… | |
… | |
1076 | get teleported after they died on this battleground. |
1076 | get teleported after they died on this battleground. |
1077 | </attribute> |
1077 | </attribute> |
1078 | </type> |
1078 | </type> |
1079 | |
1079 | |
1080 | <!--####################################################################--> |
1080 | <!--####################################################################--> |
|
|
1081 | <type number="165" name="Safe ground (CF+)"> |
|
|
1082 | <ignore> |
|
|
1083 | <ignore_list name="non_pickable" /> |
|
|
1084 | </ignore> |
|
|
1085 | <description><![CDATA[ |
|
|
1086 | Safe ground is a special object that prevents any effects that might |
|
|
1087 | be harmful for the map, other players or items on the map. |
|
|
1088 | It blocks all magic and prayers, usage of alchemy, prevents potions |
|
|
1089 | from being used and blocks bombs from exploding. |
|
|
1090 | (This is a Crossfire+ feature, and might not work elsewhere) |
|
|
1091 | ]]> |
|
|
1092 | </description> |
|
|
1093 | <use><![CDATA[ |
|
|
1094 | Safe ground is meant mostly for shops, it prevents any means of burning |
|
|
1095 | or destroying the items on this ground. Put this object below all floor tiles |
|
|
1096 | in your map and your shop will be safe. ]]> |
|
|
1097 | </use> |
|
|
1098 | <attribute arch="no_pick" value="1" type="fixed" /> |
|
|
1099 | </type> |
|
|
1100 | |
|
|
1101 | <!--####################################################################--> |
1081 | <type number="8" name="Book"> |
1102 | <type number="8" name="Book"> |
1082 | <description><![CDATA[ |
1103 | <description><![CDATA[ |
1083 | Applying a book, the containing message is displayed to the player. ]]> |
1104 | Applying a book, the containing message is displayed to the player. ]]> |
1084 | </description> |
1105 | </description> |
1085 | <attribute arch="level" editor="literacy level" type="int"> |
1106 | <attribute arch="level" editor="literacy level" type="int"> |