Revision: | 1.10 |
Committed: | Mon May 7 05:24:34 2007 UTC (17 years, 2 months ago) by root |
Branch: | MAIN |
Changes since 1.9: | +1 -1 lines |
Log Message: | - introduce a new naming scheme: type_xxx # for base classes defining a type class_xxx # for base classes not defining a type - define some base classes in class/types.arc - use them for bows, players, weapons, bows, horns, shields, wands - preset the new body slots with their default values |
# | User | Rev | Content |
---|---|---|---|
1 | root | 1.8 | object DShieldm |
2 | root | 1.6 | anim |
3 | DShield.x11 | ||
4 | DShield.x12 | ||
5 | DShield.x11 | ||
6 | DShield.x12 | ||
7 | DShield.x11 | ||
8 | DShield.x13 | ||
9 | mina | ||
10 | root | 1.9 | name Demonspawn Shield |
11 | name_pl Demonspawn Shields | ||
12 | root | 1.4 | msg |
13 | There is a strong evil spirit in the shield | ||
14 | trying to dominate you. | ||
15 | endmsg | ||
16 | root | 1.9 | face DShield.x11 |
17 | cha -3 | ||
18 | ac 4 | ||
19 | speed 0.2 | ||
20 | nrof 1 | ||
21 | root | 1.10 | inherit type_shield |
22 | root | 1.9 | resist_physical 10 |
23 | root | 1.4 | resist_fire 30 |
24 | resist_drain 100 | ||
25 | resist_ghosthit 75 | ||
26 | root | 1.9 | materialname abyssium |
27 | value 100000 | ||
28 | weight 25000 | ||
29 | client_type 260 | ||
30 | item_power 7 | ||
31 | root | 1.7 | reflect_missile 1 |
32 | root | 1.9 | body_arm -1 |
33 | root | 1.4 | editable 5120 |
34 | magicmap black | ||
35 | root | 1.1 | end |
36 | root | 1.9 |