… | |
… | |
3397 | sure to use them in a "logical way": Pits should always drop the |
3397 | sure to use them in a "logical way": Pits should always drop the |
3398 | player to some kind of lower level. They should not be used to |
3398 | player to some kind of lower level. They should not be used to |
3399 | randomly interconnect maps like teleporters do.]]> |
3399 | randomly interconnect maps like teleporters do.]]> |
3400 | </use> |
3400 | </use> |
3401 | <attribute arch="no_pick" value="1" type="fixed" /> |
3401 | <attribute arch="no_pick" value="1" type="fixed" /> |
3402 | <attribute arch="range" editor="random radius" type="int"> |
3402 | <attribute arch="range" editor="spread radius" type="int"> |
3403 | The radius of the square area that the pit will randomly put the player into. |
3403 | The radius of the square area that the pit will randomly put the player into (0 to 3). |
3404 | </attribute> |
3404 | </attribute> |
3405 | <attribute arch="connected" editor="connection" type="int"> |
3405 | <attribute arch="connected" editor="connection" type="int"> |
3406 | When a <connection> value is set, the pit can be opened/closed |
3406 | When a <connection> value is set, the pit can be opened/closed |
3407 | by activating the connection. |
3407 | by activating the connection. |
3408 | </attribute> |
3408 | </attribute> |