object class_monster randomitems standard monster 1 end object class_ranged end object class_ranged_item inherit class_ranged body_range -1 end object class_undead_monster inherit class_monster race undead sound_destroy wn/wail magicmap black undead 1 end object type_bow inherit class_ranged_item type 14 end object type_door name door sound_destroy open_door magicmap brown hp 400 exp 1 ac 10 level 1 type 23 randomitems door move_block all alive 1 no_pick 1 end object type_force face blank.x11 type 114 invisible 1 no_drop 1 end object type_horn inherit class_ranged_item skill use magic item type 35 end object type_locked_door inherit type_door sound_destroy misc/doorkickopen type 20 end object type_player type 1 body_range 1 body_skill 1 body_combat 1 body_shield 1 end object type_rod inherit class_ranged_item skill use magic item type 3 end object type_shield type 33 body_shield -1 end object type_skill inherit class_ranged type 43 body_skill -1 end object type_skill_tool type 74 end object type_wand inherit class_ranged_item skill use magic item type 109 end object type_weapon type 15 body_combat -1 end