ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra/Deliantra/Data.pm
(Generate patch)

Comparing deliantra/Deliantra/Deliantra/Data.pm (file contents):
Revision 1.65 by root, Thu Nov 5 15:18:21 2009 UTC vs.
Revision 1.66 by elmex, Tue Mar 9 15:20:00 2010 UTC

446 { 446 {
447 desc => 'The sound this objects makes when it is destroyed. Enter either a sound alias from arch/res/sound.conf.res or a path. If you enter <path> in this field it will point to sound/<path>.ext', 447 desc => 'The sound this objects makes when it is destroyed. Enter either a sound alias from arch/res/sound.conf.res or a path. If you enter <path> in this field it will point to sound/<path>.ext',
448 name => 'destroy sound', 448 name => 'destroy sound',
449 type => 'string' 449 type => 'string'
450 } 450 }
451 ],
452 [
453 'unique',
454 {
455 desc => 'Unique items exist only one time on a server. If the item is taken, lost or destroyed - it\'s gone for good.',
456 name => 'unique',
457 type => 'bool'
458 }
451 ] 459 ]
452 ] 460 ]
453); 461);
454 462
455our %TYPE = ( 463our %TYPE = (
2455 name => 'unique map', 2463 name => 'unique map',
2456 type => 'bool' 2464 type => 'bool'
2457 } 2465 }
2458 ], 2466 ],
2459 [ 2467 [
2468 'buildable',
2469 {
2470 desc => 'A buildable can be built upon. This is usually used in combination with the unique attribute for player apartments or guild storages. But it\'s use is not limited to private maps.',
2471 name => 'buildable',
2472 type => 'bool'
2473 }
2474 ],
2475 [
2460 'msg', 2476 'msg',
2461 { 2477 {
2462 desc => 'This text may describe the object.', 2478 desc => 'This text may describe the object.',
2463 end => 'endmsg', 2479 end => 'endmsg',
2464 name => 'description', 2480 name => 'description',
2562 [ 2578 [
2563 'unique', 2579 'unique',
2564 { 2580 {
2565 desc => 'Unique floor means that any items dropped on that spot will be saved beyond map reset. For permanent apartments, all floor tiles must be set <unique map>.', 2581 desc => 'Unique floor means that any items dropped on that spot will be saved beyond map reset. For permanent apartments, all floor tiles must be set <unique map>.',
2566 name => 'unique map', 2582 name => 'unique map',
2583 type => 'bool'
2584 }
2585 ],
2586 [
2587 'buildable',
2588 {
2589 desc => 'A buildable can be built upon. This is usually used in combination with the unique attribute for player apartments or guild storages. But it\'s use is not limited to private maps.',
2590 name => 'buildable',
2567 type => 'bool' 2591 type => 'bool'
2568 } 2592 }
2569 ], 2593 ],
2570 [ 2594 [
2571 'msg', 2595 'msg',

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines