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/cvs/deliantra/Deliantra/Deliantra/Data.pm
(Generate patch)

Comparing deliantra/Deliantra/Deliantra/Data.pm (file contents):
Revision 1.59 by elmex, Thu Oct 22 06:07:50 2009 UTC vs.
Revision 1.60 by root, Sat Oct 24 04:11:29 2009 UTC

4990 $IGNORE_LIST{non_pickable} 4990 $IGNORE_LIST{non_pickable}
4991 ], 4991 ],
4992 name => 'Pedestal', 4992 name => 'Pedestal',
4993 use => 'If you want to create a place where only players of a certain race can enter, put a teleporter over your pedestal. So the teleporter is only activated for players of the matching race. Do not use gates, because many other players could sneak in. If you put powerful artifacts into such places, generally set "startequip 1", so that they are preserved for that one race and can\'t be traded to others.' 4993 use => 'If you want to create a place where only players of a certain race can enter, put a teleporter over your pedestal. So the teleporter is only activated for players of the matching race. Do not use gates, because many other players could sneak in. If you put powerful artifacts into such places, generally set "startequip 1", so that they are preserved for that one race and can\'t be traded to others.'
4994 }, 4994 },
4995 'Pedestal Trigger' => {
4996 desc => 'Pedestal triggers are pedestals which reset after a short period of time. Every time it is either applied or reset, the <connection> value is triggered.',
4997 ignore => [
4998 $IGNORE_LIST{non_pickable}
4999 ],
5000 import => [
5001 'Pedestal'
5002 ],
5003 name => 'Pedestal Trigger'
5004 },
4995 Pit => { 5005 Pit => {
4996 attr => [ 5006 attr => [
4997 [ 5007 [
4998 'no_pick', 5008 'no_pick',
4999 { 5009 {
8081 27 => $TYPE{'Handle Trigger'}, 8091 27 => $TYPE{'Handle Trigger'},
8082 28 => $TYPE{'Monster (Grimreaper)'}, 8092 28 => $TYPE{'Monster (Grimreaper)'},
8083 29 => $TYPE{'Magic Ear'}, 8093 29 => $TYPE{'Magic Ear'},
8084 30 => $TYPE{'Button Trigger'}, 8094 30 => $TYPE{'Button Trigger'},
8085 31 => $TYPE{'Altar Trigger'}, 8095 31 => $TYPE{'Altar Trigger'},
8096 32 => $TYPE{'Pedestal Trigger'},
8086 33 => $TYPE{Shield}, 8097 33 => $TYPE{Shield},
8087 34 => $TYPE{Helmet}, 8098 34 => $TYPE{Helmet},
8088 35 => $TYPE{Horn}, 8099 35 => $TYPE{Horn},
8089 36 => $TYPE{Money}, 8100 36 => $TYPE{Money},
8090 37 => $TYPE{'Class Changer'}, 8101 37 => $TYPE{'Class Changer'},

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