… | |
… | |
22 | # </required> # |
22 | # </required> # |
23 | # <ignore> # |
23 | # <ignore> # |
24 | # list of attributes not to import from default_type # |
24 | # list of attributes not to import from default_type # |
25 | # </ignore> # |
25 | # </ignore> # |
26 | # <description><![CDATA[ # |
26 | # <description><![CDATA[ # |
27 | # Description of this type.]]> # |
27 | # Description of this type.]]> # |
28 | # </description> # |
28 | # </description> # |
29 | # <use><![CDATA[ # |
29 | # <use><![CDATA[ # |
30 | # How to use this type.]]> # |
30 | # How to use this type.]]> # |
31 | # </use> # |
31 | # </use> # |
32 | # ... attributes ... # |
32 | # ... attributes ... # |
33 | # </type> # |
33 | # </type> # |
34 | # # |
34 | # # |
35 | # about the 'attribute' type: <attribute ... type="XXX" > # |
35 | # about the 'attribute' type: <attribute ... type="XXX" > # |
… | |
… | |
788 | Abilities are to be put in a monster's inventory. They grant monsters the |
788 | Abilities are to be put in a monster's inventory. They grant monsters the |
789 | knowledge to cast spells. Spells from abilities are usually magical in |
789 | knowledge to cast spells. Spells from abilities are usually magical in |
790 | nature, thus adding magic attacktype to the spell-damage they produce. |
790 | nature, thus adding magic attacktype to the spell-damage they produce. |
791 | <br><br> |
791 | <br><br> |
792 | A particularly nice feature of abilities is that they can hold two |
792 | A particularly nice feature of abilities is that they can hold two |
793 | spells: One for short range- and one for long range use. |
793 | spells: One for short range - and one for long range use. |
794 | \n\n |
794 | \n\n |
795 | You should know that spellcasting monsters receive abilities via |
795 | You should know that spellcasting monsters receive abilities via |
796 | <treasurelist>.]]> |
796 | <treasurelist>.]]> |
797 | </description> |
797 | </description> |
798 | <use><![CDATA[ |
798 | <use><![CDATA[ |
… | |
… | |
3398 | player to some kind of lower level. They should not be used to |
3398 | player to some kind of lower level. They should not be used to |
3399 | randomly interconnect maps like teleporters do.]]> |
3399 | randomly interconnect maps like teleporters do.]]> |
3400 | </use> |
3400 | </use> |
3401 | <attribute arch="no_pick" value="1" type="fixed" /> |
3401 | <attribute arch="no_pick" value="1" type="fixed" /> |
3402 | <attribute arch="range" editor="spread radius" type="int"> |
3402 | <attribute arch="range" editor="spread radius" type="int"> |
3403 | The radius of the square area that the pit will randomly put the player into (0 to 3). |
3403 | The radius of the square area that the pit will randomly put the player into (0 to 3, default 1). |
3404 | </attribute> |
3404 | </attribute> |
3405 | <attribute arch="connected" editor="connection" type="int"> |
3405 | <attribute arch="connected" editor="connection" type="int"> |
3406 | When a <connection> value is set, the pit can be opened/closed |
3406 | When a <connection> value is set, the pit can be opened/closed |
3407 | by activating the connection. |
3407 | by activating the connection. |
3408 | </attribute> |
3408 | </attribute> |