Revision: | 1.10 |
Committed: | Mon May 7 05:24:34 2007 UTC (17 years, 2 months ago) by root |
Branch: | MAIN |
Changes since 1.9: | +1 -1 lines |
Log Message: | - introduce a new naming scheme: type_xxx # for base classes defining a type class_xxx # for base classes not defining a type - define some base classes in class/types.arc - use them for bows, players, weapons, bows, horns, shields, wands - preset the new body slots with their default values |
# | Content |
---|---|
1 | object DShieldms |
2 | anim |
3 | DShield.x11 |
4 | DShield.x12 |
5 | DShield.x11 |
6 | DShield.x13 |
7 | mina |
8 | name Demonspawn Shield |
9 | name_pl Demonspawn Shields |
10 | msg |
11 | There is a powerful evil spirit in the |
12 | shield dominating your mind. You are |
13 | struggling to retain control of yourself. |
14 | endmsg |
15 | face DShield.x11 |
16 | cha -5 |
17 | ac 7 |
18 | speed 0.25 |
19 | nrof 1 |
20 | inherit type_shield |
21 | resist_physical 15 |
22 | resist_fire 30 |
23 | resist_drain 100 |
24 | resist_ghosthit 80 |
25 | materialname abyssium |
26 | value 300000 |
27 | weight 25000 |
28 | client_type 260 |
29 | item_power 10 |
30 | reflect_missile 1 |
31 | reflect_spell 1 |
32 | body_arm -1 |
33 | editable 5120 |
34 | magicmap black |
35 | end |
36 |