | ] |
|
|
7526 | ] |
|
|
7527 | ], |
|
|
7528 | [ |
7118 | 'resistance', |
7529 | 'resistance', |
7119 | [ |
7530 | [ |
7120 | [ |
7531 | [ |
7121 | 'resist_physical', |
7532 | 'resist_physical', |
7122 | { |
7533 | { |
7123 | desc => 'This adds physical resistance to the weapon (= armour value). The number is a percent-value in the range 0-100. Treat this with CARE. Look at other maps and what they require to do for getting this-and-that artifact.', |
7534 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
7124 | name => 'resist physical %', |
7535 | name => 'resist physical %', |
7125 | type => 'int' |
7536 | type => 'int' |
7126 | } |
7537 | } |
7127 | ], |
7538 | ], |
7128 | [ |
7539 | [ |
7129 | 'resist_magic', |
7540 | 'resist_magic', |
7130 | { |
7541 | { |
7131 | desc => 'This adds magic resistance to the weapon. The number is a percent-value in the range 0-100. Treat this with CARE. Look at other maps and what they require to do for getting this-and-that artifact.', |
7542 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
7132 | name => 'resist magic %', |
7543 | name => 'resist magic %', |
7133 | type => 'int' |
7544 | type => 'int' |
7134 | } |
7545 | } |
7135 | ], |
7546 | ], |
7136 | [ |
7547 | [ |
7137 | 'resist_fire', |
7548 | 'resist_fire', |
7138 | { |
7549 | { |
7139 | desc => 'This adds fire resistance to the weapon. The number is a percent-value in the range 0-100. Treat this with CARE. Look at other maps and what they require to do for getting this-and-that artifact.', |
7550 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
7140 | name => 'resist fire %', |
7551 | name => 'resist fire %', |
7141 | type => 'int' |
7552 | type => 'int' |
7142 | } |
7553 | } |
7143 | ], |
7554 | ], |
7144 | [ |
7555 | [ |
7145 | 'resist_electricity', |
7556 | 'resist_electricity', |
7146 | { |
7557 | { |
7147 | desc => 'This adds electricity resistance to the weapon. The number is a percent-value in the range 0-100. Treat this with CARE. Look at other maps and what they require to do for getting this-and-that artifact.', |
7558 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
7148 | name => 'resist electricity %', |
7559 | name => 'resist electricity %', |
7149 | type => 'int' |
7560 | type => 'int' |
7150 | } |
7561 | } |
7151 | ], |
7562 | ], |
7152 | [ |
7563 | [ |
7153 | 'resist_cold', |
7564 | 'resist_cold', |
7154 | { |
7565 | { |
7155 | desc => 'This adds fire resistance to the weapon. The number is a percent-value in the range 0-100. Treat this with CARE. Look at other maps and what they require to do for getting this-and-that artifact.', |
7566 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
7156 | name => 'resist cold %', |
7567 | name => 'resist cold %', |
7157 | type => 'int' |
7568 | type => 'int' |
7158 | } |
7569 | } |
7159 | ], |
7570 | ], |
7160 | [ |
7571 | [ |
|
|
7572 | 'resist_acid', |
|
|
7573 | { |
|
|
7574 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
7575 | name => 'resist acid %', |
|
|
7576 | type => 'int' |
|
|
7577 | } |
|
|
7578 | ], |
|
|
7579 | [ |
7161 | 'resist_confusion', |
7580 | 'resist_confusion', |
7162 | { |
7581 | { |
7163 | desc => 'This adds confusion resistance to the weapon. The number is a percent-value in the range 0-100. Confusion resistance is not very effective unless the value comes close to 100 (= perfect immunity).', |
7582 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
7164 | name => 'resist confusion %', |
7583 | name => 'resist confusion %', |
7165 | type => 'int' |
7584 | type => 'int' |
7166 | } |
7585 | } |
7167 | ], |
7586 | ], |
7168 | [ |
7587 | [ |
|
|
7588 | 'resist_weaponmagic', |
|
|
7589 | { |
|
|
7590 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
7591 | name => 'resist weaponmagic %', |
|
|
7592 | type => 'int' |
|
|
7593 | } |
|
|
7594 | ], |
|
|
7595 | [ |
|
|
7596 | 'resist_ghosthit', |
|
|
7597 | { |
|
|
7598 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
7599 | name => 'resist ghosthit %', |
|
|
7600 | type => 'int' |
|
|
7601 | } |
|
|
7602 | ], |
|
|
7603 | [ |
|
|
7604 | 'resist_slow', |
|
|
7605 | { |
|
|
7606 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
7607 | name => 'resist slow %', |
|
|
7608 | type => 'int' |
|
|
7609 | } |
|
|
7610 | ], |
|
|
7611 | [ |
7169 | 'resist_acid', |
7612 | 'resist_fear', |
7170 | { |
7613 | { |
7171 | desc => 'This adds acid resistance to the weapon. The number is a percent-value in the range 0-100. Treat this with CARE. Look at other maps and what they require to do for getting this-and-that artifact.', |
7614 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
7172 | name => 'resist acid %', |
7615 | name => 'resist fear %', |
|
|
7616 | type => 'int' |
|
|
7617 | } |
|
|
7618 | ], |
|
|
7619 | [ |
|
|
7620 | 'resist_death', |
|
|
7621 | { |
|
|
7622 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
7623 | name => 'resist death-attack %', |
|
|
7624 | type => 'int' |
|
|
7625 | } |
|
|
7626 | ], |
|
|
7627 | [ |
|
|
7628 | 'resist_chaos', |
|
|
7629 | { |
|
|
7630 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
7631 | name => 'resist chaos %', |
|
|
7632 | type => 'int' |
|
|
7633 | } |
|
|
7634 | ], |
|
|
7635 | [ |
|
|
7636 | 'resist_blind', |
|
|
7637 | { |
|
|
7638 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
7639 | name => 'resist blinding %', |
|
|
7640 | type => 'int' |
|
|
7641 | } |
|
|
7642 | ], |
|
|
7643 | [ |
|
|
7644 | 'resist_holyword', |
|
|
7645 | { |
|
|
7646 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
7647 | name => 'resist holy power %', |
|
|
7648 | type => 'int' |
|
|
7649 | } |
|
|
7650 | ], |
|
|
7651 | [ |
|
|
7652 | 'resist_godpower', |
|
|
7653 | { |
|
|
7654 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
7655 | name => 'resist godpower %', |
|
|
7656 | type => 'int' |
|
|
7657 | } |
|
|
7658 | ], |
|
|
7659 | [ |
|
|
7660 | 'resist_paralyze', |
|
|
7661 | { |
|
|
7662 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
|
|
7663 | name => 'resist paralyze %', |
7173 | type => 'int' |
7664 | type => 'int' |
7174 | } |
7665 | } |
7175 | ], |
7666 | ], |
7176 | [ |
7667 | [ |
7177 | 'resist_drain', |
7668 | 'resist_drain', |
7178 | { |
7669 | { |
7179 | desc => 'This adds draining resistance to the weapon. The number is a percent-value in the range 0-100. Draining resistance is little effective unless the value is 100 (= perfect immunity).', |
7670 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
7180 | name => 'resist draining %', |
7671 | name => 'resist draining %', |
7181 | type => 'int' |
7672 | type => 'int' |
7182 | } |
7673 | } |
7183 | ], |
7674 | ], |
7184 | [ |
7675 | [ |
7185 | 'resist_weaponmagic', |
7676 | 'resist_deplete', |
7186 | { |
7677 | { |
7187 | desc => 'This adds weaponmagic resistance to the weapon. The number is a percent-value in the range 0-100. Weaponmagic resistance generally should not exist on equipment at all. Spells/Monsters doing weaponmagic damage (e.g. comet spell) are not meant to be easily resisted.', |
7678 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
7188 | name => 'resist weaponmagic %', |
7679 | name => 'resist depletion %', |
7189 | type => 'int' |
|
|
7190 | } |
|
|
7191 | ], |
|
|
7192 | [ |
|
|
7193 | 'resist_ghosthit', |
|
|
7194 | { |
|
|
7195 | desc => 'This adds ghosthit resistance to the weapon. The number is a percent-value in the range 0-100. Treat this with CARE. Look at other maps and what they require to do for getting this-and-that artifact.', |
|
|
7196 | name => 'resist ghosthit %', |
|
|
7197 | type => 'int' |
7680 | type => 'int' |
7198 | } |
7681 | } |
7199 | ], |
7682 | ], |
7200 | [ |
7683 | [ |
7201 | 'resist_poison', |
7684 | 'resist_poison', |
7202 | { |
7685 | { |
7203 | desc => 'This adds poison resistance to the weapon. The number is a percent-value in the range 0-100. Treat this with CARE. Look at other maps and what they require to do for getting this-and-that artifact.', |
7686 | desc => 'The player\'s resistance to physical will rise by this value in percent (range -100 till +100). The effect is only temporare, and it does NOT add on the values from the player\'s equipment. Cursed potions will make negative resistance.. very nasty in combat!', |
7204 | name => 'resist poison %', |
7687 | name => 'resist poison %', |
7205 | type => 'int' |
|
|
7206 | } |
|
|
7207 | ], |
|
|
7208 | [ |
|
|
7209 | 'resist_slow', |
|
|
7210 | { |
|
|
7211 | desc => 'This adds fear resistance to the weapon. The number is a percent-value in the range 0-100. Resistance to fear is pretty useless.', |
|
|
7212 | name => 'resist slow %', |
|
|
7213 | type => 'int' |
|
|
7214 | } |
|
|
7215 | ], |
|
|
7216 | [ |
|
|
7217 | 'resist_paralyze', |
|
|
7218 | { |
|
|
7219 | desc => 'This adds paralyze resistance to the weapon. The number is a percent-value in the range 0-100. Paralyze resistance is little effective unless the value is 100 (= perfect immunity).', |
|
|
7220 | name => 'resist paralyze %', |
|
|
7221 | type => 'int' |
|
|
7222 | } |
|
|
7223 | ], |
|
|
7224 | [ |
|
|
7225 | 'resist_fear', |
|
|
7226 | { |
|
|
7227 | desc => 'This adds fear resistance to the weapon. The number is a percent-value in the range 0-100. Resistance to fear is pretty useless.', |
|
|
7228 | name => 'resist fear %', |
|
|
7229 | type => 'int' |
|
|
7230 | } |
|
|
7231 | ], |
|
|
7232 | [ |
|
|
7233 | 'resist_deplete', |
|
|
7234 | { |
|
|
7235 | desc => 'This adds depletion resistance to the weapon. The number is a percent-value in the range 0-100. Depletion resistance is little effective unless the value is 100 (= perfect immunity).', |
|
|
7236 | name => 'resist depletion %', |
|
|
7237 | type => 'int' |
|
|
7238 | } |
|
|
7239 | ], |
|
|
7240 | [ |
|
|
7241 | 'resist_death', |
|
|
7242 | { |
|
|
7243 | desc => 'This adds death-attack resistance to the weapon. The number is a percent-value in the range 0-100. Death-attack resistance is little effective unless the value is 100 (= perfect immunity). Generally, resistance to death-attack is not supposed to be available to players!', |
|
|
7244 | name => 'resist death-attack %', |
|
|
7245 | type => 'int' |
|
|
7246 | } |
|
|
7247 | ], |
|
|
7248 | [ |
|
|
7249 | 'resist_chaos', |
|
|
7250 | { |
|
|
7251 | desc => 'This adds chaos resistance to the weapon. The number is a percent-value in the range 0-100. Treat this with CARE. Look at other maps and what they require to do for getting this-and-that artifact. Note that chaos is not a stand-alone attacktype. Chaos "contains" a combination of other attacktypes.', |
|
|
7252 | name => 'resist chaos %', |
|
|
7253 | type => 'int' |
|
|
7254 | } |
|
|
7255 | ], |
|
|
7256 | [ |
|
|
7257 | 'resist_blind', |
|
|
7258 | { |
|
|
7259 | desc => 'This adds blinding resistance to the weapon. The number is a percent-value in the range 0-100. Treat this with CARE. Look at other maps and what they require to do for getting this-and-that artifact.', |
|
|
7260 | name => 'resist blinding %', |
|
|
7261 | type => 'int' |
|
|
7262 | } |
|
|
7263 | ], |
|
|
7264 | [ |
|
|
7265 | 'resist_holyword', |
|
|
7266 | { |
|
|
7267 | desc => 'This adds holy power resistance to the weapon. The number is a percent-value in the range 0-100. Holy power is the attacktype that holyword-type spells use to hurt undead creatures. This kind of resistance is only reasonable for undead players (wraith or devourer cult). Generally, resistance to holy word should not be available for players.', |
|
|
7268 | name => 'resist holy power %', |
|
|
7269 | type => 'int' |
|
|
7270 | } |
|
|
7271 | ] |
|
|
7272 | ] |
|
|
7273 | ], |
|
|
7274 | [ |
|
|
7275 | 'stats', |
|
|
7276 | [ |
|
|
7277 | [ |
|
|
7278 | 'Str', |
|
|
7279 | { |
|
|
7280 | desc => 'The player\'s strentgh will rise/fall by the given value while wearing this weapon.', |
|
|
7281 | name => 'strength', |
|
|
7282 | type => 'int' |
|
|
7283 | } |
|
|
7284 | ], |
|
|
7285 | [ |
|
|
7286 | 'Dex', |
|
|
7287 | { |
|
|
7288 | desc => 'The player\'s dexterity will rise/fall by the given value while wearing this weapon.', |
|
|
7289 | name => 'dexterity', |
|
|
7290 | type => 'int' |
|
|
7291 | } |
|
|
7292 | ], |
|
|
7293 | [ |
|
|
7294 | 'Con', |
|
|
7295 | { |
|
|
7296 | desc => 'The player\'s constitution will rise/fall by the given value while wearing this weapon.', |
|
|
7297 | name => 'constitution', |
|
|
7298 | type => 'int' |
|
|
7299 | } |
|
|
7300 | ], |
|
|
7301 | [ |
|
|
7302 | 'Int', |
|
|
7303 | { |
|
|
7304 | desc => 'The player\'s intelligence will rise/fall by the given value while wearing this weapon.', |
|
|
7305 | name => 'intelligence', |
|
|
7306 | type => 'int' |
|
|
7307 | } |
|
|
7308 | ], |
|
|
7309 | [ |
|
|
7310 | 'Pow', |
|
|
7311 | { |
|
|
7312 | desc => 'The player\'s power will rise/fall by the given value while wearing this weapon.', |
|
|
7313 | name => 'power', |
|
|
7314 | type => 'int' |
|
|
7315 | } |
|
|
7316 | ], |
|
|
7317 | [ |
|
|
7318 | 'Wis', |
|
|
7319 | { |
|
|
7320 | desc => 'The player\'s wisdom will rise/fall by the given value while wearing this weapon.', |
|
|
7321 | name => 'wisdom', |
|
|
7322 | type => 'int' |
|
|
7323 | } |
|
|
7324 | ], |
|
|
7325 | [ |
|
|
7326 | 'Cha', |
|
|
7327 | { |
|
|
7328 | desc => 'The player\'s charisma will rise/fall by the given value while wearing this weapon.', |
|
|
7329 | name => 'charisma', |
|
|
7330 | type => 'int' |
7688 | type => 'int' |
7331 | } |
7689 | } |
7332 | ] |
7690 | ] |
7333 | ] |
7691 | ] |
7334 | ], |
7692 | ], |
… | |
… | |
7489 | 68 => $TYPE{'Shop Floor'}, |
7847 | 68 => $TYPE{'Shop Floor'}, |
7490 | 69 => $TYPE{'Shop Mat'}, |
7848 | 69 => $TYPE{'Shop Mat'}, |
7491 | 70 => $TYPE{Ring}, |
7849 | 70 => $TYPE{Ring}, |
7492 | 72 => $TYPE{Flesh}, |
7850 | 72 => $TYPE{Flesh}, |
7493 | 73 => $TYPE{Inorganic}, |
7851 | 73 => $TYPE{Inorganic}, |
|
|
7852 | 74 => $TYPE{'Skill Tool'}, |
7494 | 83 => $TYPE{Duplicator}, |
7853 | 83 => $TYPE{Duplicator}, |
7495 | 85 => $TYPE{Spellbook}, |
7854 | 85 => $TYPE{Spellbook}, |
7496 | 87 => $TYPE{Cloak}, |
7855 | 87 => $TYPE{Cloak}, |
7497 | 88 => $TYPE{'Hazard Floor'}, |
7856 | 88 => $TYPE{'Hazard Floor'}, |
7498 | 90 => $TYPE{Spinner}, |
7857 | 90 => $TYPE{Spinner}, |