Revision: | 1.5 |
Committed: | Sun Feb 18 20:36:46 2007 UTC (17 years, 4 months ago) by root |
Branch: | MAIN |
CVS Tags: | pre_normalise_revert |
Changes since 1.4: | +2 -2 lines |
Log Message: | - cfarch-normalise used move_all as default value, which is not what the server uses, but seemed to be the right thing for maps. - well, you can't substitute move_on etc. for walk_on in any easy way. - so I kept the wrongly changed archetypes and hand-edited the ones in connect/ only. - i tried to change them in a way that make smost sense, instead of keeping the old interpretation (Which was wrong abotu as often as the new one). |
# | User | Rev | Content |
---|---|---|---|
1 | root | 1.3 | object pedestal_trigger |
2 | root | 1.4 | anim |
3 | pedestal.x12 | ||
4 | pedestal.x11 | ||
5 | mina | ||
6 | root | 1.1 | name pedestal |
7 | slaying player | ||
8 | pippijn | 1.2 | face pedestal.x12 |
9 | root | 1.1 | is_animated 0 |
10 | exp 30 | ||
11 | root | 1.3 | type 32 |
12 | root | 1.5 | move_on walk |
13 | move_off walk | ||
14 | root | 1.1 | no_pick 1 |
15 | editable 48 | ||
16 | visibility 50 | ||
17 | end | ||
18 | root | 1.3 |