Revision: | 1.5 |
Committed: | Sun Feb 18 20:36:46 2007 UTC (17 years, 4 months ago) by root |
Branch: | MAIN |
CVS Tags: | pre_normalise_revert |
Changes since 1.4: | +2 -2 lines |
Log Message: | - cfarch-normalise used move_all as default value, which is not what the server uses, but seemed to be the right thing for maps. - well, you can't substitute move_on etc. for walk_on in any easy way. - so I kept the wrongly changed archetypes and hand-edited the ones in connect/ only. - i tried to change them in a way that make smost sense, instead of keeping the old interpretation (Which was wrong abotu as often as the new one). |
# | User | Rev | Content |
---|---|---|---|
1 | root | 1.3 | object pedestal |
2 | root | 1.4 | anim |
3 | pedestal.x12 | ||
4 | pedestal.x11 | ||
5 | mina | ||
6 | root | 1.1 | name pedestal |
7 | slaying player | ||
8 | root | 1.3 | face pedestal.x12 |
9 | root | 1.1 | type 17 |
10 | root | 1.5 | move_on walk |
11 | move_off walk | ||
12 | root | 1.3 | no_pick 1 |
13 | root | 1.1 | activate_on_push 1 |
14 | activate_on_release 1 | ||
15 | root | 1.3 | editable 48 |
16 | magicmap grey | ||
17 | visibility 50 | ||
18 | root | 1.1 | end |
19 | root | 1.3 |