Revision: | 1.1 |
Committed: | Mon May 7 05:24:34 2007 UTC (17 years, 2 months ago) by root |
Branch: | MAIN |
Log Message: | - introduce a new naming scheme: type_xxx # for base classes defining a type class_xxx # for base classes not defining a type - define some base classes in class/types.arc - use them for bows, players, weapons, bows, horns, shields, wands - preset the new body slots with their default values |
# | Content |
---|---|
1 | object type_player |
2 | type 1 |
3 | body_combat 1 |
4 | body_shield 1 |
5 | body_range 1 |
6 | end |
7 | |
8 | object type_shield |
9 | type 33 |
10 | body_shield 1 |
11 | end |
12 | |
13 | object type_weapon |
14 | type 15 |
15 | body_combat 1 |
16 | end |
17 | |
18 | object class_ranged |
19 | body_range 1 |
20 | end |
21 | |
22 | object type_bow |
23 | type 14 |
24 | inherit class_ranged |
25 | end |
26 | |
27 | object type_horn |
28 | type 35 |
29 | inherit class_ranged |
30 | end |
31 | |
32 | object type_rod |
33 | type 3 |
34 | inherit class_ranged |
35 | end |
36 | |
37 | object type_wand |
38 | type 109 |
39 | inherit class_ranged |
40 | end |
41 | |
42 | object type_skill |
43 | type 43 |
44 | inherit class_ranged |
45 | end |
46 | |
47 | object type_skill_tool |
48 | type 74 |
49 | inherit class_ranged |
50 | end |
51 |