… | |
… | |
1016 | is taken, lost or destroyed - it's gone for good. |
1016 | is taken, lost or destroyed - it's gone for good. |
1017 | </attribute> |
1017 | </attribute> |
1018 | <attribute arch_begin="msg" arch_end="endmsg" editor="book content" type="text"> |
1018 | <attribute arch_begin="msg" arch_end="endmsg" editor="book content" type="text"> |
1019 | This is the text that appears "written" in the book. |
1019 | This is the text that appears "written" in the book. |
1020 | </attribute> |
1020 | </attribute> |
|
|
1021 | <attribute arch="slaying" editor="key string" type="string"> |
|
|
1022 | This is the key string of the book. The key string is checked by an inventory checker. |
|
|
1023 | (This is used eg. for the gate/port passes in scorn) |
|
|
1024 | </attribute> |
1021 | </type> |
1025 | </type> |
1022 | |
1026 | |
1023 | <!--####################################################################--> |
1027 | <!--####################################################################--> |
1024 | <type number="99" name="Boots"> |
1028 | <type number="99" name="Boots"> |
1025 | <import_type name="Amulet" /> |
1029 | <import_type name="Amulet" /> |