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Comparing deliantra/Deliantra/res/types.xml (file contents):
Revision 1.19 by elmex, Tue Aug 15 18:17:10 2006 UTC vs.
Revision 1.20 by elmex, Thu Aug 31 21:09:33 2006 UTC

1084 </ignore> 1084 </ignore>
1085 <description><![CDATA[ 1085 <description><![CDATA[
1086 Safe ground is a special object that prevents any effects that might 1086 Safe ground is a special object that prevents any effects that might
1087 be harmful for the map, other players or items on the map. 1087 be harmful for the map, other players or items on the map.
1088 It blocks all magic and prayers, usage of alchemy, prevents potions 1088 It blocks all magic and prayers, usage of alchemy, prevents potions
1089 from being used and blocks bombs from exploding. 1089 from being used and blocks bombs from exploding. Note that altars that
1090 do cast spells still work.
1090 (This is a Crossfire+ feature, and might not work elsewhere) 1091 (This is a Crossfire+ feature, and might not work elsewhere)
1091 ]]> 1092 ]]>
1092 </description> 1093 </description>
1093 <use><![CDATA[ 1094 <use><![CDATA[
1094 Safe ground is meant mostly for shops, it prevents any means of burning 1095 Safe ground can be used to prevents any means of burning
1095 or destroying the items on this ground. Put this object below all floor tiles 1096 or destroying the items in a shop. Put this object below all floor tiles
1096 in your map and your shop will be safe. ]]> 1097 in your map and your shop will be safe. It's generally useful for making
1098 areas where really no kind of spell should be invoked by a player.
1099 ]]>
1097 </use> 1100 </use>
1098 <attribute arch="no_pick" value="1" type="fixed" /> 1101 <attribute arch="no_pick" value="1" type="fixed" />
1099</type> 1102</type>
1100 1103
1101<!--####################################################################--> 1104<!--####################################################################-->

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