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/cvs/deliantra/Deliantra/res/types.xml
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Comparing deliantra/Deliantra/res/types.xml (file contents):
Revision 1.65 by elmex, Tue Apr 6 08:06:51 2010 UTC vs.
Revision 1.66 by root, Tue Apr 20 06:49:32 2010 UTC

4289 Otherwise set <counter> zero/unset for infinite use (that is the default). 4289 Otherwise set <counter> zero/unset for infinite use (that is the default).
4290 </attribute> 4290 </attribute>
4291 <attribute arch_begin="msg" arch_end="endmsg" editor="message" type="text"> 4291 <attribute arch_begin="msg" arch_end="endmsg" editor="message" type="text">
4292 This text will be displayed to the player. 4292 This text will be displayed to the player.
4293 </attribute> 4293 </attribute>
4294 <attribute arch="slaying" editor="exit path" type="string">
4295 The exit path defines the map that the player is transferred to.
4296 Usually, only tagged destinations (e.g. *scorn) make sense for signs,
4297 and only if the sign code actually makes use of them.
4298 </attribute>
4299 <attribute arch="value" editor="value" type="int">
4300 Determines the value of the object, in units of silver coins (one
4301 platinum coin == 50 silver coins).
4302 </attribute>
4294</type> 4303</type>
4295 4304
4296<type number="150" name="Shop Inventory"> 4305<type number="150" name="Shop Inventory">
4297 <ignore> 4306 <ignore>
4298 <ignore_list name="non_pickable" /> 4307 <ignore_list name="non_pickable" />

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