… | |
… | |
2707 | </description> |
2707 | </description> |
2708 | <attribute arch="startequip" editor="godgiven item" type="bool"> |
2708 | <attribute arch="startequip" editor="godgiven item" type="bool"> |
2709 | A godgiven item vanishes as soon as the player |
2709 | A godgiven item vanishes as soon as the player |
2710 | drops it to the ground. |
2710 | drops it to the ground. |
2711 | </attribute> |
2711 | </attribute> |
|
|
2712 | <attribute arch="no_steal" editor="not stealable" type="bool"> |
|
|
2713 | This item can't be stolen if the flag is set. |
|
|
2714 | </attribute> |
2712 | </type> |
2715 | </type> |
2713 | |
2716 | |
2714 | <!--####################################################################--> |
2717 | <!--####################################################################--> |
2715 | <type number="20" name="Locked Door"> |
2718 | <type number="20" name="Locked Door"> |
2716 | <ignore> |
2719 | <ignore> |
… | |
… | |
4432 | this text by clicking on the item in his inventory. Use this |
4435 | this text by clicking on the item in his inventory. Use this |
4433 | message to describe what the key/passport is good for. A player |
4436 | message to describe what the key/passport is good for. A player |
4434 | might have 50 different keys on his key-ring. Don't expect |
4437 | might have 50 different keys on his key-ring. Don't expect |
4435 | players to recall their purpose just by their names. |
4438 | players to recall their purpose just by their names. |
4436 | </attribute> |
4439 | </attribute> |
|
|
4440 | <attribute arch="no_steal" editor="not stealable" type="bool"> |
|
|
4441 | This item can't be stolen if the flag is set. |
|
|
4442 | </attribute> |
4437 | </type> |
4443 | </type> |
4438 | |
4444 | |
4439 | <!--####################################################################--> |
4445 | <!--####################################################################--> |
4440 | <type number="101" name="Spell"> |
4446 | <type number="101" name="Spell"> |
4441 | <ignore> |
4447 | <ignore> |