1 |
Changes for CVS top of tree: |
2 |
|
3 |
Add new force archetype monk_no_use_weapon. It will be inserted into |
4 |
inventories of monk players to prevent them from using weapons. |
5 |
Andreas Kirschbaum 2005-11-01 |
6 |
|
7 |
|
8 |
Make bullet swarm fire small bullets instead of magic bullets. Previously |
9 |
bullet swarm (which is an evocation spell) gave sorcery exp. |
10 |
Andreas Kirschbaum 2005-10-28 |
11 |
|
12 |
|
13 |
Correct rune definitions. Some runes did use obsolete fields or had |
14 |
inconsistent definitions. |
15 |
Andreas Kirschbaum 2004-09-14 |
16 |
|
17 |
|
18 |
Many many changes since last entry due to new server code and |
19 |
maintenance efforts. Highlights - large image support allows |
20 |
for images larger than 32x32 - many images consolidated for easier |
21 |
maintenance (ongoing). Spell and skill code changes heavily |
22 |
modified spells and skill arches (more arch based now). |
23 |
four point animation added to most player race and classes, smoothing |
24 |
images added to support smoothing code and ground arches changed |
25 |
to accommodate. Arches added for weather system, new monsters, |
26 |
new items, new npcs, triggered traps and trigger marker added. |
27 |
New images added for classic set as well. See server changelog |
28 |
for more info. Hope to maintain this file better in the future. |
29 |
TM 2004-01-26 |
30 |
|
31 |
|
32 |
|
33 |
Add archetypes from Todd Mitchell. These add wolfs and bears, |
34 |
with bodyparts for them. Also changes races for readable scroll |
35 |
objects so that scrollcase objects can be used. Add ruined tower. |
36 |
New images for some objects. |
37 |
Commited by MSW 2002-08-20 |
38 |
|
39 |
Fix monster arcs that had incorrect wrists/foot (1 instead of 2) |
40 |
Fix update_monster script that generated the errors in the first place. |
41 |
Add body information to the player/old/*.arc for very old player files. |
42 |
Move crown from misc directory to armour/helmet, add appropriate body_info. |
43 |
Add needed body info for elven boots. |
44 |
MSW 2002-07-15 |
45 |
|
46 |
|
47 |
Update arcs to use body_info for equipping items. |
48 |
Update armor to use gen_sp_armour instead of last_heal. |
49 |
can_use_shield added to necessary arcs. |
50 |
Add dev/scripts directory, which contains some handy scripts I wrote |
51 |
for updating on the items. |
52 |
Add item_power to the armours - needs to be done for rest of equippable |
53 |
items. |
54 |
MSW 2002-07-14 |
55 |
|
56 |
|
57 |
MSW 2000-12-26: |
58 |
Added new archetypes & god changes for new god code. Changes by Jan E., |
59 |
checked in my MSW. |
60 |
|
61 |
PeterM 2000-12-3: Convert |
62 |
protected/immune/vulnerable/armour to new PR system for |
63 |
all arcs. |
64 |
|
65 |
MSW 2000-12-3: |
66 |
Commit for PR code. General changes was to clean up archetypes that |
67 |
were immune/protected/vulnerable to the same attacktype (ie, protected & |
68 |
immune). Disease code changed to use last_grace instead of armour for |
69 |
contagious values. Gods still need to be fixed up. |
70 |
|
71 |
------------------------------------------------------------------------------ |
72 |
|
73 |
MSW 2000-11-22: talisman/ring_drain.arc - give object speed 0.1 |
74 |
so it will animate (animation already in place, just was not being |
75 |
used.) |
76 |
|
77 |
PeterM: Totally reorganized player/*, splitting it into races and |
78 |
classes. Classes are themselves split into four main subtypes. |
79 |
New images from dnh were also added, as well as new classes/races. |
80 |
See http://langmuir.eecs.berkeley.edu/~peterm/Race.html and |
81 |
http://langmuir.eecs.berkeley.edu/~peterm/Class.html |
82 |
|
83 |
|
84 |
|
85 |
|
86 |
Changes for Crossfire 0.95.7: |
87 |
|
88 |
ground/Lake/blake_*.png: Remove transperancies from these images so they |
89 |
display properly. MSW 9/20/2000 |
90 |
|
91 |
ground/sea*png: Remove transperancies from png images since they should not |
92 |
be transparent. MSW 8/23/2000 |
93 |
|
94 |
door/Locked/key2.arc, misc/Container/bag.arc, misc/Container/bookshelf.arc, |
95 |
misc/Container/cauldron.arc, misc/Container/chest_2.arc, |
96 |
misc/Container/depositbox.arc, misc/Container/key_ring.arc, |
97 |
misc/Container/mailbox.arc, misc/Container/pouch.arc, |
98 |
misc/Container/r_sack.arc misc/Container/sack.arc: Remove the 'a' from the |
99 |
objects name. The client adds it anyways, so you see 'a a bag' for example, |
100 |
but also when using the commands like 'drop that match on an item name, having |
101 |
to match against the 'a ' is a bit non intuitive. MSW 6/27/2000 |
102 |
|
103 |
------------------------------------------------------------------------------ |
104 |
Changes for Crossfire 0.95.6: |
105 |
|
106 |
also skills/holysymbol and lockpicks. |
107 |
skills/tailsman.arc: added nrof to archetype so these things will join. |
108 |
-PeterM |
109 |
|
110 |
--- BEGIN apply() cleanup patch --- Jan Echternach 5/26/2000 |
111 |
|
112 |
Added level 1 to all archetypes with type 88 (CONE) that can do damage. |
113 |
|
114 |
|
115 |
ground/chaos.arc, arch chaos and arch major_chaos |
116 |
ground/lava.arc, arch lava and arch permanent_lava |
117 |
Added walk_on 1. |
118 |
|
119 |
ground/chaos_ball.arc, arch chaos_ball |
120 |
magic/banishment.arc, arch banishment |
121 |
magic/colorspray.arc, arch color_spray |
122 |
magic/counterspell.arc, arch counterspell |
123 |
magic/face_of_death.arc, arch face_of_death |
124 |
magic/shockwave.arc, arch shockwave |
125 |
dev/unused/0.91.1/Flyingnote/flyingnote.arc, arch flyingnote |
126 |
magic/Cold/icestorm.arc, arch icestorm |
127 |
magic/Fire/firebreath.arc, arch firebreath |
128 |
magic/Effect/confuse.arc, arch confuse |
129 |
magic/Effect/fear.arc, arch fear |
130 |
magic/Effect/holy_word.arc, arch holy_word |
131 |
magic/Effect/paralyze.arc, arch paralyze |
132 |
magic/Effect/slow.arc, arch slow |
133 |
magic/Effect/turnundead.arc, arch turn_undead |
134 |
magic/Mana/manablast.arc, arch manablast |
135 |
Added walk_on 1 and fly_on 1. |
136 |
|
137 |
connect/trig_altar.arc |
138 |
connect/trig_lever.arc |
139 |
connect/trig_pedes.arc |
140 |
Changes to support bug fixes for trigger types: Replace speed with exp. |
141 |
Set is_animated 0. Remove last face from animation sequence. |
142 |
|
143 |
connect/trig_altar.arc |
144 |
Bugfix: Faces where swapped. |
145 |
|
146 |
connect/trig_button.arc, arch button_trigger |
147 |
New archetype. |
148 |
|
149 |
--- END apply() cleanup patch --- Jan Echternach 5/26/2000 |
150 |
|
151 |
|
152 |
Added level 1 to all archetypes with type 5 (POTION), because these |
153 |
archetypes are spellcasters and therefore need a level. |
154 |
- Jan Echternach 5/24/2000 |
155 |
|
156 |
skills/scroll_set_traps |
157 |
Name of the skill is 'skill_set_trap', not 'skill_set_traps'. |
158 |
- Jan Echternach 5/22/2000 |
159 |
|
160 |
Added level 1 to all archetypes with type 62 (FIREWALL) which didn't have |
161 |
a level yet, because these archetypes are spellcasters and therefore need |
162 |
a level. - Jan Echternach 5/16/2000 |
163 |
|
164 |
|
165 |
dev/unused/0.91.1/grave.arc, arch grave_close |
166 |
Removed type 37 from archetype, because this type will be removed from |
167 |
the server code. - Jan Echternach 5/16/2000 |
168 |
|
169 |
|
170 |
Some archetypes had fly_on or walk_on set, although they were not handled |
171 |
by move_apply(). - Jan Echternach 5/16/2000 |
172 |
|
173 |
ground/sea.arc, arch sea1 |
174 |
Removed walk_on 1. |
175 |
|
176 |
ground/meteor.arc, arch fire_trail |
177 |
Removed walk_on 1 and fly_on 1. |
178 |
|
179 |
|
180 |
spell/gu_horn.arc, spell/horn.arc, spell/horn1.arc, spell/horn3.arc |
181 |
Added level 1 to fix the problem that most horns were casting spells |
182 |
without a level. - Jan Echternach 4/19/2000 |
183 |
|
184 |
|
185 |
Too many items gave Pow bonus. - Jan Echternach 4/17/2000 |
186 |
|
187 |
armour/helmet/wiz_hat.arc |
188 |
Changed (Int +1, Pow +1) back to (Int +2). |
189 |
|
190 |
armour/mail/robe_midnight.arc |
191 |
Changed (Pow +2) back to (Wis +2). |
192 |
|
193 |
weapon/artifact/magi_staff.arc |
194 |
Reduced (Pow +2) to (Pow +1). |
195 |
|
196 |
|
197 |
Set level 1 for all archetypes that had alive 1 but no level. |
198 |
- Jan Echternach 4/17/2000 |
199 |
|
200 |
Naming.doc: Fixed a typo. - Jan Echternach 4/17/2000 |
201 |
|
202 |
|
203 |
---BEGIN BATCH UPDATE--- DAMN 9/17/1999 |
204 |
Added "nrof 1" to the following archetypes: |
205 |
armour/boots/elvenboots.arc |
206 |
armour/boots/idaten.arc |
207 |
armour/boots/lev_boots.arc |
208 |
armour/boots/speedboots.arc |
209 |
armour/cloak/magic_resist.arc |
210 |
armour/helmet/helmet_bri.arc |
211 |
armour/helmet/helmetxray.arc |
212 |
armour/mail/Pdragonmail.arc |
213 |
armour/mail/dragonmail.arc |
214 |
armour/mail/gale.arc |
215 |
armour/mail/wdsm.arc |
216 |
armour/shield/DShield.arc |
217 |
armour/shield/DShieldm.arc |
218 |
armour/shield/DShieldms.arc |
219 |
armour/shield/DShields.arc |
220 |
armour/shield/dragon_shi.arc |
221 |
armour/shield/eyeshield.arc |
222 |
armour/shield/holyshield.arc |
223 |
armour/shield/reflector.arc |
224 |
armour/shield/uw_shield.arc |
225 |
armour/shield/wds.arc |
226 |
flesh/human/corpse.arc |
227 |
flesh/human/corpse1.arc |
228 |
flesh/human/corpse_pl.arc |
229 |
indoor/clock.arc |
230 |
misc/Bagpipe/bagpipe.arc |
231 |
misc/chalice.arc |
232 |
misc/crown.arc |
233 |
misc/torch_cyan.arc |
234 |
misc/torch_indigo.arc |
235 |
misc/torch_vermilion.arc |
236 |
readable/bookRead.arc |
237 |
readable/book_clasp.arc |
238 |
readable/card.arc |
239 |
readable/diploma.arc |
240 |
readable/letter.arc |
241 |
readable/note.arc |
242 |
readable/quarto.arc |
243 |
readable/scroll.arc |
244 |
readable/scroll_2.arc |
245 |
readable/tome.arc |
246 |
spell/gu_horn.arc |
247 |
spell/horn.arc |
248 |
spell/horn2.arc |
249 |
spell/horn3.arc |
250 |
talisman/collar.arc |
251 |
weapon/artifact/ChaosSword/CSword.arc |
252 |
weapon/artifact/Darkblade/darkblade.arc |
253 |
weapon/artifact/Demonbane/demonbane.arc |
254 |
weapon/artifact/Fhammer/frost_hammer.arc |
255 |
weapon/artifact/Firestar/fakefirestar.arc |
256 |
weapon/artifact/Firestar/firestar.arc |
257 |
weapon/artifact/Gram/gram.arc |
258 |
weapon/artifact/Kdagger/k_dagger.arc |
259 |
weapon/artifact/Lslasher/lava_s.arc |
260 |
weapon/artifact/Masamune/masamune.arc |
261 |
weapon/artifact/Sting/sting.arc |
262 |
weapon/artifact/UW_Sword/uw_sword.arc |
263 |
weapon/artifact/bonecrush.arc |
264 |
weapon/artifact/defender.arc |
265 |
weapon/artifact/dragonslay.arc |
266 |
weapon/artifact/excalibur.arc |
267 |
weapon/artifact/firebrand.arc |
268 |
weapon/artifact/frostbrand.arc |
269 |
weapon/artifact/harakiri.arc |
270 |
weapon/artifact/mjoellnir.arc |
271 |
weapon/artifact/skullcleav.arc |
272 |
weapon/chained/nunchacu_1.arc |
273 |
weapon/chained/nunchacu_2.arc |
274 |
weapon/chained/shootingstar.arc |
275 |
weapon/misc/shovel_1.arc |
276 |
weapon/misc/stake.arc |
277 |
weapon/misc/taifu_1.arc |
278 |
weapon/sword/katana_1.arc |
279 |
|
280 |
armour/helmet/wiz_hat.arc |
281 |
Changed (Int +2) to (Int +1, Pow +1) |
282 |
Added nrof 1 |
283 |
|
284 |
armour/mail/mithril_ar_ele.arc |
285 |
Changed (Cha +2) to (Cha +1, speed +1) |
286 |
reduced penalties to sp regen and movement speed |
287 |
|
288 |
armour/mail/robe_midnight.arc |
289 |
Changed (Wis +2) to (Pow +2) |
290 |
Added nrof 1 |
291 |
|
292 |
spell/power_crystal.arc |
293 |
removed duplicate weight entry |
294 |
Did _not_ add nrof 1 |
295 |
|
296 |
weapon/artifact/HolyAvenger/holyave.arc |
297 |
Added attacktype: blinding and nrof 1 |
298 |
|
299 |
weapon/artifact/Usword/uk_sd.arc |
300 |
changed weight 1qq000 (yes, the letter Q) to 11100 |
301 |
added nrof 1 |
302 |
|
303 |
weapon/artifact/deathbring.arc |
304 |
added attacktype: depletion and nrof 1 |
305 |
|
306 |
weapon/artifact/magi_staff.arc |
307 |
changed name from Staff of Magi to Staff of the Magi |
308 |
changed stat bonuses from (Int +2, Wis +1) to (Int +1, Pow +2) |
309 |
added wc +5 and nrof 1 |
310 |
|
311 |
weapon/artifact/mournblade.arc |
312 |
changed attacktype: magic, drain to attacktype: drain, weaponmagic |
313 |
added nrof 1 |
314 |
|
315 |
weapon/artifact/stormbring.arc |
316 |
changed prot: magic to prot: magic, electricity |
317 |
changed attacktype: magic, drain to attacktype: electricity, drain |
318 |
added nrof 1 |
319 |
---END BATCH UPDATE--- DAMN 9/17/1999 |
320 |
|
321 |
Give power crystal a weight of one. This allows it to be picked up - msw |
322 |
|
323 |
------------------------------------------------------------------------------ |
324 |
Changes for Crossfire 0.93.3: |
325 |
|
326 |
Number of images cleaned up/improved/created by David Sundqvist. |
327 |
|
328 |
Several new images/archetyps added - new wall types, dedicated altars for |
329 |
the gods (very nicely looking), and some other changes by David. |
330 |
|
331 |
------------------------------------------------------------------------------ |
332 |
Changes for Crossfire 0.92.7 |
333 |
|
334 |
Cleaned up the dev directory some - got rid of a bunch of files that have |
335 |
since been merged. Also, got rid of things that should no longer be |
336 |
applicable (via code changes), and stuff in which there was only and archetype |
337 |
object - there should be enough examples out there on how to create new |
338 |
archetyps. |
339 |
|
340 |
Weight for some monsters updated to be in more in line with what should be |
341 |
expected. |
342 |
|
343 |
Editable cleaned up for a bunch of objects. |
344 |
|
345 |
Half orc and halfling player types added. |
346 |
|
347 |
Some archetyps for throwing added |
348 |
|
349 |
------------------------------------------------------------------------------ |
350 |
Changes for Crossfire 0.92.6 |
351 |
|
352 |
Several objects added for Brian Thomas valley quest maps - some disabled |
353 |
archetypes moved back into palce. |
354 |
|
355 |
Changes for Crossfire 0.92.5 |
356 |
|
357 |
Many archetypes added for the kunji maps. |
358 |
|
359 |
Changes for Crossfire 0.91.7 |
360 |
|
361 |
Many new archetypes added by Brian Thomas (thomas@nomad.astro.psu.edu). |
362 |
These are spread out in many different directories. |
363 |
|
364 |
Spectres are no longer animated. In this way, invisibilty on them works |
365 |
properly. |
366 |
|
367 |
Changes for Crossfire 0.90.5: |
368 |
|
369 |
Changed editable value in some items so they appear in the proper |
370 |
place for crossedit. |
371 |
|
372 |
Moved all files in the 'item' directory into misc. |
373 |
|
374 |
Changes for Crossfire 0.90.4: |
375 |
|
376 |
Added DarkOrange to xpm.template file. Before, there were only |
377 |
two oranges, and the dark orange was closer to a brown. |
378 |
|
379 |
Cleaned up some of the X Pixmaps. Eliminated some colors from the |
380 |
various files that are not in the official xpm.template file. |
381 |
|
382 |
Merged the soda archetypes in. Like Chico, they were at least |
383 |
partially colored as I transfered them. |
384 |
|
385 |
Tried to clean up the directories some. All spell effects should |
386 |
now be in magic, where as items that are related to spells (wands, |
387 |
books, horns, rods, etc) are in spells. Either item or misc should |
388 |
be removed, as the stuff in them seems like it could be placed |
389 |
in the other directory. |
390 |
|
391 |
Changes for crossfire 0.90.3: |
392 |
Merged chico archetypes in their proper location, instead of being |
393 |
in a separate directly. Colored them as I went. |
394 |
|
395 |
----------------------------------------------------------------------------- |
396 |
|
397 |
Archetypes |
398 |
|
399 |
old name new name comment |
400 |
|
401 |
steinblokk bwall_0 duplicates |
402 |
dun1 blocked |
403 |
dun15 blocked |
404 |
mine1 blocked |
405 |
mine15 blocked |
406 |
|
407 |
thief thief_1 conficts with player archetypes |
408 |
warrior warrior_1 |
409 |
elf elf_1 |
410 |
ninja ninja_1 |
411 |
|
412 |
|
413 |
skilt obsolete |
414 |
guarddd[13] empty archetypes (bitmaps are in dev) |
415 |
|
416 |
------------------------------------------------------ |
417 |
Bitmaps |
418 |
|
419 |
barbarian[1-3] old barbarian animation ? |
420 |
halbert[1-3] old human animation ? |
421 |
cleric[1-3] old cleric animation ? |
422 |
dun1, mine1 black square |
423 |
slime_acid some test version of green slime ? |
424 |
spider* hevi's bitmaps |
425 |
pouch identical with sack.111 and not used |