Revision: | 1.8 |
Committed: | Mon May 7 05:24:34 2007 UTC (17 years, 2 months ago) by root |
Branch: | MAIN |
Changes since 1.7: | +1 -1 lines |
Log Message: | - introduce a new naming scheme: type_xxx # for base classes defining a type class_xxx # for base classes not defining a type - define some base classes in class/types.arc - use them for bows, players, weapons, bows, horns, shields, wands - preset the new body slots with their default values |
# | User | Rev | Content |
---|---|---|---|
1 | root | 1.6 | object dragon_shield |
2 | root | 1.1 | name dragon shield |
3 | name_pl dragon shields | ||
4 | root | 1.7 | face dragon_shi.x11 |
5 | ac 1 | ||
6 | root | 1.5 | nrof 1 |
7 | root | 1.8 | inherit type_shield |
8 | root | 1.1 | resist_physical 8 |
9 | resist_fire 30 | ||
10 | root | 1.7 | materialname dragonscale |
11 | value 28000 | ||
12 | root | 1.5 | weight 5000 |
13 | root | 1.7 | magic 2 |
14 | client_type 260 | ||
15 | item_power 2 | ||
16 | root | 1.1 | identified 1 |
17 | body_arm -1 | ||
18 | root | 1.7 | editable 5120 |
19 | magicmap dark_orange | ||
20 | root | 1.1 | end |
21 | root | 1.7 |