… | |
… | |
1076 | get teleported after they died on this battleground. |
1076 | get teleported after they died on this battleground. |
1077 | </attribute> |
1077 | </attribute> |
1078 | </type> |
1078 | </type> |
1079 | |
1079 | |
1080 | <!--####################################################################--> |
1080 | <!--####################################################################--> |
|
|
1081 | <type number="165" name="Safe ground (CF+)"> |
|
|
1082 | <ignore> |
|
|
1083 | <ignore_list name="non_pickable" /> |
|
|
1084 | </ignore> |
|
|
1085 | <description><![CDATA[ |
|
|
1086 | Safe ground is a special object that prevents any effects that might |
|
|
1087 | be harmful for the map, other players or items on the map. |
|
|
1088 | It blocks all magic and prayers, usage of alchemy, prevents potions |
|
|
1089 | from being used and blocks bombs from exploding. Note that altars that |
|
|
1090 | do cast spells still work. |
|
|
1091 | (This is a Crossfire+ feature, and might not work elsewhere) |
|
|
1092 | ]]> |
|
|
1093 | </description> |
|
|
1094 | <use><![CDATA[ |
|
|
1095 | Safe ground can be used to prevents any means of burning |
|
|
1096 | or destroying the items in a shop. Put this object below all floor tiles |
|
|
1097 | in your map and your shop will be safe. It's generally useful for making |
|
|
1098 | areas where really no kind of spell should be invoked by a player. |
|
|
1099 | ]]> |
|
|
1100 | </use> |
|
|
1101 | <attribute arch="no_pick" value="1" type="fixed" /> |
|
|
1102 | </type> |
|
|
1103 | |
|
|
1104 | <!--####################################################################--> |
1081 | <type number="8" name="Book"> |
1105 | <type number="8" name="Book"> |
1082 | <description><![CDATA[ |
1106 | <description><![CDATA[ |
1083 | Applying a book, the containing message is displayed to the player. ]]> |
1107 | Applying a book, the containing message is displayed to the player. ]]> |
1084 | </description> |
1108 | </description> |
1085 | <attribute arch="level" editor="literacy level" type="int"> |
1109 | <attribute arch="level" editor="literacy level" type="int"> |
… | |
… | |
1428 | <ignore_list name="system_object" /> |
1452 | <ignore_list name="system_object" /> |
1429 | </ignore> |
1453 | </ignore> |
1430 | <description><![CDATA[ |
1454 | <description><![CDATA[ |
1431 | A creator is an object which creates another object when it |
1455 | A creator is an object which creates another object when it |
1432 | is triggered. The child object can be anything. Creators are |
1456 | is triggered. The child object can be anything. Creators are |
1433 | VERY useful for all kinds of map-mechanisms. ]]> |
1457 | VERY useful for all kinds of map-mechanisms. They can even |
|
|
1458 | periodically create things. ]]> |
1434 | </description> |
1459 | </description> |
1435 | <use><![CDATA[ |
1460 | <use><![CDATA[ |
1436 | Don't hesitate to hide your creators under the floor. |
1461 | Don't hesitate to hide your creators under the floor. |
1437 | The created items will still always appear ontop of the floor. ]]> |
1462 | The created items will still always appear ontop of the floor. ]]> |
1438 | </use> |
1463 | </use> |
… | |
… | |
1450 | </attribute> |
1475 | </attribute> |
1451 | &activate_on; |
1476 | &activate_on; |
1452 | <attribute arch="lifesave" editor="infinit uses" type="bool"> |
1477 | <attribute arch="lifesave" editor="infinit uses" type="bool"> |
1453 | If <infinit uses> is set, the creator will work |
1478 | If <infinit uses> is set, the creator will work |
1454 | infinitely, regardless of the value in <number of uses>. |
1479 | infinitely, regardless of the value in <number of uses>. |
|
|
1480 | </attribute> |
|
|
1481 | <attribute arch="speed" editor="speed" type="float"> |
|
|
1482 | When this field is set the creator will periodically create stuff |
|
|
1483 | (and will still do so when the connection is triggered). |
|
|
1484 | A value of 1 means roughly 8 times a second. |
1455 | </attribute> |
1485 | </attribute> |
1456 | <attribute arch="hp" editor="number of uses" type="int"> |
1486 | <attribute arch="hp" editor="number of uses" type="int"> |
1457 | The creator can be triggered <number of uses> times, thus |
1487 | The creator can be triggered <number of uses> times, thus |
1458 | creating that many objects, before it dissappears. |
1488 | creating that many objects, before it dissappears. |
1459 | Default is <number of uses> 1 (-> one-time usage). |
1489 | Default is <number of uses> 1 (-> one-time usage). |