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woodshield/
DShield.arc 1.6 (17 years ago) by root: pout anim sections first because the loader nukes is_animated flag
DShield.base.x11.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
DShield.base.x12.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
DShield.base.x13.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
DShieldm.arc 1.6 (17 years ago) by root: pout anim sections first because the loader nukes is_animated flag
DShieldms.arc 1.6 (17 years ago) by root: pout anim sections first because the loader nukes is_animated flag
DShields.arc 1.6 (17 years ago) by root: pout anim sections first because the loader nukes is_animated flag
b_shield.arc 1.4 (17 years ago) by root: more materials converted
b_shield.base.x11.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
b_small_shie.arc 1.4 (17 years ago) by root: more materials converted
b_small_shie.base.x11.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
dragon_shi.arc 1.4 (17 years ago) by root: more materials converted
dragon_shi.base.x11.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
eyeshield.arc 1.4 (17 years ago) by root: more materials converted
eyeshield.base.x11.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
frostshield.arc 1.5 (17 years ago) by root: remaining material conversions, this step was actually destructive because i only went for the nearest materials
frostshield.base.x11.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
highshield.arc 1.4 (17 years ago) by root: replace material by materilname in all simple cases
highshield.base.x11.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
holyshield.arc 1.4 (17 years ago) by root: replace material by materilname in all simple cases
holyshield.base.x11.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
reflector.arc 1.5 (17 years ago) by root: pout anim sections first because the loader nukes is_animated flag
reflector.base.x11.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
reflector.base.x12.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
reflector.base.x13.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
round_shiel.arc 1.4 (17 years ago) by root: remaining material conversions, this step was actually destructive because i only went for the nearest materials
round_shiel.base.x11.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
shield.arc 1.4 (17 years ago) by root: replace material by materilname in all simple cases
shield.base.x11.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
shield2.base.x11.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
small_shie.arc 1.4 (17 years ago) by root: replace material by materilname in all simple cases
small_shie.base.x11.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
spiked_shield.arc 1.5 (17 years ago) by root: remaining material conversions, this step was actually destructive because i only went for the nearest materials
spiked_shield.base.x11.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
uw_shield.arc 1.4 (17 years ago) by root: more materials converted
uw_shield.base.x11.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
wds.arc 1.3 (17 years ago) by root: simply ran cfarch-normalize on all arches
wds.base.x11.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
1 directory and 38 files shown