object odoor_2_fant_blue-green name door face odoor_2_fant_blue-green.x11 hp 400 exp 1 ac 10 level 1 type 23 material 16 randomitems door move_block all alive 1 no_pick 1 blocksview 1 editable 16 magicmap orange end object odoor_2_fant_blue-yellow name door face odoor_2_fant_blue-yellow.x11 hp 400 exp 1 ac 10 level 1 type 23 material 16 randomitems door move_block all alive 1 no_pick 1 blocksview 1 editable 16 magicmap orange end object odoor_2_fant_brown name door face odoor_2_fant_brown.x11 hp 400 exp 1 ac 10 level 1 type 23 material 16 randomitems door move_block all alive 1 no_pick 1 blocksview 1 editable 16 magicmap orange end object odoor_2_fant_red-white name door face odoor_2_fant_red-white.x11 hp 400 exp 1 ac 10 level 1 type 23 material 16 randomitems door move_block all alive 1 no_pick 1 blocksview 1 editable 16 magicmap orange end object odoor_2_fant_red-yellow name door face odoor_2_fant_red-yellow.x11 hp 400 exp 1 ac 10 level 1 type 23 material 16 randomitems door move_block all alive 1 no_pick 1 blocksview 1 editable 16 magicmap orange end