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/cvs/deliantra/Deliantra/res/types.xml
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Comparing deliantra/Deliantra/res/types.xml (file contents):
Revision 1.29 by elmex, Sun Aug 19 17:18:59 2007 UTC vs.
Revision 1.30 by root, Mon Sep 10 18:30:30 2007 UTC

652 attached to the name. Typical titles are "of Mostrai", "of xray vision" etc. 652 attached to the name. Typical titles are "of Mostrai", "of xray vision" etc.
653 </attribute> 653 </attribute>
654 <attribute arch="face" editor="image" type="string"> 654 <attribute arch="face" editor="image" type="string">
655 The image-name defines what image is displayed for this object in-game. 655 The image-name defines what image is displayed for this object in-game.
656 </attribute> 656 </attribute>
657 <attribute arch="tag" editor="tag" type="string">
658 You can tag objects with an identifier. Tagged objects can be found quickly
659 from their tag, which makes them useful to tag exits and refer to those by
660 their name.
661 </attribute>
657 <attribute arch="nrof" editor="number" type="int"> 662 <attribute arch="nrof" editor="number" type="int">
658 This value determines the number of objects in one stack (for example: 663 This value determines the number of objects in one stack (for example:
659 100 goldcoins =&gt; "number = 100"). You should set this at least to one, for 664 100 goldcoins =&gt; "number = 100"). You should set this at least to one, for
660 any pickable object - otherwise it won't be mergeable into a stack. 665 any pickable object - otherwise it won't be mergeable into a stack.
661 </attribute> 666 </attribute>

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