Revision: | 1.8 |
Committed: | Mon May 7 05:24:34 2007 UTC (17 years, 2 months ago) by root |
Branch: | MAIN |
Changes since 1.7: | +1 -1 lines |
Log Message: | - introduce a new naming scheme: type_xxx # for base classes defining a type class_xxx # for base classes not defining a type - define some base classes in class/types.arc - use them for bows, players, weapons, bows, horns, shields, wands - preset the new body slots with their default values |
# | Content |
---|---|
1 | object eyeshield |
2 | name eyeshield |
3 | name_pl eyeshields |
4 | face eyeshield.x11 |
5 | ac 3 |
6 | nrof 1 |
7 | inherit type_shield |
8 | resist_physical 3 |
9 | resist_magic 30 |
10 | materialname organics |
11 | value 30000 |
12 | weight 15000 |
13 | client_type 260 |
14 | item_power 2 |
15 | identified 1 |
16 | body_arm -1 |
17 | editable 5120 |
18 | magicmap white |
19 | end |
20 |