Revision: | 1.8 |
Committed: | Mon May 7 05:24:34 2007 UTC (17 years, 2 months ago) by root |
Branch: | MAIN |
Changes since 1.7: | +1 -1 lines |
Log Message: | - introduce a new naming scheme: type_xxx # for base classes defining a type class_xxx # for base classes not defining a type - define some base classes in class/types.arc - use them for bows, players, weapons, bows, horns, shields, wands - preset the new body slots with their default values |
# | User | Rev | Content |
---|---|---|---|
1 | root | 1.6 | object eyeshield |
2 | root | 1.1 | name eyeshield |
3 | name_pl eyeshields | ||
4 | root | 1.7 | face eyeshield.x11 |
5 | ac 3 | ||
6 | root | 1.5 | nrof 1 |
7 | root | 1.8 | inherit type_shield |
8 | root | 1.1 | resist_physical 3 |
9 | resist_magic 30 | ||
10 | root | 1.7 | materialname organics |
11 | value 30000 | ||
12 | root | 1.5 | weight 15000 |
13 | root | 1.7 | client_type 260 |
14 | item_power 2 | ||
15 | identified 1 | ||
16 | body_arm -1 | ||
17 | root | 1.5 | editable 5120 |
18 | magicmap white | ||
19 | root | 1.1 | end |
20 | root | 1.7 |