… | |
… | |
1084 | </ignore> |
1084 | </ignore> |
1085 | <description><![CDATA[ |
1085 | <description><![CDATA[ |
1086 | Safe ground is a special object that prevents any effects that might |
1086 | Safe ground is a special object that prevents any effects that might |
1087 | be harmful for the map, other players or items on the map. |
1087 | be harmful for the map, other players or items on the map. |
1088 | It blocks all magic and prayers, usage of alchemy, prevents potions |
1088 | It blocks all magic and prayers, usage of alchemy, prevents potions |
1089 | from being used and blocks bombs from exploding. |
1089 | from being used and blocks bombs from exploding. Note that altars that |
|
|
1090 | do cast spells still work. |
1090 | (This is a Crossfire+ feature, and might not work elsewhere) |
1091 | (This is a Crossfire+ feature, and might not work elsewhere) |
1091 | ]]> |
1092 | ]]> |
1092 | </description> |
1093 | </description> |
1093 | <use><![CDATA[ |
1094 | <use><![CDATA[ |
1094 | Safe ground is meant mostly for shops, it prevents any means of burning |
1095 | Safe ground can be used to prevents any means of burning |
1095 | or destroying the items on this ground. Put this object below all floor tiles |
1096 | or destroying the items in a shop. Put this object below all floor tiles |
1096 | in your map and your shop will be safe. ]]> |
1097 | in your map and your shop will be safe. It's generally useful for making |
|
|
1098 | areas where really no kind of spell should be invoked by a player. |
|
|
1099 | ]]> |
1097 | </use> |
1100 | </use> |
1098 | <attribute arch="no_pick" value="1" type="fixed" /> |
1101 | <attribute arch="no_pick" value="1" type="fixed" /> |
1099 | </type> |
1102 | </type> |
1100 | |
1103 | |
1101 | <!--####################################################################--> |
1104 | <!--####################################################################--> |