#define meleeguy1_width 24 #define meleeguy1_height 24 static char meleeguy1_bits[] = { 0x80,0x03,0x00,0xc0,0x05,0x00,0xf8,0x07,0x02,0xa0,0xc3,0x07, 0x80,0xff,0x03,0xc0,0x7f,0x00,0xe0,0x1f,0x00,0xf0,0x0f,0x00, 0xf8,0x0f,0x00,0x9f,0x1f,0x00,0x0e,0x1f,0x00,0x06,0x77,0x00, 0x00,0xf9,0x01,0x00,0xff,0x03,0x00,0xff,0x03,0x80,0xff,0x03, 0x80,0x8f,0x0f,0x80,0x07,0x0f,0xc0,0x07,0x07,0xc0,0x07,0x00, 0x80,0x03,0x00,0x80,0x03,0x00,0xc0,0x03,0x00,0xe0,0x01,0x00};