… | |
… | |
22 | # </required> # |
22 | # </required> # |
23 | # <ignore> # |
23 | # <ignore> # |
24 | # list of attributes not to import from default_type # |
24 | # list of attributes not to import from default_type # |
25 | # </ignore> # |
25 | # </ignore> # |
26 | # <description><![CDATA[ # |
26 | # <description><![CDATA[ # |
27 | # Description of this type.]]> # |
27 | # Description of this type.]]> # |
28 | # </description> # |
28 | # </description> # |
29 | # <use><![CDATA[ # |
29 | # <use><![CDATA[ # |
30 | # How to use this type.]]> # |
30 | # How to use this type.]]> # |
31 | # </use> # |
31 | # </use> # |
32 | # ... attributes ... # |
32 | # ... attributes ... # |
33 | # </type> # |
33 | # </type> # |
34 | # # |
34 | # # |
35 | # about the 'attribute' type: <attribute ... type="XXX" > # |
35 | # about the 'attribute' type: <attribute ... type="XXX" > # |
… | |
… | |
778 | This text may describe the object. |
778 | This text may describe the object. |
779 | </attribute> |
779 | </attribute> |
780 | </type> |
780 | </type> |
781 | |
781 | |
782 | <!--####################################################################--> |
782 | <!--####################################################################--> |
|
|
783 | <!-- former typ 110, which is 'inscribable' in deliantra, and was never used in cf afaik --> |
783 | <type number="110" name="Ability"> |
784 | <type number="999" name="Ability"> |
784 | <ignore> |
785 | <ignore> |
785 | <ignore_list name="system_object" /> |
786 | <ignore_list name="system_object" /> |
786 | </ignore> |
787 | </ignore> |
787 | <description><![CDATA[ |
788 | <description><![CDATA[ |
788 | Abilities are to be put in a monster's inventory. They grant monsters the |
789 | Abilities are to be put in a monster's inventory. They grant monsters the |
789 | knowledge to cast spells. Spells from abilities are usually magical in |
790 | knowledge to cast spells. Spells from abilities are usually magical in |
790 | nature, thus adding magic attacktype to the spell-damage they produce. |
791 | nature, thus adding magic attacktype to the spell-damage they produce. |
791 | <br><br> |
792 | <br><br> |
792 | A particularly nice feature of abilities is that they can hold two |
793 | A particularly nice feature of abilities is that they can hold two |
793 | spells: One for short range- and one for long range use. |
794 | spells: One for short range - and one for long range use. |
794 | \n\n |
795 | \n\n |
795 | You should know that spellcasting monsters receive abilities via |
796 | You should know that spellcasting monsters receive abilities via |
796 | <treasurelist>.]]> |
797 | <treasurelist>.]]> |
797 | </description> |
798 | </description> |
798 | <use><![CDATA[ |
799 | <use><![CDATA[ |
… | |
… | |
1530 | on the converter, in order to get <receive number> items |
1531 | on the converter, in order to get <receive number> items |
1531 | of <receive arch>. |
1532 | of <receive arch>. |
1532 | </attribute> |
1533 | </attribute> |
1533 | <attribute arch_begin="msg" arch_end="endmsg" editor="description" type="text"> |
1534 | <attribute arch_begin="msg" arch_end="endmsg" editor="description" type="text"> |
1534 | This text may contain a description of the converter. |
1535 | This text may contain a description of the converter. |
|
|
1536 | </attribute> |
|
|
1537 | <attribute arch="precious" editor="output unpaid" type="bool"> |
|
|
1538 | If the converter has this flag set the generated items will |
|
|
1539 | be flagged as unpaid. Useful if you want to make a converter in a shop. |
|
|
1540 | (For instance for 'dragon scale' to 'dragon shield' converters in some |
|
|
1541 | armour shops.) |
1535 | </attribute> |
1542 | </attribute> |
1536 | </type> |
1543 | </type> |
1537 | |
1544 | |
1538 | <!--####################################################################--> |
1545 | <!--####################################################################--> |
1539 | <type number="42" name="Creator"> |
1546 | <type number="42" name="Creator"> |
… | |
… | |
3397 | sure to use them in a "logical way": Pits should always drop the |
3404 | sure to use them in a "logical way": Pits should always drop the |
3398 | player to some kind of lower level. They should not be used to |
3405 | player to some kind of lower level. They should not be used to |
3399 | randomly interconnect maps like teleporters do.]]> |
3406 | randomly interconnect maps like teleporters do.]]> |
3400 | </use> |
3407 | </use> |
3401 | <attribute arch="no_pick" value="1" type="fixed" /> |
3408 | <attribute arch="no_pick" value="1" type="fixed" /> |
3402 | <attribute arch="range" editor="random radius" type="int"> |
3409 | <attribute arch="range" editor="spread radius" type="int"> |
3403 | The radius of the square area that the pit will randomly put the player into. |
3410 | The radius of the square area that the pit will randomly put the player into (0 to 3, default 1). |
3404 | </attribute> |
3411 | </attribute> |
3405 | <attribute arch="connected" editor="connection" type="int"> |
3412 | <attribute arch="connected" editor="connection" type="int"> |
3406 | When a <connection> value is set, the pit can be opened/closed |
3413 | When a <connection> value is set, the pit can be opened/closed |
3407 | by activating the connection. |
3414 | by activating the connection. |
3408 | </attribute> |
3415 | </attribute> |