../
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weapon/
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wall/
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(from wall_glass_block.x11.64x64.png/1.1)
add missing archteype faces
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treasures/
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(from weapons.trs/1.4)
rebalanced arrows and bolts a bit. you can find bigger amounts in shops,
but they are more expensive (but cheaper than the bolts/arrows you can get
via a converter).
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traps/
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(from blades.arc/1.12)
move types RUNE and DISEASE to a different value
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transport/
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(from biggalleon.arc/1.8)
big cfarch-normalize run
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talisman/
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(from ring.arc/1.12)
big cfarch-normalize run
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system/
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(from adminwall.arc/1.3)
*** empty log message ***
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spell/
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(from power_crystal_black.arc/1.12)
move DEEP_SWAMP, IDENTIFY_ALTAR, SKILLSCROLL, SYMPTOM, BUILDER, MATERIAL, MAPSCRIPT, ITEM_TRANSFORMER, MENU, POWER_CRYSTAL, CORPSE and SAFE_GROUND to lower values
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sound/
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skills/
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(from praying.arc/1.9)
remove editable field, elmey says so
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shop/
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(from conv.arc/1.11)
move jade etc. to deprecated
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river/
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(from river_36.arc/1.9)
big cfarch-normalize run
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res/
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(from exp_table/1.2)
new monotonically-increasing exp table
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readable/
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(from scroll_2.x11.64x64.png/1.3)
- new type: INSCRIBABLE
- inscription only works on inscribable items (spellscrolls special cased)
- add new empty scroll, empty book and empty mailscroll archetypes
- use mailscroll in ipo.
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random/
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(from randomTali.arc/1.9)
big cfarch-normalize run
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quads/
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potion/
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(from potioncol.arc/1.10)
big cfarch-normalize run
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player/
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(from GuildForce.arc/1.6)
second normaliser run - dude
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planes/
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optical/
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(from crystalball.arc/1.8)
remove editable field, elmey says so
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music/
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monster/
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(from magic_skills.trs/1.1)
Moved some treasures out the lib/treasures file into the arch tree.
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misc/
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(from worldmap.x11.64x64.png/1.1)
add worldmap archetype
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mining/
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(from flourite.arc/1.1)
added mining archetypes, fixed the improvement archetypes to use it. and documented everything in the msg.
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mapbuilding/
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light/
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(from flint_and_steel.arc/1.9)
big cfarch-normalize run
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julian/
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(from Nimground1.x11.64x64.png/1.2)
size-optimised many png files with pngout
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jewel/
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(from mithril.x11.64x64.png/1.1)
new mithril
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inorganic/
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(from pyrite3.x11.64x64.png/1.3)
size-optimised many png files with pngout
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indoor/
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(from mat.arc/1.9)
remove editable field, elmey says so
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ground/
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(from swamp_S.x11.64x64.png/1.1)
- add deep_swap and dester faces by Scara, including smoothfaces
- add improved(?) dunes
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gods/
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(from README/1.1.1.1)
Initial Import
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food/
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(from waybread.arc/1.9)
big cfarch-normalize run
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floor/
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flesh/
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(from README/1.1.1.1)
Initial Import
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exit/
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(from stair3_jstone_up.arc/1.1)
initial wassar check-in
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door/
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(from odoor_2.arc/1.10)
big cfarch-normalize run
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disease/
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(from diseased_needle.arc/1.12)
move types RUNE and DISEASE to a different value
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dev/
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(from merge.csh/1.1.1.1)
Initial Import
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construct/
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(from bungalow.arc/1.8)
big cfarch-normalize run
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connect/
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(from mover.arc/1.9)
big cfarch-normalize run
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class/
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(from types.arc/1.21)
add vein picture
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armour/
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TODO
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1.3
(17 years ago)
by pippijn:
todo
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README
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1.1.1.1
(18 years ago)
by root:
Initial Import
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Naming.doc
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1.2
(17 years ago)
by root:
*** empty log message ***
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COPYING.GNU
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1.1
(16 years ago)
by root:
make license more explicit
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COPYING.Affero
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1.1
(16 years ago)
by root:
make license more explicit
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